新增renderablecomponent显示
优化返回值
This commit is contained in:
@@ -22,9 +22,7 @@ module es {
|
||||
for (let i = 0; i < colliders.length; i++) {
|
||||
let collider = colliders[i];
|
||||
|
||||
let boxcastResult = Physics.boxcastBroadphase(collider.bounds, collider.collidesWithLayers);
|
||||
collider.bounds = boxcastResult.rect;
|
||||
let neighbors = boxcastResult.colliders;
|
||||
let neighbors = Physics.boxcastBroadphase(collider.bounds, collider.collidesWithLayers);
|
||||
for (let j = 0; j < neighbors.length; j++) {
|
||||
let neighbor = neighbors[j];
|
||||
if (!collider.isTrigger && !neighbor.isTrigger)
|
||||
|
||||
Reference in New Issue
Block a user