修复box因缺少初始化报错问题
This commit is contained in:
6
demo/libs/framework/framework.d.ts
vendored
6
demo/libs/framework/framework.d.ts
vendored
@@ -402,7 +402,7 @@ declare abstract class Collider extends Component {
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protected _isParentEntityAddedToScene: any;
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protected _colliderRequiresAutoSizing: any;
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protected _localOffset: Vector2;
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protected _isColliderRegisterd: any;
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protected _isColliderRegistered: any;
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readonly bounds: Rectangle;
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localOffset: Vector2;
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setLocalOffset(offset: Vector2): void;
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@@ -701,7 +701,7 @@ declare class Polygon extends Shape {
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_edgeNormals: Vector2[];
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readonly edgeNormals: Vector2[];
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isBox: boolean;
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constructor(vertCount: number, radius: number);
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constructor(points: Vector2[], isBox?: boolean);
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private buildEdgeNormals;
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setPoints(points: Vector2[]): void;
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collidesWithShape(other: Shape): CollisionResult;
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@@ -721,6 +721,8 @@ declare class Polygon extends Shape {
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declare class Box extends Polygon {
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width: number;
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height: number;
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constructor(width: number, height: number);
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private static buildBox;
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updateBox(width: number, height: number): void;
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containsPoint(point: Vector2): boolean;
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}
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@@ -1186,7 +1186,7 @@ var Transform = (function () {
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this._worldInverseTransform = Matrix2D.identity;
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this._rotation = 0;
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this.entity = entity;
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this._scale = this._localScale = new Vector2(0, 0);
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this._scale = this._localScale = Vector2.one;
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this._children = [];
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}
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Object.defineProperty(Transform.prototype, "childCount", {
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@@ -1882,16 +1882,16 @@ var Collider = (function (_super) {
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}
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};
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Collider.prototype.registerColliderWithPhysicsSystem = function () {
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if (this._isParentEntityAddedToScene && !this._isColliderRegisterd) {
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if (this._isParentEntityAddedToScene && !this._isColliderRegistered) {
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Physics.addCollider(this);
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this._isColliderRegisterd = true;
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this._isColliderRegistered = true;
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}
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};
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Collider.prototype.unregisterColliderWithPhysicsSystem = function () {
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if (this._isParentEntityAddedToScene && this._isColliderRegisterd) {
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if (this._isParentEntityAddedToScene && this._isColliderRegistered) {
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Physics.removeCollider(this);
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}
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this._isColliderRegisterd = false;
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this._isColliderRegistered = false;
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};
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Collider.prototype.overlaps = function (other) {
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return this.shape.overlaps(other.shape);
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@@ -1938,7 +1938,7 @@ var Collider = (function (_super) {
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this._isRotationDirty = true;
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break;
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}
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if (this._isColliderRegisterd)
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if (this._isColliderRegistered)
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Physics.updateCollider(this);
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};
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Collider.prototype.onEnabled = function () {
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@@ -2308,20 +2308,30 @@ var ComponentList = (function () {
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components = [];
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for (var i = 0; i < this._components.length; i++) {
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var component = this._components[i];
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if (typeof (typeName) == "string" && egret.is(component, typeName))
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if (typeof (typeName) == "string") {
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if (egret.is(component, typeName)) {
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components.push(component);
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else if (component instanceof typeName) {
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}
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}
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else {
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if (component instanceof typeName) {
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components.push(component);
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}
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}
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}
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for (var i = 0; i < this._componentsToAdd.length; i++) {
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var component = this._componentsToAdd[i];
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if (typeof (typeName) == "string" && egret.is(component, typeName))
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if (typeof (typeName) == "string") {
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if (egret.is(component, typeName)) {
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components.push(component);
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else if (component instanceof typeName) {
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}
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}
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else {
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if (component instanceof typeName) {
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components.push(component);
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}
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}
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}
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return components;
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};
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ComponentList.prototype.update = function () {
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@@ -3099,9 +3109,13 @@ var ColliderTriggerHelper = (function () {
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}
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return false;
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});
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this._previousTriggerIntersections.forEach(function (pair) { return _this.notifyTriggerListeners(pair, false); });
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for (var i = 0; i < this._previousTriggerIntersections.length; i++) {
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this.notifyTriggerListeners(this._previousTriggerIntersections[i], false);
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}
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this._previousTriggerIntersections.length = 0;
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tempIntersections.forEach(function (value) { return _this._previousTriggerIntersections.push(value); });
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for (var i = 0; i < tempIntersections.length; i++) {
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this._previousTriggerIntersections.push(tempIntersections[i]);
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}
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this._activeTriggerIntersections.length = 0;
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};
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ColliderTriggerHelper.prototype.notifyTriggerListeners = function (collisionPair, isEntering) {
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@@ -3296,11 +3310,12 @@ var Shape = (function () {
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}());
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var Polygon = (function (_super) {
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__extends(Polygon, _super);
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function Polygon(vertCount, radius) {
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function Polygon(points, isBox) {
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var _this = _super.call(this) || this;
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_this.isUnrotated = true;
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_this._areEdgeNormalsDirty = true;
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_this.setPoints(Polygon.buildSymmertricalPolygon(vertCount, radius));
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_this.setPoints(points);
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_this.isBox = isBox;
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return _this;
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}
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Object.defineProperty(Polygon.prototype, "edgeNormals", {
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@@ -3329,11 +3344,12 @@ var Polygon = (function (_super) {
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}
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};
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Polygon.prototype.setPoints = function (points) {
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var _this = this;
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this.points = points;
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this.recalculateCenterAndEdgeNormals();
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this._originalPoints = new Array(this.points.length);
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this.points.forEach(function (point) { return _this._originalPoints.push(point); });
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this._originalPoints = [];
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for (var i = 0; i < this.points.length; i++) {
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this._originalPoints.push(this.points[i]);
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}
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};
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Polygon.prototype.collidesWithShape = function (other) {
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var result = new CollisionResult();
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@@ -3457,9 +3473,22 @@ var Polygon = (function (_super) {
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}(Shape));
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var Box = (function (_super) {
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__extends(Box, _super);
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function Box() {
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return _super !== null && _super.apply(this, arguments) || this;
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function Box(width, height) {
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var _this = _super.call(this, Box.buildBox(width, height), true) || this;
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_this.width = width;
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_this.height = height;
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return _this;
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}
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Box.buildBox = function (width, height) {
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var halfWidth = width / 2;
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var halfHeight = height / 2;
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var verts = new Array(4);
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verts[0] = new Vector2(-halfWidth, -halfHeight);
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verts[1] = new Vector2(halfWidth, -halfHeight);
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verts[2] = new Vector2(halfWidth, halfHeight);
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verts[3] = new Vector2(-halfWidth, halfHeight);
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return verts;
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};
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Box.prototype.updateBox = function (width, height) {
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this.width = width;
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this.height = height;
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@@ -3755,10 +3784,18 @@ var SpatialHash = (function () {
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this._overlapTestCircle.position = circleCenter;
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var resultCounter = 0;
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var potentials = this.aabbBroadphase(bounds, null, layerMask);
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potentials.forEach(function (collider) {
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for (var i = 0; i < potentials.length; i++) {
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var collider = potentials[i];
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if (collider instanceof BoxCollider) {
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results[resultCounter] = collider;
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resultCounter++;
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}
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else {
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throw new Error("overlapCircle against this collider type is not implemented!");
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}
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if (resultCounter == results.length)
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return resultCounter;
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});
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}
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return resultCounter;
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};
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SpatialHash.prototype.aabbBroadphase = function (bounds, excludeCollider, layerMask) {
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@@ -4020,7 +4057,7 @@ var Vector2Ext = (function () {
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Vector2Ext.transformA = function (sourceArray, sourceIndex, matrix, destinationArray, destinationIndex, length) {
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for (var i = 0; i < length; i++) {
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var position = sourceArray[sourceIndex + i];
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var destination = destinationArray[destinationIndex + 1];
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var destination = destinationArray[destinationIndex + i];
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destination.x = (position.x * matrix.m11) + (position.y * matrix.m21) + matrix.m31;
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destination.y = (position.x * matrix.m12) + (position.y * matrix.m22) + matrix.m32;
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destinationArray[destinationIndex + i] = destination;
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2
demo/libs/framework/framework.min.js
vendored
2
demo/libs/framework/framework.min.js
vendored
File diff suppressed because one or more lines are too long
@@ -105,7 +105,7 @@ class Main extends eui.UILayer {
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new Vector2(0, 10),
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new Vector2(0, 0)]));
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player.addComponent(new SpawnComponent(EnemyType.worm));
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player.addComponent(new BoxCollider()).setSize(100, 100);
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player.addComponent(new BoxCollider()).setSize(100, 100).isTrigger = true;
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player.addComponent(new Mover());
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let player2 = scene.createEntity("player2");
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@@ -21,11 +21,11 @@ class SpawnComponent extends Component implements ITriggerListener {
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}
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public onTriggerEnter(other: Collider, local: Collider){
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console.log("enter collider", other, local);
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console.log("enter collider");
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}
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public onTriggerExit(other: Collider, local: Collider){
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console.log("exit collider", other, local);
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console.log("exit collider");
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}
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}
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6
source/bin/framework.d.ts
vendored
6
source/bin/framework.d.ts
vendored
@@ -402,7 +402,7 @@ declare abstract class Collider extends Component {
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protected _isParentEntityAddedToScene: any;
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protected _colliderRequiresAutoSizing: any;
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protected _localOffset: Vector2;
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protected _isColliderRegisterd: any;
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protected _isColliderRegistered: any;
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readonly bounds: Rectangle;
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localOffset: Vector2;
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setLocalOffset(offset: Vector2): void;
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@@ -701,7 +701,7 @@ declare class Polygon extends Shape {
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_edgeNormals: Vector2[];
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readonly edgeNormals: Vector2[];
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isBox: boolean;
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constructor(vertCount: number, radius: number);
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constructor(points: Vector2[], isBox?: boolean);
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private buildEdgeNormals;
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setPoints(points: Vector2[]): void;
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collidesWithShape(other: Shape): CollisionResult;
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@@ -721,6 +721,8 @@ declare class Polygon extends Shape {
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declare class Box extends Polygon {
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width: number;
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height: number;
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constructor(width: number, height: number);
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private static buildBox;
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updateBox(width: number, height: number): void;
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containsPoint(point: Vector2): boolean;
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}
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@@ -1186,7 +1186,7 @@ var Transform = (function () {
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this._worldInverseTransform = Matrix2D.identity;
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this._rotation = 0;
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this.entity = entity;
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this._scale = this._localScale = new Vector2(0, 0);
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this._scale = this._localScale = Vector2.one;
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this._children = [];
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}
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Object.defineProperty(Transform.prototype, "childCount", {
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@@ -1882,16 +1882,16 @@ var Collider = (function (_super) {
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}
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};
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Collider.prototype.registerColliderWithPhysicsSystem = function () {
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if (this._isParentEntityAddedToScene && !this._isColliderRegisterd) {
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if (this._isParentEntityAddedToScene && !this._isColliderRegistered) {
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Physics.addCollider(this);
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this._isColliderRegisterd = true;
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this._isColliderRegistered = true;
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}
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};
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Collider.prototype.unregisterColliderWithPhysicsSystem = function () {
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if (this._isParentEntityAddedToScene && this._isColliderRegisterd) {
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if (this._isParentEntityAddedToScene && this._isColliderRegistered) {
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Physics.removeCollider(this);
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}
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this._isColliderRegisterd = false;
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this._isColliderRegistered = false;
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};
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Collider.prototype.overlaps = function (other) {
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return this.shape.overlaps(other.shape);
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@@ -1938,7 +1938,7 @@ var Collider = (function (_super) {
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this._isRotationDirty = true;
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break;
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}
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if (this._isColliderRegisterd)
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if (this._isColliderRegistered)
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Physics.updateCollider(this);
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};
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Collider.prototype.onEnabled = function () {
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@@ -2308,20 +2308,30 @@ var ComponentList = (function () {
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components = [];
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for (var i = 0; i < this._components.length; i++) {
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var component = this._components[i];
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if (typeof (typeName) == "string" && egret.is(component, typeName))
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if (typeof (typeName) == "string") {
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if (egret.is(component, typeName)) {
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components.push(component);
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else if (component instanceof typeName) {
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}
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}
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else {
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if (component instanceof typeName) {
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components.push(component);
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}
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}
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}
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for (var i = 0; i < this._componentsToAdd.length; i++) {
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var component = this._componentsToAdd[i];
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if (typeof (typeName) == "string" && egret.is(component, typeName))
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if (typeof (typeName) == "string") {
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if (egret.is(component, typeName)) {
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components.push(component);
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else if (component instanceof typeName) {
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}
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}
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else {
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if (component instanceof typeName) {
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components.push(component);
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}
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}
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}
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return components;
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};
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ComponentList.prototype.update = function () {
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@@ -3099,9 +3109,13 @@ var ColliderTriggerHelper = (function () {
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}
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return false;
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});
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this._previousTriggerIntersections.forEach(function (pair) { return _this.notifyTriggerListeners(pair, false); });
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for (var i = 0; i < this._previousTriggerIntersections.length; i++) {
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this.notifyTriggerListeners(this._previousTriggerIntersections[i], false);
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}
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this._previousTriggerIntersections.length = 0;
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tempIntersections.forEach(function (value) { return _this._previousTriggerIntersections.push(value); });
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for (var i = 0; i < tempIntersections.length; i++) {
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this._previousTriggerIntersections.push(tempIntersections[i]);
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}
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this._activeTriggerIntersections.length = 0;
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};
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ColliderTriggerHelper.prototype.notifyTriggerListeners = function (collisionPair, isEntering) {
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@@ -3296,11 +3310,12 @@ var Shape = (function () {
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}());
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var Polygon = (function (_super) {
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__extends(Polygon, _super);
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function Polygon(vertCount, radius) {
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function Polygon(points, isBox) {
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var _this = _super.call(this) || this;
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_this.isUnrotated = true;
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_this._areEdgeNormalsDirty = true;
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_this.setPoints(Polygon.buildSymmertricalPolygon(vertCount, radius));
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_this.setPoints(points);
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_this.isBox = isBox;
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return _this;
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}
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Object.defineProperty(Polygon.prototype, "edgeNormals", {
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@@ -3329,11 +3344,12 @@ var Polygon = (function (_super) {
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}
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};
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Polygon.prototype.setPoints = function (points) {
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var _this = this;
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this.points = points;
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this.recalculateCenterAndEdgeNormals();
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this._originalPoints = new Array(this.points.length);
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this.points.forEach(function (point) { return _this._originalPoints.push(point); });
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this._originalPoints = [];
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for (var i = 0; i < this.points.length; i++) {
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this._originalPoints.push(this.points[i]);
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}
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};
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Polygon.prototype.collidesWithShape = function (other) {
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var result = new CollisionResult();
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@@ -3457,9 +3473,22 @@ var Polygon = (function (_super) {
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}(Shape));
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var Box = (function (_super) {
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__extends(Box, _super);
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function Box() {
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return _super !== null && _super.apply(this, arguments) || this;
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function Box(width, height) {
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var _this = _super.call(this, Box.buildBox(width, height), true) || this;
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_this.width = width;
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_this.height = height;
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return _this;
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}
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Box.buildBox = function (width, height) {
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var halfWidth = width / 2;
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var halfHeight = height / 2;
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var verts = new Array(4);
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verts[0] = new Vector2(-halfWidth, -halfHeight);
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verts[1] = new Vector2(halfWidth, -halfHeight);
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verts[2] = new Vector2(halfWidth, halfHeight);
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verts[3] = new Vector2(-halfWidth, halfHeight);
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return verts;
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};
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Box.prototype.updateBox = function (width, height) {
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this.width = width;
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this.height = height;
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@@ -3755,10 +3784,18 @@ var SpatialHash = (function () {
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this._overlapTestCircle.position = circleCenter;
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var resultCounter = 0;
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var potentials = this.aabbBroadphase(bounds, null, layerMask);
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potentials.forEach(function (collider) {
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for (var i = 0; i < potentials.length; i++) {
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var collider = potentials[i];
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if (collider instanceof BoxCollider) {
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results[resultCounter] = collider;
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resultCounter++;
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}
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else {
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throw new Error("overlapCircle against this collider type is not implemented!");
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}
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if (resultCounter == results.length)
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return resultCounter;
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});
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}
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return resultCounter;
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};
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SpatialHash.prototype.aabbBroadphase = function (bounds, excludeCollider, layerMask) {
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@@ -4020,7 +4057,7 @@ var Vector2Ext = (function () {
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Vector2Ext.transformA = function (sourceArray, sourceIndex, matrix, destinationArray, destinationIndex, length) {
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||||
for (var i = 0; i < length; i++) {
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||||
var position = sourceArray[sourceIndex + i];
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var destination = destinationArray[destinationIndex + 1];
|
||||
var destination = destinationArray[destinationIndex + i];
|
||||
destination.x = (position.x * matrix.m11) + (position.y * matrix.m21) + matrix.m31;
|
||||
destination.y = (position.x * matrix.m12) + (position.y * matrix.m22) + matrix.m32;
|
||||
destinationArray[destinationIndex + i] = destination;
|
||||
|
||||
2
source/bin/framework.min.js
vendored
2
source/bin/framework.min.js
vendored
File diff suppressed because one or more lines are too long
832
source/package-lock.json
generated
832
source/package-lock.json
generated
File diff suppressed because it is too large
Load Diff
@@ -7,7 +7,8 @@
|
||||
"lib": "lib"
|
||||
},
|
||||
"scripts": {
|
||||
"test": "mocha --recursive --reporter tap --growl"
|
||||
"test": "mocha --recursive --reporter tap --growl",
|
||||
"eslint": "eslint src --ext .ts"
|
||||
},
|
||||
"author": "yhh",
|
||||
"license": "MIT",
|
||||
@@ -18,6 +19,7 @@
|
||||
"gulp": "^3.9.1",
|
||||
"gulp-babel": "^8.0.0",
|
||||
"gulp-concat": "^2.6.1",
|
||||
"gulp-inject-string": "^1.1.2",
|
||||
"gulp-minify": "^3.1.0",
|
||||
"gulp-string-replace": "^1.1.2",
|
||||
"gulp-typescript": "^3.1.6",
|
||||
@@ -25,14 +27,10 @@
|
||||
"tsify": "^3.0.1",
|
||||
"typescript": "^2.2.2",
|
||||
"vinyl-source-stream": "^1.1.0",
|
||||
"watchify": "^3.9.0",
|
||||
"gulp-inject-string": "^1.1.2"
|
||||
"watchify": "^3.9.0"
|
||||
},
|
||||
"publishConfig": {
|
||||
"registry": "https://npm.pkg.github.com/359807859@qq.com"
|
||||
},
|
||||
"dependencies": {
|
||||
"chai": "^4.2.0",
|
||||
"mocha": "^8.0.1"
|
||||
}
|
||||
"dependencies": {}
|
||||
}
|
||||
|
||||
@@ -12,7 +12,7 @@ abstract class Collider extends Component{
|
||||
protected _isParentEntityAddedToScene;
|
||||
protected _colliderRequiresAutoSizing;
|
||||
protected _localOffset: Vector2 = new Vector2(0, 0);
|
||||
protected _isColliderRegisterd;
|
||||
protected _isColliderRegistered;
|
||||
|
||||
public get bounds(): Rectangle {
|
||||
if (this._isPositionDirty || this._isRotationDirty){
|
||||
@@ -42,17 +42,17 @@ abstract class Collider extends Component{
|
||||
}
|
||||
|
||||
public registerColliderWithPhysicsSystem(){
|
||||
if (this._isParentEntityAddedToScene && !this._isColliderRegisterd){
|
||||
if (this._isParentEntityAddedToScene && !this._isColliderRegistered){
|
||||
Physics.addCollider(this);
|
||||
this._isColliderRegisterd = true;
|
||||
this._isColliderRegistered = true;
|
||||
}
|
||||
}
|
||||
|
||||
public unregisterColliderWithPhysicsSystem(){
|
||||
if (this._isParentEntityAddedToScene && this._isColliderRegisterd){
|
||||
if (this._isParentEntityAddedToScene && this._isColliderRegistered){
|
||||
Physics.removeCollider(this);
|
||||
}
|
||||
this._isColliderRegisterd = false;
|
||||
this._isColliderRegistered = false;
|
||||
}
|
||||
|
||||
public overlaps(other: Collider){
|
||||
@@ -112,7 +112,7 @@ abstract class Collider extends Component{
|
||||
break;
|
||||
}
|
||||
|
||||
if (this._isColliderRegisterd)
|
||||
if (this._isColliderRegistered)
|
||||
Physics.updateCollider(this);
|
||||
}
|
||||
|
||||
|
||||
@@ -49,7 +49,7 @@ class Transform {
|
||||
|
||||
constructor(entity: Entity){
|
||||
this.entity = entity;
|
||||
this._scale = this._localScale = new Vector2(0, 0);
|
||||
this._scale = this._localScale = Vector2.one;
|
||||
this._children = [];
|
||||
}
|
||||
|
||||
|
||||
@@ -126,21 +126,29 @@ class ComponentList {
|
||||
|
||||
for (let i = 0; i < this._components.length; i ++){
|
||||
let component = this._components[i];
|
||||
if (typeof(typeName) == "string" && egret.is(component, typeName))
|
||||
if (typeof(typeName) == "string"){
|
||||
if (egret.is(component, typeName)){
|
||||
components.push(component);
|
||||
else if (component instanceof typeName) {
|
||||
}
|
||||
}else{
|
||||
if (component instanceof typeName){
|
||||
components.push(component);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (let i = 0; i < this._componentsToAdd.length; i ++){
|
||||
let component = this._componentsToAdd[i];
|
||||
if (typeof(typeName) == "string" && egret.is(component, typeName))
|
||||
if (typeof(typeName) == "string"){
|
||||
if (egret.is(component, typeName)){
|
||||
components.push(component);
|
||||
else if (component instanceof typeName){
|
||||
}
|
||||
}else{
|
||||
if (component instanceof typeName){
|
||||
components.push(component);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return components;
|
||||
}
|
||||
|
||||
@@ -55,9 +55,13 @@ class ColliderTriggerHelper {
|
||||
return false;
|
||||
});
|
||||
|
||||
this._previousTriggerIntersections.forEach(pair => this.notifyTriggerListeners(pair, false));
|
||||
for (let i = 0; i < this._previousTriggerIntersections.length; i ++){
|
||||
this.notifyTriggerListeners(this._previousTriggerIntersections[i], false)
|
||||
}
|
||||
this._previousTriggerIntersections.length = 0;
|
||||
tempIntersections.forEach(value => this._previousTriggerIntersections.push(value));
|
||||
for (let i = 0; i < tempIntersections.length; i ++){
|
||||
this._previousTriggerIntersections.push(tempIntersections[i]);
|
||||
}
|
||||
this._activeTriggerIntersections.length = 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -3,6 +3,24 @@ class Box extends Polygon {
|
||||
public width: number;
|
||||
public height: number;
|
||||
|
||||
constructor(width: number, height: number){
|
||||
super(Box.buildBox(width, height), true);
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
}
|
||||
|
||||
private static buildBox(width: number, height: number): Vector2[]{
|
||||
let halfWidth = width / 2;
|
||||
let halfHeight = height / 2;
|
||||
let verts = new Array(4);
|
||||
verts[0] = new Vector2(-halfWidth, -halfHeight);
|
||||
verts[1] = new Vector2(halfWidth, -halfHeight);
|
||||
verts[2] = new Vector2(halfWidth, halfHeight);
|
||||
verts[3] = new Vector2(-halfWidth, halfHeight);
|
||||
|
||||
return verts;
|
||||
}
|
||||
|
||||
public updateBox(width: number, height: number){
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
|
||||
@@ -14,9 +14,11 @@ class Polygon extends Shape {
|
||||
}
|
||||
public isBox: boolean;
|
||||
|
||||
constructor(vertCount: number, radius: number) {
|
||||
constructor(points: Vector2[], isBox?: boolean){
|
||||
super();
|
||||
this.setPoints(Polygon.buildSymmertricalPolygon(vertCount, radius));
|
||||
|
||||
this.setPoints(points);
|
||||
this.isBox = isBox;
|
||||
}
|
||||
|
||||
private buildEdgeNormals(){
|
||||
@@ -42,8 +44,10 @@ class Polygon extends Shape {
|
||||
this.points = points;
|
||||
this.recalculateCenterAndEdgeNormals();
|
||||
|
||||
this._originalPoints = new Array(this.points.length);
|
||||
this.points.forEach(point => this._originalPoints.push(point));
|
||||
this._originalPoints = [];
|
||||
for (let i = 0; i < this.points.length; i ++){
|
||||
this._originalPoints.push(this.points[i]);
|
||||
}
|
||||
}
|
||||
|
||||
public collidesWithShape(other: Shape){
|
||||
|
||||
@@ -8,19 +8,19 @@ class SpatialHash {
|
||||
private _tempHashSet: Collider[] = [];
|
||||
private _cellDict: NumberDictionary = new NumberDictionary();
|
||||
|
||||
constructor(cellSize: number = 100){
|
||||
constructor(cellSize: number = 100) {
|
||||
this._cellSize = cellSize;
|
||||
this._inverseCellSize = 1 / this._cellSize;
|
||||
this._raycastParser = new RaycastResultParser();
|
||||
}
|
||||
|
||||
public remove(collider: Collider){
|
||||
public remove(collider: Collider) {
|
||||
let bounds = collider.registeredPhysicsBounds;
|
||||
let p1 = this.cellCoords(bounds.x, bounds.y);
|
||||
let p2 = this.cellCoords(bounds.right, bounds.bottom);
|
||||
|
||||
for (let x = p1.x; x <= p2.x; x ++){
|
||||
for (let y = p1.y; y <= p2.y; y ++){
|
||||
for (let x = p1.x; x <= p2.x; x++) {
|
||||
for (let y = p1.y; y <= p2.y; y++) {
|
||||
let cell = this.cellAtPosition(x, y);
|
||||
if (!cell)
|
||||
console.error(`removing Collider [${collider}] from a cell that it is not present in`);
|
||||
@@ -30,29 +30,29 @@ class SpatialHash {
|
||||
}
|
||||
}
|
||||
|
||||
public register(collider: Collider){
|
||||
public register(collider: Collider) {
|
||||
let bounds = collider.bounds;
|
||||
collider.registeredPhysicsBounds = bounds;
|
||||
let p1 = this.cellCoords(bounds.x, bounds.y);
|
||||
let p2 = this.cellCoords(bounds.right, bounds.bottom);
|
||||
|
||||
if (!this.gridBounds.contains(new Vector2(p1.x, p1.y))){
|
||||
if (!this.gridBounds.contains(new Vector2(p1.x, p1.y))) {
|
||||
this.gridBounds = RectangleExt.union(this.gridBounds, p1);
|
||||
}
|
||||
|
||||
if (!this.gridBounds.contains(new Vector2(p2.x, p2.y))){
|
||||
if (!this.gridBounds.contains(new Vector2(p2.x, p2.y))) {
|
||||
this.gridBounds = RectangleExt.union(this.gridBounds, p2);
|
||||
}
|
||||
|
||||
for (let x = p1.x; x <= p2.x; x++){
|
||||
for (let y = p1.y; y <= p2.y; y++){
|
||||
for (let x = p1.x; x <= p2.x; x++) {
|
||||
for (let y = p1.y; y <= p2.y; y++) {
|
||||
let c = this.cellAtPosition(x, y, true);
|
||||
c.push(collider);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public overlapCircle(circleCenter: Vector2, radius: number, results: Collider[], layerMask){
|
||||
public overlapCircle(circleCenter: Vector2, radius: number, results: Collider[], layerMask) {
|
||||
let bounds = new Rectangle(circleCenter.x - radius, circleCenter.y - radius, radius * 2, radius * 2);
|
||||
|
||||
this._overlapTestCircle.radius = radius;
|
||||
@@ -60,27 +60,35 @@ class SpatialHash {
|
||||
|
||||
let resultCounter = 0;
|
||||
let potentials = this.aabbBroadphase(bounds, null, layerMask);
|
||||
potentials.forEach(collider => {
|
||||
for (let i = 0; i < potentials.length; i ++){
|
||||
let collider = potentials[i];
|
||||
if (collider instanceof BoxCollider){
|
||||
results[resultCounter] = collider;
|
||||
resultCounter ++;
|
||||
}else{
|
||||
throw new Error("overlapCircle against this collider type is not implemented!");
|
||||
}
|
||||
|
||||
if (resultCounter == results.length)
|
||||
return resultCounter;
|
||||
});
|
||||
}
|
||||
|
||||
return resultCounter;
|
||||
}
|
||||
|
||||
public aabbBroadphase(bounds: Rectangle, excludeCollider: Collider, layerMask: number){
|
||||
public aabbBroadphase(bounds: Rectangle, excludeCollider: Collider, layerMask: number) {
|
||||
this._tempHashSet.length = 0;
|
||||
|
||||
let p1 = this.cellCoords(bounds.x, bounds.y);
|
||||
let p2 = this.cellCoords(bounds.right, bounds.bottom);
|
||||
|
||||
for (let x = p1.x; x <= p2.x; x ++){
|
||||
for (let y = p1.y; y <= p2.y; y ++){
|
||||
for (let x = p1.x; x <= p2.x; x++) {
|
||||
for (let y = p1.y; y <= p2.y; y++) {
|
||||
let cell = this.cellAtPosition(x, y);
|
||||
if (!cell)
|
||||
continue;
|
||||
|
||||
for (let i = 0; i < cell.length; i ++){
|
||||
for (let i = 0; i < cell.length; i++) {
|
||||
let collider = cell[i];
|
||||
|
||||
if (collider == excludeCollider || !Flags.isFlagSet(layerMask, collider.physicsLayer))
|
||||
@@ -95,10 +103,10 @@ class SpatialHash {
|
||||
return this._tempHashSet;
|
||||
}
|
||||
|
||||
private cellAtPosition(x: number, y: number, createCellIfEmpty: boolean = false){
|
||||
private cellAtPosition(x: number, y: number, createCellIfEmpty: boolean = false) {
|
||||
let cell: Collider[] = this._cellDict.tryGetValue(x, y);
|
||||
if (!cell){
|
||||
if (createCellIfEmpty){
|
||||
if (!cell) {
|
||||
if (createCellIfEmpty) {
|
||||
cell = [];
|
||||
this._cellDict.add(x, y, cell);
|
||||
}
|
||||
@@ -118,26 +126,26 @@ class RaycastResultParser {
|
||||
class NumberDictionary {
|
||||
private _store: Map<number, Collider[]> = new Map<number, Collider[]>();
|
||||
|
||||
private getKey(x: number, y: number): number{
|
||||
private getKey(x: number, y: number): number {
|
||||
return x << 32 | y;
|
||||
}
|
||||
|
||||
public add(x: number, y: number, list: Collider[]){
|
||||
public add(x: number, y: number, list: Collider[]) {
|
||||
this._store.set(this.getKey(x, y), list);
|
||||
}
|
||||
|
||||
public remove(obj: Collider){
|
||||
public remove(obj: Collider) {
|
||||
this._store.forEach(list => {
|
||||
if (list.contains(obj))
|
||||
list.remove(obj);
|
||||
})
|
||||
}
|
||||
|
||||
public tryGetValue(x: number, y: number): Collider[]{
|
||||
public tryGetValue(x: number, y: number): Collider[] {
|
||||
return this._store.get(this.getKey(x, y));
|
||||
}
|
||||
|
||||
public getAllObjects(): Collider[]{
|
||||
public getAllObjects(): Collider[] {
|
||||
let set: Collider[] = [];
|
||||
|
||||
this._store.forEach(list => set.concat(list));
|
||||
@@ -145,7 +153,7 @@ class NumberDictionary {
|
||||
return set;
|
||||
}
|
||||
|
||||
public clear(){
|
||||
public clear() {
|
||||
this._store.clear();
|
||||
}
|
||||
}
|
||||
@@ -47,7 +47,7 @@ class Vector2Ext {
|
||||
destinationArray: Vector2[], destinationIndex: number, length: number) {
|
||||
for (let i = 0; i < length; i ++){
|
||||
let position = sourceArray[sourceIndex + i];
|
||||
let destination = destinationArray[destinationIndex + 1];
|
||||
let destination = destinationArray[destinationIndex + i];
|
||||
destination.x = (position.x * matrix.m11) + (position.y * matrix.m21) + matrix.m31;
|
||||
destination.y = (position.x * matrix.m12) + (position.y * matrix.m22) + matrix.m32;
|
||||
destinationArray[destinationIndex + i] = destination;
|
||||
|
||||
Reference in New Issue
Block a user