新增raycast射线
This commit is contained in:
35
source/bin/framework.d.ts
vendored
35
source/bin/framework.d.ts
vendored
@@ -130,7 +130,7 @@ declare module es {
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divide(value: Vector2): Vector2;
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multiply(value: Vector2): Vector2;
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subtract(value: Vector2): this;
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normalize(): void;
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normalize(): this;
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length(): number;
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round(): Vector2;
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equals(other: Vector2): boolean;
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@@ -1206,6 +1206,7 @@ declare module es {
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static rectEncompassingPoints(points: Vector2[]): Rectangle;
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intersects(value: egret.Rectangle): boolean;
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containsRect(value: Rectangle): boolean;
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contains(x: number, y: number): boolean;
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getHalfSize(): Vector2;
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getClosestPointOnRectangleBorderToPoint(point: Vector2, edgeNormal: Vector2): Vector2;
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getClosestPointOnBoundsToOrigin(): Vector2;
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@@ -1273,6 +1274,20 @@ declare module es {
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static debugDraw(secondsToDisplay: any): void;
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}
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}
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declare module es {
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class RaycastHit {
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collider: Collider;
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fraction: number;
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distance: number;
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point: Vector2;
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normal: Vector2;
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centroid: Vector2;
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constructor(collider: Collider, fraction: number, distance: number, point: Vector2, normal: Vector2);
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setValues(collider: Collider, fraction: number, distance: number, point: Vector2): void;
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reset(): void;
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toString(): string;
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}
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}
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declare module es {
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abstract class Shape {
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position: Vector2;
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@@ -1296,13 +1311,15 @@ declare module es {
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constructor(points: Vector2[], isBox?: boolean);
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_edgeNormals: Vector2[];
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readonly edgeNormals: Vector2[];
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static buildSymmetricalPolygon(vertCount: number, radius: number): any[];
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static recenterPolygonVerts(points: Vector2[]): void;
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static findPolygonCenter(points: Vector2[]): Vector2;
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static getClosestPointOnPolygonToPoint(points: Vector2[], point: Vector2, distanceSquared: number, edgeNormal: Vector2): Vector2;
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setPoints(points: Vector2[]): void;
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recalculateCenterAndEdgeNormals(): void;
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buildEdgeNormals(): void;
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static buildSymmetricalPolygon(vertCount: number, radius: number): any[];
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static recenterPolygonVerts(points: Vector2[]): void;
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static findPolygonCenter(points: Vector2[]): Vector2;
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static getFarthestPointInDirection(points: Vector2[], direction: Vector2): Vector2;
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static getClosestPointOnPolygonToPoint(points: Vector2[], point: Vector2, distanceSquared: number, edgeNormal: Vector2): Vector2;
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static rotatePolygonVerts(radians: number, originalPoints: Vector2[], rotatedPoints: any): void;
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recalculateBounds(collider: Collider): void;
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overlaps(other: Shape): any;
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collidesWithShape(other: Shape, result: CollisionResult): boolean;
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@@ -1320,6 +1337,7 @@ declare module es {
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overlaps(other: Shape): any;
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collidesWithShape(other: Shape, result: CollisionResult): boolean;
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containsPoint(point: Vector2): boolean;
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pointCollidesWithShape(point: es.Vector2, result: es.CollisionResult): boolean;
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}
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}
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declare module es {
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@@ -1336,10 +1354,12 @@ declare module es {
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declare module es {
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class CollisionResult {
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collider: Collider;
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minimumTranslationVector: Vector2;
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normal: Vector2;
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minimumTranslationVector: Vector2;
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point: Vector2;
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invertResult(): void;
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removeHorizontal(deltaMovement: Vector2): void;
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invertResult(): this;
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toString(): string;
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}
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}
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declare module es {
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@@ -1353,6 +1373,7 @@ declare module es {
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static circleToPolygon(circle: Circle, polygon: Polygon, result: CollisionResult): boolean;
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static circleToBox(circle: Circle, box: Box, result: CollisionResult): boolean;
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static pointToCircle(point: Vector2, circle: Circle, result: CollisionResult): boolean;
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static pointToBox(point: Vector2, box: Box, result: CollisionResult): boolean;
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static closestPointOnLine(lineA: Vector2, lineB: Vector2, closestTo: Vector2): Vector2;
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static pointToPoly(point: Vector2, poly: Polygon, result: CollisionResult): boolean;
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static circleToCircle(first: Circle, second: Circle, result: CollisionResult): boolean;
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