新增ServiceContainer服务容器, 所有服务统一实现 IService 接口
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@@ -68,7 +68,7 @@ export abstract class EntitySystem<
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> implements ISystemBase {
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private _updateOrder: number;
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private _enabled: boolean;
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private _performanceMonitor: PerformanceMonitor;
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private _performanceMonitor: PerformanceMonitor | null;
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private _systemName: string;
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private _initialized: boolean;
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private _matcher: Matcher;
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@@ -148,7 +148,7 @@ export abstract class EntitySystem<
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constructor(matcher?: Matcher) {
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this._updateOrder = 0;
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this._enabled = true;
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this._performanceMonitor = PerformanceMonitor.instance;
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this._performanceMonitor = null;
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this._systemName = getSystemInstanceTypeName(this);
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this._initialized = false;
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this._matcher = matcher || Matcher.empty();
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@@ -192,6 +192,23 @@ export abstract class EntitySystem<
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this._scene = value;
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}
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/**
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* 设置性能监控器
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*/
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public setPerformanceMonitor(monitor: PerformanceMonitor): void {
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this._performanceMonitor = monitor;
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}
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/**
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* 获取性能监控器
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*/
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private getPerformanceMonitor(): PerformanceMonitor {
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if (!this._performanceMonitor) {
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throw new Error(`${this._systemName}: PerformanceMonitor未注入,请确保在Core.create()之后再添加System到Scene`);
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}
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return this._performanceMonitor;
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}
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/**
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* 获取实体匹配器
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*/
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@@ -533,7 +550,8 @@ export abstract class EntitySystem<
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return;
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}
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const startTime = this._performanceMonitor.startMonitoring(this._systemName);
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const monitor = this.getPerformanceMonitor();
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const startTime = monitor.startMonitoring(this._systemName);
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let entityCount = 0;
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try {
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@@ -544,7 +562,7 @@ export abstract class EntitySystem<
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this.process(this._entityCache.frame);
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} finally {
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this._performanceMonitor.endMonitoring(this._systemName, startTime, entityCount);
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monitor.endMonitoring(this._systemName, startTime, entityCount);
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}
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}
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@@ -556,7 +574,8 @@ export abstract class EntitySystem<
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return;
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}
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const startTime = this._performanceMonitor.startMonitoring(`${this._systemName}_Late`);
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const monitor = this.getPerformanceMonitor();
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const startTime = monitor.startMonitoring(`${this._systemName}_Late`);
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let entityCount = 0;
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try {
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@@ -566,7 +585,7 @@ export abstract class EntitySystem<
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this.lateProcess(entities);
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this.onEnd();
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} finally {
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this._performanceMonitor.endMonitoring(`${this._systemName}_Late`, startTime, entityCount);
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monitor.endMonitoring(`${this._systemName}_Late`, startTime, entityCount);
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// 清理帧缓存
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this._entityCache.clearFrame();
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}
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@@ -626,27 +645,27 @@ export abstract class EntitySystem<
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/**
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* 获取系统的性能数据
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*
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*
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* @returns 性能数据或undefined
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*/
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public getPerformanceData() {
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return this._performanceMonitor.getSystemData(this._systemName);
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return this.getPerformanceMonitor().getSystemData(this._systemName);
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}
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/**
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* 获取系统的性能统计
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*
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*
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* @returns 性能统计或undefined
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*/
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public getPerformanceStats() {
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return this._performanceMonitor.getSystemStats(this._systemName);
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return this.getPerformanceMonitor().getSystemStats(this._systemName);
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}
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/**
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* 重置系统的性能数据
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*/
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public resetPerformanceData(): void {
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this._performanceMonitor.resetSystem(this._systemName);
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this.getPerformanceMonitor().resetSystem(this._systemName);
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}
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/**
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