feat: 添加跨平台运行时、资产系统和UI适配功能 (#256)

* feat(platform-common): 添加WASM加载器和环境检测API

* feat(rapier2d): 新增Rapier2D WASM绑定包

* feat(physics-rapier2d): 添加跨平台WASM加载器

* feat(asset-system): 添加运行时资产目录和bundle格式

* feat(asset-system-editor): 新增编辑器资产管理包

* feat(editor-core): 添加构建系统和模块管理

* feat(editor-app): 重构浏览器预览使用import maps

* feat(platform-web): 添加BrowserRuntime和资产读取

* feat(engine): 添加材质系统和着色器管理

* feat(material): 新增材质系统和着色器编辑器

* feat(tilemap): 增强tilemap编辑器和动画系统

* feat(modules): 添加module.json配置

* feat(core): 添加module.json和类型定义更新

* chore: 更新依赖和构建配置

* refactor(plugins): 更新插件模板使用ModuleManifest

* chore: 添加第三方依赖库

* chore: 移除BehaviourTree-ai和ecs-astar子模块

* docs: 更新README和文档主题样式

* fix: 修复Rust文档测试和添加rapier2d WASM绑定

* fix(tilemap-editor): 修复画布高DPI屏幕分辨率适配问题

* feat(ui): 添加UI屏幕适配系统(CanvasScaler/SafeArea)

* fix(ecs-engine-bindgen): 添加缺失的ecs-framework-math依赖

* fix: 添加缺失的包依赖修复CI构建

* fix: 修复CodeQL检测到的代码问题

* fix: 修复构建错误和缺失依赖

* fix: 修复类型检查错误

* fix(material-system): 修复tsconfig配置支持TypeScript项目引用

* fix(editor-core): 修复Rollup构建配置添加tauri external

* fix: 修复CodeQL检测到的代码问题

* fix: 修复CodeQL检测到的代码问题
This commit is contained in:
YHH
2025-12-03 22:15:22 +08:00
committed by GitHub
parent caf7622aa0
commit 63f006ab62
496 changed files with 77601 additions and 4067 deletions

View File

@@ -24,7 +24,8 @@ import {
ICompilerRegistry,
InspectorRegistry,
INotification,
CommandManager
CommandManager,
BuildService
} from '@esengine/editor-core';
import type { IDialogExtended } from './services/TauriDialogService';
import { GlobalBlackboardService } from '@esengine/behavior-tree';
@@ -42,6 +43,7 @@ import { AboutDialog } from './components/AboutDialog';
import { ErrorDialog } from './components/ErrorDialog';
import { ConfirmDialog } from './components/ConfirmDialog';
import { PluginGeneratorWindow } from './components/PluginGeneratorWindow';
import { BuildSettingsWindow } from './components/BuildSettingsWindow';
import { ToastProvider, useToast } from './components/Toast';
import { TitleBar } from './components/TitleBar';
import { MainToolbar } from './components/MainToolbar';
@@ -95,6 +97,7 @@ function App() {
const [sceneManager, setSceneManager] = useState<SceneManagerService | null>(null);
const [notification, setNotification] = useState<INotification | null>(null);
const [dialog, setDialog] = useState<IDialogExtended | null>(null);
const [buildService, setBuildService] = useState<BuildService | null>(null);
const [commandManager] = useState(() => new CommandManager());
const { t, locale, changeLocale } = useLocale();
@@ -117,6 +120,7 @@ function App() {
showSettings, setShowSettings,
showAbout, setShowAbout,
showPluginGenerator, setShowPluginGenerator,
showBuildSettings, setShowBuildSettings,
errorDialog, setErrorDialog,
confirmDialog, setConfirmDialog
} = useDialogStore();
@@ -285,6 +289,7 @@ function App() {
setSceneManager(services.sceneManager);
setNotification(services.notification);
setDialog(services.dialog as IDialogExtended);
setBuildService(services.buildService);
setStatus(t('header.status.ready'));
// Check for updates on startup (after 3 seconds)
@@ -768,7 +773,7 @@ function App() {
let content: React.ReactNode;
if (panelDesc.component) {
const Component = panelDesc.component;
content = <Component projectPath={currentProjectPath} />;
content = <Component projectPath={currentProjectPath} locale={locale} />;
} else if (panelDesc.render) {
content = panelDesc.render();
}
@@ -883,6 +888,7 @@ function App() {
onOpenAbout={handleOpenAbout}
onCreatePlugin={handleCreatePlugin}
onReloadPlugins={handleReloadPlugins}
onOpenBuildSettings={() => setShowBuildSettings(true)}
/>
<MainToolbar
locale={locale}
@@ -971,6 +977,16 @@ function App() {
/>
)}
{showBuildSettings && (
<BuildSettingsWindow
onClose={() => setShowBuildSettings(false)}
projectPath={currentProjectPath || undefined}
locale={locale}
buildService={buildService || undefined}
sceneManager={sceneManager || undefined}
/>
)}
{errorDialog && (
<ErrorDialog
title={errorDialog.title}