#28 tiled orthogonal支持
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@@ -3295,6 +3295,7 @@ var es;
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if (shouldCreateColliders === void 0) { shouldCreateColliders = true; }
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var _this = _super.call(this) || this;
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_this.physicsLayer = 1 << 0;
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_this.toContainer = false;
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_this.tiledMap = tiledMap;
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_this._shouldCreateColliders = shouldCreateColliders;
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_this.displayObject = new egret.DisplayObjectContainer();
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@@ -3367,14 +3368,18 @@ var es;
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TiledMapRenderer.prototype.render = function (camera) {
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this.sync(camera);
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if (!this.layerIndicesToRender) {
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es.TiledRendering.renderMap(this.tiledMap, this.displayObject, es.Vector2.add(this.entity.transform.position, this._localOffset), this.transform.scale, this.renderLayer);
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es.TiledRendering.renderMap(this.tiledMap, !this.toContainer ? this.displayObject : null, es.Vector2.add(this.entity.transform.position, this._localOffset), this.transform.scale, this.renderLayer);
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}
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else {
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for (var i = 0; i < this.tiledMap.layers.length; i++) {
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if (this.tiledMap.layers[i].visible && this.layerIndicesToRender.contains(i))
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es.TiledRendering.renderLayerRenderCamera(this.tiledMap.layers[i], this.displayObject, es.Vector2.add(this.entity.transform.position, this._localOffset), this.transform.scale, this.renderLayer, camera.bounds);
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es.TiledRendering.renderLayerRenderCamera(this.tiledMap.layers[i], !this.toContainer ? this.displayObject : null, es.Vector2.add(this.entity.transform.position, this._localOffset), this.transform.scale, this.renderLayer, camera.bounds);
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}
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}
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if (!this.toContainer) {
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this.displayObject.cacheAsBitmap = true;
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this.toContainer = true;
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}
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};
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TiledMapRenderer.prototype.addColliders = function () {
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if (!this.collisionLayer || !this._shouldCreateColliders)
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@@ -7582,9 +7587,7 @@ var es;
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this.horizontalFlip = flip;
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flip = (rawGid & TmxLayerTile.FLIPPED_VERTICALLY_FLAG) != 0;
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this.verticalFlip = flip;
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flip = (rawGid & TmxLayerTile.FLIPPED_DIAGONALLY_FLAG) != 0;
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this.diagonalFlip = flip;
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rawGid &= ~(TmxLayerTile.FLIPPED_HORIZONTALLY_FLAG | TmxLayerTile.FLIPPED_VERTICALLY_FLAG | TmxLayerTile.FLIPPED_DIAGONALLY_FLAG);
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rawGid &= ~(TmxLayerTile.FLIPPED_HORIZONTALLY_FLAG | TmxLayerTile.FLIPPED_VERTICALLY_FLAG);
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this.gid = rawGid;
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this.tileset = map.getTilesetForTileGid(this.gid);
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}
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@@ -7615,7 +7618,6 @@ var es;
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});
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TmxLayerTile.FLIPPED_HORIZONTALLY_FLAG = 0x80000000;
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TmxLayerTile.FLIPPED_VERTICALLY_FLAG = 0x40000000;
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TmxLayerTile.FLIPPED_DIAGONALLY_FLAG = 0x20000000;
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return TmxLayerTile;
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}());
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es.TmxLayerTile = TmxLayerTile;
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@@ -8096,7 +8098,7 @@ var es;
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};
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TiledMapLoader.loadTmxTileset = function (tileset, map, xTileset, firstGid) {
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return __awaiter(this, void 0, void 0, function () {
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var xImage, _a, xTerrainType, _i, _b, e, _c, _d, xTile, tile, id, y, column, x;
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var xImage, _a, _i, _b, e, _c, _d, xTile, tile, id, y, column, x;
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return __generator(this, function (_e) {
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switch (_e.label) {
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case 0:
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@@ -8118,14 +8120,12 @@ var es;
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_a.image = _e.sent();
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_e.label = 2;
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case 2:
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xTerrainType = xTileset["terraintypes"];
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if (xTerrainType) {
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tileset.terrains = [];
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for (_i = 0, _b = xTerrainType["terrains"]; _i < _b.length; _i++) {
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tileset.terrains = [];
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if (xTileset["terrains"])
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for (_i = 0, _b = xTileset["terrains"]; _i < _b.length; _i++) {
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e = _b[_i];
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tileset.terrains.push(this.parseTmxTerrain(e));
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}
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}
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tileset.tiles = new Map();
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_c = 0, _d = xTileset["tiles"];
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_e.label = 3;
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@@ -8135,7 +8135,7 @@ var es;
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return [4, this.loadTmxTilesetTile(new es.TmxTilesetTile(), tileset, xTile, tileset.terrains)];
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case 4:
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tile = _e.sent();
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tileset.tiles[tile.id] = tile;
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tileset.tiles.set(tile.id, tile);
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_e.label = 5;
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case 5:
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_c++;
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@@ -8166,13 +8166,22 @@ var es;
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};
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TiledMapLoader.loadTmxTilesetTile = function (tile, tileset, xTile, terrains) {
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return __awaiter(this, void 0, void 0, function () {
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var xImage, _a, _i, _b, e, _c, _d, e;
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return __generator(this, function (_e) {
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switch (_e.label) {
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var strTerrain, index, _i, strTerrain_1, v, edge, xImage, _a, _b, _c, e, _d, _e, e;
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return __generator(this, function (_f) {
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switch (_f.label) {
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case 0:
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tile.tileset = tileset;
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tile.id = xTile["id"];
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tile.terrainEdges = xTile["terrain"];
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strTerrain = xTile["terrain"];
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if (strTerrain) {
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tile.terrainEdges = new Array(4);
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index = 0;
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for (_i = 0, strTerrain_1 = strTerrain; _i < strTerrain_1.length; _i++) {
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v = strTerrain_1[_i];
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edge = terrains[v];
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tile.terrainEdges[index++] = edge;
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}
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}
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tile.probability = xTile["probability"] != undefined ? xTile["probability"] : 1;
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tile.type = xTile["type"];
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xImage = xTile["image"];
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@@ -8180,19 +8189,19 @@ var es;
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_a = tile;
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return [4, this.loadTmxImage(new es.TmxImage(), xImage)];
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case 1:
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_a.image = _e.sent();
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_e.label = 2;
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_a.image = _f.sent();
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_f.label = 2;
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case 2:
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tile.objectGroups = [];
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if (xTile["objectgroup"])
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for (_i = 0, _b = xTile["objectgroup"]; _i < _b.length; _i++) {
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e = _b[_i];
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for (_b = 0, _c = xTile["objectgroup"]; _b < _c.length; _b++) {
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e = _c[_b];
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tile.objectGroups.push(this.loadTmxObjectGroup(new es.TmxObjectGroup(), tileset.map, e));
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}
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tile.animationFrames = [];
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if (xTile["animation"]) {
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for (_c = 0, _d = xTile["animation"]["frame"]; _c < _d.length; _c++) {
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e = _d[_c];
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for (_d = 0, _e = xTile["animation"]["frame"]; _d < _e.length; _d++) {
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e = _e[_d];
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tile.animationFrames.push(this.loadTmxAnimationFrame(new es.TmxAnimationFrame(), e));
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}
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}
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@@ -8555,45 +8564,59 @@ var es;
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if (tilesetTile && tilesetTile.animationFrames.length > 0)
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gid = tilesetTile.currentAnimationFrameGid;
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var sourceRect = tile.tileset.tileRegions.get(gid);
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var tx = tile.x * tileWidth;
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var ty = tile.y * tileHeight;
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var tx = Math.floor(tile.x) * tileWidth;
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var ty = Math.floor(tile.y) * tileHeight;
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var rotation = 0;
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if (tile.diagonalFlip) {
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if (tile.horizontalFlip && tile.verticalFlip) {
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rotation = es.MathHelper.toDegrees(es.MathHelper.PiOver2);
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tx += tileHeight + (sourceRect.height * scale.y - tileHeight);
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ty -= (sourceRect.width * scale.x - tileWidth);
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}
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else if (tile.horizontalFlip) {
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rotation = es.MathHelper.toDegrees(-es.MathHelper.PiOver2);
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ty += tileHeight;
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}
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else if (tile.verticalFlip) {
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rotation = es.MathHelper.toDegrees(es.MathHelper.PiOver2);
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tx += tileWidth + (sourceRect.height * scale.y - tileHeight);
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ty += (tileWidth - sourceRect.width * scale.x);
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}
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else {
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rotation = es.MathHelper.toDegrees(-es.MathHelper.PiOver2);
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ty += tileHeight;
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}
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if (tile.horizontalFlip && tile.verticalFlip) {
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tx += tileHeight + (sourceRect.height * scale.y - tileHeight);
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ty -= (sourceRect.width * scale.x - tileWidth);
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}
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if (rotation == 0)
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else if (tile.horizontalFlip) {
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ty += tileHeight;
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}
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else if (tile.verticalFlip) {
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tx += tileWidth + (sourceRect.height * scale.y - tileHeight);
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ty += (tileWidth - sourceRect.width * scale.x);
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}
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else {
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ty += (tileHeight - sourceRect.height * scale.y);
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}
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var pos = new es.Vector2(tx, ty).add(position);
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if (tile.tileset.image) {
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if (!tile.tileset.image.bitmap.getTexture(gid.toString())) {
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tile.tileset.image.texture = new Bitmap(tile.tileset.image.bitmap.createTexture(gid.toString(), sourceRect.x, sourceRect.y, sourceRect.width, sourceRect.height));
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if (container) {
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var texture = tile.tileset.image.bitmap.getTexture("" + gid);
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if (!texture) {
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texture = tile.tileset.image.bitmap.createTexture("" + gid, sourceRect.x, sourceRect.y, sourceRect.width, sourceRect.height);
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}
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tile.tileset.image.texture = new Bitmap(texture);
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container.addChild(tile.tileset.image.texture);
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if (tile.tileset.image.texture.x != pos.x)
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tile.tileset.image.texture.x = pos.x;
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if (tile.tileset.image.texture.y != pos.y)
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tile.tileset.image.texture.y = pos.y;
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if (tile.verticalFlip && tile.horizontalFlip) {
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tile.tileset.image.texture.scaleX = -1;
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tile.tileset.image.texture.scaleY = -1;
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}
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else if (tile.verticalFlip) {
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tile.tileset.image.texture.scaleX = scale.x;
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tile.tileset.image.texture.scaleY = -1;
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}
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else if (tile.horizontalFlip) {
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tile.tileset.image.texture.scaleX = -1;
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tile.tileset.image.texture.scaleY = scale.y;
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}
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else {
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tile.tileset.image.texture.scaleX = scale.x;
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tile.tileset.image.texture.scaleY = scale.y;
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}
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if (tile.tileset.image.texture.rotation != rotation)
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tile.tileset.image.texture.rotation = rotation;
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if (tile.tileset.image.texture.anchorOffsetX != 0)
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tile.tileset.image.texture.anchorOffsetX = 0;
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if (tile.tileset.image.texture.anchorOffsetY != 0)
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tile.tileset.image.texture.anchorOffsetY = 0;
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}
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tile.tileset.image.texture.x = pos.x;
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tile.tileset.image.texture.y = pos.y;
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tile.tileset.image.texture.scaleX = scale.x;
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tile.tileset.image.texture.scaleY = scale.y;
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tile.tileset.image.texture.rotation = rotation;
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tile.tileset.image.texture.anchorOffsetX = 0;
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tile.tileset.image.texture.anchorOffsetY = 0;
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tile.tileset.image.texture.filters = [color];
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}
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else {
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if (tilesetTile.image.texture) {
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