新增基础实体系统
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@@ -91,12 +91,9 @@ class Main extends eui.UILayer {
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* Create scene interface
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*/
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protected createGameScene(): void {
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let scene = SceneManager.createScene("main", new Scene(this)).setActive();
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let scene = SceneManager.createScene("main", new MainScene(this)).setActive();
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let player = scene.createEntity("player");
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let texture = RES.getRes("checkbox_select_down_png");
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player.addComponent(new TestComponent(new eui.Image(texture)));
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scene.camera.setPosition(new Vector2(-100, -50));
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player.transform.setPosition(new Vector2(10, 10));
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player.addComponent(new SpawnComponent(EnemyType.worm));
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// console.log(player.transform.position);
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}
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}
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