移除了功能重复的ComponentTypeManager
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@@ -1,6 +1,6 @@
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import { Entity } from '../Entity';
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import { ComponentType } from './ComponentStorage';
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import { BitMask64Data, BitMask64Utils, ComponentTypeManager } from "../Utils";
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import { ComponentType, ComponentRegistry } from './ComponentStorage';
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import { BitMask64Data, BitMask64Utils } from "../Utils";
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import { BitMaskHashMap } from "../Utils/BitMaskHashMap";
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/**
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@@ -266,10 +266,18 @@ export class ArchetypeSystem {
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/**
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* 生成原型ID
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* 使用ComponentRegistry确保与Entity.componentMask使用相同的bitIndex
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*/
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private generateArchetypeId(componentTypes: ComponentType[]): ArchetypeId {
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let entityBits = ComponentTypeManager.instance.getEntityBits(componentTypes);
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return entityBits.getValue();
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let mask = BitMask64Utils.clone(BitMask64Utils.ZERO);
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for (const type of componentTypes) {
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if (!ComponentRegistry.isRegistered(type)) {
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ComponentRegistry.register(type);
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}
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const bitMask = ComponentRegistry.getBitMask(type);
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BitMask64Utils.orInPlace(mask, bitMask);
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}
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return mask;
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}
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/**
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@@ -5,7 +5,6 @@ import { BitMask64Utils, BitMask64Data } from '../Utils/BigIntCompatibility';
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import { createLogger } from '../../Utils/Logger';
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import { getComponentTypeName } from '../Decorators';
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import { Archetype, ArchetypeSystem } from './ArchetypeSystem';
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import { ComponentTypeManager } from "../Utils";
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import { ReactiveQuery, ReactiveQueryConfig } from './ReactiveQuery';
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import { QueryCondition, QueryConditionType, QueryResult } from './QueryTypes';
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@@ -1,101 +0,0 @@
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import { Bits } from './Bits';
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import { getComponentTypeName } from '../Decorators';
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import { ComponentType } from "../../Types";
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/**
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* 组件类型管理器
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* 负责管理组件类型的注册和ID分配
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* 支持无限数量的组件类型(通过自动扩展 BitMask)
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*/
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export class ComponentTypeManager {
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private static _instance: ComponentTypeManager;
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private _componentTypes = new Map<Function, number>();
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private _typeNames = new Map<number, string>();
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private _nextTypeId = 0;
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/**
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* 获取单例实例
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*/
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public static get instance(): ComponentTypeManager {
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if (!ComponentTypeManager._instance) {
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ComponentTypeManager._instance = new ComponentTypeManager();
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}
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return ComponentTypeManager._instance;
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}
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private constructor() {}
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/**
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* 获取组件类型的ID
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* @param componentType 组件类型构造函数
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* @returns 组件类型ID
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*/
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public getTypeId(componentType: ComponentType): number {
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let typeId = this._componentTypes.get(componentType);
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if (typeId === undefined) {
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typeId = this._nextTypeId++;
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this._componentTypes.set(componentType, typeId);
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this._typeNames.set(typeId, getComponentTypeName(componentType));
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}
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return typeId;
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}
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/**
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* 获取组件类型名称
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* @param typeId 组件类型ID
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* @returns 组件类型名称
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*/
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public getTypeName(typeId: number): string {
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return this._typeNames.get(typeId) || 'Unknown';
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}
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/**
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* 创建包含指定组件类型的Bits对象
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* @param componentTypes 组件类型构造函数数组
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* @returns Bits对象
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*/
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public createBits(...componentTypes: ComponentType[]): Bits {
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const bits = new Bits();
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for (const componentType of componentTypes) {
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const typeId = this.getTypeId(componentType);
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bits.set(typeId);
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}
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return bits;
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}
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/**
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* 获取实体的组件位掩码
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* @param components 组件数组
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* @returns Bits对象
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*/
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public getEntityBits(components: ComponentType[]): Bits {
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const bits = new Bits();
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for (const component of components) {
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const typeId = this.getTypeId(component);
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bits.set(typeId);
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}
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return bits;
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}
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/**
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* 重置管理器(主要用于测试)
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*/
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public reset(): void {
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this._componentTypes.clear();
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this._typeNames.clear();
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this._nextTypeId = 0;
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}
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/**
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* 获取已注册的组件类型数量
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*/
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public get registeredTypeCount(): number {
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return this._componentTypes.size;
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}
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}
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@@ -4,7 +4,6 @@ export { EntityProcessorList } from './EntityProcessorList';
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export { IdentifierPool } from './IdentifierPool';
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export { Matcher } from './Matcher';
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export { Bits } from './Bits';
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export { ComponentTypeManager } from './ComponentTypeManager';
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export { BitMask64Utils, BitMask64Data } from './BigIntCompatibility';
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export { SparseSet } from './SparseSet';
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export { ComponentSparseSet } from './ComponentSparseSet';
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@@ -1,7 +1,6 @@
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import { IEntityDebugData } from '../../Types';
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import { Entity } from '../../ECS/Entity';
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import { Component } from '../../ECS/Component';
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import { ComponentTypeManager } from '../../ECS/Utils/ComponentTypeManager';
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import { getComponentInstanceTypeName, getSystemInstanceTypeName } from '../../ECS/Decorators';
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import { IScene } from '../../ECS/IScene';
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@@ -722,20 +721,7 @@ export class EntityDataCollector {
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properties: Record<string, any>;
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}> {
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return components.map((component: Component) => {
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let typeName = getComponentInstanceTypeName(component);
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if (!typeName || typeName === 'Object' || typeName === 'Function') {
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try {
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const typeManager = ComponentTypeManager.instance;
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const componentType = component.constructor as any;
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const typeId = typeManager.getTypeId(componentType);
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typeName = typeManager.getTypeName(typeId);
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} catch (error) {
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typeName = 'UnknownComponent';
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}
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}
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// 提取实际的组件属性
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const typeName = getComponentInstanceTypeName(component);
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const properties: Record<string, any> = {};
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try {
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@@ -3,7 +3,7 @@ import { Entity } from '../../../src/ECS/Entity';
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import { Component } from '../../../src/ECS/Component';
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import { EntitySystem } from '../../../src/ECS/Systems/EntitySystem';
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import { Matcher } from '../../../src/ECS/Utils/Matcher';
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import { ComponentTypeManager } from '../../../src/ECS/Utils/ComponentTypeManager';
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import { ComponentRegistry } from '../../../src/ECS/Core/ComponentStorage';
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// 简单的测试组件
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class HealthComponent extends Component {
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@@ -34,7 +34,7 @@ describe('MinimalSystemInit - 最小化系统初始化测试', () => {
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let scene: Scene;
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beforeEach(() => {
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ComponentTypeManager.instance.reset();
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ComponentRegistry.reset();
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scene = new Scene();
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});
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@@ -52,7 +52,7 @@ describe('MinimalSystemInit - 最小化系统初始化测试', () => {
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entity.addComponent(new HealthComponent(100));
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console.log('[Test] Entity created with HealthComponent');
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console.log('[Test] ComponentTypeManager registered types:', ComponentTypeManager.instance.registeredTypeCount);
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console.log('[Test] ComponentRegistry registered types:', ComponentRegistry.getRegisteredCount());
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// 2. 验证QuerySystem能查询到实体
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const queryResult = scene.querySystem.queryAll(HealthComponent);
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@@ -3,7 +3,7 @@ import { Entity } from '../../../src/ECS/Entity';
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import { Component } from '../../../src/ECS/Component';
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import { EntitySystem } from '../../../src/ECS/Systems/EntitySystem';
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import { Matcher } from '../../../src/ECS/Utils/Matcher';
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import { ComponentTypeManager } from '../../../src/ECS/Utils/ComponentTypeManager';
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import { ComponentRegistry } from '../../../src/ECS/Core/ComponentStorage';
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// 测试组件
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class PositionComponent extends Component {
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@@ -71,7 +71,7 @@ describe('MultiSystemInit - 多系统初始化测试', () => {
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let scene: Scene;
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beforeEach(() => {
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ComponentTypeManager.instance.reset();
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ComponentRegistry.reset();
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scene = new Scene();
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});
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@@ -91,7 +91,7 @@ describe('MultiSystemInit - 多系统初始化测试', () => {
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entity.addComponent(new HealthComponent(100));
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console.log('[Test] Entity created with Position, Velocity, Health');
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console.log('[Test] ComponentTypeManager registered types:', ComponentTypeManager.instance.registeredTypeCount);
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console.log('[Test] ComponentRegistry registered types:', ComponentRegistry.getRegisteredCount());
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// 2. 验证QuerySystem能查询到实体
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const movementQuery = scene.querySystem.queryAll(PositionComponent, VelocityComponent);
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@@ -3,7 +3,6 @@ import { Entity } from '../../../src/ECS/Entity';
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import { Component } from '../../../src/ECS/Component';
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import { EntitySystem } from '../../../src/ECS/Systems/EntitySystem';
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import { Matcher } from '../../../src/ECS/Utils/Matcher';
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import { ComponentTypeManager } from '../../../src/ECS/Utils/ComponentTypeManager';
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/**
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* System初始化测试套件
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