#21 新增gapXY用于平铺/滚动间距

This commit is contained in:
yhh
2020-08-07 15:34:42 +08:00
parent 1bf822725a
commit 463c64c628
9 changed files with 113 additions and 3 deletions

View File

@@ -125,6 +125,7 @@ declare module es {
static lerp(value1: Vector2, value2: Vector2, amount: number): Vector2;
static transform(position: Vector2, matrix: Matrix2D): Vector2;
static distance(value1: Vector2, value2: Vector2): number;
static angle(from: Vector2, to: Vector2): number;
static negate(value: Vector2): Vector2;
add(value: Vector2): Vector2;
divide(value: Vector2): Vector2;
@@ -597,9 +598,12 @@ declare module es {
textureScale: Vector2;
width: number;
height: number;
gapXY: Vector2;
protected _sourceRect: Rectangle;
protected _textureScale: Vector2;
protected _inverseTexScale: Vector2;
private _gapX;
private _gapY;
constructor(sprite: Sprite);
render(camera: es.Camera): void;
}