feat: 添加跨平台运行时、资产系统和UI适配功能 (#256)

* feat(platform-common): 添加WASM加载器和环境检测API

* feat(rapier2d): 新增Rapier2D WASM绑定包

* feat(physics-rapier2d): 添加跨平台WASM加载器

* feat(asset-system): 添加运行时资产目录和bundle格式

* feat(asset-system-editor): 新增编辑器资产管理包

* feat(editor-core): 添加构建系统和模块管理

* feat(editor-app): 重构浏览器预览使用import maps

* feat(platform-web): 添加BrowserRuntime和资产读取

* feat(engine): 添加材质系统和着色器管理

* feat(material): 新增材质系统和着色器编辑器

* feat(tilemap): 增强tilemap编辑器和动画系统

* feat(modules): 添加module.json配置

* feat(core): 添加module.json和类型定义更新

* chore: 更新依赖和构建配置

* refactor(plugins): 更新插件模板使用ModuleManifest

* chore: 添加第三方依赖库

* chore: 移除BehaviourTree-ai和ecs-astar子模块

* docs: 更新README和文档主题样式

* fix: 修复Rust文档测试和添加rapier2d WASM绑定

* fix(tilemap-editor): 修复画布高DPI屏幕分辨率适配问题

* feat(ui): 添加UI屏幕适配系统(CanvasScaler/SafeArea)

* fix(ecs-engine-bindgen): 添加缺失的ecs-framework-math依赖

* fix: 添加缺失的包依赖修复CI构建

* fix: 修复CodeQL检测到的代码问题

* fix: 修复构建错误和缺失依赖

* fix: 修复类型检查错误

* fix(material-system): 修复tsconfig配置支持TypeScript项目引用

* fix(editor-core): 修复Rollup构建配置添加tauri external

* fix: 修复CodeQL检测到的代码问题

* fix: 修复CodeQL检测到的代码问题
This commit is contained in:
YHH
2025-12-03 22:15:22 +08:00
committed by GitHub
parent caf7622aa0
commit 63f006ab62
496 changed files with 77601 additions and 4067 deletions

View File

@@ -0,0 +1,38 @@
{
"id": "camera",
"name": "@esengine/camera",
"displayName": "Camera",
"description": "Camera and viewport management | 相机和视口管理",
"version": "1.0.0",
"category": "Rendering",
"icon": "Video",
"tags": [
"camera",
"viewport",
"rendering"
],
"isCore": false,
"defaultEnabled": true,
"isEngineModule": true,
"canContainContent": false,
"platforms": [
"web",
"desktop",
"mobile"
],
"dependencies": [
"core",
"math"
],
"exports": {
"components": [
"CameraComponent"
],
"systems": [
"CameraSystem"
]
},
"requiresWasm": false,
"outputPath": "dist/index.js",
"pluginExport": "CameraPlugin"
}

View File

@@ -1,5 +1,5 @@
import type { ComponentRegistry as ComponentRegistryType } from '@esengine/ecs-framework';
import type { IRuntimeModule, IPlugin, PluginDescriptor } from '@esengine/engine-core';
import type { IRuntimeModule, IPlugin, ModuleManifest } from '@esengine/engine-core';
import { CameraComponent } from './CameraComponent';
class CameraRuntimeModule implements IRuntimeModule {
@@ -8,17 +8,21 @@ class CameraRuntimeModule implements IRuntimeModule {
}
}
const descriptor: PluginDescriptor = {
id: '@esengine/camera',
name: 'Camera',
const manifest: ModuleManifest = {
id: 'camera',
name: '@esengine/camera',
displayName: 'Camera',
version: '1.0.0',
description: '2D/3D 相机组件',
category: 'core',
enabledByDefault: true,
isEnginePlugin: true
category: 'Rendering',
isCore: false,
defaultEnabled: true,
isEngineModule: true,
dependencies: ['core', 'math'],
exports: { components: ['CameraComponent'] }
};
export const CameraPlugin: IPlugin = {
descriptor,
manifest,
runtimeModule: new CameraRuntimeModule()
};