refactor(behavior-tree)!: 迁移到 Runtime 执行器架构 (#196)

* refactor(behavior-tree)!: 迁移到 Runtime 执行器架构

* fix(behavior-tree): 修复LogAction中的ReDoS安全漏洞

* feat(behavior-tree): 完善行为树核心功能并修复类型错误
This commit is contained in:
YHH
2025-10-31 17:27:38 +08:00
committed by GitHub
parent c58e3411fd
commit 61813e67b6
113 changed files with 7795 additions and 10564 deletions

View File

@@ -1,7 +1,7 @@
import type { Core, ServiceContainer } from '@esengine/ecs-framework';
import { IEditorPlugin, EditorPluginCategory, PanelPosition, MessageHub } from '@esengine/editor-core';
import type { MenuItem, ToolbarItem, PanelDescriptor, ISerializer } from '@esengine/editor-core';
import { BehaviorTreePersistence } from '@esengine/behavior-tree';
import { BehaviorTreeData } from '@esengine/behavior-tree';
/**
* 行为树编辑器插件
@@ -112,18 +112,15 @@ export class BehaviorTreePlugin implements IEditorPlugin {
getSerializers(): ISerializer[] {
return [
{
serialize: (data: any) => {
// 使用行为树持久化工具
const result = BehaviorTreePersistence.serialize(data.entity, data.pretty ?? true);
if (typeof result === 'string') {
const encoder = new TextEncoder();
return encoder.encode(result);
}
return result;
serialize: (data: BehaviorTreeData) => {
const json = this.serializeBehaviorTreeData(data);
const encoder = new TextEncoder();
return encoder.encode(json);
},
deserialize: (data: Uint8Array) => {
// 返回原始数据,让上层决定如何反序列化到场景
return data;
const decoder = new TextDecoder();
const json = decoder.decode(data);
return this.deserializeBehaviorTreeData(json);
},
getSupportedType: () => 'behavior-tree'
}
@@ -143,10 +140,9 @@ export class BehaviorTreePlugin implements IEditorPlugin {
}
async onBeforeSave(filePath: string, data: any): Promise<void> {
// 验证行为树数据
if (filePath.endsWith('.behavior-tree.json')) {
console.log('[BehaviorTreePlugin] Validating behavior tree before save');
const isValid = BehaviorTreePersistence.validate(JSON.stringify(data));
const isValid = this.validateBehaviorTreeData(data);
if (!isValid) {
throw new Error('Invalid behavior tree data');
}
@@ -159,25 +155,83 @@ export class BehaviorTreePlugin implements IEditorPlugin {
}
}
// 私有方法
private createNewBehaviorTree(): void {
console.log('[BehaviorTreePlugin] Creating new behavior tree');
// TODO: 实现创建新行为树的逻辑
}
private openBehaviorTree(): void {
console.log('[BehaviorTreePlugin] Opening behavior tree');
// TODO: 实现打开行为树的逻辑
}
private saveBehaviorTree(): void {
console.log('[BehaviorTreePlugin] Saving behavior tree');
// TODO: 实现保存行为树的逻辑
}
private validateBehaviorTree(): void {
console.log('[BehaviorTreePlugin] Validating behavior tree');
// TODO: 实现验证行为树的逻辑
}
private serializeBehaviorTreeData(treeData: BehaviorTreeData): string {
const serializable = {
id: treeData.id,
name: treeData.name,
rootNodeId: treeData.rootNodeId,
nodes: Array.from(treeData.nodes.entries()).map(([, node]) => ({
...node
})),
blackboardVariables: treeData.blackboardVariables
? Array.from(treeData.blackboardVariables.entries()).map(([key, value]) => ({
key,
value
}))
: []
};
return JSON.stringify(serializable, null, 2);
}
private deserializeBehaviorTreeData(json: string): BehaviorTreeData {
const parsed = JSON.parse(json);
const treeData: BehaviorTreeData = {
id: parsed.id,
name: parsed.name,
rootNodeId: parsed.rootNodeId,
nodes: new Map(),
blackboardVariables: new Map()
};
if (parsed.nodes) {
for (const node of parsed.nodes) {
treeData.nodes.set(node.id, node);
}
}
if (parsed.blackboardVariables) {
for (const variable of parsed.blackboardVariables) {
treeData.blackboardVariables!.set(variable.key, variable.value);
}
}
return treeData;
}
private validateBehaviorTreeData(data: any): boolean {
if (!data || typeof data !== 'object') {
return false;
}
if (!data.id || !data.name || !data.rootNodeId) {
return false;
}
if (!data.nodes || !Array.isArray(data.nodes)) {
return false;
}
const rootNode = data.nodes.find((n: any) => n.id === data.rootNodeId);
if (!rootNode) {
return false;
}
return true;
}
}