Feature/tilemap editor (#237)

* feat: 添加 Tilemap 编辑器插件和组件生命周期支持

* feat(editor-core): 添加声明式插件注册 API

* feat(editor-core): 改进tiledmap结构合并tileset进tiledmapeditor

* feat: 添加 editor-runtime SDK 和插件系统改进

* fix(ci): 修复SceneResourceManager里变量未使用问题
This commit is contained in:
YHH
2025-11-25 22:23:19 +08:00
committed by GitHub
parent 551ca7805d
commit 3fb6f919f8
166 changed files with 54691 additions and 8674 deletions

View File

@@ -1,5 +1,6 @@
import type { IService } from '@esengine/ecs-framework';
import { Injectable, Core, createLogger, SceneSerializer, Scene } from '@esengine/ecs-framework';
import type { SceneResourceManager } from '@esengine/asset-system';
import type { MessageHub } from './MessageHub';
import type { IFileAPI } from '../Types/IFileAPI';
import type { ProjectService } from './ProjectService';
@@ -24,6 +25,7 @@ export class SceneManagerService implements IService {
};
private unsubscribeHandlers: Array<() => void> = [];
private sceneResourceManager: SceneResourceManager | null = null;
constructor(
private messageHub: MessageHub,
@@ -35,6 +37,14 @@ export class SceneManagerService implements IService {
logger.info('SceneManagerService initialized');
}
/**
* 设置场景资源管理器
* Set scene resource manager
*/
public setSceneResourceManager(manager: SceneResourceManager | null): void {
this.sceneResourceManager = manager;
}
public async newScene(): Promise<void> {
if (!await this.canClose()) {
return;
@@ -91,6 +101,13 @@ export class SceneManagerService implements IService {
strategy: 'replace'
});
// 加载场景资源 / Load scene resources
if (this.sceneResourceManager) {
await this.sceneResourceManager.loadSceneResources(scene);
} else {
logger.warn('[SceneManagerService] SceneResourceManager not available, skipping resource loading');
}
const fileName = path.split(/[/\\]/).pop() || 'Untitled';
const sceneName = fileName.replace('.ecs', '');