chore: release packages (#431)
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"@esengine/blueprint": minor
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feat(blueprint): 重构装饰器系统,移除 Reflect 依赖 | Refactor decorator system, remove Reflect dependency
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**@esengine/blueprint**
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- 移除 `Reflect.getMetadata` 依赖,装饰器现在要求显式指定类型 | Removed `Reflect.getMetadata` dependency, decorators now require explicit type specification
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- 简化 `BlueprintProperty` 和 `BlueprintMethod` 装饰器的元数据结构 | Simplified metadata structure for `BlueprintProperty` and `BlueprintMethod` decorators
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- 新增 `inferPinType` 工具函数用于类型推断 | Added `inferPinType` utility function for type inference
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- 优化组件节点生成器以适配新的元数据结构 | Optimized component node generator for new metadata structure
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"@esengine/node-editor": minor
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feat(node-editor): 添加 Shadow DOM 样式注入支持 | Add Shadow DOM style injection support
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**@esengine/node-editor**
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- 新增 `nodeEditorCssText` 导出,包含所有编辑器样式的 CSS 文本 | Added `nodeEditorCssText` export containing all editor styles as CSS text
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- 新增 `injectNodeEditorStyles(root)` 函数,支持将样式注入到 Shadow DOM | Added `injectNodeEditorStyles(root)` function for injecting styles into Shadow DOM
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- 支持在 Cocos Creator 等使用 Shadow DOM 的环境中使用 | Support usage in Shadow DOM environments like Cocos Creator
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# @esengine/node-editor
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# @esengine/node-editor
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## 1.2.0
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### Minor Changes
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- [#430](https://github.com/esengine/esengine/pull/430) [`caf3be7`](https://github.com/esengine/esengine/commit/caf3be72cdcc730492c63abe5f1715893f3579ac) Thanks [@esengine](https://github.com/esengine)! - feat(node-editor): 添加 Shadow DOM 样式注入支持 | Add Shadow DOM style injection support
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**@esengine/node-editor**
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- 新增 `nodeEditorCssText` 导出,包含所有编辑器样式的 CSS 文本 | Added `nodeEditorCssText` export containing all editor styles as CSS text
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- 新增 `injectNodeEditorStyles(root)` 函数,支持将样式注入到 Shadow DOM | Added `injectNodeEditorStyles(root)` function for injecting styles into Shadow DOM
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- 支持在 Cocos Creator 等使用 Shadow DOM 的环境中使用 | Support usage in Shadow DOM environments like Cocos Creator
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## 1.1.0
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## 1.1.0
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### Minor Changes
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### Minor Changes
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{
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"name": "@esengine/node-editor",
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"name": "@esengine/node-editor",
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"version": "1.1.0",
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"version": "1.2.0",
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"description": "Universal node-based visual editor for blueprint, shader graph, and state machine",
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"description": "Universal node-based visual editor for blueprint, shader graph, and state machine",
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"main": "dist/index.js",
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"main": "dist/index.js",
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"module": "dist/index.js",
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"module": "dist/index.js",
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# @esengine/blueprint
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# @esengine/blueprint
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## 4.1.0
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### Minor Changes
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- [#430](https://github.com/esengine/esengine/pull/430) [`caf3be7`](https://github.com/esengine/esengine/commit/caf3be72cdcc730492c63abe5f1715893f3579ac) Thanks [@esengine](https://github.com/esengine)! - feat(blueprint): 重构装饰器系统,移除 Reflect 依赖 | Refactor decorator system, remove Reflect dependency
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**@esengine/blueprint**
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- 移除 `Reflect.getMetadata` 依赖,装饰器现在要求显式指定类型 | Removed `Reflect.getMetadata` dependency, decorators now require explicit type specification
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- 简化 `BlueprintProperty` 和 `BlueprintMethod` 装饰器的元数据结构 | Simplified metadata structure for `BlueprintProperty` and `BlueprintMethod` decorators
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- 新增 `inferPinType` 工具函数用于类型推断 | Added `inferPinType` utility function for type inference
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- 优化组件节点生成器以适配新的元数据结构 | Optimized component node generator for new metadata structure
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## 4.0.1
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## 4.0.1
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### Patch Changes
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### Patch Changes
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{
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{
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"name": "@esengine/blueprint",
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"name": "@esengine/blueprint",
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"version": "4.0.1",
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"version": "4.1.0",
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"description": "Visual scripting system - works with any ECS framework (ESEngine, Cocos, Laya, etc.)",
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"description": "Visual scripting system - works with any ECS framework (ESEngine, Cocos, Laya, etc.)",
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"main": "dist/index.js",
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"main": "dist/index.js",
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"module": "dist/index.js",
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"module": "dist/index.js",
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# @esengine/fsm
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# @esengine/fsm
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## 5.0.0
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### Patch Changes
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- Updated dependencies [[`caf3be7`](https://github.com/esengine/esengine/commit/caf3be72cdcc730492c63abe5f1715893f3579ac)]:
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- @esengine/blueprint@4.1.0
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## 4.0.1
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## 4.0.1
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### Patch Changes
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### Patch Changes
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{
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{
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"name": "@esengine/fsm",
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"name": "@esengine/fsm",
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"version": "4.0.1",
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"version": "5.0.0",
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"description": "Finite State Machine for ECS Framework / ECS 框架的有限状态机",
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"description": "Finite State Machine for ECS Framework / ECS 框架的有限状态机",
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"type": "module",
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"type": "module",
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"main": "./dist/index.js",
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"main": "./dist/index.js",
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# @esengine/network
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# @esengine/network
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## 6.0.0
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### Patch Changes
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- Updated dependencies [[`caf3be7`](https://github.com/esengine/esengine/commit/caf3be72cdcc730492c63abe5f1715893f3579ac)]:
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- @esengine/blueprint@4.1.0
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## 5.0.3
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## 5.0.3
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### Patch Changes
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### Patch Changes
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{
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"name": "@esengine/network",
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"name": "@esengine/network",
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"version": "5.0.3",
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"version": "6.0.0",
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"description": "Network synchronization for multiplayer games",
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"description": "Network synchronization for multiplayer games",
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"esengine": {
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"esengine": {
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"plugin": true,
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"plugin": true,
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# @esengine/pathfinding
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# @esengine/pathfinding
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## 5.0.0
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### Patch Changes
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- Updated dependencies [[`caf3be7`](https://github.com/esengine/esengine/commit/caf3be72cdcc730492c63abe5f1715893f3579ac)]:
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- @esengine/blueprint@4.1.0
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## 4.0.1
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## 4.0.1
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### Patch Changes
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### Patch Changes
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{
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"name": "@esengine/pathfinding",
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"name": "@esengine/pathfinding",
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"version": "4.0.1",
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"version": "5.0.0",
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"description": "寻路系统 | Pathfinding System - A*, Grid, NavMesh",
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"description": "寻路系统 | Pathfinding System - A*, Grid, NavMesh",
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"type": "module",
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"type": "module",
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"main": "./dist/index.js",
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"main": "./dist/index.js",
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# @esengine/procgen
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# @esengine/procgen
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## 5.0.0
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### Patch Changes
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- Updated dependencies [[`caf3be7`](https://github.com/esengine/esengine/commit/caf3be72cdcc730492c63abe5f1715893f3579ac)]:
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- @esengine/blueprint@4.1.0
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## 4.0.1
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## 4.0.1
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### Patch Changes
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### Patch Changes
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{
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"name": "@esengine/procgen",
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"name": "@esengine/procgen",
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"version": "4.0.1",
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"version": "5.0.0",
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"description": "Procedural generation tools for ECS Framework / ECS 框架的程序化生成工具",
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"description": "Procedural generation tools for ECS Framework / ECS 框架的程序化生成工具",
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"type": "module",
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"type": "module",
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"main": "./dist/index.js",
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"main": "./dist/index.js",
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# @esengine/spatial
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# @esengine/spatial
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## 5.0.0
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### Patch Changes
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- Updated dependencies [[`caf3be7`](https://github.com/esengine/esengine/commit/caf3be72cdcc730492c63abe5f1715893f3579ac)]:
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- @esengine/blueprint@4.1.0
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## 4.0.1
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## 4.0.1
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### Patch Changes
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### Patch Changes
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{
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"name": "@esengine/spatial",
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"name": "@esengine/spatial",
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"version": "4.0.1",
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"version": "5.0.0",
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"description": "Spatial query and indexing system for ECS Framework / ECS 框架的空间查询和索引系统",
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"description": "Spatial query and indexing system for ECS Framework / ECS 框架的空间查询和索引系统",
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"type": "module",
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"type": "module",
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"main": "./dist/index.js",
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"main": "./dist/index.js",
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# @esengine/timer
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# @esengine/timer
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## 5.0.0
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### Patch Changes
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- Updated dependencies [[`caf3be7`](https://github.com/esengine/esengine/commit/caf3be72cdcc730492c63abe5f1715893f3579ac)]:
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- @esengine/blueprint@4.1.0
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## 4.0.1
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## 4.0.1
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### Patch Changes
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### Patch Changes
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{
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"name": "@esengine/timer",
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"name": "@esengine/timer",
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"version": "4.0.1",
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"version": "5.0.0",
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"description": "Timer and cooldown system for ECS Framework / ECS 框架的定时器和冷却系统",
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"description": "Timer and cooldown system for ECS Framework / ECS 框架的定时器和冷却系统",
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"type": "module",
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"type": "module",
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"main": "./dist/index.js",
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"main": "./dist/index.js",
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# @esengine/demos
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# @esengine/demos
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## 1.0.11
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### Patch Changes
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- Updated dependencies []:
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- @esengine/fsm@5.0.0
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- @esengine/pathfinding@5.0.0
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- @esengine/procgen@5.0.0
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- @esengine/spatial@5.0.0
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- @esengine/timer@5.0.0
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## 1.0.10
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## 1.0.10
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### Patch Changes
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### Patch Changes
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{
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"name": "@esengine/demos",
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"name": "@esengine/demos",
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"version": "1.0.10",
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"version": "1.0.11",
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"private": true,
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"private": true,
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"description": "Demo tests for ESEngine modules documentation",
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"description": "Demo tests for ESEngine modules documentation",
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"type": "module",
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"type": "module",
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