使用zIndex代替swapChildIndex

This commit is contained in:
yhh
2020-11-18 14:56:08 +08:00
parent 8b423310a6
commit 562bacbe22
9 changed files with 95 additions and 165 deletions

View File

@@ -159,9 +159,10 @@ module es {
*/
public setRenderLayer(renderLayer: number): RenderableComponent {
if (renderLayer != this._renderLayer) {
this.displayObject.zIndex = renderLayer;
let oldRenderLayer = this._renderLayer;
this._renderLayer = renderLayer;
// 如果该组件拥有一个实体那么是由ComponentList管理需要通知它改变了渲染层
if (this.entity && this.entity.scene)
this.entity.scene.renderableComponents.updateRenderableRenderLayer(this, oldRenderLayer, this._renderLayer);

View File

@@ -39,10 +39,6 @@ module es {
* 动态合批
*/
public dynamicBatch: boolean = false;
/**
* 极致优化cost 会失去所有的事件(触摸、点击) 慎重开启
*/
public optimizeCost: boolean = false;
constructor() {
super();
@@ -212,7 +208,6 @@ module es {
this.addChild(component.displayObject);
this.addChild(component.debugDisplayObject);
batching = false;
if (this.optimizeCost && displayContainer) this.optimizeCombine(displayContainer);
displayContainer = null;
} else if (component instanceof RenderableComponent) {
// 静态
@@ -229,18 +224,6 @@ module es {
displayContainer.addChild(component.debugDisplayObject);
}
}
if (this.optimizeCost && displayContainer) this.optimizeCombine(displayContainer);
}
private optimizeCombine(container: egret.DisplayObjectContainer){
let renderTexture = new egret.RenderTexture();
renderTexture.drawToTexture(container, new Rectangle(0, 0, container.width, container.height));
let parent = container.parent;
let index = this.getChildIndex(container);
parent.addChildAt(new Bitmap(renderTexture), index);
parent.removeChild(container);
container.removeChildren();
}
/**

View File

@@ -14,7 +14,14 @@ module es {
*/
public _componentsByRenderLayer: Map<number, IRenderable[]> = new Map<number, IRenderable[]>();
public _unsortedRenderLayers: number[] = [];
public _componentsNeedSort: boolean = true;
private _componentsNeedSort: boolean = true;
public get componentsNeedSort(): boolean {
return this._componentsNeedSort;
}
public set componentsNeedSort(value: boolean) {
this._componentsNeedSort = value;
Core.scene.sortableChildren = value;
}
public get count() {
return this._components.length;
@@ -49,11 +56,11 @@ module es {
public setRenderLayerNeedsComponentSort(renderLayer: number) {
if (!this._unsortedRenderLayers.contains(renderLayer))
this._unsortedRenderLayers.push(renderLayer);
this._componentsNeedSort = true;
this.componentsNeedSort = true;
}
public setNeedsComponentSort() {
this._componentsNeedSort = true;
this.componentsNeedSort = true;
}
public addToRenderLayerList(component: IRenderable, renderLayer: number) {
@@ -66,7 +73,7 @@ module es {
list.push(component);
if (!this._unsortedRenderLayers.contains(renderLayer))
this._unsortedRenderLayers.push(renderLayer);
this._componentsNeedSort = true;
this.componentsNeedSort = true;
}
/**
@@ -81,10 +88,9 @@ module es {
}
public updateList() {
if (this._componentsNeedSort) {
if (this.componentsNeedSort) {
this._components.sort(RenderableComponentList.compareUpdatableOrder.compare);
this._componentsNeedSort = false;
this.updateEgretList();
this.componentsNeedSort = false;
}
if (this._unsortedRenderLayers.length > 0) {
@@ -96,20 +102,6 @@ module es {
}
this._unsortedRenderLayers.length = 0;
this.updateEgretList();
}
}
private updateEgretList(){
let scene = Core._instance._scene;
if (!scene)
return;
for (let i = 0 ; i < this._components.length; i ++){
let component = this._components[i] as RenderableComponent;
let egretDisplayObject = scene.$children.find(a => {return a.hashCode == component.displayObject.hashCode});
let displayIndex = scene.getChildIndex(egretDisplayObject);
if (displayIndex != -1 && displayIndex != i) scene.swapChildrenAt(displayIndex, i);
}
}
}