reformat code
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@@ -8,19 +8,6 @@ module es {
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protected leftTexture: egret.Bitmap;
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protected rightTexture: egret.Bitmap;
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public get scrollX() {
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return this.sourceRect.x;
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}
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public set scrollX(value: number) {
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this.sourceRect.x = value;
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}
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public get scrollY() {
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return this.sourceRect.y;
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}
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public set scrollY(value: number) {
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this.sourceRect.y = value;
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}
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constructor(sprite: Sprite) {
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super(sprite);
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@@ -33,6 +20,22 @@ module es {
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this.sourceRect = sprite.sourceRect;
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}
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public get scrollX() {
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return this.sourceRect.x;
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}
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public set scrollX(value: number) {
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this.sourceRect.x = value;
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}
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public get scrollY() {
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return this.sourceRect.y;
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}
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public set scrollY(value: number) {
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this.sourceRect.y = value;
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}
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public render(camera: es.Camera) {
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if (!this.sprite)
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return;
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