chore: release packages (#431)

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2026-01-03 19:28:34 +08:00
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parent caf3be72cd
commit 54c8ff4d8f
20 changed files with 85 additions and 32 deletions

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---
"@esengine/blueprint": minor
---
feat(blueprint): 重构装饰器系统,移除 Reflect 依赖 | Refactor decorator system, remove Reflect dependency
**@esengine/blueprint**
- 移除 `Reflect.getMetadata` 依赖,装饰器现在要求显式指定类型 | Removed `Reflect.getMetadata` dependency, decorators now require explicit type specification
- 简化 `BlueprintProperty``BlueprintMethod` 装饰器的元数据结构 | Simplified metadata structure for `BlueprintProperty` and `BlueprintMethod` decorators
- 新增 `inferPinType` 工具函数用于类型推断 | Added `inferPinType` utility function for type inference
- 优化组件节点生成器以适配新的元数据结构 | Optimized component node generator for new metadata structure

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"@esengine/node-editor": minor
---
feat(node-editor): 添加 Shadow DOM 样式注入支持 | Add Shadow DOM style injection support
**@esengine/node-editor**
- 新增 `nodeEditorCssText` 导出,包含所有编辑器样式的 CSS 文本 | Added `nodeEditorCssText` export containing all editor styles as CSS text
- 新增 `injectNodeEditorStyles(root)` 函数,支持将样式注入到 Shadow DOM | Added `injectNodeEditorStyles(root)` function for injecting styles into Shadow DOM
- 支持在 Cocos Creator 等使用 Shadow DOM 的环境中使用 | Support usage in Shadow DOM environments like Cocos Creator

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# @esengine/node-editor # @esengine/node-editor
## 1.2.0
### Minor Changes
- [#430](https://github.com/esengine/esengine/pull/430) [`caf3be7`](https://github.com/esengine/esengine/commit/caf3be72cdcc730492c63abe5f1715893f3579ac) Thanks [@esengine](https://github.com/esengine)! - feat(node-editor): 添加 Shadow DOM 样式注入支持 | Add Shadow DOM style injection support
**@esengine/node-editor**
- 新增 `nodeEditorCssText` 导出,包含所有编辑器样式的 CSS 文本 | Added `nodeEditorCssText` export containing all editor styles as CSS text
- 新增 `injectNodeEditorStyles(root)` 函数,支持将样式注入到 Shadow DOM | Added `injectNodeEditorStyles(root)` function for injecting styles into Shadow DOM
- 支持在 Cocos Creator 等使用 Shadow DOM 的环境中使用 | Support usage in Shadow DOM environments like Cocos Creator
## 1.1.0 ## 1.1.0
### Minor Changes ### Minor Changes

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{ {
"name": "@esengine/node-editor", "name": "@esengine/node-editor",
"version": "1.1.0", "version": "1.2.0",
"description": "Universal node-based visual editor for blueprint, shader graph, and state machine", "description": "Universal node-based visual editor for blueprint, shader graph, and state machine",
"main": "dist/index.js", "main": "dist/index.js",
"module": "dist/index.js", "module": "dist/index.js",

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# @esengine/blueprint # @esengine/blueprint
## 4.1.0
### Minor Changes
- [#430](https://github.com/esengine/esengine/pull/430) [`caf3be7`](https://github.com/esengine/esengine/commit/caf3be72cdcc730492c63abe5f1715893f3579ac) Thanks [@esengine](https://github.com/esengine)! - feat(blueprint): 重构装饰器系统,移除 Reflect 依赖 | Refactor decorator system, remove Reflect dependency
**@esengine/blueprint**
- 移除 `Reflect.getMetadata` 依赖,装饰器现在要求显式指定类型 | Removed `Reflect.getMetadata` dependency, decorators now require explicit type specification
- 简化 `BlueprintProperty``BlueprintMethod` 装饰器的元数据结构 | Simplified metadata structure for `BlueprintProperty` and `BlueprintMethod` decorators
- 新增 `inferPinType` 工具函数用于类型推断 | Added `inferPinType` utility function for type inference
- 优化组件节点生成器以适配新的元数据结构 | Optimized component node generator for new metadata structure
## 4.0.1 ## 4.0.1
### Patch Changes ### Patch Changes

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{ {
"name": "@esengine/blueprint", "name": "@esengine/blueprint",
"version": "4.0.1", "version": "4.1.0",
"description": "Visual scripting system - works with any ECS framework (ESEngine, Cocos, Laya, etc.)", "description": "Visual scripting system - works with any ECS framework (ESEngine, Cocos, Laya, etc.)",
"main": "dist/index.js", "main": "dist/index.js",
"module": "dist/index.js", "module": "dist/index.js",

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# @esengine/fsm # @esengine/fsm
## 5.0.0
### Patch Changes
- Updated dependencies [[`caf3be7`](https://github.com/esengine/esengine/commit/caf3be72cdcc730492c63abe5f1715893f3579ac)]:
- @esengine/blueprint@4.1.0
## 4.0.1 ## 4.0.1
### Patch Changes ### Patch Changes

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{ {
"name": "@esengine/fsm", "name": "@esengine/fsm",
"version": "4.0.1", "version": "5.0.0",
"description": "Finite State Machine for ECS Framework / ECS 框架的有限状态机", "description": "Finite State Machine for ECS Framework / ECS 框架的有限状态机",
"type": "module", "type": "module",
"main": "./dist/index.js", "main": "./dist/index.js",

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# @esengine/network # @esengine/network
## 6.0.0
### Patch Changes
- Updated dependencies [[`caf3be7`](https://github.com/esengine/esengine/commit/caf3be72cdcc730492c63abe5f1715893f3579ac)]:
- @esengine/blueprint@4.1.0
## 5.0.3 ## 5.0.3
### Patch Changes ### Patch Changes

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{ {
"name": "@esengine/network", "name": "@esengine/network",
"version": "5.0.3", "version": "6.0.0",
"description": "Network synchronization for multiplayer games", "description": "Network synchronization for multiplayer games",
"esengine": { "esengine": {
"plugin": true, "plugin": true,

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# @esengine/pathfinding # @esengine/pathfinding
## 5.0.0
### Patch Changes
- Updated dependencies [[`caf3be7`](https://github.com/esengine/esengine/commit/caf3be72cdcc730492c63abe5f1715893f3579ac)]:
- @esengine/blueprint@4.1.0
## 4.0.1 ## 4.0.1
### Patch Changes ### Patch Changes

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{ {
"name": "@esengine/pathfinding", "name": "@esengine/pathfinding",
"version": "4.0.1", "version": "5.0.0",
"description": "寻路系统 | Pathfinding System - A*, Grid, NavMesh", "description": "寻路系统 | Pathfinding System - A*, Grid, NavMesh",
"type": "module", "type": "module",
"main": "./dist/index.js", "main": "./dist/index.js",

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# @esengine/procgen # @esengine/procgen
## 5.0.0
### Patch Changes
- Updated dependencies [[`caf3be7`](https://github.com/esengine/esengine/commit/caf3be72cdcc730492c63abe5f1715893f3579ac)]:
- @esengine/blueprint@4.1.0
## 4.0.1 ## 4.0.1
### Patch Changes ### Patch Changes

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{ {
"name": "@esengine/procgen", "name": "@esengine/procgen",
"version": "4.0.1", "version": "5.0.0",
"description": "Procedural generation tools for ECS Framework / ECS 框架的程序化生成工具", "description": "Procedural generation tools for ECS Framework / ECS 框架的程序化生成工具",
"type": "module", "type": "module",
"main": "./dist/index.js", "main": "./dist/index.js",

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# @esengine/spatial # @esengine/spatial
## 5.0.0
### Patch Changes
- Updated dependencies [[`caf3be7`](https://github.com/esengine/esengine/commit/caf3be72cdcc730492c63abe5f1715893f3579ac)]:
- @esengine/blueprint@4.1.0
## 4.0.1 ## 4.0.1
### Patch Changes ### Patch Changes

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{ {
"name": "@esengine/spatial", "name": "@esengine/spatial",
"version": "4.0.1", "version": "5.0.0",
"description": "Spatial query and indexing system for ECS Framework / ECS 框架的空间查询和索引系统", "description": "Spatial query and indexing system for ECS Framework / ECS 框架的空间查询和索引系统",
"type": "module", "type": "module",
"main": "./dist/index.js", "main": "./dist/index.js",

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# @esengine/timer # @esengine/timer
## 5.0.0
### Patch Changes
- Updated dependencies [[`caf3be7`](https://github.com/esengine/esengine/commit/caf3be72cdcc730492c63abe5f1715893f3579ac)]:
- @esengine/blueprint@4.1.0
## 4.0.1 ## 4.0.1
### Patch Changes ### Patch Changes

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{ {
"name": "@esengine/timer", "name": "@esengine/timer",
"version": "4.0.1", "version": "5.0.0",
"description": "Timer and cooldown system for ECS Framework / ECS 框架的定时器和冷却系统", "description": "Timer and cooldown system for ECS Framework / ECS 框架的定时器和冷却系统",
"type": "module", "type": "module",
"main": "./dist/index.js", "main": "./dist/index.js",

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# @esengine/demos # @esengine/demos
## 1.0.11
### Patch Changes
- Updated dependencies []:
- @esengine/fsm@5.0.0
- @esengine/pathfinding@5.0.0
- @esengine/procgen@5.0.0
- @esengine/spatial@5.0.0
- @esengine/timer@5.0.0
## 1.0.10 ## 1.0.10
### Patch Changes ### Patch Changes

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{ {
"name": "@esengine/demos", "name": "@esengine/demos",
"version": "1.0.10", "version": "1.0.11",
"private": true, "private": true,
"description": "Demo tests for ESEngine modules documentation", "description": "Demo tests for ESEngine modules documentation",
"type": "module", "type": "module",