新增sceneTransition 用于场景过渡
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@@ -3,11 +3,13 @@ class Scene extends egret.DisplayObjectContainer {
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public camera: Camera;
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public readonly entities: EntityList;
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public readonly renderableComponents: RenderableComponentList;
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public readonly content: ContentManager;
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private _projectionMatrix: Matrix2D;
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private _transformMatrix: Matrix2D;
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private _matrixTransformMatrix: Matrix2D;
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private _renderers: Renderer[] = [];
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private _didSceneBegin;
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public readonly entityProcessors: EntityProcessorList;
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@@ -18,10 +20,10 @@ class Scene extends egret.DisplayObjectContainer {
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this.entityProcessors = new EntityProcessorList();
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this.renderableComponents = new RenderableComponentList();
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this.entities = new EntityList(this);
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this.content = new ContentManager();
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this.addEventListener(egret.Event.ACTIVATE, this.onActive, this);
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this.addEventListener(egret.Event.DEACTIVATE, this.onDeactive, this);
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this.addEventListener(egret.Event.ENTER_FRAME, this.update, this);
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}
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public createEntity(name: string) {
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@@ -68,12 +70,6 @@ class Scene extends egret.DisplayObjectContainer {
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return this.entityProcessors.getProcessor<T>();
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}
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public setActive(): Scene {
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SceneManager.setActiveScene(this);
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return this;
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}
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public addRenderer<T extends Renderer>(renderer: T) {
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this._renderers.push(renderer);
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this._renderers.sort();
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@@ -96,8 +92,7 @@ class Scene extends egret.DisplayObjectContainer {
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this._renderers.remove(renderer);
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}
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/** 初始化场景 */
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public initialize() {
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public begin(){
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if (this._renderers.length == 0) {
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this.addRenderer(new DefaultRenderer());
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console.warn("场景开始时没有渲染器 自动添加DefaultRenderer以保证能够正常渲染");
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@@ -106,32 +101,49 @@ class Scene extends egret.DisplayObjectContainer {
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this.camera = this.createEntity("camera").getOrCreateComponent(new Camera());
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Physics.reset();
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Input.initialize();
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if (this.entityProcessors)
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this.entityProcessors.begin();
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this.camera.onSceneSizeChanged(this.stage.stageWidth, this.stage.stageHeight);
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this._didSceneBegin = true;
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this.onStart();
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}
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public end(){
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this._didSceneBegin = false;
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this.removeEventListener(egret.Event.DEACTIVATE, this.onDeactive, this);
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this.removeEventListener(egret.Event.ACTIVATE, this.onActive, this);
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this.entities.removeAllEntities();
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Physics.clear();
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this.camera.destory();
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this.camera = null;
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this.content.dispose();
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if (this.entityProcessors)
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this.entityProcessors.end();
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}
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protected onStart(){
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}
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/** 场景激活 */
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public onActive() {
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protected onActive() {
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}
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/** 场景失去焦点 */
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public onDeactive() {
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protected onDeactive() {
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}
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public update() {
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Time.update(egret.getTimer());
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for (let i = GlobalManager.globalManagers.length - 1; i >= 0; i--) {
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if (GlobalManager.globalManagers[i].enabled)
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GlobalManager.globalManagers[i].update();
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}
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this.entities.updateLists();
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if (this.entityProcessors)
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@@ -143,7 +155,6 @@ class Scene extends egret.DisplayObjectContainer {
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this.entityProcessors.lateUpdate();
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this.renderableComponents.updateList();
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this.render();
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}
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public render(){
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@@ -154,22 +165,4 @@ class Scene extends egret.DisplayObjectContainer {
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this._renderers[i].render(this);
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}
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}
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public prepRenderState() {
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this._projectionMatrix.m11 = 2 / this.stage.stageWidth;
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this._projectionMatrix.m22 = -2 / this.stage.stageHeight;
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this._transformMatrix = this.camera.transformMatrix;
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this._matrixTransformMatrix = Matrix2D.multiply(this._transformMatrix, this._projectionMatrix);
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}
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public destory() {
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this.removeEventListener(egret.Event.DEACTIVATE, this.onDeactive, this);
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this.removeEventListener(egret.Event.ACTIVATE, this.onActive, this);
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this.camera.destory();
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this.camera = null;
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this.entities.removeAllEntities();
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}
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}
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