新增基础实体系统
This commit is contained in:
38
source/bin/framework.d.ts
vendored
38
source/bin/framework.d.ts
vendored
@@ -20,6 +20,9 @@ declare interface Array<T> {
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declare abstract class Component {
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entity: Entity;
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displayRender: egret.DisplayObject;
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private _enabled;
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enabled: boolean;
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setEnabled(isEnabled: boolean): this;
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abstract initialize(): any;
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update(): void;
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bind(displayRender: egret.DisplayObject): this;
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@@ -30,11 +33,15 @@ declare class Entity {
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readonly transform: Transform;
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readonly components: Component[];
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private _updateOrder;
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private _enabled;
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enabled: boolean;
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setEnabled(isEnabled: boolean): this;
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constructor(name: string);
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updateOrder: number;
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setUpdateOrder(updateOrder: number): this;
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attachToScene(newScene: Scene): void;
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addComponent<T extends Component>(component: T): T;
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getComponent<T extends Component>(): T;
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update(): void;
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destory(): void;
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}
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@@ -44,9 +51,15 @@ declare class Scene extends egret.DisplayObjectContainer {
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private _projectionMatrix;
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private _transformMatrix;
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private _matrixTransformMatrix;
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readonly entityProcessors: EntitySystem[];
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constructor(displayObject: egret.DisplayObject);
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createEntity(name: string): Entity;
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addEntity(entity: Entity): Entity;
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destoryAllEntities(): void;
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findEntity(name: string): Entity;
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addEntityProcessor(processor: EntitySystem): EntitySystem;
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removeEntityProcessor(processor: EntitySystem): void;
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getEntityProcessor<T extends EntitySystem>(): T;
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setActive(): Scene;
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initialize(): void;
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onActive(): void;
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@@ -118,6 +131,31 @@ declare class Camera extends Component {
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updateMatrixes(): void;
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destory(): void;
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}
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declare class EntitySystem {
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private _scene;
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private _entities;
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private _matcher;
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readonly matcher: Matcher;
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scene: Scene;
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constructor(matcher?: Matcher);
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initialize(): void;
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update(): void;
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lateUpdate(): void;
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protected begin(): void;
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protected process(entities: Entity[]): void;
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protected lateProcess(entities: Entity[]): void;
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protected end(): void;
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}
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declare abstract class EntityProcessingSystem extends EntitySystem {
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constructor(matcher: Matcher);
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abstract processEntity(entity: Entity): any;
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lateProcessEntity(entity: Entity): void;
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protected process(entities: Entity[]): void;
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protected lateProcess(entities: Entity[]): void;
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}
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declare class Matcher {
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static empty(): Matcher;
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}
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declare class MathHelper {
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static toDegrees(radians: number): number;
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static toRadians(degrees: number): number;
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