#21 新增gapXY用于平铺/滚动间距
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@@ -15,7 +15,7 @@ module scene {
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bg.addComponent(new es.SpriteRenderer()).setSprite(sprite).setColor(0xff0000);
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bg.addComponent(new component.PlayerController());
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bg.addComponent(new es.Mover());
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bg.addComponent(new es.ScrollingSpriteRenderer(sprite));
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bg.addComponent(new es.ScrollingSpriteRenderer(sprite)).gapXY = new es.Vector2(10, 0);
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bg.addComponent(new es.BoxCollider());
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bg.position = new es.Vector2(Math.random() * 200, Math.random() * 200);
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