使用zIndex代替swapChildIndex
This commit is contained in:
6
source/bin/framework.d.ts
vendored
6
source/bin/framework.d.ts
vendored
@@ -466,7 +466,6 @@ declare module es {
|
||||
readonly _postProcessors: PostProcessor[];
|
||||
_didSceneBegin: any;
|
||||
dynamicBatch: boolean;
|
||||
optimizeCost: boolean;
|
||||
constructor();
|
||||
static createWithDefaultRenderer(): Scene;
|
||||
initialize(): void;
|
||||
@@ -480,7 +479,6 @@ declare module es {
|
||||
update(): void;
|
||||
render(): void;
|
||||
dynamicInBatch(): void;
|
||||
private optimizeCombine;
|
||||
postRender(): void;
|
||||
requestScreenshot(callback: Function): void;
|
||||
addSceneComponent<T extends SceneComponent>(component: T): T;
|
||||
@@ -1275,7 +1273,8 @@ declare module es {
|
||||
_components: IRenderable[];
|
||||
_componentsByRenderLayer: Map<number, IRenderable[]>;
|
||||
_unsortedRenderLayers: number[];
|
||||
_componentsNeedSort: boolean;
|
||||
private _componentsNeedSort;
|
||||
componentsNeedSort: boolean;
|
||||
readonly count: number;
|
||||
readonly buffer: IRenderable[];
|
||||
add(component: IRenderable): void;
|
||||
@@ -1286,7 +1285,6 @@ declare module es {
|
||||
addToRenderLayerList(component: IRenderable, renderLayer: number): void;
|
||||
componentsWithRenderLayer(renderLayer: number): IRenderable[];
|
||||
updateList(): void;
|
||||
private updateEgretList;
|
||||
}
|
||||
}
|
||||
declare class StringUtils {
|
||||
|
||||
@@ -2035,7 +2035,6 @@ var es;
|
||||
})(es || (es = {}));
|
||||
var es;
|
||||
(function (es) {
|
||||
var Bitmap = egret.Bitmap;
|
||||
var Scene = (function (_super) {
|
||||
__extends(Scene, _super);
|
||||
function Scene() {
|
||||
@@ -2045,7 +2044,6 @@ var es;
|
||||
_this._renderers = [];
|
||||
_this._postProcessors = [];
|
||||
_this.dynamicBatch = false;
|
||||
_this.optimizeCost = false;
|
||||
_this.entities = new es.EntityList(_this);
|
||||
_this.renderableComponents = new es.RenderableComponentList();
|
||||
_this.content = new es.ContentManager();
|
||||
@@ -2155,8 +2153,6 @@ var es;
|
||||
this.addChild(component.displayObject);
|
||||
this.addChild(component.debugDisplayObject);
|
||||
batching = false;
|
||||
if (this.optimizeCost && displayContainer)
|
||||
this.optimizeCombine(displayContainer);
|
||||
displayContainer = null;
|
||||
}
|
||||
else if (component instanceof es.RenderableComponent) {
|
||||
@@ -2172,17 +2168,6 @@ var es;
|
||||
displayContainer.addChild(component.debugDisplayObject);
|
||||
}
|
||||
}
|
||||
if (this.optimizeCost && displayContainer)
|
||||
this.optimizeCombine(displayContainer);
|
||||
};
|
||||
Scene.prototype.optimizeCombine = function (container) {
|
||||
var renderTexture = new egret.RenderTexture();
|
||||
renderTexture.drawToTexture(container, new es.Rectangle(0, 0, container.width, container.height));
|
||||
var parent = container.parent;
|
||||
var index = this.getChildIndex(container);
|
||||
parent.addChildAt(new Bitmap(renderTexture), index);
|
||||
parent.removeChild(container);
|
||||
container.removeChildren();
|
||||
};
|
||||
Scene.prototype.postRender = function () {
|
||||
if (this.enablePostProcessing) {
|
||||
@@ -3863,6 +3848,7 @@ var es;
|
||||
};
|
||||
RenderableComponent.prototype.setRenderLayer = function (renderLayer) {
|
||||
if (renderLayer != this._renderLayer) {
|
||||
this.displayObject.zIndex = renderLayer;
|
||||
var oldRenderLayer = this._renderLayer;
|
||||
this._renderLayer = renderLayer;
|
||||
if (this.entity && this.entity.scene)
|
||||
@@ -5868,6 +5854,17 @@ var es;
|
||||
this._unsortedRenderLayers = [];
|
||||
this._componentsNeedSort = true;
|
||||
}
|
||||
Object.defineProperty(RenderableComponentList.prototype, "componentsNeedSort", {
|
||||
get: function () {
|
||||
return this._componentsNeedSort;
|
||||
},
|
||||
set: function (value) {
|
||||
this._componentsNeedSort = value;
|
||||
es.Core.scene.sortableChildren = value;
|
||||
},
|
||||
enumerable: true,
|
||||
configurable: true
|
||||
});
|
||||
Object.defineProperty(RenderableComponentList.prototype, "count", {
|
||||
get: function () {
|
||||
return this._components.length;
|
||||
@@ -5899,10 +5896,10 @@ var es;
|
||||
RenderableComponentList.prototype.setRenderLayerNeedsComponentSort = function (renderLayer) {
|
||||
if (!this._unsortedRenderLayers.contains(renderLayer))
|
||||
this._unsortedRenderLayers.push(renderLayer);
|
||||
this._componentsNeedSort = true;
|
||||
this.componentsNeedSort = true;
|
||||
};
|
||||
RenderableComponentList.prototype.setNeedsComponentSort = function () {
|
||||
this._componentsNeedSort = true;
|
||||
this.componentsNeedSort = true;
|
||||
};
|
||||
RenderableComponentList.prototype.addToRenderLayerList = function (component, renderLayer) {
|
||||
var list = this.componentsWithRenderLayer(renderLayer);
|
||||
@@ -5913,7 +5910,7 @@ var es;
|
||||
list.push(component);
|
||||
if (!this._unsortedRenderLayers.contains(renderLayer))
|
||||
this._unsortedRenderLayers.push(renderLayer);
|
||||
this._componentsNeedSort = true;
|
||||
this.componentsNeedSort = true;
|
||||
};
|
||||
RenderableComponentList.prototype.componentsWithRenderLayer = function (renderLayer) {
|
||||
if (!this._componentsByRenderLayer.get(renderLayer)) {
|
||||
@@ -5922,10 +5919,9 @@ var es;
|
||||
return this._componentsByRenderLayer.get(renderLayer);
|
||||
};
|
||||
RenderableComponentList.prototype.updateList = function () {
|
||||
if (this._componentsNeedSort) {
|
||||
if (this.componentsNeedSort) {
|
||||
this._components.sort(RenderableComponentList.compareUpdatableOrder.compare);
|
||||
this._componentsNeedSort = false;
|
||||
this.updateEgretList();
|
||||
this.componentsNeedSort = false;
|
||||
}
|
||||
if (this._unsortedRenderLayers.length > 0) {
|
||||
for (var i = 0, count = this._unsortedRenderLayers.length; i < count; i++) {
|
||||
@@ -5935,23 +5931,6 @@ var es;
|
||||
}
|
||||
}
|
||||
this._unsortedRenderLayers.length = 0;
|
||||
this.updateEgretList();
|
||||
}
|
||||
};
|
||||
RenderableComponentList.prototype.updateEgretList = function () {
|
||||
var scene = es.Core._instance._scene;
|
||||
if (!scene)
|
||||
return;
|
||||
var _loop_5 = function (i) {
|
||||
var component = this_1._components[i];
|
||||
var egretDisplayObject = scene.$children.find(function (a) { return a.hashCode == component.displayObject.hashCode; });
|
||||
var displayIndex = scene.getChildIndex(egretDisplayObject);
|
||||
if (displayIndex != -1 && displayIndex != i)
|
||||
scene.swapChildrenAt(displayIndex, i);
|
||||
};
|
||||
var this_1 = this;
|
||||
for (var i = 0; i < this._components.length; i++) {
|
||||
_loop_5(i);
|
||||
}
|
||||
};
|
||||
RenderableComponentList.compareUpdatableOrder = new es.RenderableComparer();
|
||||
@@ -7815,26 +7794,26 @@ var es;
|
||||
for (var i = 0; i < colliders.length; i++) {
|
||||
var collider = colliders[i];
|
||||
var neighbors = es.Physics.boxcastBroadphase(collider.bounds, collider.collidesWithLayers);
|
||||
var _loop_6 = function (j) {
|
||||
var _loop_5 = function (j) {
|
||||
var neighbor = neighbors[j];
|
||||
if (!collider.isTrigger && !neighbor.isTrigger)
|
||||
return "continue";
|
||||
if (collider.overlaps(neighbor)) {
|
||||
var pair_1 = new es.Pair(collider, neighbor);
|
||||
var shouldReportTriggerEvent = this_2._activeTriggerIntersections.findIndex(function (value) {
|
||||
var shouldReportTriggerEvent = this_1._activeTriggerIntersections.findIndex(function (value) {
|
||||
return value.first == pair_1.first && value.second == pair_1.second;
|
||||
}) == -1 && this_2._previousTriggerIntersections.findIndex(function (value) {
|
||||
}) == -1 && this_1._previousTriggerIntersections.findIndex(function (value) {
|
||||
return value.first == pair_1.first && value.second == pair_1.second;
|
||||
}) == -1;
|
||||
if (shouldReportTriggerEvent)
|
||||
this_2.notifyTriggerListeners(pair_1, true);
|
||||
if (!this_2._activeTriggerIntersections.contains(pair_1))
|
||||
this_2._activeTriggerIntersections.push(pair_1);
|
||||
this_1.notifyTriggerListeners(pair_1, true);
|
||||
if (!this_1._activeTriggerIntersections.contains(pair_1))
|
||||
this_1._activeTriggerIntersections.push(pair_1);
|
||||
}
|
||||
};
|
||||
var this_2 = this;
|
||||
var this_1 = this;
|
||||
for (var j = 0; j < neighbors.length; j++) {
|
||||
_loop_6(j);
|
||||
_loop_5(j);
|
||||
}
|
||||
}
|
||||
es.ListPool.free(colliders);
|
||||
@@ -7842,18 +7821,18 @@ var es;
|
||||
};
|
||||
ColliderTriggerHelper.prototype.checkForExitedColliders = function () {
|
||||
var _this = this;
|
||||
var _loop_7 = function (i) {
|
||||
var index = this_3._previousTriggerIntersections.findIndex(function (value) {
|
||||
var _loop_6 = function (i) {
|
||||
var index = this_2._previousTriggerIntersections.findIndex(function (value) {
|
||||
if (value.first == _this._activeTriggerIntersections[i].first && value.second == _this._activeTriggerIntersections[i].second)
|
||||
return true;
|
||||
return false;
|
||||
});
|
||||
if (index != -1)
|
||||
this_3._previousTriggerIntersections.removeAt(index);
|
||||
this_2._previousTriggerIntersections.removeAt(index);
|
||||
};
|
||||
var this_3 = this;
|
||||
var this_2 = this;
|
||||
for (var i = 0; i < this._activeTriggerIntersections.length; i++) {
|
||||
_loop_7(i);
|
||||
_loop_6(i);
|
||||
}
|
||||
for (var i = 0; i < this._previousTriggerIntersections.length; i++) {
|
||||
this.notifyTriggerListeners(this._previousTriggerIntersections[i], false);
|
||||
@@ -8229,18 +8208,18 @@ var es;
|
||||
var cell = this.cellAtPosition(x, y);
|
||||
if (!cell)
|
||||
continue;
|
||||
var _loop_8 = function (i) {
|
||||
var _loop_7 = function (i) {
|
||||
var collider = cell[i];
|
||||
if (collider == excludeCollider || !es.Flags.isFlagSet(layerMask, collider.physicsLayer.value))
|
||||
return "continue";
|
||||
if (bounds.intersects(collider.bounds)) {
|
||||
if (!this_4._tempHashSet.firstOrDefault(function (c) { return c.hashCode == collider.hashCode; }))
|
||||
this_4._tempHashSet.push(collider);
|
||||
if (!this_3._tempHashSet.firstOrDefault(function (c) { return c.hashCode == collider.hashCode; }))
|
||||
this_3._tempHashSet.push(collider);
|
||||
}
|
||||
};
|
||||
var this_4 = this;
|
||||
var this_3 = this;
|
||||
for (var i = 0; i < cell.length; i++) {
|
||||
_loop_8(i);
|
||||
_loop_7(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -13018,12 +12997,12 @@ var es;
|
||||
var garbage = garbageRect_1[_b];
|
||||
rectangles.remove(garbage);
|
||||
}
|
||||
var _loop_9 = function (garbage) {
|
||||
var _loop_8 = function (garbage) {
|
||||
textures.removeAll(function (a) { return a.texture.hashCode == garbage.hashCode; });
|
||||
};
|
||||
for (var _c = 0, garabeTextures_1 = garabeTextures; _c < garabeTextures_1.length; _c++) {
|
||||
var garbage = garabeTextures_1[_c];
|
||||
_loop_9(garbage);
|
||||
_loop_8(garbage);
|
||||
}
|
||||
for (var _d = 0, garbageImages_1 = garbageImages; _d < garbageImages_1.length; _d++) {
|
||||
var garbage = garbageImages_1[_d];
|
||||
|
||||
2
source/bin/framework.min.js
vendored
2
source/bin/framework.min.js
vendored
File diff suppressed because one or more lines are too long
@@ -159,9 +159,10 @@ module es {
|
||||
*/
|
||||
public setRenderLayer(renderLayer: number): RenderableComponent {
|
||||
if (renderLayer != this._renderLayer) {
|
||||
this.displayObject.zIndex = renderLayer;
|
||||
|
||||
let oldRenderLayer = this._renderLayer;
|
||||
this._renderLayer = renderLayer;
|
||||
|
||||
// 如果该组件拥有一个实体,那么是由ComponentList管理,需要通知它改变了渲染层
|
||||
if (this.entity && this.entity.scene)
|
||||
this.entity.scene.renderableComponents.updateRenderableRenderLayer(this, oldRenderLayer, this._renderLayer);
|
||||
|
||||
@@ -39,10 +39,6 @@ module es {
|
||||
* 动态合批
|
||||
*/
|
||||
public dynamicBatch: boolean = false;
|
||||
/**
|
||||
* 极致优化cost 会失去所有的事件(触摸、点击) 慎重开启
|
||||
*/
|
||||
public optimizeCost: boolean = false;
|
||||
|
||||
constructor() {
|
||||
super();
|
||||
@@ -212,7 +208,6 @@ module es {
|
||||
this.addChild(component.displayObject);
|
||||
this.addChild(component.debugDisplayObject);
|
||||
batching = false;
|
||||
if (this.optimizeCost && displayContainer) this.optimizeCombine(displayContainer);
|
||||
displayContainer = null;
|
||||
} else if (component instanceof RenderableComponent) {
|
||||
// 静态
|
||||
@@ -229,18 +224,6 @@ module es {
|
||||
displayContainer.addChild(component.debugDisplayObject);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.optimizeCost && displayContainer) this.optimizeCombine(displayContainer);
|
||||
}
|
||||
|
||||
private optimizeCombine(container: egret.DisplayObjectContainer){
|
||||
let renderTexture = new egret.RenderTexture();
|
||||
renderTexture.drawToTexture(container, new Rectangle(0, 0, container.width, container.height));
|
||||
let parent = container.parent;
|
||||
let index = this.getChildIndex(container);
|
||||
parent.addChildAt(new Bitmap(renderTexture), index);
|
||||
parent.removeChild(container);
|
||||
container.removeChildren();
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -14,7 +14,14 @@ module es {
|
||||
*/
|
||||
public _componentsByRenderLayer: Map<number, IRenderable[]> = new Map<number, IRenderable[]>();
|
||||
public _unsortedRenderLayers: number[] = [];
|
||||
public _componentsNeedSort: boolean = true;
|
||||
private _componentsNeedSort: boolean = true;
|
||||
public get componentsNeedSort(): boolean {
|
||||
return this._componentsNeedSort;
|
||||
}
|
||||
public set componentsNeedSort(value: boolean) {
|
||||
this._componentsNeedSort = value;
|
||||
Core.scene.sortableChildren = value;
|
||||
}
|
||||
|
||||
public get count() {
|
||||
return this._components.length;
|
||||
@@ -49,11 +56,11 @@ module es {
|
||||
public setRenderLayerNeedsComponentSort(renderLayer: number) {
|
||||
if (!this._unsortedRenderLayers.contains(renderLayer))
|
||||
this._unsortedRenderLayers.push(renderLayer);
|
||||
this._componentsNeedSort = true;
|
||||
this.componentsNeedSort = true;
|
||||
}
|
||||
|
||||
public setNeedsComponentSort() {
|
||||
this._componentsNeedSort = true;
|
||||
this.componentsNeedSort = true;
|
||||
}
|
||||
|
||||
public addToRenderLayerList(component: IRenderable, renderLayer: number) {
|
||||
@@ -66,7 +73,7 @@ module es {
|
||||
list.push(component);
|
||||
if (!this._unsortedRenderLayers.contains(renderLayer))
|
||||
this._unsortedRenderLayers.push(renderLayer);
|
||||
this._componentsNeedSort = true;
|
||||
this.componentsNeedSort = true;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -81,10 +88,9 @@ module es {
|
||||
}
|
||||
|
||||
public updateList() {
|
||||
if (this._componentsNeedSort) {
|
||||
if (this.componentsNeedSort) {
|
||||
this._components.sort(RenderableComponentList.compareUpdatableOrder.compare);
|
||||
this._componentsNeedSort = false;
|
||||
this.updateEgretList();
|
||||
this.componentsNeedSort = false;
|
||||
}
|
||||
|
||||
if (this._unsortedRenderLayers.length > 0) {
|
||||
@@ -96,20 +102,6 @@ module es {
|
||||
}
|
||||
|
||||
this._unsortedRenderLayers.length = 0;
|
||||
this.updateEgretList();
|
||||
}
|
||||
}
|
||||
|
||||
private updateEgretList(){
|
||||
let scene = Core._instance._scene;
|
||||
if (!scene)
|
||||
return;
|
||||
|
||||
for (let i = 0 ; i < this._components.length; i ++){
|
||||
let component = this._components[i] as RenderableComponent;
|
||||
let egretDisplayObject = scene.$children.find(a => {return a.hashCode == component.displayObject.hashCode});
|
||||
let displayIndex = scene.getChildIndex(egretDisplayObject);
|
||||
if (displayIndex != -1 && displayIndex != i) scene.swapChildrenAt(displayIndex, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user