新增polygonmesh
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@@ -93,6 +93,11 @@ class Main extends eui.UILayer {
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protected createGameScene(): void {
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let scene = SceneManager.createScene("main", new MainScene(this)).setActive();
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let player = scene.createEntity("player");
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player.addComponent(new PolygonMesh([new Vector2(0, 0),
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new Vector2(10, 0),
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new Vector2(10, 10),
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new Vector2(0, 10),
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new Vector2(0, 0)]));
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player.addComponent(new SpawnComponent(EnemyType.worm));
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// console.log(player.transform.position);
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}
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