新增基础实体系统
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@@ -240,7 +240,24 @@ Array.prototype.sum = function (selector) {
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};
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var Component = (function () {
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function Component() {
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this._enabled = true;
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}
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Object.defineProperty(Component.prototype, "enabled", {
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get: function () {
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return this.entity ? this.entity.enabled && this._enabled : this._enabled;
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},
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set: function (value) {
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this.setEnabled(value);
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},
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enumerable: true,
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configurable: true
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});
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Component.prototype.setEnabled = function (isEnabled) {
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if (this._enabled != isEnabled) {
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this._enabled = isEnabled;
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}
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return this;
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};
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Component.prototype.update = function () {
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};
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Component.prototype.bind = function (displayRender) {
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@@ -252,10 +269,27 @@ var Component = (function () {
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var Entity = (function () {
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function Entity(name) {
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this._updateOrder = 0;
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this._enabled = true;
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this.name = name;
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this.transform = new Transform(this);
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this.components = [];
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}
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Object.defineProperty(Entity.prototype, "enabled", {
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get: function () {
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return this._enabled;
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},
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set: function (value) {
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this.setEnabled(value);
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},
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enumerable: true,
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configurable: true
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});
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Entity.prototype.setEnabled = function (isEnabled) {
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if (this._enabled != isEnabled) {
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this._enabled = isEnabled;
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}
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return this;
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};
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Object.defineProperty(Entity.prototype, "updateOrder", {
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get: function () {
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return this._updateOrder;
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@@ -287,6 +321,9 @@ var Entity = (function () {
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component.initialize();
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return component;
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};
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Entity.prototype.getComponent = function () {
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return this.components.firstOrDefault(function (component) { return component instanceof Component; });
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};
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Entity.prototype.update = function () {
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this.components.forEach(function (component) { return component.update(); });
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this.transform.updateTransform();
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@@ -307,8 +344,8 @@ var Scene = (function (_super) {
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var _this = _super.call(this) || this;
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_this.entities = [];
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displayObject.stage.addChild(_this);
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_this.camera = _this.createEntity("camera").addComponent(new Camera());
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_this._projectionMatrix = new Matrix2D(0, 0, 0, 0, 0, 0);
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_this.entityProcessors = [];
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_this.addEventListener(egret.Event.ACTIVATE, _this.onActive, _this);
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_this.addEventListener(egret.Event.DEACTIVATE, _this.onDeactive, _this);
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_this.addEventListener(egret.Event.ENTER_FRAME, _this.update, _this);
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@@ -324,18 +361,39 @@ var Scene = (function (_super) {
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entity.scene = this;
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return entity;
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};
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Scene.prototype.destoryAllEntities = function () {
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this.entities.forEach(function (entity) { return entity.destory(); });
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};
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Scene.prototype.findEntity = function (name) {
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return this.entities.firstOrDefault(function (entity) { return entity.name == name; });
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};
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Scene.prototype.addEntityProcessor = function (processor) {
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processor.scene = this;
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this.entityProcessors.push(processor);
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return processor;
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};
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Scene.prototype.removeEntityProcessor = function (processor) {
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this.entityProcessors.remove(processor);
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};
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Scene.prototype.getEntityProcessor = function () {
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return this.entityProcessors.firstOrDefault(function (processor) { return processor instanceof EntitySystem; });
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};
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Scene.prototype.setActive = function () {
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SceneManager.setActiveScene(this);
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return this;
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};
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Scene.prototype.initialize = function () {
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this.camera = this.createEntity("camera").addComponent(new Camera());
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this.entityProcessors.forEach(function (processor) { return processor.initialize(); });
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};
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Scene.prototype.onActive = function () {
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};
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Scene.prototype.onDeactive = function () {
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};
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Scene.prototype.update = function () {
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this.entityProcessors.forEach(function (processor) { return processor.update(); });
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this.entities.forEach(function (entity) { return entity.update(); });
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this.entityProcessors.forEach(function (processor) { return processor.lateUpdate(); });
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};
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Scene.prototype.prepRenderState = function () {
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this._projectionMatrix.m11 = 2 / this.stage.width;
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@@ -561,6 +619,74 @@ var Camera = (function (_super) {
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};
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return Camera;
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}(Component));
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var EntitySystem = (function () {
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function EntitySystem(matcher) {
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this._entities = [];
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this._matcher = matcher ? matcher : Matcher.empty();
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}
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Object.defineProperty(EntitySystem.prototype, "matcher", {
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get: function () {
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return this._matcher;
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},
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enumerable: true,
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configurable: true
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});
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Object.defineProperty(EntitySystem.prototype, "scene", {
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get: function () {
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return this._scene;
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},
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set: function (value) {
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this._scene = value;
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this._entities = [];
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},
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enumerable: true,
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configurable: true
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});
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EntitySystem.prototype.initialize = function () {
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};
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EntitySystem.prototype.update = function () {
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this.begin();
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this.process(this._entities);
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};
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EntitySystem.prototype.lateUpdate = function () {
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this.lateProcess(this._entities);
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this.end();
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};
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EntitySystem.prototype.begin = function () {
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};
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EntitySystem.prototype.process = function (entities) {
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};
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EntitySystem.prototype.lateProcess = function (entities) {
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};
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EntitySystem.prototype.end = function () {
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};
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return EntitySystem;
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}());
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var EntityProcessingSystem = (function (_super) {
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__extends(EntityProcessingSystem, _super);
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function EntityProcessingSystem(matcher) {
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return _super.call(this, matcher) || this;
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}
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EntityProcessingSystem.prototype.lateProcessEntity = function (entity) {
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};
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EntityProcessingSystem.prototype.process = function (entities) {
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var _this = this;
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entities.forEach(function (entity) { return _this.processEntity(entity); });
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};
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EntityProcessingSystem.prototype.lateProcess = function (entities) {
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var _this = this;
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entities.forEach(function (entity) { return _this.lateProcessEntity(entity); });
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};
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return EntityProcessingSystem;
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}(EntitySystem));
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var Matcher = (function () {
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function Matcher() {
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}
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Matcher.empty = function () {
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return new Matcher();
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};
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return Matcher;
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}());
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var MathHelper = (function () {
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function MathHelper() {
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}
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