style(core): 统一代码风格并强化命名规范
This commit is contained in:
@@ -1,20 +1,20 @@
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import {TimerManager} from "./Utils/Timers/TimerManager";
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import {ITimer} from "./Utils/Timers/ITimer";
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import {Timer} from "./Utils/Timers/Timer";
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import {Time} from "./Utils/Time";
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import {PerformanceMonitor} from "./Utils/PerformanceMonitor";
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import {PoolManager} from "./Utils/Pool/PoolManager";
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import {DebugManager} from "./Utils/Debug";
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import {ICoreConfig, IECSDebugConfig} from "./Types";
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import {createLogger} from "./Utils/Logger";
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import {SceneManager} from "./ECS/SceneManager";
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import {IScene} from "./ECS/IScene";
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import {ServiceContainer} from "./Core/ServiceContainer";
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import {PluginManager} from "./Core/PluginManager";
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import {IPlugin} from "./Core/Plugin";
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import {WorldManager} from "./ECS/WorldManager";
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import {DebugConfigService} from "./Utils/Debug/DebugConfigService";
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import {createInstance} from "./Core/DI/Decorators";
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import { TimerManager } from './Utils/Timers/TimerManager';
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import { ITimer } from './Utils/Timers/ITimer';
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import { Timer } from './Utils/Timers/Timer';
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import { Time } from './Utils/Time';
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import { PerformanceMonitor } from './Utils/PerformanceMonitor';
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import { PoolManager } from './Utils/Pool/PoolManager';
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import { DebugManager } from './Utils/Debug';
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import { ICoreConfig, IECSDebugConfig } from './Types';
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import { createLogger } from './Utils/Logger';
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import { SceneManager } from './ECS/SceneManager';
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import { IScene } from './ECS/IScene';
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import { ServiceContainer } from './Core/ServiceContainer';
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import { PluginManager } from './Core/PluginManager';
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import { IPlugin } from './Core/Plugin';
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import { WorldManager } from './ECS/WorldManager';
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import { DebugConfigService } from './Utils/Debug/DebugConfigService';
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import { createInstance } from './Core/DI/Decorators';
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/**
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* 游戏引擎核心类
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@@ -67,7 +67,7 @@ export class Core {
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/**
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* Core专用日志器
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*/
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private static _logger = createLogger("Core");
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private static _logger = createLogger('Core');
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/**
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* 实体系统启用状态
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@@ -246,7 +246,7 @@ export class Core {
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*/
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public static get services(): ServiceContainer {
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if (!this._instance) {
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throw new Error("Core实例未创建,请先调用Core.create()");
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throw new Error('Core实例未创建,请先调用Core.create()');
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}
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return this._instance._serviceContainer;
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}
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@@ -270,7 +270,7 @@ export class Core {
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*/
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public static get worldManager(): WorldManager {
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if (!this._instance) {
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throw new Error("Core实例未创建,请先调用Core.create()");
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throw new Error('Core实例未创建,请先调用Core.create()');
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}
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return this._instance._worldManager;
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}
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@@ -302,12 +302,12 @@ export class Core {
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public static create(config: ICoreConfig | boolean = true): Core {
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if (this._instance == null) {
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// 向后兼容:如果传入boolean,转换为配置对象
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const coreConfig: ICoreConfig = typeof config === "boolean"
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? {debug: config, enableEntitySystems: true}
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const coreConfig: ICoreConfig = typeof config === 'boolean'
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? { debug: config, enableEntitySystems: true }
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: config;
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this._instance = new Core(coreConfig);
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} else {
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this._logger.warn("Core实例已创建,返回现有实例");
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this._logger.warn('Core实例已创建,返回现有实例');
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}
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return this._instance;
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}
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@@ -329,8 +329,8 @@ export class Core {
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*/
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public static setScene<T extends IScene>(scene: T): T {
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if (!this._instance) {
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Core._logger.warn("Core实例未创建,请先调用Core.create()");
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throw new Error("Core实例未创建");
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Core._logger.warn('Core实例未创建,请先调用Core.create()');
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throw new Error('Core实例未创建');
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}
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return this._instance._sceneManager.setScene(scene);
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@@ -387,7 +387,7 @@ export class Core {
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*/
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public static loadScene<T extends IScene>(scene: T): void {
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if (!this._instance) {
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Core._logger.warn("Core实例未创建,请先调用Core.create()");
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Core._logger.warn('Core实例未创建,请先调用Core.create()');
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return;
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}
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@@ -422,7 +422,7 @@ export class Core {
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*/
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public static update(deltaTime: number): void {
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if (!this._instance) {
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Core._logger.warn("Core实例未创建,请先调用Core.create()");
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Core._logger.warn('Core实例未创建,请先调用Core.create()');
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return;
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}
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@@ -457,10 +457,10 @@ export class Core {
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*/
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public static schedule<TContext = unknown>(timeInSeconds: number, repeats: boolean = false, context?: TContext, onTime?: (timer: ITimer<TContext>) => void): Timer<TContext> {
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if (!this._instance) {
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throw new Error("Core实例未创建,请先调用Core.create()");
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throw new Error('Core实例未创建,请先调用Core.create()');
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}
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if (!onTime) {
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throw new Error("onTime callback is required");
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throw new Error('onTime callback is required');
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}
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return this._instance._timerManager.schedule(timeInSeconds, repeats, context as TContext, onTime);
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}
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@@ -472,7 +472,7 @@ export class Core {
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*/
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public static enableDebug(config: IECSDebugConfig): void {
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if (!this._instance) {
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Core._logger.warn("Core实例未创建,请先调用Core.create()");
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Core._logger.warn('Core实例未创建,请先调用Core.create()');
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return;
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}
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@@ -549,7 +549,7 @@ export class Core {
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*/
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public static async installPlugin(plugin: IPlugin): Promise<void> {
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if (!this._instance) {
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throw new Error("Core实例未创建,请先调用Core.create()");
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throw new Error('Core实例未创建,请先调用Core.create()');
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}
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await this._instance._pluginManager.install(plugin);
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@@ -568,7 +568,7 @@ export class Core {
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*/
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public static async uninstallPlugin(name: string): Promise<void> {
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if (!this._instance) {
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throw new Error("Core实例未创建,请先调用Core.create()");
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throw new Error('Core实例未创建,请先调用Core.create()');
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}
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await this._instance._pluginManager.uninstall(name);
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@@ -624,7 +624,7 @@ export class Core {
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*/
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protected initialize() {
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// 核心系统初始化
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Core._logger.info("Core initialized", {
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Core._logger.info('Core initialized', {
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debug: this.debug,
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entitySystemsEnabled: Core.entitySystemsEnabled,
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debugEnabled: this._config.debugConfig?.enabled || false
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@@ -640,20 +640,20 @@ export class Core {
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if (Core.paused) return;
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// 开始性能监控
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const frameStartTime = this._performanceMonitor.startMonitoring("Core.update");
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const frameStartTime = this._performanceMonitor.startMonitoring('Core.update');
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// 更新时间系统
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Time.update(deltaTime);
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// 更新FPS监控(如果性能监控器支持)
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if ("updateFPS" in this._performanceMonitor && typeof this._performanceMonitor.updateFPS === "function") {
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if ('updateFPS' in this._performanceMonitor && typeof this._performanceMonitor.updateFPS === 'function') {
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this._performanceMonitor.updateFPS(Time.deltaTime);
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}
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// 更新所有可更新的服务
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const servicesStartTime = this._performanceMonitor.startMonitoring("Services.update");
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const servicesStartTime = this._performanceMonitor.startMonitoring('Services.update');
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this._serviceContainer.updateAll(deltaTime);
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this._performanceMonitor.endMonitoring("Services.update", servicesStartTime, this._serviceContainer.getUpdatableCount());
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this._performanceMonitor.endMonitoring('Services.update', servicesStartTime, this._serviceContainer.getUpdatableCount());
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// 更新对象池管理器
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this._poolManager.update();
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@@ -665,7 +665,7 @@ export class Core {
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this._worldManager.updateAll();
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// 结束性能监控
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this._performanceMonitor.endMonitoring("Core.update", frameStartTime);
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this._performanceMonitor.endMonitoring('Core.update', frameStartTime);
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}
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/**
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@@ -684,7 +684,7 @@ export class Core {
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// 清理所有服务
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this._instance._serviceContainer.clear();
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Core._logger.info("Core destroyed");
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Core._logger.info('Core destroyed');
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// 清空实例引用,允许重新创建Core实例
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this._instance = null;
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@@ -4,8 +4,8 @@
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* 提供 @Injectable、@Inject 和 @Updatable 装饰器,用于标记可注入的类和依赖注入点
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*/
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import type {ServiceContainer} from "../ServiceContainer";
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import type {IService, ServiceType} from "../ServiceContainer";
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import type { ServiceContainer } from '../ServiceContainer';
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import type { IService, ServiceType } from '../ServiceContainer';
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/**
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* 依赖注入元数据存储
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@@ -82,7 +82,7 @@ export function Injectable(): ClassDecorator {
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injectableMetadata.set(target as Constructor, {
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injectable: true,
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dependencies: [],
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...(existing?.properties && {properties: existing.properties})
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...(existing?.properties && { properties: existing.properties })
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});
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} as ClassDecorator;
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}
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@@ -120,7 +120,7 @@ export function Updatable(priority: number = 0): ClassDecorator {
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return function (target: Constructor): void {
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// 验证类原型上是否有update方法
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const prototype = (target as Constructor & { prototype: { update?: unknown } }).prototype;
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if (!prototype || typeof prototype.update !== "function") {
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if (!prototype || typeof prototype.update !== 'function') {
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throw new Error(
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`@Updatable() decorator requires class ${target.name} to implement IUpdatable interface with update() method. ` +
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"Please add 'implements IUpdatable' and define update(deltaTime?: number): void method."
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@@ -228,6 +228,7 @@ export function getInjectMetadata(target: Constructor): Map<number, ServiceType<
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* const instance = createInstance(MySystem, container);
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* ```
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*/
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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export function createInstance<T>(
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constructor: new (...args: any[]) => T,
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container: ServiceContainer
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@@ -246,10 +247,10 @@ export function createInstance<T>(
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if (serviceType) {
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// 如果有显式的@Inject标记,使用标记的类型
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if (typeof serviceType === "string" || typeof serviceType === "symbol") {
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if (typeof serviceType === 'string' || typeof serviceType === 'symbol') {
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// 字符串或Symbol类型的服务标识
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throw new Error(
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"String and Symbol service identifiers are not yet supported in constructor injection. " +
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'String and Symbol service identifiers are not yet supported in constructor injection. ' +
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`Please use class types for ${constructor.name} parameter ${i}`
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);
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} else {
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@@ -338,7 +339,7 @@ export function registerInjectable<T extends IService>(
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if (!isInjectable(serviceType)) {
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throw new Error(
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`${serviceType.name} is not marked as @Injectable(). ` +
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"Please add @Injectable() decorator to the class."
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'Please add @Injectable() decorator to the class.'
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);
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}
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@@ -17,6 +17,6 @@ export {
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createInstance,
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injectProperties,
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registerInjectable
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} from "./Decorators";
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} from './Decorators';
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export type {InjectableMetadata, UpdatableMetadata} from "./Decorators";
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export type { InjectableMetadata, UpdatableMetadata } from './Decorators';
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@@ -1,5 +1,5 @@
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import type {Core} from "../Core";
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import type {ServiceContainer} from "./ServiceContainer";
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import type { Core } from '../Core';
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import type { ServiceContainer } from './ServiceContainer';
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/**
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* 插件状态
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@@ -8,17 +8,17 @@ export enum PluginState {
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/**
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* 未安装
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*/
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NotInstalled = "not_installed",
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NotInstalled = 'not_installed',
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/**
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* 已安装
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*/
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Installed = "installed",
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Installed = 'installed',
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/**
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* 安装失败
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*/
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Failed = "failed"
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Failed = 'failed'
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}
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/**
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@@ -1,10 +1,10 @@
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import {IPlugin, IPluginMetadata, PluginState} from "./Plugin";
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import type {IService} from "./ServiceContainer";
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import type {Core} from "../Core";
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import type {ServiceContainer} from "./ServiceContainer";
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import {createLogger} from "../Utils/Logger";
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import { IPlugin, IPluginMetadata, PluginState } from './Plugin';
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import type { IService } from './ServiceContainer';
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import type { Core } from '../Core';
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import type { ServiceContainer } from './ServiceContainer';
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import { createLogger } from '../Utils/Logger';
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const logger = createLogger("PluginManager");
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const logger = createLogger('PluginManager');
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/**
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* 插件管理器
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@@ -57,7 +57,7 @@ export class PluginManager implements IService {
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public initialize(core: Core, services: ServiceContainer): void {
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this._core = core;
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this._services = services;
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logger.info("PluginManager initialized");
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logger.info('PluginManager initialized');
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}
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/**
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@@ -70,7 +70,7 @@ export class PluginManager implements IService {
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*/
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public async install(plugin: IPlugin): Promise<void> {
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if (!this._core || !this._services) {
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throw new Error("PluginManager not initialized. Call initialize() first.");
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throw new Error('PluginManager not initialized. Call initialize() first.');
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}
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// 检查是否已安装
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@@ -213,7 +213,7 @@ export class PluginManager implements IService {
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if (missingDeps.length > 0) {
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throw new Error(
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`Plugin ${plugin.name} has unmet dependencies: ${missingDeps.join(", ")}`
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`Plugin ${plugin.name} has unmet dependencies: ${missingDeps.join(', ')}`
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);
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}
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}
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@@ -235,7 +235,7 @@ export class PluginManager implements IService {
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if (dependents.length > 0) {
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throw new Error(
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`Cannot uninstall plugin ${name}: it is required by ${dependents.join(", ")}`
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`Cannot uninstall plugin ${name}: it is required by ${dependents.join(', ')}`
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);
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}
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}
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@@ -261,6 +261,6 @@ export class PluginManager implements IService {
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this._core = null;
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this._services = null;
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logger.info("PluginManager disposed");
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logger.info('PluginManager disposed');
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}
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}
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@@ -1,7 +1,7 @@
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import {createLogger} from "../Utils/Logger";
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import {isUpdatable as checkUpdatable, getUpdatableMetadata} from "./DI";
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import { createLogger } from '../Utils/Logger';
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import { isUpdatable as checkUpdatable, getUpdatableMetadata } from './DI';
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const logger = createLogger("ServiceContainer");
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const logger = createLogger('ServiceContainer');
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/**
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* 服务基础接口
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@@ -19,8 +19,9 @@ export interface IService {
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* 服务类型
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*
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* 支持任意构造函数签名,以便与依赖注入装饰器配合使用
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* 使用 any[] 以允许任意参数类型的构造函数
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* 使用 any[] 以允许任意参数类型的构造函数,这是类型系统的必要妥协
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*/
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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export type ServiceType<T extends IService> = new (...args: any[]) => T;
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/**
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@@ -30,12 +31,12 @@ export enum ServiceLifetime {
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/**
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* 单例模式 - 整个应用生命周期内只有一个实例
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*/
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Singleton = "singleton",
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Singleton = 'singleton',
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/**
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* 瞬时模式 - 每次请求都创建新实例
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*/
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Transient = "transient"
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Transient = 'transient'
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}
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/**
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@@ -139,7 +140,7 @@ export class ServiceContainer {
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this._services.set(type as ServiceType<IService>, {
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type: type as ServiceType<IService>,
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...(factory && {factory: factory as (container: ServiceContainer) => IService}),
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...(factory && { factory: factory as (container: ServiceContainer) => IService }),
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lifetime: ServiceLifetime.Singleton
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});
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@@ -171,7 +172,7 @@ export class ServiceContainer {
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||||
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this._services.set(type as ServiceType<IService>, {
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type: type as ServiceType<IService>,
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...(factory && {factory: factory as (container: ServiceContainer) => IService}),
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...(factory && { factory: factory as (container: ServiceContainer) => IService }),
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lifetime: ServiceLifetime.Transient
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});
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@@ -208,7 +209,7 @@ export class ServiceContainer {
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if (checkUpdatable(type)) {
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||||
const metadata = getUpdatableMetadata(type);
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const priority = metadata?.priority ?? 0;
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this._updatableServices.push({instance, priority});
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||||
this._updatableServices.push({ instance, priority });
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||||
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||||
// 按优先级排序(数值越小越先执行)
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||||
this._updatableServices.sort((a, b) => a.priority - b.priority);
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||||
@@ -240,7 +241,7 @@ export class ServiceContainer {
|
||||
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||||
// 检测循环依赖
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||||
if (this._resolving.has(type as ServiceType<IService>)) {
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||||
const chain = Array.from(this._resolving).map((t) => t.name).join(" -> ");
|
||||
const chain = Array.from(this._resolving).map((t) => t.name).join(' -> ');
|
||||
throw new Error(`Circular dependency detected: ${chain} -> ${type.name}`);
|
||||
}
|
||||
|
||||
@@ -272,7 +273,7 @@ export class ServiceContainer {
|
||||
if (checkUpdatable(registration.type)) {
|
||||
const metadata = getUpdatableMetadata(registration.type);
|
||||
const priority = metadata?.priority ?? 0;
|
||||
this._updatableServices.push({instance, priority});
|
||||
this._updatableServices.push({ instance, priority });
|
||||
|
||||
// 按优先级排序(数值越小越先执行)
|
||||
this._updatableServices.sort((a, b) => a.priority - b.priority);
|
||||
@@ -363,7 +364,7 @@ export class ServiceContainer {
|
||||
|
||||
this._services.clear();
|
||||
this._updatableServices = [];
|
||||
logger.debug("Cleared all services");
|
||||
logger.debug('Cleared all services');
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -391,7 +392,7 @@ export class ServiceContainer {
|
||||
* ```
|
||||
*/
|
||||
public updateAll(deltaTime?: number): void {
|
||||
for (const {instance} of this._updatableServices) {
|
||||
for (const { instance } of this._updatableServices) {
|
||||
(instance as IService & { update: (deltaTime?: number) => void }).update(deltaTime);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import type {IComponent} from "../Types";
|
||||
import type { IComponent } from '../Types';
|
||||
|
||||
/**
|
||||
* 游戏组件基类
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import {Entity} from "../Entity";
|
||||
import {ComponentType, ComponentRegistry} from "./ComponentStorage";
|
||||
import {BitMask64Data, BitMask64Utils} from "../Utils";
|
||||
import {BitMaskHashMap} from "../Utils/BitMaskHashMap";
|
||||
import { Entity } from '../Entity';
|
||||
import { ComponentType, ComponentRegistry } from './ComponentStorage';
|
||||
import { BitMask64Data, BitMask64Utils } from '../Utils';
|
||||
import { BitMaskHashMap } from '../Utils/BitMaskHashMap';
|
||||
|
||||
/**
|
||||
* 原型标识符
|
||||
@@ -126,18 +126,18 @@ export class ArchetypeSystem {
|
||||
* @param operation 查询操作类型:'AND'(包含所有)或 'OR'(包含任意)
|
||||
* @returns 匹配的原型列表及实体总数
|
||||
*/
|
||||
public queryArchetypes(componentTypes: ComponentType[], operation: "AND" | "OR" = "AND"): ArchetypeQueryResult {
|
||||
public queryArchetypes(componentTypes: ComponentType[], operation: 'AND' | 'OR' = 'AND'): ArchetypeQueryResult {
|
||||
|
||||
const matchingArchetypes: Archetype[] = [];
|
||||
let totalEntities = 0;
|
||||
|
||||
if (operation === "AND") {
|
||||
if (operation === 'AND') {
|
||||
if (componentTypes.length === 0) {
|
||||
for (const archetype of this._allArchetypes) {
|
||||
matchingArchetypes.push(archetype);
|
||||
totalEntities += archetype.entities.size;
|
||||
}
|
||||
return {archetypes: matchingArchetypes, totalEntities};
|
||||
return { archetypes: matchingArchetypes, totalEntities };
|
||||
}
|
||||
|
||||
if (componentTypes.length === 1) {
|
||||
@@ -148,7 +148,7 @@ export class ArchetypeSystem {
|
||||
totalEntities += archetype.entities.size;
|
||||
}
|
||||
}
|
||||
return {archetypes: matchingArchetypes, totalEntities};
|
||||
return { archetypes: matchingArchetypes, totalEntities };
|
||||
}
|
||||
|
||||
let smallestSet: Set<Archetype> | undefined;
|
||||
@@ -157,7 +157,7 @@ export class ArchetypeSystem {
|
||||
for (const componentType of componentTypes) {
|
||||
const archetypes = this._componentToArchetypes.get(componentType);
|
||||
if (!archetypes || archetypes.size === 0) {
|
||||
return {archetypes: [], totalEntities: 0};
|
||||
return { archetypes: [], totalEntities: 0 };
|
||||
}
|
||||
if (archetypes.size < smallestSize) {
|
||||
smallestSize = archetypes.size;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import {Component} from "../Component";
|
||||
import { Component } from '../Component';
|
||||
|
||||
/**
|
||||
* 组件对象池,用于复用组件实例以减少内存分配
|
||||
@@ -183,7 +183,7 @@ export class ComponentPoolManager {
|
||||
acquireComponent<T extends Component>(componentName: string): T | null {
|
||||
const pool = this.pools.get(componentName);
|
||||
|
||||
this.trackUsage(componentName, "create");
|
||||
this.trackUsage(componentName, 'create');
|
||||
|
||||
return pool ? (pool.acquire() as T) : null;
|
||||
}
|
||||
@@ -194,7 +194,7 @@ export class ComponentPoolManager {
|
||||
releaseComponent<T extends Component>(componentName: string, component: T): void {
|
||||
const pool = this.pools.get(componentName);
|
||||
|
||||
this.trackUsage(componentName, "release");
|
||||
this.trackUsage(componentName, 'release');
|
||||
|
||||
if (pool) {
|
||||
pool.release(component);
|
||||
@@ -204,7 +204,7 @@ export class ComponentPoolManager {
|
||||
/**
|
||||
* 追踪使用情况
|
||||
*/
|
||||
private trackUsage(componentName: string, action: "create" | "release"): void {
|
||||
private trackUsage(componentName: string, action: 'create' | 'release'): void {
|
||||
let tracker = this.usageTracker.get(componentName);
|
||||
|
||||
if (!tracker) {
|
||||
@@ -216,7 +216,7 @@ export class ComponentPoolManager {
|
||||
this.usageTracker.set(componentName, tracker);
|
||||
}
|
||||
|
||||
if (action === "create") {
|
||||
if (action === 'create') {
|
||||
tracker.createCount++;
|
||||
} else {
|
||||
tracker.releaseCount++;
|
||||
@@ -289,12 +289,12 @@ export class ComponentPoolManager {
|
||||
*/
|
||||
getGlobalStats(): Array<{
|
||||
componentName: string;
|
||||
poolStats: ReturnType<ComponentPool<Component>["getStats"]>;
|
||||
poolStats: ReturnType<ComponentPool<Component>['getStats']>;
|
||||
usage: ComponentUsageTracker | undefined;
|
||||
}> {
|
||||
const stats: Array<{
|
||||
componentName: string;
|
||||
poolStats: ReturnType<ComponentPool<Component>["getStats"]>;
|
||||
poolStats: ReturnType<ComponentPool<Component>['getStats']>;
|
||||
usage: ComponentUsageTracker | undefined;
|
||||
}> = [];
|
||||
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
import {Component} from "../Component";
|
||||
import {BitMask64Utils, BitMask64Data} from "../Utils/BigIntCompatibility";
|
||||
import {SoAStorage, SupportedTypedArray} from "./SoAStorage";
|
||||
import {createLogger} from "../../Utils/Logger";
|
||||
import {getComponentTypeName} from "../Decorators";
|
||||
import {ComponentRegistry, ComponentType} from "./ComponentStorage/ComponentRegistry";
|
||||
import { Component } from '../Component';
|
||||
import { BitMask64Utils, BitMask64Data } from '../Utils/BigIntCompatibility';
|
||||
import { SoAStorage, SupportedTypedArray } from './SoAStorage';
|
||||
import { createLogger } from '../../Utils/Logger';
|
||||
import { getComponentTypeName } from '../Decorators';
|
||||
import { ComponentRegistry, ComponentType } from './ComponentStorage/ComponentRegistry';
|
||||
|
||||
// 导出核心类型
|
||||
export {ComponentRegistry, ComponentType};
|
||||
export { ComponentRegistry, ComponentType };
|
||||
|
||||
|
||||
/**
|
||||
@@ -171,7 +171,7 @@ export class ComponentStorage<T extends Component> {
|
||||
* 管理所有组件类型的存储器
|
||||
*/
|
||||
export class ComponentStorageManager {
|
||||
private static readonly _logger = createLogger("ComponentStorage");
|
||||
private static readonly _logger = createLogger('ComponentStorage');
|
||||
private storages = new Map<ComponentType, ComponentStorage<Component> | SoAStorage<Component>>();
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
import {Component} from "../../Component";
|
||||
import {BitMask64Utils, BitMask64Data} from "../../Utils/BigIntCompatibility";
|
||||
import {createLogger} from "../../../Utils/Logger";
|
||||
import {getComponentTypeName} from "../../Decorators";
|
||||
import { Component } from '../../Component';
|
||||
import { BitMask64Utils, BitMask64Data } from '../../Utils/BigIntCompatibility';
|
||||
import { createLogger } from '../../../Utils/Logger';
|
||||
import { getComponentTypeName } from '../../Decorators';
|
||||
|
||||
/**
|
||||
* 组件类型定义
|
||||
*/
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
export type ComponentType<T extends Component = Component> = new (...args: any[]) => T;
|
||||
|
||||
/**
|
||||
@@ -13,7 +14,7 @@ export type ComponentType<T extends Component = Component> = new (...args: any[]
|
||||
* 管理组件类型的位掩码分配
|
||||
*/
|
||||
export class ComponentRegistry {
|
||||
protected static readonly _logger = createLogger("ComponentStorage");
|
||||
protected static readonly _logger = createLogger('ComponentStorage');
|
||||
private static componentTypes = new Map<ComponentType, number>();
|
||||
private static bitIndexToType = new Map<number, ComponentType>();
|
||||
private static componentNameToType = new Map<string, ComponentType>();
|
||||
@@ -175,7 +176,7 @@ export class ComponentRegistry {
|
||||
*/
|
||||
public static createComponentMask(componentNames: string[]): BitMask64Data {
|
||||
const sortedNames = [...componentNames].sort();
|
||||
const cacheKey = `multi:${sortedNames.join(",")}`;
|
||||
const cacheKey = `multi:${sortedNames.join(',')}`;
|
||||
|
||||
if (this.maskCache.has(cacheKey)) {
|
||||
return this.maskCache.get(cacheKey)!;
|
||||
|
||||
@@ -8,25 +8,25 @@ import {
|
||||
ISystemEventData,
|
||||
ISceneEventData,
|
||||
IPerformanceEventData
|
||||
} from "../../Types";
|
||||
import {createLogger} from "../../Utils/Logger";
|
||||
} from '../../Types';
|
||||
import { createLogger } from '../../Utils/Logger';
|
||||
import {
|
||||
TypeSafeEventSystem,
|
||||
EventListenerConfig,
|
||||
EventStats
|
||||
} from "./EventSystem";
|
||||
} from './EventSystem';
|
||||
import {
|
||||
ECSEventType,
|
||||
EventPriority,
|
||||
EventTypeValidator
|
||||
} from "../CoreEvents";
|
||||
} from '../CoreEvents';
|
||||
|
||||
/**
|
||||
* 增强的事件总线实现
|
||||
* 基于TypeSafeEventSystem,提供类型安全的事件发布订阅机制
|
||||
*/
|
||||
export class EventBus implements IEventBus {
|
||||
private static readonly _logger = createLogger("EventBus");
|
||||
private static readonly _logger = createLogger('EventBus');
|
||||
private eventSystem: TypeSafeEventSystem;
|
||||
private eventIdCounter = 0;
|
||||
private isDebugMode = false;
|
||||
@@ -112,7 +112,7 @@ export class EventBus implements IEventBus {
|
||||
handler: (data: T) => void,
|
||||
config: IEventListenerConfig = {}
|
||||
): string {
|
||||
return this.on(eventType, handler, {...config, once: true});
|
||||
return this.on(eventType, handler, { ...config, once: true });
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -127,7 +127,7 @@ export class EventBus implements IEventBus {
|
||||
handler: (data: T) => Promise<void>,
|
||||
config: IEventListenerConfig = {}
|
||||
): string {
|
||||
return this.on(eventType, handler as any, {...config, async: true});
|
||||
return this.on(eventType, handler as (data: T) => void, { ...config, async: true });
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -187,7 +187,7 @@ export class EventBus implements IEventBus {
|
||||
*/
|
||||
public clear(): void {
|
||||
if (this.isDebugMode) {
|
||||
EventBus._logger.info("清空所有监听器");
|
||||
EventBus._logger.info('清空所有监听器');
|
||||
}
|
||||
|
||||
this.eventSystem.clear();
|
||||
@@ -399,7 +399,7 @@ export class EventBus implements IEventBus {
|
||||
return {
|
||||
timestamp: Date.now(),
|
||||
eventId: `${eventType}_${++this.eventIdCounter}`,
|
||||
source: "EventBus"
|
||||
source: 'EventBus'
|
||||
} as T & IEventData;
|
||||
}
|
||||
|
||||
@@ -413,7 +413,7 @@ export class EventBus implements IEventBus {
|
||||
enhanced.eventId = `${eventType}_${++this.eventIdCounter}`;
|
||||
}
|
||||
if (!enhanced.source) {
|
||||
enhanced.source = "EventBus";
|
||||
enhanced.source = 'EventBus';
|
||||
}
|
||||
|
||||
return enhanced;
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
import {createLogger} from "../../Utils/Logger";
|
||||
import { createLogger } from '../../Utils/Logger';
|
||||
|
||||
/**
|
||||
* 事件处理器函数类型
|
||||
*/
|
||||
export type EventHandler<T = any> = (event: T) => void;
|
||||
export type EventHandler<T = unknown> = (event: T) => void;
|
||||
|
||||
/**
|
||||
* 异步事件处理器函数类型
|
||||
*/
|
||||
export type AsyncEventHandler<T = any> = (event: T) => Promise<void>;
|
||||
export type AsyncEventHandler<T = unknown> = (event: T) => Promise<void>;
|
||||
|
||||
/**
|
||||
* 事件监听器配置
|
||||
@@ -21,13 +21,13 @@ export interface EventListenerConfig {
|
||||
/** 是否异步执行 */
|
||||
async?: boolean;
|
||||
/** 执行上下文 */
|
||||
context?: any;
|
||||
context?: unknown;
|
||||
}
|
||||
|
||||
/**
|
||||
* 内部事件监听器
|
||||
*/
|
||||
interface InternalEventListener<T = any> {
|
||||
interface InternalEventListener<T = unknown> {
|
||||
handler: EventHandler<T> | AsyncEventHandler<T>;
|
||||
config: EventListenerConfig;
|
||||
id: string;
|
||||
@@ -68,11 +68,11 @@ export interface EventBatchConfig {
|
||||
* 支持同步/异步事件、优先级、批处理等功能
|
||||
*/
|
||||
export class TypeSafeEventSystem {
|
||||
private static readonly _logger = createLogger("EventSystem");
|
||||
private static readonly _logger = createLogger('EventSystem');
|
||||
private listeners = new Map<string, InternalEventListener[]>();
|
||||
private stats = new Map<string, EventStats>();
|
||||
private batchQueue = new Map<string, any[]>();
|
||||
private batchTimers = new Map<string, number>();
|
||||
private batchQueue = new Map<string, unknown[]>();
|
||||
private batchTimers = new Map<string, ReturnType<typeof setTimeout>>();
|
||||
private batchConfigs = new Map<string, EventBatchConfig>();
|
||||
private nextListenerId = 0;
|
||||
private isEnabled = true;
|
||||
@@ -105,7 +105,7 @@ export class TypeSafeEventSystem {
|
||||
handler: EventHandler<T>,
|
||||
config: EventListenerConfig = {}
|
||||
): string {
|
||||
return this.addListener(eventType, handler, {...config, once: true});
|
||||
return this.addListener(eventType, handler, { ...config, once: true });
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -120,7 +120,7 @@ export class TypeSafeEventSystem {
|
||||
handler: AsyncEventHandler<T>,
|
||||
config: EventListenerConfig = {}
|
||||
): string {
|
||||
return this.addListener(eventType, handler, {...config, async: true});
|
||||
return this.addListener(eventType, handler, { ...config, async: true });
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -340,7 +340,7 @@ export class TypeSafeEventSystem {
|
||||
// 检查监听器数量限制
|
||||
if (listeners.length >= this.maxListeners) {
|
||||
TypeSafeEventSystem._logger.warn(`事件类型 ${eventType} 的监听器数量超过最大限制 (${this.maxListeners})`);
|
||||
return "";
|
||||
return '';
|
||||
}
|
||||
|
||||
const listenerId = `listener_${this.nextListenerId++}`;
|
||||
@@ -353,7 +353,7 @@ export class TypeSafeEventSystem {
|
||||
id: listenerId
|
||||
};
|
||||
|
||||
listeners.push(listener);
|
||||
listeners.push(listener as InternalEventListener);
|
||||
|
||||
// 初始化统计信息
|
||||
if (!this.stats.has(eventType)) {
|
||||
@@ -488,7 +488,7 @@ export class TypeSafeEventSystem {
|
||||
this.flushBatch(eventType);
|
||||
}, config.delay);
|
||||
|
||||
this.batchTimers.set(eventType, timer as any);
|
||||
this.batchTimers.set(eventType, timer);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,2 +1,2 @@
|
||||
export {EventBus, GlobalEventBus} from "../EventBus";
|
||||
export {TypeSafeEventSystem, EventListenerConfig, EventStats} from "../EventSystem";
|
||||
export { EventBus, GlobalEventBus } from '../EventBus';
|
||||
export { TypeSafeEventSystem, EventListenerConfig, EventStats } from '../EventSystem';
|
||||
|
||||
@@ -8,4 +8,4 @@ export {
|
||||
createECSAPI,
|
||||
initializeECS,
|
||||
ECS
|
||||
} from "./FluentAPI/index";
|
||||
} from './FluentAPI/index';
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import {Component} from "../../Component";
|
||||
import { Component } from '../../Component';
|
||||
|
||||
/**
|
||||
* 组件构建器 - 提供流式API创建组件
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
import {Entity} from "../../Entity";
|
||||
import {Component} from "../../Component";
|
||||
import {IScene} from "../../IScene";
|
||||
import {ComponentType} from "../ComponentStorage";
|
||||
import {QuerySystem, QueryBuilder} from "../QuerySystem";
|
||||
import {TypeSafeEventSystem} from "../EventSystem";
|
||||
import {EntityBuilder} from "./EntityBuilder";
|
||||
import {SceneBuilder} from "./SceneBuilder";
|
||||
import {ComponentBuilder} from "./ComponentBuilder";
|
||||
import {EntityBatchOperator} from "./EntityBatchOperator";
|
||||
import { Entity } from '../../Entity';
|
||||
import { Component } from '../../Component';
|
||||
import { IScene } from '../../IScene';
|
||||
import { ComponentType } from '../ComponentStorage';
|
||||
import { QuerySystem, QueryBuilder } from '../QuerySystem';
|
||||
import { TypeSafeEventSystem } from '../EventSystem';
|
||||
import { EntityBuilder } from './EntityBuilder';
|
||||
import { SceneBuilder } from './SceneBuilder';
|
||||
import { ComponentBuilder } from './ComponentBuilder';
|
||||
import { EntityBatchOperator } from './EntityBatchOperator';
|
||||
|
||||
/**
|
||||
* ECS流式API主入口
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import {Entity} from "../../Entity";
|
||||
import {Component} from "../../Component";
|
||||
import {ComponentType} from "../ComponentStorage";
|
||||
import { Entity } from '../../Entity';
|
||||
import { Component } from '../../Component';
|
||||
import { ComponentType } from '../ComponentStorage';
|
||||
|
||||
/**
|
||||
* 实体批量操作器
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import {Entity} from "../../Entity";
|
||||
import {Component} from "../../Component";
|
||||
import {IScene} from "../../IScene";
|
||||
import {ComponentType, ComponentStorageManager} from "../ComponentStorage";
|
||||
import { Entity } from '../../Entity';
|
||||
import { Component } from '../../Component';
|
||||
import { IScene } from '../../IScene';
|
||||
import { ComponentType, ComponentStorageManager } from '../ComponentStorage';
|
||||
|
||||
/**
|
||||
* 实体构建器 - 提供流式API创建和配置实体
|
||||
@@ -15,8 +15,8 @@ export class EntityBuilder {
|
||||
this.scene = scene;
|
||||
this.storageManager = storageManager;
|
||||
const id = scene.identifierPool.checkOut();
|
||||
this.entity = new Entity("", id);
|
||||
this.entity.scene = this.scene as any;
|
||||
this.entity = new Entity('', id);
|
||||
this.entity.scene = this.scene;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import {Entity} from "../../Entity";
|
||||
import {Scene} from "../../Scene";
|
||||
import {EntitySystem} from "../../Systems/EntitySystem";
|
||||
import {EntityBuilder} from "./EntityBuilder";
|
||||
import { Entity } from '../../Entity';
|
||||
import { Scene } from '../../Scene';
|
||||
import { EntitySystem } from '../../Systems/EntitySystem';
|
||||
import { EntityBuilder } from './EntityBuilder';
|
||||
|
||||
/**
|
||||
* 场景构建器 - 提供流式API创建和配置场景
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
export {EntityBuilder} from "./EntityBuilder";
|
||||
export {SceneBuilder} from "./SceneBuilder";
|
||||
export {ComponentBuilder} from "./ComponentBuilder";
|
||||
export {EntityBatchOperator} from "./EntityBatchOperator";
|
||||
export {ECSFluentAPI, createECSAPI, initializeECS, ECS} from "./ECSFluentAPI";
|
||||
export { EntityBuilder } from './EntityBuilder';
|
||||
export { SceneBuilder } from './SceneBuilder';
|
||||
export { ComponentBuilder } from './ComponentBuilder';
|
||||
export { EntityBatchOperator } from './EntityBatchOperator';
|
||||
export { ECSFluentAPI, createECSAPI, initializeECS, ECS } from './ECSFluentAPI';
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
* 提供完整的TypeScript类型推断,在编译时确保类型安全
|
||||
*/
|
||||
|
||||
import type {Entity} from "../../Entity";
|
||||
import type {ComponentConstructor} from "../../../Types/TypeHelpers";
|
||||
import {Matcher, type QueryCondition} from "../../Utils/Matcher";
|
||||
import type { Entity } from '../../Entity';
|
||||
import type { ComponentConstructor } from '../../../Types/TypeHelpers';
|
||||
import { Matcher, type QueryCondition } from '../../Utils/Matcher';
|
||||
|
||||
/**
|
||||
* 类型安全的查询结果
|
||||
@@ -326,8 +326,8 @@ export class TypedQueryBuilder<
|
||||
all: [...this._all] as ComponentConstructor[],
|
||||
any: [...this._any] as ComponentConstructor[],
|
||||
none: [...this._none] as ComponentConstructor[],
|
||||
...(this._tag !== undefined && {tag: this._tag}),
|
||||
...(this._name !== undefined && {name: this._name})
|
||||
...(this._tag !== undefined && { tag: this._tag }),
|
||||
...(this._name !== undefined && { name: this._name })
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -1,2 +1,2 @@
|
||||
export {QuerySystem} from "../QuerySystem";
|
||||
export {ECSFluentAPI, createECSAPI} from "../FluentAPI";
|
||||
export { QuerySystem } from '../QuerySystem';
|
||||
export { ECSFluentAPI, createECSAPI } from '../FluentAPI';
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
import {Entity} from "../Entity";
|
||||
import {Component} from "../Component";
|
||||
import {ComponentRegistry, ComponentType} from "./ComponentStorage";
|
||||
import {BitMask64Utils, BitMask64Data} from "../Utils/BigIntCompatibility";
|
||||
import {createLogger} from "../../Utils/Logger";
|
||||
import {getComponentTypeName} from "../Decorators";
|
||||
import {Archetype, ArchetypeSystem} from "./ArchetypeSystem";
|
||||
import {ReactiveQuery, ReactiveQueryConfig} from "./ReactiveQuery";
|
||||
import {QueryCondition, QueryConditionType, QueryResult} from "./QueryTypes";
|
||||
import { Entity } from '../Entity';
|
||||
import { Component } from '../Component';
|
||||
import { ComponentRegistry, ComponentType } from './ComponentStorage';
|
||||
import { BitMask64Utils, BitMask64Data } from '../Utils/BigIntCompatibility';
|
||||
import { createLogger } from '../../Utils/Logger';
|
||||
import { getComponentTypeName } from '../Decorators';
|
||||
import { Archetype, ArchetypeSystem } from './ArchetypeSystem';
|
||||
import { ReactiveQuery, ReactiveQueryConfig } from './ReactiveQuery';
|
||||
import { QueryCondition, QueryConditionType, QueryResult } from './QueryTypes';
|
||||
|
||||
export {QueryCondition, QueryConditionType, QueryResult};
|
||||
export { QueryCondition, QueryConditionType, QueryResult };
|
||||
|
||||
/**
|
||||
* 实体索引结构
|
||||
@@ -43,7 +43,7 @@ interface QueryCacheEntry {
|
||||
* ```
|
||||
*/
|
||||
export class QuerySystem {
|
||||
private _logger = createLogger("QuerySystem");
|
||||
private _logger = createLogger('QuerySystem');
|
||||
private entities: Entity[] = [];
|
||||
private entityIndex: EntityIndex;
|
||||
|
||||
@@ -550,7 +550,7 @@ export class QuerySystem {
|
||||
const startTime = performance.now();
|
||||
this.queryStats.totalQueries++;
|
||||
|
||||
const cacheKey = this.generateCacheKey("component", [componentType]);
|
||||
const cacheKey = this.generateCacheKey('component', [componentType]);
|
||||
|
||||
// 检查缓存
|
||||
const cached = this.getFromCache(cacheKey);
|
||||
@@ -627,7 +627,7 @@ export class QuerySystem {
|
||||
// 如果还是太满,移除最少使用的条目
|
||||
if (this.queryCache.size >= this.cacheMaxSize) {
|
||||
let minHitCount = Infinity;
|
||||
let oldestKey = "";
|
||||
let oldestKey = '';
|
||||
let oldestTimestamp = Infinity;
|
||||
|
||||
// 单次遍历找到最少使用或最旧的条目
|
||||
@@ -682,7 +682,7 @@ export class QuerySystem {
|
||||
const sortKey = componentTypes.map((t) => {
|
||||
const name = getComponentTypeName(t);
|
||||
return name;
|
||||
}).sort().join(",");
|
||||
}).sort().join(',');
|
||||
|
||||
const fullKey = `${prefix}:${sortKey}`;
|
||||
|
||||
@@ -729,7 +729,7 @@ export class QuerySystem {
|
||||
config?: ReactiveQueryConfig
|
||||
): ReactiveQuery {
|
||||
if (!componentTypes || componentTypes.length === 0) {
|
||||
throw new Error("组件类型列表不能为空");
|
||||
throw new Error('组件类型列表不能为空');
|
||||
}
|
||||
|
||||
const mask = this.createComponentMask(componentTypes);
|
||||
@@ -747,7 +747,7 @@ export class QuerySystem {
|
||||
);
|
||||
query.initializeWith(initialEntities);
|
||||
|
||||
const cacheKey = this.generateCacheKey("all", componentTypes);
|
||||
const cacheKey = this.generateCacheKey('all', componentTypes);
|
||||
this._reactiveQueries.set(cacheKey, query);
|
||||
|
||||
for (const type of componentTypes) {
|
||||
@@ -812,7 +812,7 @@ export class QuerySystem {
|
||||
// 生成缓存键
|
||||
const cacheKey = componentTypes.map((t) => {
|
||||
return getComponentTypeName(t);
|
||||
}).sort().join(",");
|
||||
}).sort().join(',');
|
||||
|
||||
// 检查缓存
|
||||
const cached = this.componentMaskCache.get(cacheKey);
|
||||
@@ -895,7 +895,11 @@ export class QuerySystem {
|
||||
cacheHitRate: string;
|
||||
};
|
||||
optimizationStats: {
|
||||
archetypeSystem: any;
|
||||
archetypeSystem: Array<{
|
||||
id: BitMask64Data;
|
||||
componentTypes: string[];
|
||||
entityCount: number;
|
||||
}>;
|
||||
};
|
||||
cacheStats: {
|
||||
size: number;
|
||||
@@ -912,7 +916,7 @@ export class QuerySystem {
|
||||
queryStats: {
|
||||
...this.queryStats,
|
||||
cacheHitRate: this.queryStats.totalQueries > 0 ?
|
||||
(this.queryStats.cacheHits / this.queryStats.totalQueries * 100).toFixed(2) + "%" : "0%"
|
||||
(this.queryStats.cacheHits / this.queryStats.totalQueries * 100).toFixed(2) + '%' : '0%'
|
||||
},
|
||||
optimizationStats: {
|
||||
archetypeSystem: this.archetypeSystem.getAllArchetypes().map((a) => ({
|
||||
@@ -924,7 +928,7 @@ export class QuerySystem {
|
||||
cacheStats: {
|
||||
size: this._reactiveQueries.size,
|
||||
hitRate: this.queryStats.totalQueries > 0 ?
|
||||
(this.queryStats.cacheHits / this.queryStats.totalQueries * 100).toFixed(2) + "%" : "0%"
|
||||
(this.queryStats.cacheHits / this.queryStats.totalQueries * 100).toFixed(2) + '%' : '0%'
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -1022,7 +1026,7 @@ export class QuerySystem {
|
||||
): Entity[] {
|
||||
switch (queryType) {
|
||||
case QueryConditionType.ALL: {
|
||||
const archetypeResult = this.archetypeSystem.queryArchetypes(componentTypes, "AND");
|
||||
const archetypeResult = this.archetypeSystem.queryArchetypes(componentTypes, 'AND');
|
||||
const entities: Entity[] = [];
|
||||
for (const archetype of archetypeResult.archetypes) {
|
||||
for (const entity of archetype.entities) {
|
||||
@@ -1032,7 +1036,7 @@ export class QuerySystem {
|
||||
return entities;
|
||||
}
|
||||
case QueryConditionType.ANY: {
|
||||
const archetypeResult = this.archetypeSystem.queryArchetypes(componentTypes, "OR");
|
||||
const archetypeResult = this.archetypeSystem.queryArchetypes(componentTypes, 'OR');
|
||||
const entities: Entity[] = [];
|
||||
for (const archetype of archetypeResult.archetypes) {
|
||||
for (const entity of archetype.entities) {
|
||||
@@ -1172,7 +1176,7 @@ export class QuerySystem {
|
||||
* ```
|
||||
*/
|
||||
export class QueryBuilder {
|
||||
private _logger = createLogger("QueryBuilder");
|
||||
private _logger = createLogger('QueryBuilder');
|
||||
private conditions: QueryCondition[] = [];
|
||||
private querySystem: QuerySystem;
|
||||
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
import {ComponentType} from "./ComponentStorage";
|
||||
import {BitMask64Data} from "../Utils/BigIntCompatibility";
|
||||
import {Entity} from "../Entity";
|
||||
import { ComponentType } from './ComponentStorage';
|
||||
import { BitMask64Data } from '../Utils/BigIntCompatibility';
|
||||
import { Entity } from '../Entity';
|
||||
|
||||
/**
|
||||
* 查询条件类型
|
||||
*/
|
||||
export enum QueryConditionType {
|
||||
/** 必须包含所有指定组件 */
|
||||
ALL = "all",
|
||||
ALL = 'all',
|
||||
/** 必须包含任意一个指定组件 */
|
||||
ANY = "any",
|
||||
ANY = 'any',
|
||||
/** 不能包含任何指定组件 */
|
||||
NONE = "none"
|
||||
NONE = 'none'
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
import {Entity} from "../Entity";
|
||||
import {QueryCondition, QueryConditionType} from "./QueryTypes";
|
||||
import {BitMask64Utils} from "../Utils/BigIntCompatibility";
|
||||
import {createLogger} from "../../Utils/Logger";
|
||||
import { Entity } from '../Entity';
|
||||
import { QueryCondition, QueryConditionType } from './QueryTypes';
|
||||
import { BitMask64Utils } from '../Utils/BigIntCompatibility';
|
||||
import { createLogger } from '../../Utils/Logger';
|
||||
|
||||
const logger = createLogger("ReactiveQuery");
|
||||
const logger = createLogger('ReactiveQuery');
|
||||
|
||||
/**
|
||||
* 响应式查询变化类型
|
||||
*/
|
||||
export enum ReactiveQueryChangeType {
|
||||
/** 实体添加到查询结果 */
|
||||
ADDED = "added",
|
||||
ADDED = 'added',
|
||||
/** 实体从查询结果移除 */
|
||||
REMOVED = "removed",
|
||||
REMOVED = 'removed',
|
||||
/** 查询结果批量更新 */
|
||||
BATCH_UPDATE = "batch_update"
|
||||
BATCH_UPDATE = 'batch_update'
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -138,7 +138,7 @@ export class ReactiveQuery {
|
||||
const componentsStr = this._condition.componentTypes
|
||||
.map((t) => t.name)
|
||||
.sort()
|
||||
.join(",");
|
||||
.join(',');
|
||||
return `${typeStr}:${componentsStr}`;
|
||||
}
|
||||
|
||||
@@ -153,8 +153,8 @@ export class ReactiveQuery {
|
||||
throw new Error(`Cannot subscribe to disposed ReactiveQuery ${this._id}`);
|
||||
}
|
||||
|
||||
if (typeof listener !== "function") {
|
||||
throw new TypeError("Listener must be a function");
|
||||
if (typeof listener !== 'function') {
|
||||
throw new TypeError('Listener must be a function');
|
||||
}
|
||||
|
||||
this._listeners.push(listener);
|
||||
@@ -239,7 +239,7 @@ export class ReactiveQuery {
|
||||
|
||||
// 通知监听器
|
||||
if (this._config.enableBatchMode) {
|
||||
this.addToBatch("added", entity);
|
||||
this.addToBatch('added', entity);
|
||||
} else {
|
||||
this.notifyListeners({
|
||||
type: ReactiveQueryChangeType.ADDED,
|
||||
@@ -276,7 +276,7 @@ export class ReactiveQuery {
|
||||
|
||||
// 通知监听器
|
||||
if (this._config.enableBatchMode) {
|
||||
this.addToBatch("removed", entity);
|
||||
this.addToBatch('removed', entity);
|
||||
} else {
|
||||
this.notifyListeners({
|
||||
type: ReactiveQueryChangeType.REMOVED,
|
||||
@@ -337,8 +337,8 @@ export class ReactiveQuery {
|
||||
/**
|
||||
* 添加到批量变化缓存
|
||||
*/
|
||||
private addToBatch(type: "added" | "removed", entity: Entity): void {
|
||||
if (type === "added") {
|
||||
private addToBatch(type: 'added' | 'removed', entity: Entity): void {
|
||||
if (type === 'added') {
|
||||
this._batchChanges.added.push(entity);
|
||||
} else {
|
||||
this._batchChanges.removed.push(entity);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import {Component} from "../Component";
|
||||
import type {Entity} from "../Entity";
|
||||
import type {IScene} from "../IScene";
|
||||
import { Component } from '../Component';
|
||||
import type { Entity } from '../Entity';
|
||||
import type { IScene } from '../IScene';
|
||||
|
||||
/**
|
||||
* WeakRef 接口定义
|
||||
@@ -39,15 +39,22 @@ interface IWeakRefConstructor {
|
||||
new <T extends object>(target: T): IWeakRef<T>;
|
||||
}
|
||||
|
||||
/**
|
||||
* 包含 WeakRef 的全局对象类型
|
||||
*/
|
||||
interface GlobalWithWeakRef {
|
||||
WeakRef?: IWeakRefConstructor;
|
||||
}
|
||||
|
||||
/**
|
||||
* WeakRef 实现
|
||||
*
|
||||
* 优先使用原生 WeakRef,不支持时降级到 Polyfill
|
||||
*/
|
||||
const WeakRefImpl: IWeakRefConstructor = (
|
||||
(typeof globalThis !== "undefined" && (globalThis as any).WeakRef) ||
|
||||
(typeof global !== "undefined" && (global as any).WeakRef) ||
|
||||
(typeof window !== "undefined" && (window as any).WeakRef) ||
|
||||
(typeof globalThis !== 'undefined' && (globalThis as GlobalWithWeakRef).WeakRef) ||
|
||||
(typeof global !== 'undefined' && (global as unknown as GlobalWithWeakRef).WeakRef) ||
|
||||
(typeof window !== 'undefined' && (window as unknown as GlobalWithWeakRef).WeakRef) ||
|
||||
WeakRefPolyfill
|
||||
) as IWeakRefConstructor;
|
||||
|
||||
@@ -174,6 +181,8 @@ export class ReferenceTracker {
|
||||
for (const record of validRecords) {
|
||||
const component = record.component.deref();
|
||||
if (component) {
|
||||
// 使用 any 进行动态属性访问,因为无法静态验证所有可能的组件属性
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
(component as any)[record.propertyKey] = null;
|
||||
}
|
||||
}
|
||||
@@ -287,7 +296,7 @@ export class ReferenceTracker {
|
||||
* 获取调试信息
|
||||
*/
|
||||
public getDebugInfo(): object {
|
||||
const info: Record<string, any> = {};
|
||||
const info: Record<string, unknown> = {};
|
||||
|
||||
for (const [entityId, records] of this._references.entries()) {
|
||||
const validRecords = [];
|
||||
|
||||
@@ -1,13 +1,43 @@
|
||||
import {Component} from "../Component";
|
||||
import {ComponentType} from "./ComponentStorage";
|
||||
import {createLogger} from "../../Utils/Logger";
|
||||
import { Component } from '../Component';
|
||||
import { ComponentType } from './ComponentStorage';
|
||||
import { createLogger } from '../../Utils/Logger';
|
||||
|
||||
/**
|
||||
* 装饰器目标类型,用于存储元数据
|
||||
*/
|
||||
interface DecoratorTarget {
|
||||
constructor: ComponentTypeWithMetadata;
|
||||
}
|
||||
|
||||
/**
|
||||
* 带有元数据的组件类型
|
||||
*/
|
||||
interface ComponentTypeWithMetadata {
|
||||
__enableSoA?: boolean;
|
||||
__highPrecisionFields?: Set<string>;
|
||||
__float64Fields?: Set<string>;
|
||||
__float32Fields?: Set<string>;
|
||||
__int32Fields?: Set<string>;
|
||||
__uint32Fields?: Set<string>;
|
||||
__int16Fields?: Set<string>;
|
||||
__uint16Fields?: Set<string>;
|
||||
__int8Fields?: Set<string>;
|
||||
__uint8Fields?: Set<string>;
|
||||
__uint8ClampedFields?: Set<string>;
|
||||
__serializeMapFields?: Set<string>;
|
||||
__serializeSetFields?: Set<string>;
|
||||
__serializeArrayFields?: Set<string>;
|
||||
__deepCopyFields?: Set<string>;
|
||||
__autoTypedFields?: Map<string, Record<string, unknown>>;
|
||||
__bigIntFields?: Set<string>;
|
||||
}
|
||||
|
||||
/**
|
||||
* 启用SoA优化装饰器
|
||||
* 默认关闭SoA,只有在大规模批量操作场景下才建议开启
|
||||
*/
|
||||
export function EnableSoA<T extends ComponentType>(target: T): T {
|
||||
(target as any).__enableSoA = true;
|
||||
(target as unknown as { __enableSoA: boolean }).__enableSoA = true;
|
||||
return target;
|
||||
}
|
||||
|
||||
@@ -16,7 +46,7 @@ export function EnableSoA<T extends ComponentType>(target: T): T {
|
||||
* 高精度数值装饰器
|
||||
* 标记字段需要保持完整精度,存储为复杂对象而非TypedArray
|
||||
*/
|
||||
export function HighPrecision(target: any, propertyKey: string | symbol): void {
|
||||
export function HighPrecision(target: DecoratorTarget, propertyKey: string | symbol): void {
|
||||
const key = String(propertyKey);
|
||||
if (!target.constructor.__highPrecisionFields) {
|
||||
target.constructor.__highPrecisionFields = new Set();
|
||||
@@ -28,7 +58,7 @@ export function HighPrecision(target: any, propertyKey: string | symbol): void {
|
||||
* 64位浮点数装饰器
|
||||
* 标记字段使用Float64Array存储(更高精度但更多内存)
|
||||
*/
|
||||
export function Float64(target: any, propertyKey: string | symbol): void {
|
||||
export function Float64(target: DecoratorTarget, propertyKey: string | symbol): void {
|
||||
const key = String(propertyKey);
|
||||
if (!target.constructor.__float64Fields) {
|
||||
target.constructor.__float64Fields = new Set();
|
||||
@@ -40,7 +70,7 @@ export function Float64(target: any, propertyKey: string | symbol): void {
|
||||
* 32位浮点数装饰器
|
||||
* 标记字段使用Float32Array存储(默认类型,平衡性能和精度)
|
||||
*/
|
||||
export function Float32(target: any, propertyKey: string | symbol): void {
|
||||
export function Float32(target: DecoratorTarget, propertyKey: string | symbol): void {
|
||||
const key = String(propertyKey);
|
||||
if (!target.constructor.__float32Fields) {
|
||||
target.constructor.__float32Fields = new Set();
|
||||
@@ -52,7 +82,7 @@ export function Float32(target: any, propertyKey: string | symbol): void {
|
||||
* 32位整数装饰器
|
||||
* 标记字段使用Int32Array存储(适用于整数值)
|
||||
*/
|
||||
export function Int32(target: any, propertyKey: string | symbol): void {
|
||||
export function Int32(target: DecoratorTarget, propertyKey: string | symbol): void {
|
||||
const key = String(propertyKey);
|
||||
if (!target.constructor.__int32Fields) {
|
||||
target.constructor.__int32Fields = new Set();
|
||||
@@ -64,7 +94,7 @@ export function Int32(target: any, propertyKey: string | symbol): void {
|
||||
* 32位无符号整数装饰器
|
||||
* 标记字段使用Uint32Array存储(适用于无符号整数,如ID、标志位等)
|
||||
*/
|
||||
export function Uint32(target: any, propertyKey: string | symbol): void {
|
||||
export function Uint32(target: DecoratorTarget, propertyKey: string | symbol): void {
|
||||
const key = String(propertyKey);
|
||||
if (!target.constructor.__uint32Fields) {
|
||||
target.constructor.__uint32Fields = new Set();
|
||||
@@ -76,7 +106,7 @@ export function Uint32(target: any, propertyKey: string | symbol): void {
|
||||
* 16位整数装饰器
|
||||
* 标记字段使用Int16Array存储(适用于小范围整数)
|
||||
*/
|
||||
export function Int16(target: any, propertyKey: string | symbol): void {
|
||||
export function Int16(target: DecoratorTarget, propertyKey: string | symbol): void {
|
||||
const key = String(propertyKey);
|
||||
if (!target.constructor.__int16Fields) {
|
||||
target.constructor.__int16Fields = new Set();
|
||||
@@ -88,7 +118,7 @@ export function Int16(target: any, propertyKey: string | symbol): void {
|
||||
* 16位无符号整数装饰器
|
||||
* 标记字段使用Uint16Array存储(适用于小范围无符号整数)
|
||||
*/
|
||||
export function Uint16(target: any, propertyKey: string | symbol): void {
|
||||
export function Uint16(target: DecoratorTarget, propertyKey: string | symbol): void {
|
||||
const key = String(propertyKey);
|
||||
if (!target.constructor.__uint16Fields) {
|
||||
target.constructor.__uint16Fields = new Set();
|
||||
@@ -100,7 +130,7 @@ export function Uint16(target: any, propertyKey: string | symbol): void {
|
||||
* 8位整数装饰器
|
||||
* 标记字段使用Int8Array存储(适用于很小的整数值)
|
||||
*/
|
||||
export function Int8(target: any, propertyKey: string | symbol): void {
|
||||
export function Int8(target: DecoratorTarget, propertyKey: string | symbol): void {
|
||||
const key = String(propertyKey);
|
||||
if (!target.constructor.__int8Fields) {
|
||||
target.constructor.__int8Fields = new Set();
|
||||
@@ -112,7 +142,7 @@ export function Int8(target: any, propertyKey: string | symbol): void {
|
||||
* 8位无符号整数装饰器
|
||||
* 标记字段使用Uint8Array存储(适用于字节值、布尔标志等)
|
||||
*/
|
||||
export function Uint8(target: any, propertyKey: string | symbol): void {
|
||||
export function Uint8(target: DecoratorTarget, propertyKey: string | symbol): void {
|
||||
const key = String(propertyKey);
|
||||
if (!target.constructor.__uint8Fields) {
|
||||
target.constructor.__uint8Fields = new Set();
|
||||
@@ -124,7 +154,7 @@ export function Uint8(target: any, propertyKey: string | symbol): void {
|
||||
* 8位夹紧整数装饰器
|
||||
* 标记字段使用Uint8ClampedArray存储(适用于颜色值等需要夹紧的数据)
|
||||
*/
|
||||
export function Uint8Clamped(target: any, propertyKey: string | symbol): void {
|
||||
export function Uint8Clamped(target: DecoratorTarget, propertyKey: string | symbol): void {
|
||||
const key = String(propertyKey);
|
||||
if (!target.constructor.__uint8ClampedFields) {
|
||||
target.constructor.__uint8ClampedFields = new Set();
|
||||
@@ -137,7 +167,7 @@ export function Uint8Clamped(target: any, propertyKey: string | symbol): void {
|
||||
* 序列化Map装饰器
|
||||
* 标记Map字段需要序列化/反序列化存储
|
||||
*/
|
||||
export function SerializeMap(target: any, propertyKey: string | symbol): void {
|
||||
export function SerializeMap(target: DecoratorTarget, propertyKey: string | symbol): void {
|
||||
const key = String(propertyKey);
|
||||
if (!target.constructor.__serializeMapFields) {
|
||||
target.constructor.__serializeMapFields = new Set();
|
||||
@@ -149,7 +179,7 @@ export function SerializeMap(target: any, propertyKey: string | symbol): void {
|
||||
* 序列化Set装饰器
|
||||
* 标记Set字段需要序列化/反序列化存储
|
||||
*/
|
||||
export function SerializeSet(target: any, propertyKey: string | symbol): void {
|
||||
export function SerializeSet(target: DecoratorTarget, propertyKey: string | symbol): void {
|
||||
const key = String(propertyKey);
|
||||
if (!target.constructor.__serializeSetFields) {
|
||||
target.constructor.__serializeSetFields = new Set();
|
||||
@@ -161,7 +191,7 @@ export function SerializeSet(target: any, propertyKey: string | symbol): void {
|
||||
* 序列化Array装饰器
|
||||
* 标记Array字段需要序列化/反序列化存储
|
||||
*/
|
||||
export function SerializeArray(target: any, propertyKey: string | symbol): void {
|
||||
export function SerializeArray(target: DecoratorTarget, propertyKey: string | symbol): void {
|
||||
const key = String(propertyKey);
|
||||
if (!target.constructor.__serializeArrayFields) {
|
||||
target.constructor.__serializeArrayFields = new Set();
|
||||
@@ -173,7 +203,7 @@ export function SerializeArray(target: any, propertyKey: string | symbol): void
|
||||
* 深拷贝装饰器
|
||||
* 标记字段需要深拷贝处理(适用于嵌套对象)
|
||||
*/
|
||||
export function DeepCopy(target: any, propertyKey: string | symbol): void {
|
||||
export function DeepCopy(target: DecoratorTarget, propertyKey: string | symbol): void {
|
||||
const key = String(propertyKey);
|
||||
if (!target.constructor.__deepCopyFields) {
|
||||
target.constructor.__deepCopyFields = new Set();
|
||||
@@ -197,7 +227,7 @@ export function AutoTyped(options?: {
|
||||
precision?: boolean;
|
||||
signed?: boolean;
|
||||
}) {
|
||||
return function (target: any, propertyKey: string | symbol): void {
|
||||
return function (target: DecoratorTarget, propertyKey: string | symbol): void {
|
||||
const key = String(propertyKey);
|
||||
if (!target.constructor.__autoTypedFields) {
|
||||
target.constructor.__autoTypedFields = new Map();
|
||||
@@ -214,6 +244,7 @@ export class TypeInference {
|
||||
/**
|
||||
* 根据数值范围推断最优的TypedArray类型
|
||||
*/
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
public static inferOptimalType(value: any, options: {
|
||||
minValue?: number;
|
||||
maxValue?: number;
|
||||
@@ -222,23 +253,23 @@ export class TypeInference {
|
||||
} = {}): string {
|
||||
const type = typeof value;
|
||||
|
||||
if (type === "boolean") {
|
||||
return "uint8"; // 布尔值使用最小的无符号整数
|
||||
if (type === 'boolean') {
|
||||
return 'uint8'; // 布尔值使用最小的无符号整数
|
||||
}
|
||||
|
||||
if (type !== "number") {
|
||||
return "float32"; // 非数值类型默认使用Float32
|
||||
if (type !== 'number') {
|
||||
return 'float32'; // 非数值类型默认使用Float32
|
||||
}
|
||||
|
||||
const {minValue, maxValue, precision, signed} = options;
|
||||
const { minValue, maxValue, precision, signed } = options;
|
||||
|
||||
// 如果显式要求精度,使用浮点数
|
||||
if (precision === true) {
|
||||
// 检查是否需要双精度
|
||||
if (Math.abs(value) > 3.4028235e+38 || (minValue !== undefined && Math.abs(minValue) > 3.4028235e+38) || (maxValue !== undefined && Math.abs(maxValue) > 3.4028235e+38)) {
|
||||
return "float64";
|
||||
return 'float64';
|
||||
}
|
||||
return "float32";
|
||||
return 'float32';
|
||||
}
|
||||
|
||||
// 如果显式禁用精度,或者是整数值,尝试使用整数数组
|
||||
@@ -251,48 +282,48 @@ export class TypeInference {
|
||||
if (needsSigned) {
|
||||
// 有符号整数
|
||||
if (actualMin >= -128 && actualMax <= 127) {
|
||||
return "int8";
|
||||
return 'int8';
|
||||
} else if (actualMin >= -32768 && actualMax <= 32767) {
|
||||
return "int16";
|
||||
return 'int16';
|
||||
} else if (actualMin >= -2147483648 && actualMax <= 2147483647) {
|
||||
return "int32";
|
||||
return 'int32';
|
||||
} else {
|
||||
return "float64"; // 超出int32范围,使用双精度浮点
|
||||
return 'float64'; // 超出int32范围,使用双精度浮点
|
||||
}
|
||||
} else {
|
||||
// 无符号整数
|
||||
if (actualMax <= 255) {
|
||||
return "uint8";
|
||||
return 'uint8';
|
||||
} else if (actualMax <= 65535) {
|
||||
return "uint16";
|
||||
return 'uint16';
|
||||
} else if (actualMax <= 4294967295) {
|
||||
return "uint32";
|
||||
return 'uint32';
|
||||
} else {
|
||||
return "float64"; // 超出uint32范围,使用双精度浮点
|
||||
return 'float64'; // 超出uint32范围,使用双精度浮点
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 默认情况:检查是否为小数
|
||||
if (!Number.isInteger(value)) {
|
||||
return "float32";
|
||||
return 'float32';
|
||||
}
|
||||
|
||||
// 整数值,但没有指定范围,根据值的大小选择
|
||||
if (value >= 0 && value <= 255) {
|
||||
return "uint8";
|
||||
return 'uint8';
|
||||
} else if (value >= -128 && value <= 127) {
|
||||
return "int8";
|
||||
return 'int8';
|
||||
} else if (value >= 0 && value <= 65535) {
|
||||
return "uint16";
|
||||
return 'uint16';
|
||||
} else if (value >= -32768 && value <= 32767) {
|
||||
return "int16";
|
||||
return 'int16';
|
||||
} else if (value >= 0 && value <= 4294967295) {
|
||||
return "uint32";
|
||||
return 'uint32';
|
||||
} else if (value >= -2147483648 && value <= 2147483647) {
|
||||
return "int32";
|
||||
return 'int32';
|
||||
} else {
|
||||
return "float64";
|
||||
return 'float64';
|
||||
}
|
||||
}
|
||||
|
||||
@@ -301,15 +332,15 @@ export class TypeInference {
|
||||
*/
|
||||
public static getTypedArrayConstructor(typeName: string): typeof Float32Array | typeof Float64Array | typeof Int32Array | typeof Uint32Array | typeof Int16Array | typeof Uint16Array | typeof Int8Array | typeof Uint8Array | typeof Uint8ClampedArray {
|
||||
switch (typeName) {
|
||||
case "float32": return Float32Array;
|
||||
case "float64": return Float64Array;
|
||||
case "int32": return Int32Array;
|
||||
case "uint32": return Uint32Array;
|
||||
case "int16": return Int16Array;
|
||||
case "uint16": return Uint16Array;
|
||||
case "int8": return Int8Array;
|
||||
case "uint8": return Uint8Array;
|
||||
case "uint8clamped": return Uint8ClampedArray;
|
||||
case 'float32': return Float32Array;
|
||||
case 'float64': return Float64Array;
|
||||
case 'int32': return Int32Array;
|
||||
case 'uint32': return Uint32Array;
|
||||
case 'int16': return Int16Array;
|
||||
case 'uint16': return Uint16Array;
|
||||
case 'int8': return Int8Array;
|
||||
case 'uint8': return Uint8Array;
|
||||
case 'uint8clamped': return Uint8ClampedArray;
|
||||
default: return Float32Array;
|
||||
}
|
||||
}
|
||||
@@ -334,11 +365,11 @@ export type SupportedTypedArray =
|
||||
* 使用Structure of Arrays存储模式,在大规模批量操作时提供优异性能
|
||||
*/
|
||||
export class SoAStorage<T extends Component> {
|
||||
private static readonly _logger = createLogger("SoAStorage");
|
||||
private static readonly _logger = createLogger('SoAStorage');
|
||||
private fields = new Map<string, SupportedTypedArray>();
|
||||
private stringFields = new Map<string, string[]>(); // 专门存储字符串
|
||||
private serializedFields = new Map<string, string[]>(); // 序列化存储Map/Set/Array
|
||||
private complexFields = new Map<number, Map<string, any>>(); // 存储复杂对象
|
||||
private complexFields = new Map<number, Map<string, unknown>>(); // 存储复杂对象
|
||||
private entityToIndex = new Map<number, number>();
|
||||
private indexToEntity: number[] = [];
|
||||
private freeIndices: number[] = [];
|
||||
@@ -353,28 +384,28 @@ export class SoAStorage<T extends Component> {
|
||||
|
||||
private initializeFields(componentType: ComponentType<T>): void {
|
||||
const instance = new componentType();
|
||||
const highPrecisionFields = (componentType as any).__highPrecisionFields || new Set();
|
||||
const float64Fields = (componentType as any).__float64Fields || new Set();
|
||||
const float32Fields = (componentType as any).__float32Fields || new Set();
|
||||
const int32Fields = (componentType as any).__int32Fields || new Set();
|
||||
const uint32Fields = (componentType as any).__uint32Fields || new Set();
|
||||
const int16Fields = (componentType as any).__int16Fields || new Set();
|
||||
const uint16Fields = (componentType as any).__uint16Fields || new Set();
|
||||
const int8Fields = (componentType as any).__int8Fields || new Set();
|
||||
const uint8Fields = (componentType as any).__uint8Fields || new Set();
|
||||
const uint8ClampedFields = (componentType as any).__uint8ClampedFields || new Set();
|
||||
const autoTypedFields = (componentType as any).__autoTypedFields || new Map();
|
||||
const serializeMapFields = (componentType as any).__serializeMapFields || new Set();
|
||||
const serializeSetFields = (componentType as any).__serializeSetFields || new Set();
|
||||
const serializeArrayFields = (componentType as any).__serializeArrayFields || new Set();
|
||||
// const deepCopyFields = (componentType as any).__deepCopyFields || new Set(); // 未使用,但保留供future使用
|
||||
const highPrecisionFields = (componentType as unknown as ComponentTypeWithMetadata).__highPrecisionFields || new Set();
|
||||
const float64Fields = (componentType as unknown as ComponentTypeWithMetadata).__float64Fields || new Set();
|
||||
const float32Fields = (componentType as unknown as ComponentTypeWithMetadata).__float32Fields || new Set();
|
||||
const int32Fields = (componentType as unknown as ComponentTypeWithMetadata).__int32Fields || new Set();
|
||||
const uint32Fields = (componentType as unknown as ComponentTypeWithMetadata).__uint32Fields || new Set();
|
||||
const int16Fields = (componentType as unknown as ComponentTypeWithMetadata).__int16Fields || new Set();
|
||||
const uint16Fields = (componentType as unknown as ComponentTypeWithMetadata).__uint16Fields || new Set();
|
||||
const int8Fields = (componentType as unknown as ComponentTypeWithMetadata).__int8Fields || new Set();
|
||||
const uint8Fields = (componentType as unknown as ComponentTypeWithMetadata).__uint8Fields || new Set();
|
||||
const uint8ClampedFields = (componentType as unknown as ComponentTypeWithMetadata).__uint8ClampedFields || new Set();
|
||||
const autoTypedFields = (componentType as unknown as ComponentTypeWithMetadata).__autoTypedFields || new Map();
|
||||
const serializeMapFields = (componentType as unknown as ComponentTypeWithMetadata).__serializeMapFields || new Set();
|
||||
const serializeSetFields = (componentType as unknown as ComponentTypeWithMetadata).__serializeSetFields || new Set();
|
||||
const serializeArrayFields = (componentType as unknown as ComponentTypeWithMetadata).__serializeArrayFields || new Set();
|
||||
// const deepCopyFields = (componentType as unknown as ComponentTypeWithMetadata).__deepCopyFields || new Set(); // 未使用,但保留供future使用
|
||||
|
||||
for (const key in instance) {
|
||||
if (Object.prototype.hasOwnProperty.call(instance, key) && key !== "id") {
|
||||
if (Object.prototype.hasOwnProperty.call(instance, key) && key !== 'id') {
|
||||
const value = (instance as any)[key];
|
||||
const type = typeof value;
|
||||
|
||||
if (type === "number") {
|
||||
if (type === 'number') {
|
||||
if (highPrecisionFields.has(key)) {
|
||||
// 标记为高精度,作为复杂对象处理
|
||||
// 不添加到fields,会在updateComponentAtIndex中自动添加到complexFields
|
||||
@@ -416,7 +447,7 @@ export class SoAStorage<T extends Component> {
|
||||
// 默认使用Float32Array
|
||||
this.fields.set(key, new Float32Array(this._capacity));
|
||||
}
|
||||
} else if (type === "boolean") {
|
||||
} else if (type === 'boolean') {
|
||||
// 布尔值默认使用Uint8Array存储为0/1(更节省内存)
|
||||
if (uint8Fields.has(key) || (!float32Fields.has(key) && !float64Fields.has(key))) {
|
||||
this.fields.set(key, new Uint8Array(this._capacity));
|
||||
@@ -424,10 +455,10 @@ export class SoAStorage<T extends Component> {
|
||||
// 兼容性:如果显式指定浮点类型则使用原有方式
|
||||
this.fields.set(key, new Float32Array(this._capacity));
|
||||
}
|
||||
} else if (type === "string") {
|
||||
} else if (type === 'string') {
|
||||
// 字符串专门处理
|
||||
this.stringFields.set(key, new Array(this._capacity));
|
||||
} else if (type === "object" && value !== null) {
|
||||
} else if (type === 'object' && value !== null) {
|
||||
// 处理集合类型
|
||||
if (serializeMapFields.has(key) || serializeSetFields.has(key) || serializeArrayFields.has(key)) {
|
||||
// 序列化存储
|
||||
@@ -473,11 +504,11 @@ export class SoAStorage<T extends Component> {
|
||||
|
||||
// 处理所有字段
|
||||
for (const key in component) {
|
||||
if (Object.prototype.hasOwnProperty.call(component, key) && key !== "id") {
|
||||
if (Object.prototype.hasOwnProperty.call(component, key) && key !== 'id') {
|
||||
const value = (component as any)[key];
|
||||
const type = typeof value;
|
||||
|
||||
if (type === "number") {
|
||||
if (type === 'number') {
|
||||
if (highPrecisionFields.has(key) || !this.fields.has(key)) {
|
||||
// 标记为高精度或未在TypedArray中的数值作为复杂对象存储
|
||||
complexFieldMap.set(key, value);
|
||||
@@ -486,7 +517,7 @@ export class SoAStorage<T extends Component> {
|
||||
const array = this.fields.get(key)!;
|
||||
array[index] = value;
|
||||
}
|
||||
} else if (type === "boolean" && this.fields.has(key)) {
|
||||
} else if (type === 'boolean' && this.fields.has(key)) {
|
||||
// 布尔值存储到TypedArray
|
||||
const array = this.fields.get(key)!;
|
||||
array[index] = value ? 1 : 0;
|
||||
@@ -536,7 +567,7 @@ export class SoAStorage<T extends Component> {
|
||||
}
|
||||
} catch (error) {
|
||||
SoAStorage._logger.warn(`SoA序列化字段 ${key} 失败:`, error);
|
||||
return "{}";
|
||||
return '{}';
|
||||
}
|
||||
}
|
||||
|
||||
@@ -569,7 +600,7 @@ export class SoAStorage<T extends Component> {
|
||||
* 深拷贝对象
|
||||
*/
|
||||
private deepClone(obj: any): any {
|
||||
if (obj === null || typeof obj !== "object") {
|
||||
if (obj === null || typeof obj !== 'object') {
|
||||
return obj;
|
||||
}
|
||||
|
||||
@@ -624,7 +655,7 @@ export class SoAStorage<T extends Component> {
|
||||
const value = array[index];
|
||||
const fieldType = this.getFieldType(fieldName);
|
||||
|
||||
if (fieldType === "boolean") {
|
||||
if (fieldType === 'boolean') {
|
||||
component[fieldName] = value === 1;
|
||||
} else {
|
||||
component[fieldName] = value;
|
||||
@@ -854,35 +885,35 @@ export class SoAStorage<T extends Component> {
|
||||
|
||||
if (array instanceof Float32Array) {
|
||||
bytesPerElement = 4;
|
||||
typeName = "float32";
|
||||
typeName = 'float32';
|
||||
} else if (array instanceof Float64Array) {
|
||||
bytesPerElement = 8;
|
||||
typeName = "float64";
|
||||
typeName = 'float64';
|
||||
} else if (array instanceof Int32Array) {
|
||||
bytesPerElement = 4;
|
||||
typeName = "int32";
|
||||
typeName = 'int32';
|
||||
} else if (array instanceof Uint32Array) {
|
||||
bytesPerElement = 4;
|
||||
typeName = "uint32";
|
||||
typeName = 'uint32';
|
||||
} else if (array instanceof Int16Array) {
|
||||
bytesPerElement = 2;
|
||||
typeName = "int16";
|
||||
typeName = 'int16';
|
||||
} else if (array instanceof Uint16Array) {
|
||||
bytesPerElement = 2;
|
||||
typeName = "uint16";
|
||||
typeName = 'uint16';
|
||||
} else if (array instanceof Int8Array) {
|
||||
bytesPerElement = 1;
|
||||
typeName = "int8";
|
||||
typeName = 'int8';
|
||||
} else if (array instanceof Uint8Array) {
|
||||
bytesPerElement = 1;
|
||||
typeName = "uint8";
|
||||
typeName = 'uint8';
|
||||
} else if (array instanceof Uint8ClampedArray) {
|
||||
bytesPerElement = 1;
|
||||
typeName = "uint8clamped";
|
||||
typeName = 'uint8clamped';
|
||||
} else {
|
||||
// 默认回退
|
||||
bytesPerElement = 4;
|
||||
typeName = "unknown";
|
||||
typeName = 'unknown';
|
||||
}
|
||||
|
||||
const memory = array.length * bytesPerElement;
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
export {ComponentPool, ComponentPoolManager} from "../ComponentPool";
|
||||
export {ComponentStorage, ComponentRegistry} from "../ComponentStorage";
|
||||
export {EnableSoA, HighPrecision, Float64, Float32, Int32, SerializeMap, SoAStorage} from "../SoAStorage";
|
||||
export { ComponentPool, ComponentPoolManager } from '../ComponentPool';
|
||||
export { ComponentStorage, ComponentRegistry } from '../ComponentStorage';
|
||||
export { EnableSoA, HighPrecision, Float64, Float32, Int32, SerializeMap, SoAStorage } from '../SoAStorage';
|
||||
|
||||
@@ -46,4 +46,4 @@ export {
|
||||
|
||||
// 类型定义
|
||||
SupportedTypedArray
|
||||
} from "./SoAStorage";
|
||||
} from './SoAStorage';
|
||||
|
||||
@@ -6,75 +6,75 @@
|
||||
*/
|
||||
export enum ECSEventType {
|
||||
// 实体相关事件
|
||||
ENTITY_CREATED = "entity:created",
|
||||
ENTITY_DESTROYED = "entity:destroyed",
|
||||
ENTITY_ENABLED = "entity:enabled",
|
||||
ENTITY_DISABLED = "entity:disabled",
|
||||
ENTITY_TAG_ADDED = "entity:tag:added",
|
||||
ENTITY_TAG_REMOVED = "entity:tag:removed",
|
||||
ENTITY_NAME_CHANGED = "entity:name:changed",
|
||||
ENTITY_CREATED = 'entity:created',
|
||||
ENTITY_DESTROYED = 'entity:destroyed',
|
||||
ENTITY_ENABLED = 'entity:enabled',
|
||||
ENTITY_DISABLED = 'entity:disabled',
|
||||
ENTITY_TAG_ADDED = 'entity:tag:added',
|
||||
ENTITY_TAG_REMOVED = 'entity:tag:removed',
|
||||
ENTITY_NAME_CHANGED = 'entity:name:changed',
|
||||
|
||||
// 组件相关事件
|
||||
COMPONENT_ADDED = "component:added",
|
||||
COMPONENT_REMOVED = "component:removed",
|
||||
COMPONENT_MODIFIED = "component:modified",
|
||||
COMPONENT_ENABLED = "component:enabled",
|
||||
COMPONENT_DISABLED = "component:disabled",
|
||||
COMPONENT_ADDED = 'component:added',
|
||||
COMPONENT_REMOVED = 'component:removed',
|
||||
COMPONENT_MODIFIED = 'component:modified',
|
||||
COMPONENT_ENABLED = 'component:enabled',
|
||||
COMPONENT_DISABLED = 'component:disabled',
|
||||
|
||||
// 系统相关事件
|
||||
SYSTEM_ADDED = "system:added",
|
||||
SYSTEM_REMOVED = "system:removed",
|
||||
SYSTEM_ENABLED = "system:enabled",
|
||||
SYSTEM_DISABLED = "system:disabled",
|
||||
SYSTEM_PROCESSING_START = "system:processing:start",
|
||||
SYSTEM_PROCESSING_END = "system:processing:end",
|
||||
SYSTEM_ERROR = "system:error",
|
||||
SYSTEM_ADDED = 'system:added',
|
||||
SYSTEM_REMOVED = 'system:removed',
|
||||
SYSTEM_ENABLED = 'system:enabled',
|
||||
SYSTEM_DISABLED = 'system:disabled',
|
||||
SYSTEM_PROCESSING_START = 'system:processing:start',
|
||||
SYSTEM_PROCESSING_END = 'system:processing:end',
|
||||
SYSTEM_ERROR = 'system:error',
|
||||
|
||||
// 场景相关事件
|
||||
SCENE_CREATED = "scene:created",
|
||||
SCENE_DESTROYED = "scene:destroyed",
|
||||
SCENE_ACTIVATED = "scene:activated",
|
||||
SCENE_DEACTIVATED = "scene:deactivated",
|
||||
SCENE_PAUSED = "scene:paused",
|
||||
SCENE_RESUMED = "scene:resumed",
|
||||
SCENE_CREATED = 'scene:created',
|
||||
SCENE_DESTROYED = 'scene:destroyed',
|
||||
SCENE_ACTIVATED = 'scene:activated',
|
||||
SCENE_DEACTIVATED = 'scene:deactivated',
|
||||
SCENE_PAUSED = 'scene:paused',
|
||||
SCENE_RESUMED = 'scene:resumed',
|
||||
|
||||
// 查询相关事件
|
||||
QUERY_EXECUTED = "query:executed",
|
||||
QUERY_CACHE_HIT = "query:cache:hit",
|
||||
QUERY_CACHE_MISS = "query:cache:miss",
|
||||
QUERY_OPTIMIZED = "query:optimized",
|
||||
QUERY_EXECUTED = 'query:executed',
|
||||
QUERY_CACHE_HIT = 'query:cache:hit',
|
||||
QUERY_CACHE_MISS = 'query:cache:miss',
|
||||
QUERY_OPTIMIZED = 'query:optimized',
|
||||
|
||||
// 性能相关事件
|
||||
PERFORMANCE_WARNING = "performance:warning",
|
||||
PERFORMANCE_CRITICAL = "performance:critical",
|
||||
MEMORY_USAGE_HIGH = "memory:usage:high",
|
||||
FRAME_RATE_DROP = "frame:rate:drop",
|
||||
PERFORMANCE_WARNING = 'performance:warning',
|
||||
PERFORMANCE_CRITICAL = 'performance:critical',
|
||||
MEMORY_USAGE_HIGH = 'memory:usage:high',
|
||||
FRAME_RATE_DROP = 'frame:rate:drop',
|
||||
|
||||
// 索引相关事件
|
||||
INDEX_CREATED = "index:created",
|
||||
INDEX_UPDATED = "index:updated",
|
||||
INDEX_OPTIMIZED = "index:optimized",
|
||||
INDEX_CREATED = 'index:created',
|
||||
INDEX_UPDATED = 'index:updated',
|
||||
INDEX_OPTIMIZED = 'index:optimized',
|
||||
|
||||
// Archetype相关事件
|
||||
ARCHETYPE_CREATED = "archetype:created",
|
||||
ARCHETYPE_ENTITY_ADDED = "archetype:entity:added",
|
||||
ARCHETYPE_ENTITY_REMOVED = "archetype:entity:removed",
|
||||
ARCHETYPE_CREATED = 'archetype:created',
|
||||
ARCHETYPE_ENTITY_ADDED = 'archetype:entity:added',
|
||||
ARCHETYPE_ENTITY_REMOVED = 'archetype:entity:removed',
|
||||
|
||||
// 脏标记相关事件
|
||||
DIRTY_MARK_ADDED = "dirty:mark:added",
|
||||
DIRTY_BATCH_PROCESSED = "dirty:batch:processed",
|
||||
DIRTY_MARK_ADDED = 'dirty:mark:added',
|
||||
DIRTY_BATCH_PROCESSED = 'dirty:batch:processed',
|
||||
|
||||
// 错误和警告事件
|
||||
ERROR_OCCURRED = "error:occurred",
|
||||
WARNING_ISSUED = "warning:issued",
|
||||
ERROR_OCCURRED = 'error:occurred',
|
||||
WARNING_ISSUED = 'warning:issued',
|
||||
|
||||
// 生命周期事件
|
||||
FRAMEWORK_INITIALIZED = "framework:initialized",
|
||||
FRAMEWORK_SHUTDOWN = "framework:shutdown",
|
||||
FRAMEWORK_INITIALIZED = 'framework:initialized',
|
||||
FRAMEWORK_SHUTDOWN = 'framework:shutdown',
|
||||
|
||||
// 调试相关事件
|
||||
DEBUG_INFO = "debug:info",
|
||||
DEBUG_STATS_UPDATED = "debug:stats:updated"
|
||||
DEBUG_INFO = 'debug:info',
|
||||
DEBUG_STATS_UPDATED = 'debug:stats:updated'
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,19 +1,19 @@
|
||||
import type {Entity} from "../Entity";
|
||||
import type {Component} from "../Component";
|
||||
import {getSceneByEntityId} from "../Core/ReferenceTracker";
|
||||
import {createLogger} from "../../Utils/Logger";
|
||||
import type { Entity } from '../Entity';
|
||||
import type { Component } from '../Component';
|
||||
import { getSceneByEntityId } from '../Core/ReferenceTracker';
|
||||
import { createLogger } from '../../Utils/Logger';
|
||||
|
||||
const logger = createLogger("EntityRefDecorator");
|
||||
const logger = createLogger('EntityRefDecorator');
|
||||
|
||||
/**
|
||||
* EntityRef元数据的Symbol键
|
||||
*/
|
||||
export const ENTITY_REF_METADATA = Symbol("EntityRefMetadata");
|
||||
export const ENTITY_REF_METADATA = Symbol('EntityRefMetadata');
|
||||
|
||||
/**
|
||||
* EntityRef值存储的Symbol键
|
||||
*/
|
||||
const ENTITY_REF_VALUES = Symbol("EntityRefValues");
|
||||
const ENTITY_REF_VALUES = Symbol('EntityRefValues');
|
||||
|
||||
/**
|
||||
* EntityRef元数据
|
||||
@@ -66,7 +66,7 @@ export function EntityRef(): PropertyDecorator {
|
||||
constructor[ENTITY_REF_METADATA] = metadata;
|
||||
}
|
||||
|
||||
const propKeyString = typeof propertyKey === "symbol" ? propertyKey.toString() : propertyKey;
|
||||
const propKeyString = typeof propertyKey === 'symbol' ? propertyKey.toString() : propertyKey;
|
||||
metadata.properties.add(propKeyString);
|
||||
|
||||
Object.defineProperty(target, propertyKey, {
|
||||
@@ -97,7 +97,7 @@ export function EntityRef(): PropertyDecorator {
|
||||
|
||||
if (newValue) {
|
||||
if (newValue.scene !== scene) {
|
||||
logger.error(`Cannot reference Entity from different Scene. Entity: ${newValue.name}, Scene: ${newValue.scene?.name || "null"}`);
|
||||
logger.error(`Cannot reference Entity from different Scene. Entity: ${newValue.name}, Scene: ${newValue.scene?.name || 'null'}`);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -129,7 +129,7 @@ export function getEntityRefMetadata(component: any): EntityRefMetadata | null {
|
||||
return null;
|
||||
}
|
||||
|
||||
const constructor = typeof component === "function"
|
||||
const constructor = typeof component === 'function'
|
||||
? component
|
||||
: component.constructor;
|
||||
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
import type {Component} from "../Component";
|
||||
import type {EntitySystem} from "../Systems";
|
||||
import {ComponentType} from "../../Types";
|
||||
import type { Component } from '../Component';
|
||||
import type { EntitySystem } from '../Systems';
|
||||
import { ComponentType } from '../../Types';
|
||||
|
||||
/**
|
||||
* 存储组件类型名称的Symbol键
|
||||
*/
|
||||
export const COMPONENT_TYPE_NAME = Symbol("ComponentTypeName");
|
||||
export const COMPONENT_TYPE_NAME = Symbol('ComponentTypeName');
|
||||
|
||||
/**
|
||||
* 存储系统类型名称的Symbol键
|
||||
*/
|
||||
export const SYSTEM_TYPE_NAME = Symbol("SystemTypeName");
|
||||
export const SYSTEM_TYPE_NAME = Symbol('SystemTypeName');
|
||||
|
||||
/**
|
||||
* 组件类型装饰器
|
||||
@@ -28,8 +28,8 @@ export const SYSTEM_TYPE_NAME = Symbol("SystemTypeName");
|
||||
*/
|
||||
export function ECSComponent(typeName: string) {
|
||||
return function <T extends new (...args: any[]) => Component>(target: T): T {
|
||||
if (!typeName || typeof typeName !== "string") {
|
||||
throw new Error("ECSComponent装饰器必须提供有效的类型名称");
|
||||
if (!typeName || typeof typeName !== 'string') {
|
||||
throw new Error('ECSComponent装饰器必须提供有效的类型名称');
|
||||
}
|
||||
|
||||
// 在构造函数上存储类型名称
|
||||
@@ -82,8 +82,8 @@ export interface SystemMetadata {
|
||||
*/
|
||||
export function ECSSystem(typeName: string, metadata?: SystemMetadata) {
|
||||
return function <T extends new (...args: any[]) => EntitySystem>(target: T): T {
|
||||
if (!typeName || typeof typeName !== "string") {
|
||||
throw new Error("ECSSystem装饰器必须提供有效的类型名称");
|
||||
if (!typeName || typeof typeName !== 'string') {
|
||||
throw new Error('ECSSystem装饰器必须提供有效的类型名称');
|
||||
}
|
||||
|
||||
// 在构造函数上存储类型名称
|
||||
@@ -121,7 +121,7 @@ export function getComponentTypeName(
|
||||
}
|
||||
|
||||
// 回退到constructor.name
|
||||
return componentType.name || "UnknownComponent";
|
||||
return componentType.name || 'UnknownComponent';
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -140,7 +140,7 @@ export function getSystemTypeName<T extends EntitySystem>(
|
||||
}
|
||||
|
||||
// 回退到constructor.name
|
||||
return systemType.name || "UnknownSystem";
|
||||
return systemType.name || 'UnknownSystem';
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -8,15 +8,15 @@ export {
|
||||
getSystemMetadata,
|
||||
COMPONENT_TYPE_NAME,
|
||||
SYSTEM_TYPE_NAME
|
||||
} from "./TypeDecorators";
|
||||
} from './TypeDecorators';
|
||||
|
||||
export type {SystemMetadata} from "./TypeDecorators";
|
||||
export type { SystemMetadata } from './TypeDecorators';
|
||||
|
||||
export {
|
||||
EntityRef,
|
||||
getEntityRefMetadata,
|
||||
hasEntityRef,
|
||||
ENTITY_REF_METADATA
|
||||
} from "./EntityRefDecorator";
|
||||
} from './EntityRefDecorator';
|
||||
|
||||
export type {EntityRefMetadata} from "./EntityRefDecorator";
|
||||
export type { EntityRefMetadata } from './EntityRefDecorator';
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
import {Component} from "./Component";
|
||||
import {ComponentRegistry, ComponentType} from "./Core/ComponentStorage";
|
||||
import {EventBus} from "./Core/EventBus";
|
||||
import {BitMask64Utils, BitMask64Data} from "./Utils/BigIntCompatibility";
|
||||
import {createLogger} from "../Utils/Logger";
|
||||
import {getComponentInstanceTypeName, getComponentTypeName} from "./Decorators";
|
||||
import type {IScene} from "./IScene";
|
||||
import { Component } from './Component';
|
||||
import { ComponentRegistry, ComponentType } from './Core/ComponentStorage';
|
||||
import { EventBus } from './Core/EventBus';
|
||||
import { BitMask64Utils, BitMask64Data } from './Utils/BigIntCompatibility';
|
||||
import { createLogger } from '../Utils/Logger';
|
||||
import { getComponentInstanceTypeName, getComponentTypeName } from './Decorators';
|
||||
import type { IScene } from './IScene';
|
||||
|
||||
/**
|
||||
* 实体比较器
|
||||
@@ -58,7 +58,7 @@ export class Entity {
|
||||
/**
|
||||
* Entity专用日志器
|
||||
*/
|
||||
private static _logger = createLogger("Entity");
|
||||
private static _logger = createLogger('Entity');
|
||||
|
||||
/**
|
||||
* 实体比较器实例
|
||||
@@ -402,11 +402,11 @@ export class Entity {
|
||||
const componentType = component.constructor as ComponentType<T>;
|
||||
|
||||
if (!this.scene) {
|
||||
throw new Error("Entity must be added to Scene before adding components. Use scene.createEntity() instead of new Entity()");
|
||||
throw new Error('Entity must be added to Scene before adding components. Use scene.createEntity() instead of new Entity()');
|
||||
}
|
||||
|
||||
if (!this.scene.componentStorageManager) {
|
||||
throw new Error("Scene does not have componentStorageManager");
|
||||
throw new Error('Scene does not have componentStorageManager');
|
||||
}
|
||||
|
||||
if (this.hasComponent(componentType)) {
|
||||
@@ -426,7 +426,7 @@ export class Entity {
|
||||
if (Entity.eventBus) {
|
||||
Entity.eventBus.emitComponentAdded({
|
||||
timestamp: Date.now(),
|
||||
source: "Entity",
|
||||
source: 'Entity',
|
||||
entityId: this.id,
|
||||
entityName: this.name,
|
||||
entityTag: this.tag?.toString(),
|
||||
@@ -561,7 +561,7 @@ export class Entity {
|
||||
if (Entity.eventBus) {
|
||||
Entity.eventBus.emitComponentRemoved({
|
||||
timestamp: Date.now(),
|
||||
source: "Entity",
|
||||
source: 'Entity',
|
||||
entityId: this.id,
|
||||
entityName: this.name,
|
||||
entityTag: this.tag?.toString(),
|
||||
@@ -705,7 +705,7 @@ export class Entity {
|
||||
*/
|
||||
public addChild(child: Entity): Entity {
|
||||
if (child === this) {
|
||||
throw new Error("Entity cannot be its own child");
|
||||
throw new Error('Entity cannot be its own child');
|
||||
}
|
||||
|
||||
if (child._parent === this) {
|
||||
@@ -882,13 +882,13 @@ export class Entity {
|
||||
*/
|
||||
private onActiveChanged(): void {
|
||||
for (const component of this.components) {
|
||||
if ("onActiveChanged" in component && typeof component.onActiveChanged === "function") {
|
||||
if ('onActiveChanged' in component && typeof component.onActiveChanged === 'function') {
|
||||
(component as any).onActiveChanged();
|
||||
}
|
||||
}
|
||||
|
||||
if (this.scene && this.scene.eventSystem) {
|
||||
this.scene.eventSystem.emitSync("entity:activeChanged", {
|
||||
this.scene.eventSystem.emitSync('entity:activeChanged', {
|
||||
entity: this,
|
||||
active: this._active,
|
||||
activeInHierarchy: this.activeInHierarchy
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
import {Entity} from "./Entity";
|
||||
import {EntityList} from "./Utils/EntityList";
|
||||
import {IdentifierPool} from "./Utils/IdentifierPool";
|
||||
import {EntitySystem} from "./Systems/EntitySystem";
|
||||
import {ComponentStorageManager} from "./Core/ComponentStorage";
|
||||
import {QuerySystem} from "./Core/QuerySystem";
|
||||
import {TypeSafeEventSystem} from "./Core/EventSystem";
|
||||
import type {ReferenceTracker} from "./Core/ReferenceTracker";
|
||||
import type {ServiceContainer, ServiceType} from "../Core/ServiceContainer";
|
||||
import type {TypedQueryBuilder} from "./Core/Query/TypedQuery";
|
||||
import type {SceneSerializationOptions, SceneDeserializationOptions} from "./Serialization/SceneSerializer";
|
||||
import type {IncrementalSnapshot, IncrementalSerializationOptions} from "./Serialization/IncrementalSerializer";
|
||||
import { Entity } from './Entity';
|
||||
import { EntityList } from './Utils/EntityList';
|
||||
import { IdentifierPool } from './Utils/IdentifierPool';
|
||||
import { EntitySystem } from './Systems/EntitySystem';
|
||||
import { ComponentStorageManager } from './Core/ComponentStorage';
|
||||
import { QuerySystem } from './Core/QuerySystem';
|
||||
import { TypeSafeEventSystem } from './Core/EventSystem';
|
||||
import type { ReferenceTracker } from './Core/ReferenceTracker';
|
||||
import type { ServiceContainer, ServiceType } from '../Core/ServiceContainer';
|
||||
import type { TypedQueryBuilder } from './Core/Query/TypedQuery';
|
||||
import type { SceneSerializationOptions, SceneDeserializationOptions } from './Serialization/SceneSerializer';
|
||||
import type { IncrementalSnapshot, IncrementalSerializationOptions } from './Serialization/IncrementalSerializer';
|
||||
|
||||
/**
|
||||
* 场景接口定义
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
import {Entity} from "./Entity";
|
||||
import {EntityList} from "./Utils/EntityList";
|
||||
import {IdentifierPool} from "./Utils/IdentifierPool";
|
||||
import {EntitySystem} from "./Systems/EntitySystem";
|
||||
import {ComponentStorageManager, ComponentRegistry} from "./Core/ComponentStorage";
|
||||
import {QuerySystem} from "./Core/QuerySystem";
|
||||
import {TypeSafeEventSystem} from "./Core/EventSystem";
|
||||
import {EventBus} from "./Core/EventBus";
|
||||
import {ReferenceTracker} from "./Core/ReferenceTracker";
|
||||
import {IScene, ISceneConfig} from "./IScene";
|
||||
import {getComponentInstanceTypeName, getSystemInstanceTypeName, getSystemMetadata} from "./Decorators";
|
||||
import {TypedQueryBuilder} from "./Core/Query/TypedQuery";
|
||||
import {SceneSerializer, SceneSerializationOptions, SceneDeserializationOptions} from "./Serialization/SceneSerializer";
|
||||
import {IncrementalSerializer, IncrementalSnapshot, IncrementalSerializationOptions} from "./Serialization/IncrementalSerializer";
|
||||
import {ComponentPoolManager} from "./Core/ComponentPool";
|
||||
import {PerformanceMonitor} from "../Utils/PerformanceMonitor";
|
||||
import {ServiceContainer, type ServiceType} from "../Core/ServiceContainer";
|
||||
import {createInstance, isInjectable, injectProperties} from "../Core/DI";
|
||||
import {createLogger} from "../Utils/Logger";
|
||||
import { Entity } from './Entity';
|
||||
import { EntityList } from './Utils/EntityList';
|
||||
import { IdentifierPool } from './Utils/IdentifierPool';
|
||||
import { EntitySystem } from './Systems/EntitySystem';
|
||||
import { ComponentStorageManager, ComponentRegistry } from './Core/ComponentStorage';
|
||||
import { QuerySystem } from './Core/QuerySystem';
|
||||
import { TypeSafeEventSystem } from './Core/EventSystem';
|
||||
import { EventBus } from './Core/EventBus';
|
||||
import { ReferenceTracker } from './Core/ReferenceTracker';
|
||||
import { IScene, ISceneConfig } from './IScene';
|
||||
import { getComponentInstanceTypeName, getSystemInstanceTypeName, getSystemMetadata } from './Decorators';
|
||||
import { TypedQueryBuilder } from './Core/Query/TypedQuery';
|
||||
import { SceneSerializer, SceneSerializationOptions, SceneDeserializationOptions } from './Serialization/SceneSerializer';
|
||||
import { IncrementalSerializer, IncrementalSnapshot, IncrementalSerializationOptions } from './Serialization/IncrementalSerializer';
|
||||
import { ComponentPoolManager } from './Core/ComponentPool';
|
||||
import { PerformanceMonitor } from '../Utils/PerformanceMonitor';
|
||||
import { ServiceContainer, type ServiceType } from '../Core/ServiceContainer';
|
||||
import { createInstance, isInjectable, injectProperties } from '../Core/DI';
|
||||
import { createLogger } from '../Utils/Logger';
|
||||
|
||||
/**
|
||||
* 游戏场景默认实现类
|
||||
@@ -30,7 +30,7 @@ export class Scene implements IScene {
|
||||
*
|
||||
* 用于标识和调试的友好名称。
|
||||
*/
|
||||
public name: string = "";
|
||||
public name: string = '';
|
||||
|
||||
/**
|
||||
* 场景自定义数据
|
||||
@@ -207,7 +207,7 @@ export class Scene implements IScene {
|
||||
this.eventSystem = new TypeSafeEventSystem();
|
||||
this.referenceTracker = new ReferenceTracker();
|
||||
this._services = new ServiceContainer();
|
||||
this.logger = createLogger("Scene");
|
||||
this.logger = createLogger('Scene');
|
||||
|
||||
if (config?.name) {
|
||||
this.name = config.name;
|
||||
@@ -219,7 +219,7 @@ export class Scene implements IScene {
|
||||
|
||||
if (Entity.eventBus) {
|
||||
Entity.eventBus.onComponentAdded((data: unknown) => {
|
||||
this.eventSystem.emitSync("component:added", data);
|
||||
this.eventSystem.emitSync('component:added', data);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -340,7 +340,7 @@ export class Scene implements IScene {
|
||||
public createEntity(name: string) {
|
||||
const entity = new Entity(name, this.identifierPool.checkOut());
|
||||
|
||||
this.eventSystem.emitSync("entity:created", {entityName: name, entity, scene: this});
|
||||
this.eventSystem.emitSync('entity:created', { entityName: name, entity, scene: this });
|
||||
|
||||
return this.addEntity(entity);
|
||||
}
|
||||
@@ -373,7 +373,7 @@ export class Scene implements IScene {
|
||||
}
|
||||
|
||||
// 触发实体添加事件
|
||||
this.eventSystem.emitSync("entity:added", {entity, scene: this});
|
||||
this.eventSystem.emitSync('entity:added', { entity, scene: this });
|
||||
|
||||
return entity;
|
||||
}
|
||||
@@ -384,7 +384,7 @@ export class Scene implements IScene {
|
||||
* @param namePrefix 实体名称前缀
|
||||
* @returns 创建的实体列表
|
||||
*/
|
||||
public createEntities(count: number, namePrefix: string = "Entity"): Entity[] {
|
||||
public createEntities(count: number, namePrefix: string = 'Entity'): Entity[] {
|
||||
const entities: Entity[] = [];
|
||||
|
||||
// 批量创建实体对象,不立即添加到系统
|
||||
@@ -403,7 +403,7 @@ export class Scene implements IScene {
|
||||
this.querySystem.addEntitiesUnchecked(entities);
|
||||
|
||||
// 批量触发事件(可选,减少事件开销)
|
||||
this.eventSystem.emitSync("entities:batch_added", {entities, scene: this, count});
|
||||
this.eventSystem.emitSync('entities:batch_added', { entities, scene: this, count });
|
||||
|
||||
return entities;
|
||||
}
|
||||
@@ -583,7 +583,7 @@ export class Scene implements IScene {
|
||||
let system: T;
|
||||
let constructor: any;
|
||||
|
||||
if (typeof systemTypeOrInstance === "function") {
|
||||
if (typeof systemTypeOrInstance === 'function') {
|
||||
constructor = systemTypeOrInstance;
|
||||
|
||||
if (this._services.isRegistered(constructor)) {
|
||||
@@ -609,7 +609,7 @@ export class Scene implements IScene {
|
||||
} else {
|
||||
this.logger.warn(
|
||||
`Attempting to register a different instance of ${constructor.name}, ` +
|
||||
"but type is already registered. Returning existing instance."
|
||||
'but type is already registered. Returning existing instance.'
|
||||
);
|
||||
return existingSystem as T;
|
||||
}
|
||||
@@ -907,7 +907,7 @@ export class Scene implements IScene {
|
||||
*/
|
||||
public serializeIncremental(options?: IncrementalSerializationOptions): IncrementalSnapshot {
|
||||
if (!this._incrementalBaseSnapshot) {
|
||||
throw new Error("必须先调用 createIncrementalSnapshot() 创建基础快照");
|
||||
throw new Error('必须先调用 createIncrementalSnapshot() 创建基础快照');
|
||||
}
|
||||
|
||||
return IncrementalSerializer.computeIncremental(
|
||||
@@ -941,7 +941,7 @@ export class Scene implements IScene {
|
||||
incremental: IncrementalSnapshot | string | Uint8Array,
|
||||
componentRegistry?: Map<string, any>
|
||||
): void {
|
||||
const isSerializedData = typeof incremental === "string" ||
|
||||
const isSerializedData = typeof incremental === 'string' ||
|
||||
incremental instanceof Uint8Array;
|
||||
|
||||
const snapshot = isSerializedData
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
import {IScene} from "./IScene";
|
||||
import {ECSFluentAPI, createECSAPI} from "./Core/FluentAPI";
|
||||
import {Time} from "../Utils/Time";
|
||||
import {createLogger} from "../Utils/Logger";
|
||||
import type {IService} from "../Core/ServiceContainer";
|
||||
import {World} from "./World";
|
||||
import {PerformanceMonitor} from "../Utils/PerformanceMonitor";
|
||||
import { IScene } from './IScene';
|
||||
import { ECSFluentAPI, createECSAPI } from './Core/FluentAPI';
|
||||
import { Time } from '../Utils/Time';
|
||||
import { createLogger } from '../Utils/Logger';
|
||||
import type { IService } from '../Core/ServiceContainer';
|
||||
import { World } from './World';
|
||||
import { PerformanceMonitor } from '../Utils/PerformanceMonitor';
|
||||
|
||||
/**
|
||||
* 单场景管理器
|
||||
@@ -67,7 +67,7 @@ export class SceneManager implements IService {
|
||||
/**
|
||||
* 日志器
|
||||
*/
|
||||
private _logger = createLogger("SceneManager");
|
||||
private _logger = createLogger('SceneManager');
|
||||
|
||||
/**
|
||||
* 场景切换回调函数
|
||||
@@ -82,10 +82,10 @@ export class SceneManager implements IService {
|
||||
/**
|
||||
* 默认场景ID
|
||||
*/
|
||||
private static readonly DEFAULT_SCENE_ID = "__main__";
|
||||
private static readonly DEFAULT_SCENE_ID = '__main__';
|
||||
|
||||
constructor(performanceMonitor?: PerformanceMonitor) {
|
||||
this._defaultWorld = new World({name: "__default__"});
|
||||
this._defaultWorld = new World({ name: '__default__' });
|
||||
this._defaultWorld.start();
|
||||
this._performanceMonitor = performanceMonitor || null;
|
||||
}
|
||||
@@ -238,13 +238,13 @@ export class SceneManager implements IService {
|
||||
* 通常在应用程序关闭时调用。
|
||||
*/
|
||||
public destroy(): void {
|
||||
this._logger.info("SceneManager destroying");
|
||||
this._logger.info('SceneManager destroying');
|
||||
|
||||
this._defaultWorld.destroy();
|
||||
this._nextScene = null;
|
||||
this._ecsAPI = null;
|
||||
|
||||
this._logger.info("SceneManager destroyed");
|
||||
this._logger.info('SceneManager destroyed');
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -4,12 +4,12 @@
|
||||
* 负责组件的序列化和反序列化操作
|
||||
*/
|
||||
|
||||
import {Component} from "../Component";
|
||||
import {ComponentType} from "../Core/ComponentStorage";
|
||||
import {getComponentTypeName} from "../Decorators";
|
||||
import { Component } from '../Component';
|
||||
import { ComponentType } from '../Core/ComponentStorage';
|
||||
import { getComponentTypeName } from '../Decorators';
|
||||
import {
|
||||
getSerializationMetadata
|
||||
} from "./SerializationDecorators";
|
||||
} from './SerializationDecorators';
|
||||
|
||||
/**
|
||||
* 可序列化的值类型
|
||||
@@ -22,9 +22,9 @@ export type SerializableValue =
|
||||
| undefined
|
||||
| SerializableValue[]
|
||||
| { [key: string]: SerializableValue }
|
||||
| { __type: "Date"; value: string }
|
||||
| { __type: "Map"; value: Array<[SerializableValue, SerializableValue]> }
|
||||
| { __type: "Set"; value: SerializableValue[] };
|
||||
| { __type: 'Date'; value: string }
|
||||
| { __type: 'Map'; value: Array<[SerializableValue, SerializableValue]> }
|
||||
| { __type: 'Set'; value: SerializableValue[] };
|
||||
|
||||
/**
|
||||
* 序列化后的组件数据
|
||||
@@ -70,7 +70,7 @@ export class ComponentSerializer {
|
||||
|
||||
// 序列化标记的字段
|
||||
for (const [fieldName, options] of metadata.fields) {
|
||||
const fieldKey = typeof fieldName === "symbol" ? fieldName.toString() : fieldName;
|
||||
const fieldKey = typeof fieldName === 'symbol' ? fieldName.toString() : fieldName;
|
||||
const value = (component as unknown as Record<string | symbol, SerializableValue>)[fieldName];
|
||||
|
||||
// 跳过忽略的字段
|
||||
@@ -125,7 +125,7 @@ export class ComponentSerializer {
|
||||
|
||||
// 反序列化字段
|
||||
for (const [fieldName, options] of metadata.fields) {
|
||||
const fieldKey = typeof fieldName === "symbol" ? fieldName.toString() : fieldName;
|
||||
const fieldKey = typeof fieldName === 'symbol' ? fieldName.toString() : fieldName;
|
||||
const key = options.alias || fieldKey;
|
||||
const serializedValue = serializedData.data[key];
|
||||
|
||||
@@ -198,14 +198,14 @@ export class ComponentSerializer {
|
||||
|
||||
// 基本类型
|
||||
const type = typeof value;
|
||||
if (type === "string" || type === "number" || type === "boolean") {
|
||||
if (type === 'string' || type === 'number' || type === 'boolean') {
|
||||
return value;
|
||||
}
|
||||
|
||||
// 日期
|
||||
if (value instanceof Date) {
|
||||
return {
|
||||
__type: "Date",
|
||||
__type: 'Date',
|
||||
value: value.toISOString()
|
||||
};
|
||||
}
|
||||
@@ -218,7 +218,7 @@ export class ComponentSerializer {
|
||||
// Map (如果没有使用@SerializeMap装饰器)
|
||||
if (value instanceof Map) {
|
||||
return {
|
||||
__type: "Map",
|
||||
__type: 'Map',
|
||||
value: Array.from(value.entries())
|
||||
};
|
||||
}
|
||||
@@ -226,13 +226,13 @@ export class ComponentSerializer {
|
||||
// Set
|
||||
if (value instanceof Set) {
|
||||
return {
|
||||
__type: "Set",
|
||||
__type: 'Set',
|
||||
value: Array.from(value)
|
||||
};
|
||||
}
|
||||
|
||||
// 普通对象
|
||||
if (type === "object" && typeof value === "object" && !Array.isArray(value)) {
|
||||
if (type === 'object' && typeof value === 'object' && !Array.isArray(value)) {
|
||||
const result: Record<string, SerializableValue> = {};
|
||||
const obj = value as Record<string, SerializableValue>;
|
||||
for (const key in obj) {
|
||||
@@ -257,20 +257,20 @@ export class ComponentSerializer {
|
||||
|
||||
// 基本类型直接返回
|
||||
const type = typeof value;
|
||||
if (type === "string" || type === "number" || type === "boolean") {
|
||||
if (type === 'string' || type === 'number' || type === 'boolean') {
|
||||
return value;
|
||||
}
|
||||
|
||||
// 处理特殊类型标记
|
||||
if (type === "object" && typeof value === "object" && "__type" in value) {
|
||||
if (type === 'object' && typeof value === 'object' && '__type' in value) {
|
||||
const typedValue = value as { __type: string; value: SerializableValue };
|
||||
switch (typedValue.__type) {
|
||||
case "Date":
|
||||
return {__type: "Date", value: typeof typedValue.value === "string" ? typedValue.value : String(typedValue.value)};
|
||||
case "Map":
|
||||
return {__type: "Map", value: typedValue.value as Array<[SerializableValue, SerializableValue]>};
|
||||
case "Set":
|
||||
return {__type: "Set", value: typedValue.value as SerializableValue[]};
|
||||
case 'Date':
|
||||
return { __type: 'Date', value: typeof typedValue.value === 'string' ? typedValue.value : String(typedValue.value) };
|
||||
case 'Map':
|
||||
return { __type: 'Map', value: typedValue.value as Array<[SerializableValue, SerializableValue]> };
|
||||
case 'Set':
|
||||
return { __type: 'Set', value: typedValue.value as SerializableValue[] };
|
||||
}
|
||||
}
|
||||
|
||||
@@ -280,7 +280,7 @@ export class ComponentSerializer {
|
||||
}
|
||||
|
||||
// 普通对象
|
||||
if (type === "object" && typeof value === "object" && !Array.isArray(value)) {
|
||||
if (type === 'object' && typeof value === 'object' && !Array.isArray(value)) {
|
||||
const result: Record<string, SerializableValue> = {};
|
||||
const obj = value as Record<string, SerializableValue>;
|
||||
for (const key in obj) {
|
||||
@@ -325,7 +325,7 @@ export class ComponentSerializer {
|
||||
|
||||
if (!metadata) {
|
||||
return {
|
||||
type: "unknown",
|
||||
type: 'unknown',
|
||||
version: 0,
|
||||
fields: [],
|
||||
ignoredFields: [],
|
||||
@@ -333,7 +333,7 @@ export class ComponentSerializer {
|
||||
};
|
||||
}
|
||||
|
||||
const componentType = typeof component === "function"
|
||||
const componentType = typeof component === 'function'
|
||||
? component
|
||||
: (component.constructor as ComponentType);
|
||||
|
||||
@@ -341,10 +341,10 @@ export class ComponentSerializer {
|
||||
type: metadata.options.typeId || getComponentTypeName(componentType),
|
||||
version: metadata.options.version,
|
||||
fields: Array.from(metadata.fields.keys()).map((k) =>
|
||||
typeof k === "symbol" ? k.toString() : k
|
||||
typeof k === 'symbol' ? k.toString() : k
|
||||
),
|
||||
ignoredFields: Array.from(metadata.ignoredFields).map((k) =>
|
||||
typeof k === "symbol" ? k.toString() : k
|
||||
typeof k === 'symbol' ? k.toString() : k
|
||||
),
|
||||
isSerializable: true
|
||||
};
|
||||
|
||||
@@ -4,10 +4,10 @@
|
||||
* 负责实体的序列化和反序列化操作
|
||||
*/
|
||||
|
||||
import {Entity} from "../Entity";
|
||||
import {ComponentType} from "../Core/ComponentStorage";
|
||||
import {ComponentSerializer, SerializedComponent} from "./ComponentSerializer";
|
||||
import {IScene} from "../IScene";
|
||||
import { Entity } from '../Entity';
|
||||
import { ComponentType } from '../Core/ComponentStorage';
|
||||
import { ComponentSerializer, SerializedComponent } from './ComponentSerializer';
|
||||
import { IScene } from '../IScene';
|
||||
|
||||
/**
|
||||
* 序列化后的实体数据
|
||||
|
||||
@@ -5,31 +5,31 @@
|
||||
* 适用于网络同步、大场景存档、时间回溯等场景
|
||||
*/
|
||||
|
||||
import type {IScene} from "../IScene";
|
||||
import {Entity} from "../Entity";
|
||||
import {ComponentSerializer, SerializedComponent} from "./ComponentSerializer";
|
||||
import {SerializedEntity} from "./EntitySerializer";
|
||||
import {ComponentType} from "../Core/ComponentStorage";
|
||||
import {BinarySerializer} from "../../Utils/BinarySerializer";
|
||||
import type { IScene } from '../IScene';
|
||||
import { Entity } from '../Entity';
|
||||
import { ComponentSerializer, SerializedComponent } from './ComponentSerializer';
|
||||
import { SerializedEntity } from './EntitySerializer';
|
||||
import { ComponentType } from '../Core/ComponentStorage';
|
||||
import { BinarySerializer } from '../../Utils/BinarySerializer';
|
||||
|
||||
/**
|
||||
* 变更操作类型
|
||||
*/
|
||||
export enum ChangeOperation {
|
||||
/** 添加新实体 */
|
||||
EntityAdded = "entity_added",
|
||||
EntityAdded = 'entity_added',
|
||||
/** 删除实体 */
|
||||
EntityRemoved = "entity_removed",
|
||||
EntityRemoved = 'entity_removed',
|
||||
/** 实体属性更新 */
|
||||
EntityUpdated = "entity_updated",
|
||||
EntityUpdated = 'entity_updated',
|
||||
/** 添加组件 */
|
||||
ComponentAdded = "component_added",
|
||||
ComponentAdded = 'component_added',
|
||||
/** 删除组件 */
|
||||
ComponentRemoved = "component_removed",
|
||||
ComponentRemoved = 'component_removed',
|
||||
/** 组件数据更新 */
|
||||
ComponentUpdated = "component_updated",
|
||||
ComponentUpdated = 'component_updated',
|
||||
/** 场景数据更新 */
|
||||
SceneDataUpdated = "scene_data_updated"
|
||||
SceneDataUpdated = 'scene_data_updated'
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -120,7 +120,7 @@ interface SceneSnapshot {
|
||||
/**
|
||||
* 增量序列化格式
|
||||
*/
|
||||
export type IncrementalSerializationFormat = "json" | "binary";
|
||||
export type IncrementalSerializationFormat = 'json' | 'binary';
|
||||
|
||||
/**
|
||||
* 增量序列化选项
|
||||
@@ -203,7 +203,7 @@ export class IncrementalSerializer {
|
||||
active: entity.active,
|
||||
enabled: entity.enabled,
|
||||
updateOrder: entity.updateOrder,
|
||||
...(entity.parent && {parentId: entity.parent.id})
|
||||
...(entity.parent && { parentId: entity.parent.id })
|
||||
});
|
||||
|
||||
// 快照组件
|
||||
@@ -285,7 +285,7 @@ export class IncrementalSerializer {
|
||||
active: entity.active,
|
||||
enabled: entity.enabled,
|
||||
updateOrder: entity.updateOrder,
|
||||
...(entity.parent && {parentId: entity.parent.id}),
|
||||
...(entity.parent && { parentId: entity.parent.id }),
|
||||
components: [],
|
||||
children: []
|
||||
}
|
||||
@@ -324,7 +324,7 @@ export class IncrementalSerializer {
|
||||
active: entity.active,
|
||||
enabled: entity.enabled,
|
||||
updateOrder: entity.updateOrder,
|
||||
...(entity.parent && {parentId: entity.parent.id})
|
||||
...(entity.parent && { parentId: entity.parent.id })
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -511,7 +511,7 @@ export class IncrementalSerializer {
|
||||
private static applyEntityAdded(scene: IScene, change: EntityChange): void {
|
||||
if (!change.entityData) return;
|
||||
|
||||
const entity = new Entity(change.entityName || "Entity", change.entityId);
|
||||
const entity = new Entity(change.entityName || 'Entity', change.entityId);
|
||||
entity.tag = change.entityData.tag || 0;
|
||||
entity.active = change.entityData.active ?? true;
|
||||
entity.enabled = change.entityData.enabled ?? true;
|
||||
@@ -632,12 +632,12 @@ export class IncrementalSerializer {
|
||||
options?: { format?: IncrementalSerializationFormat; pretty?: boolean }
|
||||
): string | Uint8Array {
|
||||
const opts = {
|
||||
format: "json" as IncrementalSerializationFormat,
|
||||
format: 'json' as IncrementalSerializationFormat,
|
||||
pretty: false,
|
||||
...options
|
||||
};
|
||||
|
||||
if (opts.format === "binary") {
|
||||
if (opts.format === 'binary') {
|
||||
return BinarySerializer.encode(incremental);
|
||||
} else {
|
||||
return opts.pretty
|
||||
@@ -662,7 +662,7 @@ export class IncrementalSerializer {
|
||||
* ```
|
||||
*/
|
||||
public static deserializeIncremental(data: string | Uint8Array): IncrementalSnapshot {
|
||||
if (typeof data === "string") {
|
||||
if (typeof data === 'string') {
|
||||
return JSON.parse(data);
|
||||
} else {
|
||||
return BinarySerializer.decode(data) as IncrementalSnapshot;
|
||||
|
||||
@@ -4,23 +4,23 @@
|
||||
* 负责整个场景的序列化和反序列化,包括实体、组件等
|
||||
*/
|
||||
|
||||
import type {IScene} from "../IScene";
|
||||
import {Entity} from "../Entity";
|
||||
import {ComponentType, ComponentRegistry} from "../Core/ComponentStorage";
|
||||
import {EntitySerializer, SerializedEntity} from "./EntitySerializer";
|
||||
import {getComponentTypeName} from "../Decorators";
|
||||
import {getSerializationMetadata} from "./SerializationDecorators";
|
||||
import {BinarySerializer} from "../../Utils/BinarySerializer";
|
||||
import type { IScene } from '../IScene';
|
||||
import { Entity } from '../Entity';
|
||||
import { ComponentType, ComponentRegistry } from '../Core/ComponentStorage';
|
||||
import { EntitySerializer, SerializedEntity } from './EntitySerializer';
|
||||
import { getComponentTypeName } from '../Decorators';
|
||||
import { getSerializationMetadata } from './SerializationDecorators';
|
||||
import { BinarySerializer } from '../../Utils/BinarySerializer';
|
||||
|
||||
/**
|
||||
* 场景序列化格式
|
||||
*/
|
||||
export type SerializationFormat = "json" | "binary";
|
||||
export type SerializationFormat = 'json' | 'binary';
|
||||
|
||||
/**
|
||||
* 场景序列化策略
|
||||
*/
|
||||
export type DeserializationStrategy = "merge" | "replace";
|
||||
export type DeserializationStrategy = 'merge' | 'replace';
|
||||
|
||||
/**
|
||||
* 版本迁移函数
|
||||
@@ -158,7 +158,7 @@ export class SceneSerializer {
|
||||
public static serialize(scene: IScene, options?: SceneSerializationOptions): string | Uint8Array {
|
||||
const opts: SceneSerializationOptions = {
|
||||
systems: false,
|
||||
format: "json",
|
||||
format: 'json',
|
||||
pretty: true,
|
||||
includeMetadata: true,
|
||||
...options
|
||||
@@ -199,7 +199,7 @@ export class SceneSerializer {
|
||||
};
|
||||
}
|
||||
|
||||
if (opts.format === "json") {
|
||||
if (opts.format === 'json') {
|
||||
return opts.pretty
|
||||
? JSON.stringify(serializedScene, null, 2)
|
||||
: JSON.stringify(serializedScene);
|
||||
@@ -221,14 +221,14 @@ export class SceneSerializer {
|
||||
options?: SceneDeserializationOptions
|
||||
): void {
|
||||
const opts: SceneDeserializationOptions = {
|
||||
strategy: "replace",
|
||||
strategy: 'replace',
|
||||
preserveIds: false,
|
||||
...options
|
||||
};
|
||||
|
||||
let serializedScene: SerializedScene;
|
||||
try {
|
||||
if (typeof saveData === "string") {
|
||||
if (typeof saveData === 'string') {
|
||||
serializedScene = JSON.parse(saveData);
|
||||
} else {
|
||||
serializedScene = BinarySerializer.decode(saveData) as SerializedScene;
|
||||
@@ -250,7 +250,7 @@ export class SceneSerializer {
|
||||
const componentRegistry = opts.componentRegistry || this.getGlobalComponentRegistry();
|
||||
|
||||
// 根据策略处理场景
|
||||
if (opts.strategy === "replace") {
|
||||
if (opts.strategy === 'replace') {
|
||||
// 清空场景
|
||||
scene.destroyAllEntities();
|
||||
}
|
||||
@@ -342,23 +342,23 @@ export class SceneSerializer {
|
||||
|
||||
// 基本类型
|
||||
const type = typeof value;
|
||||
if (type === "string" || type === "number" || type === "boolean") {
|
||||
if (type === 'string' || type === 'number' || type === 'boolean') {
|
||||
return value;
|
||||
}
|
||||
|
||||
// Date
|
||||
if (value instanceof Date) {
|
||||
return {__type: "Date", value: value.toISOString()};
|
||||
return { __type: 'Date', value: value.toISOString() };
|
||||
}
|
||||
|
||||
// Map
|
||||
if (value instanceof Map) {
|
||||
return {__type: "Map", value: Array.from(value.entries())};
|
||||
return { __type: 'Map', value: Array.from(value.entries()) };
|
||||
}
|
||||
|
||||
// Set
|
||||
if (value instanceof Set) {
|
||||
return {__type: "Set", value: Array.from(value)};
|
||||
return { __type: 'Set', value: Array.from(value) };
|
||||
}
|
||||
|
||||
// 数组
|
||||
@@ -367,7 +367,7 @@ export class SceneSerializer {
|
||||
}
|
||||
|
||||
// 普通对象
|
||||
if (type === "object") {
|
||||
if (type === 'object') {
|
||||
const result: Record<string, any> = {};
|
||||
for (const key in value) {
|
||||
if (Object.prototype.hasOwnProperty.call(value, key)) {
|
||||
@@ -391,18 +391,18 @@ export class SceneSerializer {
|
||||
|
||||
// 基本类型
|
||||
const type = typeof value;
|
||||
if (type === "string" || type === "number" || type === "boolean") {
|
||||
if (type === 'string' || type === 'number' || type === 'boolean') {
|
||||
return value;
|
||||
}
|
||||
|
||||
// 处理特殊类型标记
|
||||
if (type === "object" && value.__type) {
|
||||
if (type === 'object' && value.__type) {
|
||||
switch (value.__type) {
|
||||
case "Date":
|
||||
case 'Date':
|
||||
return new Date(value.value);
|
||||
case "Map":
|
||||
case 'Map':
|
||||
return new Map(value.value);
|
||||
case "Set":
|
||||
case 'Set':
|
||||
return new Set(value.value);
|
||||
}
|
||||
}
|
||||
@@ -413,7 +413,7 @@ export class SceneSerializer {
|
||||
}
|
||||
|
||||
// 普通对象
|
||||
if (type === "object") {
|
||||
if (type === 'object') {
|
||||
const result: Record<string, any> = {};
|
||||
for (const key in value) {
|
||||
if (Object.prototype.hasOwnProperty.call(value, key)) {
|
||||
@@ -499,21 +499,21 @@ export class SceneSerializer {
|
||||
const data = JSON.parse(saveData);
|
||||
|
||||
if (!data.version) {
|
||||
errors.push("Missing version field");
|
||||
errors.push('Missing version field');
|
||||
}
|
||||
|
||||
if (!data.entities || !Array.isArray(data.entities)) {
|
||||
errors.push("Missing or invalid entities field");
|
||||
errors.push('Missing or invalid entities field');
|
||||
}
|
||||
|
||||
if (!data.componentTypeRegistry || !Array.isArray(data.componentTypeRegistry)) {
|
||||
errors.push("Missing or invalid componentTypeRegistry field");
|
||||
errors.push('Missing or invalid componentTypeRegistry field');
|
||||
}
|
||||
|
||||
return {
|
||||
valid: errors.length === 0,
|
||||
version: data.version,
|
||||
...(errors.length > 0 && {errors})
|
||||
...(errors.length > 0 && { errors })
|
||||
};
|
||||
} catch (error) {
|
||||
return {
|
||||
@@ -542,7 +542,7 @@ export class SceneSerializer {
|
||||
return {
|
||||
name: data.name,
|
||||
version: data.version,
|
||||
...(data.timestamp !== undefined && {timestamp: data.timestamp}),
|
||||
...(data.timestamp !== undefined && { timestamp: data.timestamp }),
|
||||
entityCount: data.metadata?.entityCount || data.entities.length,
|
||||
componentTypeCount: data.componentTypeRegistry.length
|
||||
};
|
||||
|
||||
@@ -4,14 +4,14 @@
|
||||
* 提供组件级别的序列化支持,包括字段级装饰器和类级装饰器
|
||||
*/
|
||||
|
||||
import {Component} from "../Component";
|
||||
import { Component } from '../Component';
|
||||
|
||||
/**
|
||||
* 序列化元数据的Symbol键
|
||||
*/
|
||||
export const SERIALIZABLE_METADATA = Symbol("SerializableMetadata");
|
||||
export const SERIALIZE_FIELD = Symbol("SerializeField");
|
||||
export const SERIALIZE_OPTIONS = Symbol("SerializeOptions");
|
||||
export const SERIALIZABLE_METADATA = Symbol('SerializableMetadata');
|
||||
export const SERIALIZE_FIELD = Symbol('SerializeField');
|
||||
export const SERIALIZE_OPTIONS = Symbol('SerializeOptions');
|
||||
|
||||
/**
|
||||
* 可序列化配置选项
|
||||
@@ -76,8 +76,8 @@ export interface SerializationMetadata {
|
||||
*/
|
||||
export function Serializable(options: SerializableOptions) {
|
||||
return function <T extends new (...args: any[]) => Component>(target: T): T {
|
||||
if (!options || typeof options.version !== "number") {
|
||||
throw new Error("Serializable装饰器必须提供有效的版本号");
|
||||
if (!options || typeof options.version !== 'number') {
|
||||
throw new Error('Serializable装饰器必须提供有效的版本号');
|
||||
}
|
||||
|
||||
// 初始化或获取现有元数据
|
||||
@@ -121,7 +121,7 @@ export function Serialize(options?: FieldSerializeOptions) {
|
||||
let metadata: SerializationMetadata = constructor[SERIALIZABLE_METADATA];
|
||||
if (!metadata) {
|
||||
metadata = {
|
||||
options: {version: 1}, // 默认版本
|
||||
options: { version: 1 }, // 默认版本
|
||||
fields: new Map(),
|
||||
ignoredFields: new Set()
|
||||
};
|
||||
@@ -212,7 +212,7 @@ export function IgnoreSerialization() {
|
||||
let metadata: SerializationMetadata = constructor[SERIALIZABLE_METADATA];
|
||||
if (!metadata) {
|
||||
metadata = {
|
||||
options: {version: 1},
|
||||
options: { version: 1 },
|
||||
fields: new Map(),
|
||||
ignoredFields: new Set()
|
||||
};
|
||||
@@ -236,7 +236,7 @@ export function getSerializationMetadata(componentClass: any): SerializationMeta
|
||||
}
|
||||
|
||||
// 如果是实例,获取其构造函数
|
||||
const constructor = typeof componentClass === "function"
|
||||
const constructor = typeof componentClass === 'function'
|
||||
? componentClass
|
||||
: componentClass.constructor;
|
||||
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
* 提供组件和场景数据的版本迁移支持
|
||||
*/
|
||||
|
||||
import {SerializedComponent} from "./ComponentSerializer";
|
||||
import {SerializedScene} from "./SceneSerializer";
|
||||
import { SerializedComponent } from './ComponentSerializer';
|
||||
import { SerializedScene } from './SceneSerializer';
|
||||
|
||||
/**
|
||||
* 组件迁移函数
|
||||
@@ -127,7 +127,7 @@ export class VersionMigrationManager {
|
||||
return component;
|
||||
}
|
||||
|
||||
const migratedData = {...component};
|
||||
const migratedData = { ...component };
|
||||
let version = currentVersion;
|
||||
|
||||
// 执行迁移链
|
||||
@@ -163,7 +163,7 @@ export class VersionMigrationManager {
|
||||
return scene; // 版本相同,无需迁移
|
||||
}
|
||||
|
||||
let migratedScene = {...scene};
|
||||
let migratedScene = { ...scene };
|
||||
let version = currentVersion;
|
||||
|
||||
// 执行场景级迁移
|
||||
@@ -191,7 +191,7 @@ export class VersionMigrationManager {
|
||||
* 迁移场景中所有组件的版本
|
||||
*/
|
||||
private static migrateSceneComponents(scene: SerializedScene): SerializedScene {
|
||||
const migratedScene = {...scene};
|
||||
const migratedScene = { ...scene };
|
||||
|
||||
migratedScene.entities = scene.entities.map((entity) => ({
|
||||
...entity,
|
||||
|
||||
@@ -16,24 +16,24 @@ export {
|
||||
SERIALIZABLE_METADATA,
|
||||
SERIALIZE_FIELD,
|
||||
SERIALIZE_OPTIONS
|
||||
} from "./SerializationDecorators";
|
||||
} from './SerializationDecorators';
|
||||
|
||||
export type {
|
||||
SerializableOptions,
|
||||
FieldSerializeOptions,
|
||||
SerializationMetadata
|
||||
} from "./SerializationDecorators";
|
||||
} from './SerializationDecorators';
|
||||
|
||||
// 组件序列化器
|
||||
export {ComponentSerializer} from "./ComponentSerializer";
|
||||
export type {SerializedComponent} from "./ComponentSerializer";
|
||||
export { ComponentSerializer } from './ComponentSerializer';
|
||||
export type { SerializedComponent } from './ComponentSerializer';
|
||||
|
||||
// 实体序列化器
|
||||
export {EntitySerializer} from "./EntitySerializer";
|
||||
export type {SerializedEntity} from "./EntitySerializer";
|
||||
export { EntitySerializer } from './EntitySerializer';
|
||||
export type { SerializedEntity } from './EntitySerializer';
|
||||
|
||||
// 场景序列化器
|
||||
export {SceneSerializer} from "./SceneSerializer";
|
||||
export { SceneSerializer } from './SceneSerializer';
|
||||
export type {
|
||||
SerializedScene,
|
||||
SerializationFormat,
|
||||
@@ -41,17 +41,17 @@ export type {
|
||||
MigrationFunction,
|
||||
SceneSerializationOptions,
|
||||
SceneDeserializationOptions
|
||||
} from "./SceneSerializer";
|
||||
} from './SceneSerializer';
|
||||
|
||||
// 版本迁移
|
||||
export {VersionMigrationManager, MigrationBuilder} from "./VersionMigration";
|
||||
export { VersionMigrationManager, MigrationBuilder } from './VersionMigration';
|
||||
export type {
|
||||
ComponentMigrationFunction,
|
||||
SceneMigrationFunction
|
||||
} from "./VersionMigration";
|
||||
} from './VersionMigration';
|
||||
|
||||
// 增量序列化
|
||||
export {IncrementalSerializer, ChangeOperation} from "./IncrementalSerializer";
|
||||
export { IncrementalSerializer, ChangeOperation } from './IncrementalSerializer';
|
||||
export type {
|
||||
IncrementalSnapshot,
|
||||
IncrementalSerializationOptions,
|
||||
@@ -59,4 +59,4 @@ export type {
|
||||
EntityChange,
|
||||
ComponentChange,
|
||||
SceneDataChange
|
||||
} from "./IncrementalSerializer";
|
||||
} from './IncrementalSerializer';
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
import {Entity} from "../Entity";
|
||||
import {PerformanceMonitor} from "../../Utils/PerformanceMonitor";
|
||||
import {Matcher, type QueryCondition} from "../Utils/Matcher";
|
||||
import type {Scene} from "../Scene";
|
||||
import type {ISystemBase} from "../../Types";
|
||||
import type {QuerySystem} from "../Core/QuerySystem";
|
||||
import {getSystemInstanceTypeName} from "../Decorators";
|
||||
import {createLogger} from "../../Utils/Logger";
|
||||
import type {EventListenerConfig, TypeSafeEventSystem, EventHandler} from "../Core/EventSystem";
|
||||
import type {ComponentConstructor, ComponentInstance} from "../../Types/TypeHelpers";
|
||||
import type {IService} from "../../Core/ServiceContainer";
|
||||
import type {ComponentType} from "../Core/ComponentStorage";
|
||||
import { Entity } from '../Entity';
|
||||
import { PerformanceMonitor } from '../../Utils/PerformanceMonitor';
|
||||
import { Matcher, type QueryCondition } from '../Utils/Matcher';
|
||||
import type { Scene } from '../Scene';
|
||||
import type { ISystemBase } from '../../Types';
|
||||
import type { QuerySystem } from '../Core/QuerySystem';
|
||||
import { getSystemInstanceTypeName } from '../Decorators';
|
||||
import { createLogger } from '../../Utils/Logger';
|
||||
import type { EventListenerConfig, TypeSafeEventSystem, EventHandler } from '../Core/EventSystem';
|
||||
import type { ComponentConstructor, ComponentInstance } from '../../Types/TypeHelpers';
|
||||
import type { IService } from '../../Core/ServiceContainer';
|
||||
import type { ComponentType } from '../Core/ComponentStorage';
|
||||
|
||||
/**
|
||||
* 事件监听器记录
|
||||
@@ -699,7 +699,7 @@ export abstract class EntitySystem<
|
||||
public toString(): string {
|
||||
const entityCount = this.entities.length;
|
||||
const perfData = this.getPerformanceData();
|
||||
const perfInfo = perfData ? ` (${perfData.executionTime.toFixed(2)}ms)` : "";
|
||||
const perfInfo = perfData ? ` (${perfData.executionTime.toFixed(2)}ms)` : '';
|
||||
|
||||
return `${this._systemName}[${entityCount} entities]${perfInfo}`;
|
||||
}
|
||||
@@ -812,7 +812,7 @@ export abstract class EntitySystem<
|
||||
this._eventListeners.push({
|
||||
eventSystem: this.scene.eventSystem,
|
||||
eventType,
|
||||
handler,
|
||||
handler: handler as EventHandler,
|
||||
listenerRef
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import {EntitySystem} from "./EntitySystem";
|
||||
import {Matcher} from "../Utils/Matcher";
|
||||
import {Time} from "../../Utils/Time";
|
||||
import { EntitySystem } from './EntitySystem';
|
||||
import { Matcher } from '../Utils/Matcher';
|
||||
import { Time } from '../../Utils/Time';
|
||||
|
||||
/**
|
||||
* 间隔系统抽象类
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import {EntitySystem} from "./EntitySystem";
|
||||
import {Entity} from "../Entity";
|
||||
import {Matcher} from "../Utils/Matcher";
|
||||
import { EntitySystem } from './EntitySystem';
|
||||
import { Entity } from '../Entity';
|
||||
import { Matcher } from '../Utils/Matcher';
|
||||
|
||||
/**
|
||||
* 被动实体系统
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import {EntitySystem} from "./EntitySystem";
|
||||
import {Entity} from "../Entity";
|
||||
import {Matcher} from "../Utils/Matcher";
|
||||
import { EntitySystem } from './EntitySystem';
|
||||
import { Entity } from '../Entity';
|
||||
import { Matcher } from '../Utils/Matcher';
|
||||
|
||||
/**
|
||||
* 处理系统抽象类
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
import {Entity} from "../Entity";
|
||||
import {EntitySystem} from "./EntitySystem";
|
||||
import {Matcher} from "../Utils/Matcher";
|
||||
import {Time} from "../../Utils/Time";
|
||||
import {PlatformManager} from "../../Platform/PlatformManager";
|
||||
import type {IPlatformAdapter, PlatformWorker} from "../../Platform/IPlatformAdapter";
|
||||
import {getSystemInstanceTypeName} from "../Decorators";
|
||||
import { Entity } from '../Entity';
|
||||
import { EntitySystem } from './EntitySystem';
|
||||
import { Matcher } from '../Utils/Matcher';
|
||||
import { Time } from '../../Utils/Time';
|
||||
import { PlatformManager } from '../../Platform/PlatformManager';
|
||||
import type { IPlatformAdapter, PlatformWorker } from '../../Platform/IPlatformAdapter';
|
||||
import { getSystemInstanceTypeName } from '../Decorators';
|
||||
|
||||
/**
|
||||
* Worker处理函数类型
|
||||
@@ -188,7 +188,7 @@ export type SharedArrayBufferProcessFunction = (
|
||||
* ```
|
||||
*/
|
||||
export abstract class WorkerEntitySystem<TEntityData = any> extends EntitySystem {
|
||||
protected config: Required<Omit<WorkerSystemConfig, "systemConfig" | "entitiesPerWorker">> & {
|
||||
protected config: Required<Omit<WorkerSystemConfig, 'systemConfig' | 'entitiesPerWorker'>> & {
|
||||
systemConfig?: any;
|
||||
entitiesPerWorker?: number;
|
||||
};
|
||||
@@ -219,7 +219,7 @@ export abstract class WorkerEntitySystem<TEntityData = any> extends EntitySystem
|
||||
enableWorker: config.enableWorker ?? true,
|
||||
workerCount: validatedWorkerCount,
|
||||
systemConfig: config.systemConfig,
|
||||
...(config.entitiesPerWorker !== undefined && {entitiesPerWorker: config.entitiesPerWorker}),
|
||||
...(config.entitiesPerWorker !== undefined && { entitiesPerWorker: config.entitiesPerWorker }),
|
||||
useSharedArrayBuffer: config.useSharedArrayBuffer ?? this.isSharedArrayBufferSupported(),
|
||||
entityDataSize: config.entityDataSize ?? this.getDefaultEntityDataSize(),
|
||||
maxEntities: config.maxEntities ?? 10000
|
||||
@@ -305,7 +305,7 @@ export abstract class WorkerEntitySystem<TEntityData = any> extends EntitySystem
|
||||
// 在WorkerEntitySystem中处理平台相关逻辑
|
||||
const workers: PlatformWorker[] = [];
|
||||
const platformConfig = this.platformAdapter.getPlatformConfig();
|
||||
const fullScript = (platformConfig.workerScriptPrefix || "") + script;
|
||||
const fullScript = (platformConfig.workerScriptPrefix || '') + script;
|
||||
|
||||
for (let i = 0; i < this.config.workerCount; i++) {
|
||||
try {
|
||||
@@ -336,7 +336,7 @@ export abstract class WorkerEntitySystem<TEntityData = any> extends EntitySystem
|
||||
// 提取函数体部分(去掉方法签名)
|
||||
const functionBodyMatch = methodStr.match(/\{([\s\S]*)\}/);
|
||||
if (!functionBodyMatch) {
|
||||
throw new Error("无法解析workerProcess方法");
|
||||
throw new Error('无法解析workerProcess方法');
|
||||
}
|
||||
|
||||
const functionBody = functionBodyMatch[1];
|
||||
@@ -344,13 +344,13 @@ export abstract class WorkerEntitySystem<TEntityData = any> extends EntitySystem
|
||||
|
||||
// 获取SharedArrayBuffer处理函数的字符串
|
||||
const sharedProcessMethod = this.getSharedArrayBufferProcessFunction?.() || null;
|
||||
let sharedProcessFunctionBody = "";
|
||||
let sharedProcessFunctionBody = '';
|
||||
|
||||
if (sharedProcessMethod) {
|
||||
const sharedMethodStr = sharedProcessMethod.toString();
|
||||
const sharedFunctionBodyMatch = sharedMethodStr.match(/\{([\s\S]*)\}/);
|
||||
if (sharedFunctionBodyMatch) {
|
||||
sharedProcessFunctionBody = sharedFunctionBodyMatch[1] ?? "";
|
||||
sharedProcessFunctionBody = sharedFunctionBodyMatch[1] ?? '';
|
||||
}
|
||||
}
|
||||
|
||||
@@ -414,7 +414,7 @@ export abstract class WorkerEntitySystem<TEntityData = any> extends EntitySystem
|
||||
${sharedProcessFunctionBody}
|
||||
};
|
||||
userProcessFunction(sharedFloatArray, startIndex, endIndex, deltaTime, systemConfig);
|
||||
` : ""}
|
||||
` : ''}
|
||||
}
|
||||
`;
|
||||
}
|
||||
@@ -465,7 +465,7 @@ export abstract class WorkerEntitySystem<TEntityData = any> extends EntitySystem
|
||||
*/
|
||||
private async processWithSharedArrayBuffer(entities: readonly Entity[]): Promise<void> {
|
||||
if (!this.sharedFloatArray) {
|
||||
throw new Error("SharedArrayBuffer not initialized");
|
||||
throw new Error('SharedArrayBuffer not initialized');
|
||||
}
|
||||
|
||||
// 1. 将实体数据写入SharedArrayBuffer
|
||||
@@ -533,7 +533,7 @@ export abstract class WorkerEntitySystem<TEntityData = any> extends EntitySystem
|
||||
|
||||
// 3. 结果应用阶段
|
||||
// 处理Promise返回值
|
||||
if (results && typeof (results as any).then === "function") {
|
||||
if (results && typeof (results as any).then === 'function') {
|
||||
(results as Promise<TEntityData[]>).then((finalResults) => {
|
||||
entities.forEach((entity, index) => {
|
||||
this.applyResult(entity, finalResults[index]!);
|
||||
@@ -721,7 +721,7 @@ export abstract class WorkerEntitySystem<TEntityData = any> extends EntitySystem
|
||||
* 更新Worker配置
|
||||
*/
|
||||
public updateConfig(newConfig: Partial<WorkerSystemConfig>): void {
|
||||
const oldConfig = {...this.config};
|
||||
const oldConfig = { ...this.config };
|
||||
|
||||
// 如果更新了workerCount,需要验证并调整
|
||||
if (newConfig.workerCount !== undefined) {
|
||||
@@ -812,22 +812,22 @@ export abstract class WorkerEntitySystem<TEntityData = any> extends EntitySystem
|
||||
isProcessing: boolean;
|
||||
sharedArrayBufferSupported: boolean;
|
||||
sharedArrayBufferEnabled: boolean;
|
||||
currentMode: "shared-buffer" | "worker" | "sync";
|
||||
currentMode: 'shared-buffer' | 'worker' | 'sync';
|
||||
} {
|
||||
let currentMode: "shared-buffer" | "worker" | "sync" = "sync";
|
||||
let currentMode: 'shared-buffer' | 'worker' | 'sync' = 'sync';
|
||||
|
||||
if (this.config.enableWorker && this.workerPool) {
|
||||
if (this.config.useSharedArrayBuffer && this.sharedFloatArray && this.isSharedArrayBufferSupported()) {
|
||||
currentMode = "shared-buffer";
|
||||
currentMode = 'shared-buffer';
|
||||
} else {
|
||||
currentMode = "worker";
|
||||
currentMode = 'worker';
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
enabled: this.config.enableWorker,
|
||||
workerCount: this.config.workerCount,
|
||||
...(this.config.entitiesPerWorker !== undefined && {entitiesPerWorker: this.config.entitiesPerWorker}),
|
||||
...(this.config.entitiesPerWorker !== undefined && { entitiesPerWorker: this.config.entitiesPerWorker }),
|
||||
maxSystemWorkerCount: this.getMaxSystemWorkerCount(),
|
||||
isProcessing: this.isProcessing,
|
||||
sharedArrayBufferSupported: this.isSharedArrayBufferSupported(),
|
||||
@@ -890,7 +890,7 @@ class PlatformWorkerPool {
|
||||
return new Promise((resolve, reject) => {
|
||||
const task = {
|
||||
id: `shared-task-${++this.taskCounter}`,
|
||||
data: {...data, type: "shared"},
|
||||
data: { ...data, type: 'shared' },
|
||||
resolve: () => resolve(), // SharedArrayBuffer不需要返回数据
|
||||
reject
|
||||
};
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
// ECS系统导出
|
||||
export {EntitySystem} from "./EntitySystem";
|
||||
export {ProcessingSystem} from "./ProcessingSystem";
|
||||
export {PassiveSystem} from "./PassiveSystem";
|
||||
export {IntervalSystem} from "./IntervalSystem";
|
||||
export {WorkerEntitySystem} from "./WorkerEntitySystem";
|
||||
export { EntitySystem } from './EntitySystem';
|
||||
export { ProcessingSystem } from './ProcessingSystem';
|
||||
export { PassiveSystem } from './PassiveSystem';
|
||||
export { IntervalSystem } from './IntervalSystem';
|
||||
export { WorkerEntitySystem } from './WorkerEntitySystem';
|
||||
|
||||
// Worker系统相关类型导出
|
||||
export type {
|
||||
WorkerProcessFunction,
|
||||
WorkerSystemConfig,
|
||||
SharedArrayBufferProcessFunction
|
||||
} from "./WorkerEntitySystem";
|
||||
} from './WorkerEntitySystem';
|
||||
|
||||
@@ -4,10 +4,10 @@
|
||||
* 提供类型安全的组件操作工具函数,无需修改Entity类
|
||||
*/
|
||||
|
||||
import {Entity} from "./Entity";
|
||||
import type {Component} from "./Component";
|
||||
import type {ComponentType} from "./Core/ComponentStorage";
|
||||
import type {ComponentConstructor, ComponentInstance} from "../Types/TypeHelpers";
|
||||
import { Entity } from './Entity';
|
||||
import type { Component } from './Component';
|
||||
import type { ComponentType } from './Core/ComponentStorage';
|
||||
import type { ComponentConstructor, ComponentInstance } from '../Types/TypeHelpers';
|
||||
|
||||
/**
|
||||
* 获取组件,如果不存在则抛出错误
|
||||
|
||||
@@ -25,7 +25,7 @@ export interface BitMask64Data {
|
||||
|
||||
export class BitMask64Utils {
|
||||
/** 零掩码常量,所有位都为0 */
|
||||
public static readonly ZERO: Readonly<BitMask64Data> = {base: [0, 0]};
|
||||
public static readonly ZERO: Readonly<BitMask64Data> = { base: [0, 0] };
|
||||
|
||||
/**
|
||||
* 根据位索引创建64位掩码
|
||||
@@ -37,7 +37,7 @@ export class BitMask64Utils {
|
||||
if (bitIndex < 0) {
|
||||
throw new Error(`Bit index ${bitIndex} out of range [0, ∞)`);
|
||||
}
|
||||
const mask: BitMask64Data = {base: [0, 0]};
|
||||
const mask: BitMask64Data = { base: [0, 0] };
|
||||
BitMask64Utils.setBit(mask, bitIndex);
|
||||
return mask;
|
||||
}
|
||||
@@ -48,7 +48,7 @@ export class BitMask64Utils {
|
||||
* @returns 低32位为输入值、高32位为0的掩码
|
||||
*/
|
||||
public static fromNumber(value: number): BitMask64Data {
|
||||
return {base: [value >>> 0, 0]};
|
||||
return { base: [value >>> 0, 0] };
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -382,7 +382,7 @@ export class BitMask64Utils {
|
||||
public static clone(mask: BitMask64Data): BitMask64Data {
|
||||
return {
|
||||
base: mask.base.slice() as BitMask64Segment,
|
||||
...(mask.segments && {segments: mask.segments.map((seg) => [...seg] as BitMask64Segment)})
|
||||
...(mask.segments && { segments: mask.segments.map((seg) => [...seg] as BitMask64Segment) })
|
||||
};
|
||||
}
|
||||
|
||||
@@ -396,7 +396,7 @@ export class BitMask64Utils {
|
||||
public static toString(mask: BitMask64Data, radix: 2 | 16 = 2, printHead: boolean = false): string {
|
||||
if(radix != 2 && radix != 16) radix = 2;
|
||||
const totalLength = mask.segments?.length ?? 0;
|
||||
let result: string = "";
|
||||
let result: string = '';
|
||||
if(printHead){
|
||||
let paddingLength = 0;
|
||||
if(radix === 2){
|
||||
@@ -405,38 +405,38 @@ export class BitMask64Utils {
|
||||
paddingLength = 16 + 2 + 1;
|
||||
}
|
||||
for (let i = 0; i <= totalLength; i++) {
|
||||
const title = i === 0 ? "0 (Base):" : `${i} (${64 * i}):`;
|
||||
const title = i === 0 ? '0 (Base):' : `${i} (${64 * i}):`;
|
||||
result += title.toString().padEnd(paddingLength);
|
||||
}
|
||||
result += "\n";
|
||||
result += '\n';
|
||||
}
|
||||
|
||||
for (let i = -1; i < totalLength; i++) {
|
||||
let segResult = "";
|
||||
let segResult = '';
|
||||
const bitMaskData = i == -1 ? mask.base : mask.segments![i]!;
|
||||
const hi = bitMaskData[SegmentPart.HIGH];
|
||||
const lo = bitMaskData[SegmentPart.LOW];
|
||||
if(radix == 2){
|
||||
const hiBits = hi.toString(2).padStart(32, "0");
|
||||
const loBits = lo.toString(2).padStart(32, "0");
|
||||
segResult = hiBits + "_" + loBits; //高低位之间使用_隔离
|
||||
const hiBits = hi.toString(2).padStart(32, '0');
|
||||
const loBits = lo.toString(2).padStart(32, '0');
|
||||
segResult = hiBits + '_' + loBits; //高低位之间使用_隔离
|
||||
}else{
|
||||
let hiBits = hi ? hi.toString(16).toUpperCase() : "";
|
||||
let hiBits = hi ? hi.toString(16).toUpperCase() : '';
|
||||
if(printHead){
|
||||
// 存在标头,则输出高位之前需要补齐位数
|
||||
hiBits = hiBits.padStart(8, "0");
|
||||
hiBits = hiBits.padStart(8, '0');
|
||||
}
|
||||
let loBits = lo.toString(16).toUpperCase();
|
||||
if(hiBits){
|
||||
// 存在高位 则输出低位之前需要补齐位数
|
||||
loBits = loBits.padStart(8, "0");
|
||||
loBits = loBits.padStart(8, '0');
|
||||
}
|
||||
segResult = "0x" + hiBits + loBits;
|
||||
segResult = '0x' + hiBits + loBits;
|
||||
}
|
||||
if(i === -1)
|
||||
result += segResult;
|
||||
else
|
||||
result += " " + segResult; // 不同段之间使用空格隔离
|
||||
result += ' ' + segResult; // 不同段之间使用空格隔离
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import {BitMask64Data} from "./BigIntCompatibility";
|
||||
import { BitMask64Data } from './BigIntCompatibility';
|
||||
|
||||
// FlatHashMapFast.ts
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import {SegmentPart, BitMask64Data, BitMask64Utils} from "./BigIntCompatibility";
|
||||
import { SegmentPart, BitMask64Data, BitMask64Utils } from './BigIntCompatibility';
|
||||
|
||||
/**
|
||||
* 位集合类,用于高效的位操作
|
||||
@@ -13,11 +13,11 @@ export class Bits {
|
||||
* @param initialValue 初始值,可以是BitMask64Data对象、数字或字符串
|
||||
*/
|
||||
constructor(initialValue?: BitMask64Data | number | string) {
|
||||
if (initialValue && typeof initialValue === "object") {
|
||||
if (initialValue && typeof initialValue === 'object') {
|
||||
this._value = BitMask64Utils.clone(initialValue);
|
||||
} else if (typeof initialValue === "number") {
|
||||
} else if (typeof initialValue === 'number') {
|
||||
this._value = BitMask64Utils.fromNumber(initialValue);
|
||||
} else if (typeof initialValue === "string") {
|
||||
} else if (typeof initialValue === 'string') {
|
||||
const num = parseInt(initialValue, 10);
|
||||
this._value = BitMask64Utils.fromNumber(num);
|
||||
} else {
|
||||
@@ -33,7 +33,7 @@ export class Bits {
|
||||
*/
|
||||
public set(index: number): void {
|
||||
if (index < 0) {
|
||||
throw new Error("Bit index cannot be negative");
|
||||
throw new Error('Bit index cannot be negative');
|
||||
}
|
||||
|
||||
BitMask64Utils.setBit(this._value, index);
|
||||
@@ -46,7 +46,7 @@ export class Bits {
|
||||
*/
|
||||
public clear(index: number): void {
|
||||
if (index < 0) {
|
||||
throw new Error("Bit index cannot be negative");
|
||||
throw new Error('Bit index cannot be negative');
|
||||
}
|
||||
|
||||
BitMask64Utils.clearBit(this._value, index);
|
||||
@@ -207,9 +207,9 @@ export class Bits {
|
||||
* @param value 新值,可以是BitMask64Data对象、数字或字符串
|
||||
*/
|
||||
public setValue(value: BitMask64Data | number | string): void {
|
||||
if (typeof value === "object") {
|
||||
if (typeof value === 'object') {
|
||||
BitMask64Utils.copy(value, this._value);
|
||||
} else if (typeof value === "number") {
|
||||
} else if (typeof value === 'number') {
|
||||
this._value = BitMask64Utils.fromNumber(value);
|
||||
} else {
|
||||
const num = parseInt(value, 10);
|
||||
@@ -228,7 +228,7 @@ export class Bits {
|
||||
bits.push(i.toString());
|
||||
}
|
||||
}
|
||||
return `Bits[${bits.join(", ")}]`;
|
||||
return `Bits[${bits.join(', ')}]`;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -240,11 +240,11 @@ export class Bits {
|
||||
if(maxBits == 0){
|
||||
maxBits = 64 + (this._value.segments ? this._value.segments.length * 64 : 0);
|
||||
}
|
||||
let result = "";
|
||||
let result = '';
|
||||
for (let i = maxBits - 1; i >= 0; i--) {
|
||||
result += this.get(i) ? "1" : "0";
|
||||
result += this.get(i) ? '1' : '0';
|
||||
if (i % 8 === 0 && i > 0) {
|
||||
result += " ";
|
||||
result += ' ';
|
||||
}
|
||||
}
|
||||
return result;
|
||||
@@ -264,17 +264,17 @@ export class Bits {
|
||||
* @returns 新的位集合对象
|
||||
*/
|
||||
public static fromBinaryString(binaryString: string): Bits {
|
||||
const cleanString = binaryString.replace(/\s/g, "");
|
||||
const cleanString = binaryString.replace(/\s/g, '');
|
||||
let data: BitMask64Data;
|
||||
if (cleanString.length <= 32) {
|
||||
const num = parseInt(cleanString, 2);
|
||||
data = {base: [num >>> 0, 0]};
|
||||
data = { base: [num >>> 0, 0] };
|
||||
} else {
|
||||
const loBits = cleanString.substring(cleanString.length - 32);
|
||||
const hiBits = cleanString.substring(0, cleanString.length - 32);
|
||||
const lo = parseInt(loBits, 2);
|
||||
const hi = parseInt(hiBits, 2);
|
||||
data = {base: [lo >>> 0, hi >>> 0]};
|
||||
data = { base: [lo >>> 0, hi >>> 0] };
|
||||
}
|
||||
return new Bits(data);
|
||||
}
|
||||
@@ -285,17 +285,17 @@ export class Bits {
|
||||
* @returns 新的位集合对象
|
||||
*/
|
||||
public static fromHexString(hexString: string): Bits {
|
||||
const cleanString = hexString.replace(/^0x/i, "");
|
||||
const cleanString = hexString.replace(/^0x/i, '');
|
||||
let data: BitMask64Data;
|
||||
if (cleanString.length <= 8) {
|
||||
const num = parseInt(cleanString, 16);
|
||||
data = {base: [num >>> 0, 0]};
|
||||
data = { base: [num >>> 0, 0] };
|
||||
} else {
|
||||
const loBits = cleanString.substring(cleanString.length - 8);
|
||||
const hiBits = cleanString.substring(0, cleanString.length - 8);
|
||||
const lo = parseInt(loBits, 16);
|
||||
const hi = parseInt(hiBits, 16);
|
||||
data = {base: [lo >>> 0, hi >>> 0]};
|
||||
data = { base: [lo >>> 0, hi >>> 0] };
|
||||
}
|
||||
return new Bits(data);
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
import {Entity} from "../Entity";
|
||||
import {ComponentType, ComponentRegistry} from "../Core/ComponentStorage";
|
||||
import {BitMask64Utils, BitMask64Data} from "./BigIntCompatibility";
|
||||
import {SparseSet} from "./SparseSet";
|
||||
import {Pool} from "../../Utils/Pool/Pool";
|
||||
import {IPoolable} from "../../Utils/Pool/IPoolable";
|
||||
import { Entity } from '../Entity';
|
||||
import { ComponentType, ComponentRegistry } from '../Core/ComponentStorage';
|
||||
import { BitMask64Utils, BitMask64Data } from './BigIntCompatibility';
|
||||
import { SparseSet } from './SparseSet';
|
||||
import { Pool } from '../../Utils/Pool/Pool';
|
||||
import { IPoolable } from '../../Utils/Pool/IPoolable';
|
||||
|
||||
/**
|
||||
* 可池化的实体集合
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import {Entity} from "../Entity";
|
||||
import {Component} from "../Component";
|
||||
import { Entity } from '../Entity';
|
||||
import { Component } from '../Component';
|
||||
|
||||
/**
|
||||
* 高性能实体列表管理器
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
import {EntitySystem} from "../Systems/EntitySystem";
|
||||
import {createLogger} from "../../Utils/Logger";
|
||||
import {getSystemInstanceTypeName} from "../Decorators";
|
||||
import { EntitySystem } from '../Systems/EntitySystem';
|
||||
import { createLogger } from '../../Utils/Logger';
|
||||
import { getSystemInstanceTypeName } from '../Decorators';
|
||||
|
||||
/**
|
||||
* 实体处理器列表管理器
|
||||
* 管理场景中的所有实体系统
|
||||
*/
|
||||
export class EntityProcessorList {
|
||||
private static readonly _logger = createLogger("EntityProcessorList");
|
||||
private static readonly _logger = createLogger('EntityProcessorList');
|
||||
private _processors: EntitySystem[] = [];
|
||||
private _isDirty = false;
|
||||
|
||||
|
||||
@@ -117,8 +117,8 @@ export class IdentifierPool {
|
||||
if (this._nextAvailableIndex > IdentifierPool.MAX_INDEX) {
|
||||
throw new Error(
|
||||
`实体索引已达到框架设计限制 (${IdentifierPool.MAX_INDEX})。` +
|
||||
"这意味着您已经分配了超过65535个不同的实体索引。" +
|
||||
"这是16位索引设计的限制,考虑优化实体回收策略或升级到64位ID设计。"
|
||||
'这意味着您已经分配了超过65535个不同的实体索引。' +
|
||||
'这是16位索引设计的限制,考虑优化实体回收策略或升级到64位ID设计。'
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import {ComponentType} from "../Core/ComponentStorage";
|
||||
import {getComponentTypeName} from "../Decorators";
|
||||
import { ComponentType } from '../Core/ComponentStorage';
|
||||
import { getComponentTypeName } from '../Decorators';
|
||||
|
||||
/**
|
||||
* 查询条件类型
|
||||
@@ -209,9 +209,9 @@ export class Matcher {
|
||||
all: [...this.condition.all],
|
||||
any: [...this.condition.any],
|
||||
none: [...this.condition.none],
|
||||
...(this.condition.tag !== undefined && {tag: this.condition.tag}),
|
||||
...(this.condition.name !== undefined && {name: this.condition.name}),
|
||||
...(this.condition.component !== undefined && {component: this.condition.component})
|
||||
...(this.condition.tag !== undefined && { tag: this.condition.tag }),
|
||||
...(this.condition.name !== undefined && { name: this.condition.name }),
|
||||
...(this.condition.component !== undefined && { component: this.condition.component })
|
||||
};
|
||||
}
|
||||
|
||||
@@ -267,15 +267,15 @@ export class Matcher {
|
||||
const parts: string[] = [];
|
||||
|
||||
if (this.condition.all.length > 0) {
|
||||
parts.push(`all(${this.condition.all.map((t) => getComponentTypeName(t)).join(", ")})`);
|
||||
parts.push(`all(${this.condition.all.map((t) => getComponentTypeName(t)).join(', ')})`);
|
||||
}
|
||||
|
||||
if (this.condition.any.length > 0) {
|
||||
parts.push(`any(${this.condition.any.map((t) => getComponentTypeName(t)).join(", ")})`);
|
||||
parts.push(`any(${this.condition.any.map((t) => getComponentTypeName(t)).join(', ')})`);
|
||||
}
|
||||
|
||||
if (this.condition.none.length > 0) {
|
||||
parts.push(`none(${this.condition.none.map((t) => getComponentTypeName(t)).join(", ")})`);
|
||||
parts.push(`none(${this.condition.none.map((t) => getComponentTypeName(t)).join(', ')})`);
|
||||
}
|
||||
|
||||
if (this.condition.tag !== undefined) {
|
||||
@@ -290,7 +290,7 @@ export class Matcher {
|
||||
parts.push(`component(${getComponentTypeName(this.condition.component)})`);
|
||||
}
|
||||
|
||||
return `Matcher[${parts.join(" & ")}]`;
|
||||
return `Matcher[${parts.join(' & ')}]`;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// ECS工具类导出
|
||||
export {EntityList} from "./EntityList";
|
||||
export {EntityProcessorList} from "./EntityProcessorList";
|
||||
export {IdentifierPool} from "./IdentifierPool";
|
||||
export {Matcher} from "./Matcher";
|
||||
export {Bits} from "./Bits";
|
||||
export {BitMask64Utils, BitMask64Data} from "./BigIntCompatibility";
|
||||
export {SparseSet} from "./SparseSet";
|
||||
export {ComponentSparseSet} from "./ComponentSparseSet";
|
||||
export { EntityList } from './EntityList';
|
||||
export { EntityProcessorList } from './EntityProcessorList';
|
||||
export { IdentifierPool } from './IdentifierPool';
|
||||
export { Matcher } from './Matcher';
|
||||
export { Bits } from './Bits';
|
||||
export { BitMask64Utils, BitMask64Data } from './BigIntCompatibility';
|
||||
export { SparseSet } from './SparseSet';
|
||||
export { ComponentSparseSet } from './ComponentSparseSet';
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
import {IScene} from "./IScene";
|
||||
import {Scene} from "./Scene";
|
||||
import {createLogger} from "../Utils/Logger";
|
||||
import { IScene } from './IScene';
|
||||
import { Scene } from './Scene';
|
||||
import { createLogger } from '../Utils/Logger';
|
||||
|
||||
const logger = createLogger("World");
|
||||
const logger = createLogger('World');
|
||||
|
||||
/**
|
||||
* 全局系统接口
|
||||
@@ -93,7 +93,7 @@ export class World {
|
||||
|
||||
constructor(config: IWorldConfig = {}) {
|
||||
this._config = {
|
||||
name: "World",
|
||||
name: 'World',
|
||||
debug: false,
|
||||
maxScenes: 10,
|
||||
autoCleanup: true,
|
||||
@@ -122,10 +122,10 @@ export class World {
|
||||
const scene = sceneInstance || (new Scene() as unknown as T);
|
||||
|
||||
// 设置Scene的标识
|
||||
if ("id" in scene) {
|
||||
if ('id' in scene) {
|
||||
(scene as any).id = sceneId;
|
||||
}
|
||||
if ("name" in scene && !scene.name) {
|
||||
if ('name' in scene && !scene.name) {
|
||||
scene.name = sceneId;
|
||||
}
|
||||
|
||||
@@ -407,7 +407,7 @@ export class World {
|
||||
activeSceneCount: this._activeScenes.size,
|
||||
globalSystemCount: this._globalSystems.length,
|
||||
createdAt: this._createdAt,
|
||||
config: {...this._config},
|
||||
config: { ...this._config },
|
||||
scenes: Array.from(this._scenes.keys()).map((sceneId) => ({
|
||||
id: sceneId,
|
||||
isActive: this._activeScenes.has(sceneId),
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
import {World, IWorldConfig} from "./World";
|
||||
import {createLogger} from "../Utils/Logger";
|
||||
import type {IService} from "../Core/ServiceContainer";
|
||||
import { World, IWorldConfig } from './World';
|
||||
import { createLogger } from '../Utils/Logger';
|
||||
import type { IService } from '../Core/ServiceContainer';
|
||||
|
||||
const logger = createLogger("WorldManager");
|
||||
const logger = createLogger('WorldManager');
|
||||
|
||||
/**
|
||||
* WorldManager配置接口
|
||||
@@ -81,7 +81,7 @@ export class WorldManager implements IService {
|
||||
// 默认启动运行状态
|
||||
this._isRunning = true;
|
||||
|
||||
logger.info("WorldManager已初始化", {
|
||||
logger.info('WorldManager已初始化', {
|
||||
maxWorlds: this._config.maxWorlds,
|
||||
autoCleanup: this._config.autoCleanup,
|
||||
cleanupInterval: this._config.cleanupInterval
|
||||
@@ -96,8 +96,8 @@ export class WorldManager implements IService {
|
||||
* 创建新World
|
||||
*/
|
||||
public createWorld(worldId: string, config?: IWorldConfig): World {
|
||||
if (!worldId || typeof worldId !== "string" || worldId.trim() === "") {
|
||||
throw new Error("World ID不能为空");
|
||||
if (!worldId || typeof worldId !== 'string' || worldId.trim() === '') {
|
||||
throw new Error('World ID不能为空');
|
||||
}
|
||||
|
||||
if (this._worlds.has(worldId)) {
|
||||
@@ -110,9 +110,9 @@ export class WorldManager implements IService {
|
||||
|
||||
const worldConfig: IWorldConfig = {
|
||||
name: worldId,
|
||||
...(this._config.debug !== undefined && {debug: this._config.debug}),
|
||||
...(config?.maxScenes !== undefined && {maxScenes: config.maxScenes}),
|
||||
...(config?.autoCleanup !== undefined && {autoCleanup: config.autoCleanup})
|
||||
...(this._config.debug !== undefined && { debug: this._config.debug }),
|
||||
...(config?.maxScenes !== undefined && { maxScenes: config.maxScenes }),
|
||||
...(config?.autoCleanup !== undefined && { autoCleanup: config.autoCleanup })
|
||||
};
|
||||
|
||||
const world = new World(worldConfig);
|
||||
@@ -247,7 +247,7 @@ export class WorldManager implements IService {
|
||||
this.setWorldActive(worldId, true);
|
||||
}
|
||||
|
||||
logger.info("启动所有World");
|
||||
logger.info('启动所有World');
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -260,7 +260,7 @@ export class WorldManager implements IService {
|
||||
this.setWorldActive(worldId, false);
|
||||
}
|
||||
|
||||
logger.info("停止所有World");
|
||||
logger.info('停止所有World');
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -302,7 +302,7 @@ export class WorldManager implements IService {
|
||||
totalSystems: 0,
|
||||
memoryUsage: 0,
|
||||
isRunning: this._isRunning,
|
||||
config: {...this._config},
|
||||
config: { ...this._config },
|
||||
worlds: [] as any[]
|
||||
};
|
||||
|
||||
@@ -367,7 +367,7 @@ export class WorldManager implements IService {
|
||||
* 销毁WorldManager
|
||||
*/
|
||||
public destroy(): void {
|
||||
logger.info("正在销毁WorldManager...");
|
||||
logger.info('正在销毁WorldManager...');
|
||||
|
||||
// 停止清理定时器
|
||||
this.stopCleanupTimer();
|
||||
@@ -385,7 +385,7 @@ export class WorldManager implements IService {
|
||||
this._activeWorlds.clear();
|
||||
this._isRunning = false;
|
||||
|
||||
logger.info("WorldManager已销毁");
|
||||
logger.info('WorldManager已销毁');
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -420,7 +420,7 @@ export class WorldManager implements IService {
|
||||
if (this._cleanupTimer) {
|
||||
clearInterval(this._cleanupTimer);
|
||||
this._cleanupTimer = null;
|
||||
logger.debug("停止World清理定时器");
|
||||
logger.debug('停止World清理定时器');
|
||||
}
|
||||
}
|
||||
|
||||
@@ -483,6 +483,6 @@ export class WorldManager implements IService {
|
||||
* 获取配置
|
||||
*/
|
||||
public get config(): IWorldManagerConfig {
|
||||
return {...this._config};
|
||||
return { ...this._config };
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
export {Entity} from "./Entity";
|
||||
export {Component} from "./Component";
|
||||
export {ECSEventType, EventPriority, EVENT_TYPES, EventTypeValidator} from "./CoreEvents";
|
||||
export * from "./Systems";
|
||||
export * from "./Utils";
|
||||
export * from "./Decorators";
|
||||
export {Scene} from "./Scene";
|
||||
export {IScene, ISceneFactory, ISceneConfig} from "./IScene";
|
||||
export {SceneManager} from "./SceneManager";
|
||||
export {World, IWorldConfig} from "./World";
|
||||
export {WorldManager, IWorldManagerConfig} from "./WorldManager";
|
||||
export * from "./Core/Events";
|
||||
export * from "./Core/Query";
|
||||
export * from "./Core/Storage";
|
||||
export * from "./Core/StorageDecorators";
|
||||
export * from "./Serialization";
|
||||
export {ReferenceTracker, getSceneByEntityId} from "./Core/ReferenceTracker";
|
||||
export type {EntityRefRecord} from "./Core/ReferenceTracker";
|
||||
export {ReactiveQuery, ReactiveQueryChangeType} from "./Core/ReactiveQuery";
|
||||
export type {ReactiveQueryChange, ReactiveQueryListener, ReactiveQueryConfig} from "./Core/ReactiveQuery";
|
||||
export { Entity } from './Entity';
|
||||
export { Component } from './Component';
|
||||
export { ECSEventType, EventPriority, EVENT_TYPES, EventTypeValidator } from './CoreEvents';
|
||||
export * from './Systems';
|
||||
export * from './Utils';
|
||||
export * from './Decorators';
|
||||
export { Scene } from './Scene';
|
||||
export { IScene, ISceneFactory, ISceneConfig } from './IScene';
|
||||
export { SceneManager } from './SceneManager';
|
||||
export { World, IWorldConfig } from './World';
|
||||
export { WorldManager, IWorldManagerConfig } from './WorldManager';
|
||||
export * from './Core/Events';
|
||||
export * from './Core/Query';
|
||||
export * from './Core/Storage';
|
||||
export * from './Core/StorageDecorators';
|
||||
export * from './Serialization';
|
||||
export { ReferenceTracker, getSceneByEntityId } from './Core/ReferenceTracker';
|
||||
export type { EntityRefRecord } from './Core/ReferenceTracker';
|
||||
export { ReactiveQuery, ReactiveQueryChangeType } from './Core/ReactiveQuery';
|
||||
export type { ReactiveQueryChange, ReactiveQueryListener, ReactiveQueryConfig } from './Core/ReactiveQuery';
|
||||
|
||||
@@ -64,12 +64,12 @@ export interface WorkerCreationOptions {
|
||||
/**
|
||||
* Worker类型
|
||||
*/
|
||||
type?: "classic" | "module";
|
||||
type?: 'classic' | 'module';
|
||||
|
||||
/**
|
||||
* 凭据模式
|
||||
*/
|
||||
credentials?: "omit" | "same-origin" | "include";
|
||||
credentials?: 'omit' | 'same-origin' | 'include';
|
||||
|
||||
/**
|
||||
* Worker名称(用于调试)
|
||||
@@ -104,7 +104,7 @@ export interface PlatformWorker {
|
||||
/**
|
||||
* Worker状态
|
||||
*/
|
||||
readonly state: "running" | "terminated";
|
||||
readonly state: 'running' | 'terminated';
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -179,7 +179,7 @@ export interface PlatformDetectionResult {
|
||||
/**
|
||||
* 平台类型
|
||||
*/
|
||||
platform: "browser" | "wechat-minigame" | "bytedance-minigame" | "alipay-minigame" | "baidu-minigame" | "nodejs" | "unknown";
|
||||
platform: 'browser' | 'wechat-minigame' | 'bytedance-minigame' | 'alipay-minigame' | 'baidu-minigame' | 'nodejs' | 'unknown';
|
||||
|
||||
/**
|
||||
* 是否确定检测结果
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import type {PlatformDetectionResult} from "./IPlatformAdapter";
|
||||
import type { PlatformDetectionResult } from './IPlatformAdapter';
|
||||
|
||||
/**
|
||||
* 平台检测器
|
||||
@@ -10,96 +10,96 @@ export class PlatformDetector {
|
||||
*/
|
||||
public static detect(): PlatformDetectionResult {
|
||||
const features: string[] = [];
|
||||
let platform: PlatformDetectionResult["platform"] = "unknown";
|
||||
let platform: PlatformDetectionResult['platform'] = 'unknown';
|
||||
let confident = false;
|
||||
let adapterClass: string | undefined;
|
||||
|
||||
// 检查全局对象和API
|
||||
if (typeof globalThis !== "undefined") {
|
||||
features.push("globalThis");
|
||||
if (typeof globalThis !== 'undefined') {
|
||||
features.push('globalThis');
|
||||
}
|
||||
|
||||
if (typeof window !== "undefined") {
|
||||
features.push("window");
|
||||
if (typeof window !== 'undefined') {
|
||||
features.push('window');
|
||||
}
|
||||
|
||||
if (typeof self !== "undefined") {
|
||||
features.push("self");
|
||||
if (typeof self !== 'undefined') {
|
||||
features.push('self');
|
||||
}
|
||||
|
||||
// 检测Node.js环境(优先级最高,因为Node.js可能包含全局对象模拟)
|
||||
if (this.isNodeJS()) {
|
||||
platform = "nodejs";
|
||||
platform = 'nodejs';
|
||||
confident = true;
|
||||
adapterClass = "NodeAdapter";
|
||||
features.push("nodejs", "process", "require");
|
||||
adapterClass = 'NodeAdapter';
|
||||
features.push('nodejs', 'process', 'require');
|
||||
}
|
||||
// 检测微信小游戏环境
|
||||
else if (this.isWeChatMiniGame()) {
|
||||
platform = "wechat-minigame";
|
||||
platform = 'wechat-minigame';
|
||||
confident = true;
|
||||
adapterClass = "WeChatMiniGameAdapter";
|
||||
features.push("wx", "wechat-minigame");
|
||||
adapterClass = 'WeChatMiniGameAdapter';
|
||||
features.push('wx', 'wechat-minigame');
|
||||
}
|
||||
// 检测字节跳动小游戏环境
|
||||
else if (this.isByteDanceMiniGame()) {
|
||||
platform = "bytedance-minigame";
|
||||
platform = 'bytedance-minigame';
|
||||
confident = true;
|
||||
adapterClass = "ByteDanceMiniGameAdapter";
|
||||
features.push("tt", "bytedance-minigame");
|
||||
adapterClass = 'ByteDanceMiniGameAdapter';
|
||||
features.push('tt', 'bytedance-minigame');
|
||||
}
|
||||
// 检测支付宝小游戏环境
|
||||
else if (this.isAlipayMiniGame()) {
|
||||
platform = "alipay-minigame";
|
||||
platform = 'alipay-minigame';
|
||||
confident = true;
|
||||
adapterClass = "AlipayMiniGameAdapter";
|
||||
features.push("my", "alipay-minigame");
|
||||
adapterClass = 'AlipayMiniGameAdapter';
|
||||
features.push('my', 'alipay-minigame');
|
||||
}
|
||||
// 检测百度小游戏环境
|
||||
else if (this.isBaiduMiniGame()) {
|
||||
platform = "baidu-minigame";
|
||||
platform = 'baidu-minigame';
|
||||
confident = true;
|
||||
adapterClass = "BaiduMiniGameAdapter";
|
||||
features.push("swan", "baidu-minigame");
|
||||
adapterClass = 'BaiduMiniGameAdapter';
|
||||
features.push('swan', 'baidu-minigame');
|
||||
}
|
||||
// 检测浏览器环境
|
||||
else if (this.isBrowser()) {
|
||||
platform = "browser";
|
||||
platform = 'browser';
|
||||
confident = true;
|
||||
adapterClass = "BrowserAdapter";
|
||||
features.push("browser");
|
||||
adapterClass = 'BrowserAdapter';
|
||||
features.push('browser');
|
||||
}
|
||||
|
||||
// 添加功能检测特征
|
||||
if (typeof Worker !== "undefined") {
|
||||
features.push("Worker");
|
||||
if (typeof Worker !== 'undefined') {
|
||||
features.push('Worker');
|
||||
}
|
||||
|
||||
if (typeof SharedArrayBuffer !== "undefined") {
|
||||
features.push("SharedArrayBuffer");
|
||||
if (typeof SharedArrayBuffer !== 'undefined') {
|
||||
features.push('SharedArrayBuffer');
|
||||
}
|
||||
|
||||
if (typeof navigator !== "undefined" && navigator.hardwareConcurrency) {
|
||||
features.push("hardwareConcurrency");
|
||||
if (typeof navigator !== 'undefined' && navigator.hardwareConcurrency) {
|
||||
features.push('hardwareConcurrency');
|
||||
}
|
||||
|
||||
if (typeof performance !== "undefined" && typeof performance.now === "function") {
|
||||
features.push("performance.now");
|
||||
if (typeof performance !== 'undefined' && typeof performance.now === 'function') {
|
||||
features.push('performance.now');
|
||||
}
|
||||
|
||||
if (typeof Blob !== "undefined") {
|
||||
features.push("Blob");
|
||||
if (typeof Blob !== 'undefined') {
|
||||
features.push('Blob');
|
||||
}
|
||||
|
||||
if (typeof URL !== "undefined" && typeof URL.createObjectURL === "function") {
|
||||
features.push("URL.createObjectURL");
|
||||
if (typeof URL !== 'undefined' && typeof URL.createObjectURL === 'function') {
|
||||
features.push('URL.createObjectURL');
|
||||
}
|
||||
|
||||
return {
|
||||
platform,
|
||||
confident,
|
||||
features,
|
||||
...(adapterClass && {adapterClass})
|
||||
...(adapterClass && { adapterClass })
|
||||
};
|
||||
}
|
||||
|
||||
@@ -108,7 +108,7 @@ export class PlatformDetector {
|
||||
*/
|
||||
private static isWeChatMiniGame(): boolean {
|
||||
// 检查wx全局对象
|
||||
if (typeof (globalThis as any).wx !== "undefined") {
|
||||
if (typeof (globalThis as any).wx !== 'undefined') {
|
||||
const wx = (globalThis as any).wx;
|
||||
// 检查微信小游戏特有的API
|
||||
return !!(wx.getSystemInfo && wx.createCanvas && wx.createImage);
|
||||
@@ -121,7 +121,7 @@ export class PlatformDetector {
|
||||
*/
|
||||
private static isByteDanceMiniGame(): boolean {
|
||||
// 检查tt全局对象
|
||||
if (typeof (globalThis as any).tt !== "undefined") {
|
||||
if (typeof (globalThis as any).tt !== 'undefined') {
|
||||
const tt = (globalThis as any).tt;
|
||||
// 检查字节跳动小游戏特有的API
|
||||
return !!(tt.getSystemInfo && tt.createCanvas && tt.createImage);
|
||||
@@ -136,15 +136,15 @@ export class PlatformDetector {
|
||||
try {
|
||||
// 检查Node.js特有的全局对象和模块
|
||||
return !!(
|
||||
typeof process !== "undefined" &&
|
||||
typeof process !== 'undefined' &&
|
||||
process.versions &&
|
||||
process.versions.node &&
|
||||
typeof require !== "undefined" &&
|
||||
typeof module !== "undefined" &&
|
||||
typeof exports !== "undefined" &&
|
||||
typeof require !== 'undefined' &&
|
||||
typeof module !== 'undefined' &&
|
||||
typeof exports !== 'undefined' &&
|
||||
// 确保不是在浏览器环境中的Node.js模拟
|
||||
typeof window === "undefined" &&
|
||||
typeof document === "undefined"
|
||||
typeof window === 'undefined' &&
|
||||
typeof document === 'undefined'
|
||||
);
|
||||
} catch {
|
||||
return false;
|
||||
@@ -156,7 +156,7 @@ export class PlatformDetector {
|
||||
*/
|
||||
private static isAlipayMiniGame(): boolean {
|
||||
// 检查my全局对象
|
||||
if (typeof (globalThis as any).my !== "undefined") {
|
||||
if (typeof (globalThis as any).my !== 'undefined') {
|
||||
const my = (globalThis as any).my;
|
||||
// 检查支付宝小游戏特有的API
|
||||
return !!(my.getSystemInfo && my.createCanvas);
|
||||
@@ -169,7 +169,7 @@ export class PlatformDetector {
|
||||
*/
|
||||
private static isBaiduMiniGame(): boolean {
|
||||
// 检查swan全局对象
|
||||
if (typeof (globalThis as any).swan !== "undefined") {
|
||||
if (typeof (globalThis as any).swan !== 'undefined') {
|
||||
const swan = (globalThis as any).swan;
|
||||
// 检查百度小游戏特有的API
|
||||
return !!(swan.getSystemInfo && swan.createCanvas);
|
||||
@@ -182,9 +182,9 @@ export class PlatformDetector {
|
||||
*/
|
||||
private static isBrowser(): boolean {
|
||||
// 检查浏览器特有的对象和API
|
||||
return typeof window !== "undefined" &&
|
||||
typeof document !== "undefined" &&
|
||||
typeof navigator !== "undefined" &&
|
||||
return typeof window !== 'undefined' &&
|
||||
typeof document !== 'undefined' &&
|
||||
typeof navigator !== 'undefined' &&
|
||||
window.location !== undefined;
|
||||
}
|
||||
|
||||
@@ -195,42 +195,42 @@ export class PlatformDetector {
|
||||
const info: Record<string, any> = {};
|
||||
|
||||
// 基础检测
|
||||
info["userAgent"] = typeof navigator !== "undefined" ? navigator.userAgent : "unknown";
|
||||
info["platform"] = typeof navigator !== "undefined" ? navigator.platform : "unknown";
|
||||
info['userAgent'] = typeof navigator !== 'undefined' ? navigator.userAgent : 'unknown';
|
||||
info['platform'] = typeof navigator !== 'undefined' ? navigator.platform : 'unknown';
|
||||
|
||||
// 全局对象检测
|
||||
info["globalObjects"] = {
|
||||
window: typeof window !== "undefined",
|
||||
document: typeof document !== "undefined",
|
||||
navigator: typeof navigator !== "undefined",
|
||||
wx: typeof (globalThis as any).wx !== "undefined",
|
||||
tt: typeof (globalThis as any).tt !== "undefined",
|
||||
my: typeof (globalThis as any).my !== "undefined",
|
||||
swan: typeof (globalThis as any).swan !== "undefined"
|
||||
info['globalObjects'] = {
|
||||
window: typeof window !== 'undefined',
|
||||
document: typeof document !== 'undefined',
|
||||
navigator: typeof navigator !== 'undefined',
|
||||
wx: typeof (globalThis as any).wx !== 'undefined',
|
||||
tt: typeof (globalThis as any).tt !== 'undefined',
|
||||
my: typeof (globalThis as any).my !== 'undefined',
|
||||
swan: typeof (globalThis as any).swan !== 'undefined'
|
||||
};
|
||||
|
||||
// Worker相关检测
|
||||
info["workerSupport"] = {
|
||||
Worker: typeof Worker !== "undefined",
|
||||
SharedWorker: typeof SharedWorker !== "undefined",
|
||||
ServiceWorker: typeof navigator !== "undefined" && "serviceWorker" in navigator,
|
||||
SharedArrayBuffer: typeof SharedArrayBuffer !== "undefined",
|
||||
crossOriginIsolated: typeof self !== "undefined" ? self.crossOriginIsolated : false
|
||||
info['workerSupport'] = {
|
||||
Worker: typeof Worker !== 'undefined',
|
||||
SharedWorker: typeof SharedWorker !== 'undefined',
|
||||
ServiceWorker: typeof navigator !== 'undefined' && 'serviceWorker' in navigator,
|
||||
SharedArrayBuffer: typeof SharedArrayBuffer !== 'undefined',
|
||||
crossOriginIsolated: typeof self !== 'undefined' ? self.crossOriginIsolated : false
|
||||
};
|
||||
|
||||
// 性能相关检测
|
||||
info["performance"] = {
|
||||
performanceNow: typeof performance !== "undefined" && typeof performance.now === "function",
|
||||
hardwareConcurrency: typeof navigator !== "undefined" ? navigator.hardwareConcurrency : undefined
|
||||
info['performance'] = {
|
||||
performanceNow: typeof performance !== 'undefined' && typeof performance.now === 'function',
|
||||
hardwareConcurrency: typeof navigator !== 'undefined' ? navigator.hardwareConcurrency : undefined
|
||||
};
|
||||
|
||||
// 其他API检测
|
||||
info["apiSupport"] = {
|
||||
Blob: typeof Blob !== "undefined",
|
||||
URL: typeof URL !== "undefined",
|
||||
createObjectURL: typeof URL !== "undefined" && typeof URL.createObjectURL === "function",
|
||||
ArrayBuffer: typeof ArrayBuffer !== "undefined",
|
||||
TypedArrays: typeof Float32Array !== "undefined"
|
||||
info['apiSupport'] = {
|
||||
Blob: typeof Blob !== 'undefined',
|
||||
URL: typeof URL !== 'undefined',
|
||||
createObjectURL: typeof URL !== 'undefined' && typeof URL.createObjectURL === 'function',
|
||||
ArrayBuffer: typeof ArrayBuffer !== 'undefined',
|
||||
TypedArrays: typeof Float32Array !== 'undefined'
|
||||
};
|
||||
|
||||
return info;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import type {IPlatformAdapter} from "./IPlatformAdapter";
|
||||
import {createLogger, type ILogger} from "../Utils/Logger";
|
||||
import type { IPlatformAdapter } from './IPlatformAdapter';
|
||||
import { createLogger, type ILogger } from '../Utils/Logger';
|
||||
|
||||
/**
|
||||
* 平台管理器
|
||||
@@ -11,7 +11,7 @@ export class PlatformManager {
|
||||
private readonly logger: ILogger;
|
||||
|
||||
private constructor() {
|
||||
this.logger = createLogger("PlatformManager");
|
||||
this.logger = createLogger('PlatformManager');
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -29,7 +29,7 @@ export class PlatformManager {
|
||||
*/
|
||||
public getAdapter(): IPlatformAdapter {
|
||||
if (!this.adapter) {
|
||||
throw new Error("平台适配器未注册,请调用 registerAdapter() 注册适配器");
|
||||
throw new Error('平台适配器未注册,请调用 registerAdapter() 注册适配器');
|
||||
}
|
||||
return this.adapter;
|
||||
}
|
||||
@@ -70,19 +70,19 @@ export class PlatformManager {
|
||||
/**
|
||||
* 检查当前平台是否支持特定功能
|
||||
*/
|
||||
public supportsFeature(feature: "worker" | "shared-array-buffer" | "transferable-objects" | "module-worker"): boolean {
|
||||
public supportsFeature(feature: 'worker' | 'shared-array-buffer' | 'transferable-objects' | 'module-worker'): boolean {
|
||||
if (!this.adapter) return false;
|
||||
|
||||
const config = this.adapter.getPlatformConfig();
|
||||
|
||||
switch (feature) {
|
||||
case "worker":
|
||||
case 'worker':
|
||||
return this.adapter.isWorkerSupported();
|
||||
case "shared-array-buffer":
|
||||
case 'shared-array-buffer':
|
||||
return this.adapter.isSharedArrayBufferSupported();
|
||||
case "transferable-objects":
|
||||
case 'transferable-objects':
|
||||
return config.supportsTransferableObjects;
|
||||
case "module-worker":
|
||||
case 'module-worker':
|
||||
return config.supportsModuleWorker;
|
||||
default:
|
||||
return false;
|
||||
@@ -123,11 +123,11 @@ export class PlatformManager {
|
||||
*/
|
||||
public async getFullPlatformConfig(): Promise<any> {
|
||||
if (!this.adapter) {
|
||||
throw new Error("平台适配器未注册");
|
||||
throw new Error('平台适配器未注册');
|
||||
}
|
||||
|
||||
// 如果适配器支持异步获取配置,使用异步方法
|
||||
if (typeof this.adapter.getPlatformConfigAsync === "function") {
|
||||
if (typeof this.adapter.getPlatformConfigAsync === 'function') {
|
||||
return await this.adapter.getPlatformConfigAsync();
|
||||
}
|
||||
|
||||
|
||||
@@ -9,17 +9,17 @@ export type {
|
||||
WorkerCreationOptions,
|
||||
PlatformConfig,
|
||||
PlatformDetectionResult
|
||||
} from "./IPlatformAdapter";
|
||||
} from './IPlatformAdapter';
|
||||
|
||||
// 平台检测器
|
||||
export {PlatformDetector} from "./PlatformDetector";
|
||||
export { PlatformDetector } from './PlatformDetector';
|
||||
|
||||
// 平台管理器
|
||||
export {PlatformManager} from "./PlatformManager";
|
||||
export { PlatformManager } from './PlatformManager';
|
||||
|
||||
// 内部导入用于便利函数
|
||||
import {PlatformManager} from "./PlatformManager";
|
||||
import type {IPlatformAdapter} from "./IPlatformAdapter";
|
||||
import { PlatformManager } from './PlatformManager';
|
||||
import type { IPlatformAdapter } from './IPlatformAdapter';
|
||||
|
||||
// 便利函数
|
||||
export function registerPlatformAdapter(adapter: IPlatformAdapter) {
|
||||
@@ -38,7 +38,7 @@ export function getFullPlatformConfig() {
|
||||
return PlatformManager.getInstance().getFullPlatformConfig();
|
||||
}
|
||||
|
||||
export function supportsFeature(feature: "worker" | "shared-array-buffer" | "transferable-objects" | "module-worker") {
|
||||
export function supportsFeature(feature: 'worker' | 'shared-array-buffer' | 'transferable-objects' | 'module-worker') {
|
||||
return PlatformManager.getInstance().supportsFeature(feature);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
import type {Core} from "../Core";
|
||||
import type {ServiceContainer} from "../Core/ServiceContainer";
|
||||
import {IPlugin} from "../Core/Plugin";
|
||||
import {createLogger} from "../Utils/Logger";
|
||||
import type {IScene} from "../ECS/IScene";
|
||||
import type {Entity} from "../ECS/Entity";
|
||||
import type {EntitySystem} from "../ECS/Systems/EntitySystem";
|
||||
import {WorldManager} from "../ECS/WorldManager";
|
||||
import {Injectable} from "../Core/DI/Decorators";
|
||||
import type {IService} from "../Core/ServiceContainer";
|
||||
import type { Core } from '../Core';
|
||||
import type { ServiceContainer } from '../Core/ServiceContainer';
|
||||
import { IPlugin } from '../Core/Plugin';
|
||||
import { createLogger } from '../Utils/Logger';
|
||||
import type { IScene } from '../ECS/IScene';
|
||||
import type { Entity } from '../ECS/Entity';
|
||||
import type { EntitySystem } from '../ECS/Systems/EntitySystem';
|
||||
import { WorldManager } from '../ECS/WorldManager';
|
||||
import { Injectable } from '../Core/DI/Decorators';
|
||||
import type { IService } from '../Core/ServiceContainer';
|
||||
|
||||
const logger = createLogger("DebugPlugin");
|
||||
const logger = createLogger('DebugPlugin');
|
||||
|
||||
/**
|
||||
* ECS 调试插件统计信息
|
||||
@@ -91,8 +91,8 @@ export interface ComponentDebugInfo {
|
||||
*/
|
||||
@Injectable()
|
||||
export class DebugPlugin implements IPlugin, IService {
|
||||
readonly name = "@esengine/debug-plugin";
|
||||
readonly version = "1.0.0";
|
||||
readonly name = '@esengine/debug-plugin';
|
||||
readonly version = '1.0.0';
|
||||
|
||||
private worldManager: WorldManager | null = null;
|
||||
private updateInterval: number;
|
||||
@@ -115,7 +115,7 @@ export class DebugPlugin implements IPlugin, IService {
|
||||
async install(_core: Core, services: ServiceContainer): Promise<void> {
|
||||
this.worldManager = services.resolve(WorldManager);
|
||||
|
||||
logger.info("ECS Debug Plugin installed");
|
||||
logger.info('ECS Debug Plugin installed');
|
||||
|
||||
if (this.autoStart) {
|
||||
this.start();
|
||||
@@ -129,7 +129,7 @@ export class DebugPlugin implements IPlugin, IService {
|
||||
this.stop();
|
||||
this.worldManager = null;
|
||||
|
||||
logger.info("ECS Debug Plugin uninstalled");
|
||||
logger.info('ECS Debug Plugin uninstalled');
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -145,11 +145,11 @@ export class DebugPlugin implements IPlugin, IService {
|
||||
*/
|
||||
public start(): void {
|
||||
if (this.updateTimer) {
|
||||
logger.warn("Debug monitoring already started");
|
||||
logger.warn('Debug monitoring already started');
|
||||
return;
|
||||
}
|
||||
|
||||
logger.info("Starting debug monitoring");
|
||||
logger.info('Starting debug monitoring');
|
||||
|
||||
this.updateTimer = setInterval(() => {
|
||||
this.logStats();
|
||||
@@ -163,7 +163,7 @@ export class DebugPlugin implements IPlugin, IService {
|
||||
if (this.updateTimer) {
|
||||
clearInterval(this.updateTimer);
|
||||
this.updateTimer = null;
|
||||
logger.info("Debug monitoring stopped");
|
||||
logger.info('Debug monitoring stopped');
|
||||
}
|
||||
}
|
||||
|
||||
@@ -172,7 +172,7 @@ export class DebugPlugin implements IPlugin, IService {
|
||||
*/
|
||||
public getStats(): ECSDebugStats {
|
||||
if (!this.worldManager) {
|
||||
throw new Error("Plugin not installed");
|
||||
throw new Error('Plugin not installed');
|
||||
}
|
||||
|
||||
const scenes: SceneDebugInfo[] = [];
|
||||
@@ -230,7 +230,7 @@ export class DebugPlugin implements IPlugin, IService {
|
||||
enabled: system.enabled,
|
||||
updateOrder: system.updateOrder,
|
||||
entityCount: system.entities.length,
|
||||
...(performance !== undefined && {performance})
|
||||
...(performance !== undefined && { performance })
|
||||
};
|
||||
}
|
||||
|
||||
@@ -258,15 +258,15 @@ export class DebugPlugin implements IPlugin, IService {
|
||||
const data: any = {};
|
||||
|
||||
for (const key of Object.keys(component)) {
|
||||
if (!key.startsWith("_")) {
|
||||
if (!key.startsWith('_')) {
|
||||
const value = component[key];
|
||||
if (typeof value !== "function") {
|
||||
if (typeof value !== 'function') {
|
||||
data[key] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return {type, data};
|
||||
return { type, data };
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -281,7 +281,7 @@ export class DebugPlugin implements IPlugin, IService {
|
||||
hasComponent?: string;
|
||||
}): EntityDebugInfo[] {
|
||||
if (!this.worldManager) {
|
||||
throw new Error("Plugin not installed");
|
||||
throw new Error('Plugin not installed');
|
||||
}
|
||||
|
||||
const results: EntityDebugInfo[] = [];
|
||||
@@ -325,7 +325,7 @@ export class DebugPlugin implements IPlugin, IService {
|
||||
private logStats(): void {
|
||||
const stats = this.getStats();
|
||||
|
||||
logger.info("=== ECS Debug Stats ===");
|
||||
logger.info('=== ECS Debug Stats ===');
|
||||
logger.info(`Total Entities: ${stats.totalEntities}`);
|
||||
logger.info(`Total Systems: ${stats.totalSystems}`);
|
||||
logger.info(`Scenes: ${stats.scenes.length}`);
|
||||
@@ -338,14 +338,14 @@ export class DebugPlugin implements IPlugin, IService {
|
||||
for (const system of scene.systems) {
|
||||
const perfStr = system.performance
|
||||
? ` | Avg: ${system.performance.avgExecutionTime.toFixed(2)}ms, Max: ${system.performance.maxExecutionTime.toFixed(2)}ms`
|
||||
: "";
|
||||
: '';
|
||||
logger.info(
|
||||
` - ${system.name} (${system.enabled ? "enabled" : "disabled"}) | Entities: ${system.entityCount}${perfStr}`
|
||||
` - ${system.name} (${system.enabled ? 'enabled' : 'disabled'}) | Entities: ${system.entityCount}${perfStr}`
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
logger.info("========================\n");
|
||||
logger.info('========================\n');
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1 +1 @@
|
||||
export * from "./DebugPlugin";
|
||||
export * from './DebugPlugin';
|
||||
|
||||
@@ -16,5 +16,5 @@ export interface IUpdatable {
|
||||
* 检查对象是否实现了IUpdatable接口
|
||||
*/
|
||||
export function isUpdatable(obj: any): obj is IUpdatable {
|
||||
return obj && typeof obj.update === "function";
|
||||
return obj && typeof obj.update === 'function';
|
||||
}
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
* 提供高级类型推断和类型安全的工具类型
|
||||
*/
|
||||
|
||||
import type {IComponent} from "./index";
|
||||
import {Component} from "../ECS/Component";
|
||||
import type { IComponent } from './index';
|
||||
import { Component } from '../ECS/Component';
|
||||
|
||||
/**
|
||||
* 组件类型提取器
|
||||
@@ -240,7 +240,7 @@ export interface TypedQueryCondition<
|
||||
export function isComponentType<T extends IComponent>(
|
||||
value: any
|
||||
): value is ComponentConstructor<T> {
|
||||
return typeof value === "function" && value.prototype instanceof Component;
|
||||
return typeof value === 'function' && value.prototype instanceof Component;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -2,11 +2,11 @@
|
||||
* 框架核心类型定义
|
||||
*/
|
||||
|
||||
import type {IWorldManagerConfig} from "../ECS";
|
||||
import type { IWorldManagerConfig } from '../ECS';
|
||||
|
||||
// 导出TypeScript类型增强工具
|
||||
export * from "./TypeHelpers";
|
||||
export * from "./IUpdatable";
|
||||
export * from './TypeHelpers';
|
||||
export * from './IUpdatable';
|
||||
|
||||
/**
|
||||
* 组件接口
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import {strToU8, strFromU8, zlibSync, unzlibSync} from "fflate";
|
||||
import { strToU8, strFromU8, zlibSync, unzlibSync } from 'fflate';
|
||||
|
||||
/**
|
||||
* 二进制序列化器
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import {IComponentDebugData} from "../../Types";
|
||||
import {ComponentPoolManager} from "../../ECS/Core/ComponentPool";
|
||||
import {getComponentInstanceTypeName} from "../../ECS/Decorators";
|
||||
import {IScene} from "../../ECS/IScene";
|
||||
import { IComponentDebugData } from '../../Types';
|
||||
import { ComponentPoolManager } from '../../ECS/Core/ComponentPool';
|
||||
import { getComponentInstanceTypeName } from '../../ECS/Decorators';
|
||||
import { IScene } from '../../ECS/IScene';
|
||||
|
||||
/**
|
||||
* 组件数据收集器
|
||||
@@ -38,7 +38,7 @@ export class ComponentDataCollector {
|
||||
if (entity.components) {
|
||||
entity.components.forEach((component: any) => {
|
||||
const typeName = getComponentInstanceTypeName(component);
|
||||
const stats = componentStats.get(typeName) || {count: 0, entities: 0};
|
||||
const stats = componentStats.get(typeName) || { count: 0, entities: 0 };
|
||||
stats.count++;
|
||||
totalInstances++;
|
||||
componentStats.set(typeName, stats);
|
||||
@@ -122,13 +122,13 @@ export class ComponentDataCollector {
|
||||
}
|
||||
|
||||
private calculateQuickObjectSize(obj: any): number {
|
||||
if (!obj || typeof obj !== "object") return 8;
|
||||
if (!obj || typeof obj !== 'object') return 8;
|
||||
|
||||
let size = 32;
|
||||
const visited = new WeakSet();
|
||||
|
||||
const calculate = (item: any, depth: number = 0): number => {
|
||||
if (!item || typeof item !== "object" || visited.has(item) || depth > 3) {
|
||||
if (!item || typeof item !== 'object' || visited.has(item) || depth > 3) {
|
||||
return 0;
|
||||
}
|
||||
visited.add(item);
|
||||
@@ -139,18 +139,18 @@ export class ComponentDataCollector {
|
||||
const keys = Object.keys(item);
|
||||
for (let i = 0; i < Math.min(keys.length, 20); i++) {
|
||||
const key = keys[i];
|
||||
if (!key || key === "entity" || key === "_entity" || key === "constructor") continue;
|
||||
if (!key || key === 'entity' || key === '_entity' || key === 'constructor') continue;
|
||||
|
||||
const value = item[key];
|
||||
itemSize += key.length * 2;
|
||||
|
||||
if (typeof value === "string") {
|
||||
if (typeof value === 'string') {
|
||||
itemSize += Math.min(value.length * 2, 200);
|
||||
} else if (typeof value === "number") {
|
||||
} else if (typeof value === 'number') {
|
||||
itemSize += 8;
|
||||
} else if (typeof value === "boolean") {
|
||||
} else if (typeof value === 'boolean') {
|
||||
itemSize += 4;
|
||||
} else if (typeof value === "object" && value !== null) {
|
||||
} else if (typeof value === 'object' && value !== null) {
|
||||
itemSize += calculate(value, depth + 1);
|
||||
}
|
||||
}
|
||||
@@ -206,16 +206,16 @@ export class ComponentDataCollector {
|
||||
const type = typeof obj;
|
||||
|
||||
switch (type) {
|
||||
case "boolean":
|
||||
case 'boolean':
|
||||
size = 4;
|
||||
break;
|
||||
case "number":
|
||||
case 'number':
|
||||
size = 8;
|
||||
break;
|
||||
case "string":
|
||||
case 'string':
|
||||
size = 24 + Math.min(obj.length * 2, 1000);
|
||||
break;
|
||||
case "object":
|
||||
case 'object':
|
||||
visited.add(obj);
|
||||
|
||||
if (Array.isArray(obj)) {
|
||||
@@ -235,12 +235,12 @@ export class ComponentDataCollector {
|
||||
const key = ownKeys[i];
|
||||
if (!key) continue;
|
||||
|
||||
if (key === "constructor" ||
|
||||
key === "__proto__" ||
|
||||
key === "entity" ||
|
||||
key === "_entity" ||
|
||||
key.startsWith("_cc_") ||
|
||||
key.startsWith("__")) {
|
||||
if (key === 'constructor' ||
|
||||
key === '__proto__' ||
|
||||
key === 'entity' ||
|
||||
key === '_entity' ||
|
||||
key.startsWith('_cc_') ||
|
||||
key.startsWith('__')) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import {IECSDebugConfig} from "../../Types";
|
||||
import {Injectable} from "../../Core/DI/Decorators";
|
||||
import type {IService} from "../../Core/ServiceContainer";
|
||||
import { IECSDebugConfig } from '../../Types';
|
||||
import { Injectable } from '../../Core/DI/Decorators';
|
||||
import type { IService } from '../../Core/ServiceContainer';
|
||||
|
||||
/**
|
||||
* 调试配置服务
|
||||
@@ -14,7 +14,7 @@ export class DebugConfigService implements IService {
|
||||
constructor() {
|
||||
this._config = {
|
||||
enabled: false,
|
||||
websocketUrl: "",
|
||||
websocketUrl: '',
|
||||
debugFrameRate: 30,
|
||||
autoReconnect: true,
|
||||
channels: {
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
import {IECSDebugConfig, IECSDebugData} from "../../Types";
|
||||
import {EntityDataCollector} from "./EntityDataCollector";
|
||||
import {SystemDataCollector} from "./SystemDataCollector";
|
||||
import {PerformanceDataCollector} from "./PerformanceDataCollector";
|
||||
import {ComponentDataCollector} from "./ComponentDataCollector";
|
||||
import {SceneDataCollector} from "./SceneDataCollector";
|
||||
import {WebSocketManager} from "./WebSocketManager";
|
||||
import {Component} from "../../ECS/Component";
|
||||
import {ComponentPoolManager} from "../../ECS/Core/ComponentPool";
|
||||
import {Pool} from "../../Utils/Pool";
|
||||
import {getComponentInstanceTypeName, getSystemInstanceTypeName} from "../../ECS/Decorators";
|
||||
import type {IService} from "../../Core/ServiceContainer";
|
||||
import type {IUpdatable} from "../../Types/IUpdatable";
|
||||
import {SceneManager} from "../../ECS/SceneManager";
|
||||
import {PerformanceMonitor} from "../PerformanceMonitor";
|
||||
import {Injectable, Inject, Updatable} from "../../Core/DI/Decorators";
|
||||
import {DebugConfigService} from "./DebugConfigService";
|
||||
import { IECSDebugConfig, IECSDebugData } from '../../Types';
|
||||
import { EntityDataCollector } from './EntityDataCollector';
|
||||
import { SystemDataCollector } from './SystemDataCollector';
|
||||
import { PerformanceDataCollector } from './PerformanceDataCollector';
|
||||
import { ComponentDataCollector } from './ComponentDataCollector';
|
||||
import { SceneDataCollector } from './SceneDataCollector';
|
||||
import { WebSocketManager } from './WebSocketManager';
|
||||
import { Component } from '../../ECS/Component';
|
||||
import { ComponentPoolManager } from '../../ECS/Core/ComponentPool';
|
||||
import { Pool } from '../../Utils/Pool';
|
||||
import { getComponentInstanceTypeName, getSystemInstanceTypeName } from '../../ECS/Decorators';
|
||||
import type { IService } from '../../Core/ServiceContainer';
|
||||
import type { IUpdatable } from '../../Types/IUpdatable';
|
||||
import { SceneManager } from '../../ECS/SceneManager';
|
||||
import { PerformanceMonitor } from '../PerformanceMonitor';
|
||||
import { Injectable, Inject, Updatable } from '../../Core/DI/Decorators';
|
||||
import { DebugConfigService } from './DebugConfigService';
|
||||
|
||||
/**
|
||||
* 调试管理器
|
||||
@@ -106,27 +106,27 @@ export class DebugManager implements IService, IUpdatable {
|
||||
*/
|
||||
private interceptConsole(): void {
|
||||
console.log = (...args: unknown[]) => {
|
||||
this.sendLog("info", this.formatLogMessage(args));
|
||||
this.sendLog('info', this.formatLogMessage(args));
|
||||
this.originalConsole.log(...args);
|
||||
};
|
||||
|
||||
console.debug = (...args: unknown[]) => {
|
||||
this.sendLog("debug", this.formatLogMessage(args));
|
||||
this.sendLog('debug', this.formatLogMessage(args));
|
||||
this.originalConsole.debug(...args);
|
||||
};
|
||||
|
||||
console.info = (...args: unknown[]) => {
|
||||
this.sendLog("info", this.formatLogMessage(args));
|
||||
this.sendLog('info', this.formatLogMessage(args));
|
||||
this.originalConsole.info(...args);
|
||||
};
|
||||
|
||||
console.warn = (...args: unknown[]) => {
|
||||
this.sendLog("warn", this.formatLogMessage(args));
|
||||
this.sendLog('warn', this.formatLogMessage(args));
|
||||
this.originalConsole.warn(...args);
|
||||
};
|
||||
|
||||
console.error = (...args: unknown[]) => {
|
||||
this.sendLog("error", this.formatLogMessage(args));
|
||||
this.sendLog('error', this.formatLogMessage(args));
|
||||
this.originalConsole.error(...args);
|
||||
};
|
||||
}
|
||||
@@ -136,11 +136,11 @@ export class DebugManager implements IService, IUpdatable {
|
||||
*/
|
||||
private formatLogMessage(args: unknown[]): string {
|
||||
return args.map((arg) => {
|
||||
if (typeof arg === "string") return arg;
|
||||
if (typeof arg === 'string') return arg;
|
||||
if (arg instanceof Error) return `${arg.name}: ${arg.message}`;
|
||||
if (arg === null) return "null";
|
||||
if (arg === undefined) return "undefined";
|
||||
if (typeof arg === "object") {
|
||||
if (arg === null) return 'null';
|
||||
if (arg === undefined) return 'undefined';
|
||||
if (typeof arg === 'object') {
|
||||
try {
|
||||
return this.safeStringify(arg, 6);
|
||||
} catch {
|
||||
@@ -148,7 +148,7 @@ export class DebugManager implements IService, IUpdatable {
|
||||
}
|
||||
}
|
||||
return String(arg);
|
||||
}).join(" ");
|
||||
}).join(' ');
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -160,14 +160,14 @@ export class DebugManager implements IService, IUpdatable {
|
||||
const stringify = (value: any, depth: number): any => {
|
||||
if (value === null) return null;
|
||||
if (value === undefined) return undefined;
|
||||
if (typeof value !== "object") return value;
|
||||
if (typeof value !== 'object') return value;
|
||||
|
||||
if (depth >= maxDepth) {
|
||||
return "[Max Depth Reached]";
|
||||
return '[Max Depth Reached]';
|
||||
}
|
||||
|
||||
if (seen.has(value)) {
|
||||
return "[Circular]";
|
||||
return '[Circular]';
|
||||
}
|
||||
|
||||
seen.add(value);
|
||||
@@ -201,7 +201,7 @@ export class DebugManager implements IService, IUpdatable {
|
||||
|
||||
try {
|
||||
this.webSocketManager.send({
|
||||
type: "log",
|
||||
type: 'log',
|
||||
data: {
|
||||
level,
|
||||
message,
|
||||
@@ -263,35 +263,35 @@ export class DebugManager implements IService, IUpdatable {
|
||||
private handleMessage(message: any): void {
|
||||
try {
|
||||
switch (message.type) {
|
||||
case "capture_memory_snapshot":
|
||||
case 'capture_memory_snapshot':
|
||||
this.handleMemorySnapshotRequest();
|
||||
break;
|
||||
|
||||
case "config_update":
|
||||
case 'config_update':
|
||||
if (message.config) {
|
||||
this.updateConfig({...this.config, ...message.config});
|
||||
this.updateConfig({ ...this.config, ...message.config });
|
||||
}
|
||||
break;
|
||||
|
||||
case "expand_lazy_object":
|
||||
case 'expand_lazy_object':
|
||||
this.handleExpandLazyObjectRequest(message);
|
||||
break;
|
||||
|
||||
case "get_component_properties":
|
||||
case 'get_component_properties':
|
||||
this.handleGetComponentPropertiesRequest(message);
|
||||
break;
|
||||
|
||||
case "get_raw_entity_list":
|
||||
case 'get_raw_entity_list':
|
||||
this.handleGetRawEntityListRequest(message);
|
||||
break;
|
||||
|
||||
case "get_entity_details":
|
||||
case 'get_entity_details':
|
||||
this.handleGetEntityDetailsRequest(message);
|
||||
break;
|
||||
|
||||
case "ping":
|
||||
case 'ping':
|
||||
this.webSocketManager.send({
|
||||
type: "pong",
|
||||
type: 'pong',
|
||||
timestamp: Date.now()
|
||||
});
|
||||
break;
|
||||
@@ -304,7 +304,7 @@ export class DebugManager implements IService, IUpdatable {
|
||||
// console.error('[ECS Debug] 处理消息失败:', error);
|
||||
if (message.requestId) {
|
||||
this.webSocketManager.send({
|
||||
type: "error_response",
|
||||
type: 'error_response',
|
||||
requestId: message.requestId,
|
||||
error: error instanceof Error ? error.message : String(error)
|
||||
});
|
||||
@@ -317,13 +317,13 @@ export class DebugManager implements IService, IUpdatable {
|
||||
*/
|
||||
private handleExpandLazyObjectRequest(message: any): void {
|
||||
try {
|
||||
const {entityId, componentIndex, propertyPath, requestId} = message;
|
||||
const { entityId, componentIndex, propertyPath, requestId } = message;
|
||||
|
||||
if (entityId === undefined || componentIndex === undefined || !propertyPath) {
|
||||
this.webSocketManager.send({
|
||||
type: "expand_lazy_object_response",
|
||||
type: 'expand_lazy_object_response',
|
||||
requestId,
|
||||
error: "缺少必要参数"
|
||||
error: '缺少必要参数'
|
||||
});
|
||||
return;
|
||||
}
|
||||
@@ -332,13 +332,13 @@ export class DebugManager implements IService, IUpdatable {
|
||||
const expandedData = this.entityCollector.expandLazyObject(entityId, componentIndex, propertyPath, scene);
|
||||
|
||||
this.webSocketManager.send({
|
||||
type: "expand_lazy_object_response",
|
||||
type: 'expand_lazy_object_response',
|
||||
requestId,
|
||||
data: expandedData
|
||||
});
|
||||
} catch (error) {
|
||||
this.webSocketManager.send({
|
||||
type: "expand_lazy_object_response",
|
||||
type: 'expand_lazy_object_response',
|
||||
requestId: message.requestId,
|
||||
error: error instanceof Error ? error.message : String(error)
|
||||
});
|
||||
@@ -350,13 +350,13 @@ export class DebugManager implements IService, IUpdatable {
|
||||
*/
|
||||
private handleGetComponentPropertiesRequest(message: any): void {
|
||||
try {
|
||||
const {entityId, componentIndex, requestId} = message;
|
||||
const { entityId, componentIndex, requestId } = message;
|
||||
|
||||
if (entityId === undefined || componentIndex === undefined) {
|
||||
this.webSocketManager.send({
|
||||
type: "get_component_properties_response",
|
||||
type: 'get_component_properties_response',
|
||||
requestId,
|
||||
error: "缺少必要参数"
|
||||
error: '缺少必要参数'
|
||||
});
|
||||
return;
|
||||
}
|
||||
@@ -365,13 +365,13 @@ export class DebugManager implements IService, IUpdatable {
|
||||
const properties = this.entityCollector.getComponentProperties(entityId, componentIndex, scene);
|
||||
|
||||
this.webSocketManager.send({
|
||||
type: "get_component_properties_response",
|
||||
type: 'get_component_properties_response',
|
||||
requestId,
|
||||
data: properties
|
||||
});
|
||||
} catch (error) {
|
||||
this.webSocketManager.send({
|
||||
type: "get_component_properties_response",
|
||||
type: 'get_component_properties_response',
|
||||
requestId: message.requestId,
|
||||
error: error instanceof Error ? error.message : String(error)
|
||||
});
|
||||
@@ -383,19 +383,19 @@ export class DebugManager implements IService, IUpdatable {
|
||||
*/
|
||||
private handleGetRawEntityListRequest(message: any): void {
|
||||
try {
|
||||
const {requestId} = message;
|
||||
const { requestId } = message;
|
||||
|
||||
const scene = this.sceneManager.currentScene;
|
||||
const rawEntityList = this.entityCollector.getRawEntityList(scene);
|
||||
|
||||
this.webSocketManager.send({
|
||||
type: "get_raw_entity_list_response",
|
||||
type: 'get_raw_entity_list_response',
|
||||
requestId,
|
||||
data: rawEntityList
|
||||
});
|
||||
} catch (error) {
|
||||
this.webSocketManager.send({
|
||||
type: "get_raw_entity_list_response",
|
||||
type: 'get_raw_entity_list_response',
|
||||
requestId: message.requestId,
|
||||
error: error instanceof Error ? error.message : String(error)
|
||||
});
|
||||
@@ -407,13 +407,13 @@ export class DebugManager implements IService, IUpdatable {
|
||||
*/
|
||||
private handleGetEntityDetailsRequest(message: any): void {
|
||||
try {
|
||||
const {entityId, requestId} = message;
|
||||
const { entityId, requestId } = message;
|
||||
|
||||
if (entityId === undefined) {
|
||||
this.webSocketManager.send({
|
||||
type: "get_entity_details_response",
|
||||
type: 'get_entity_details_response',
|
||||
requestId,
|
||||
error: "缺少实体ID参数"
|
||||
error: '缺少实体ID参数'
|
||||
});
|
||||
return;
|
||||
}
|
||||
@@ -422,13 +422,13 @@ export class DebugManager implements IService, IUpdatable {
|
||||
const entityDetails = this.entityCollector.getEntityDetails(entityId, scene);
|
||||
|
||||
this.webSocketManager.send({
|
||||
type: "get_entity_details_response",
|
||||
type: 'get_entity_details_response',
|
||||
requestId,
|
||||
data: entityDetails
|
||||
});
|
||||
} catch (error) {
|
||||
this.webSocketManager.send({
|
||||
type: "get_entity_details_response",
|
||||
type: 'get_entity_details_response',
|
||||
requestId: message.requestId,
|
||||
error: error instanceof Error ? error.message : String(error)
|
||||
});
|
||||
@@ -443,13 +443,13 @@ export class DebugManager implements IService, IUpdatable {
|
||||
try {
|
||||
const memorySnapshot = this.captureMemorySnapshot();
|
||||
this.webSocketManager.send({
|
||||
type: "memory_snapshot_response",
|
||||
type: 'memory_snapshot_response',
|
||||
data: memorySnapshot
|
||||
});
|
||||
} catch (error) {
|
||||
this.webSocketManager.send({
|
||||
type: "memory_snapshot_error",
|
||||
error: error instanceof Error ? error.message : "内存快照捕获失败"
|
||||
type: 'memory_snapshot_error',
|
||||
error: error instanceof Error ? error.message : '内存快照捕获失败'
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -466,7 +466,7 @@ export class DebugManager implements IService, IUpdatable {
|
||||
|
||||
// 使用专门的内存计算方法收集实体数据
|
||||
const entityData = this.entityCollector.collectEntityDataWithMemory(scene);
|
||||
const componentMemoryStats = scene?.entities ? this.collectComponentMemoryStats(scene.entities) : {totalMemory: 0, componentTypes: 0, totalInstances: 0, breakdown: []};
|
||||
const componentMemoryStats = scene?.entities ? this.collectComponentMemoryStats(scene.entities) : { totalMemory: 0, componentTypes: 0, totalInstances: 0, breakdown: [] };
|
||||
const systemMemoryStats = this.collectSystemMemoryStats();
|
||||
const poolMemoryStats = this.collectPoolMemoryStats();
|
||||
const performanceStats = this.collectPerformanceStats();
|
||||
@@ -476,7 +476,7 @@ export class DebugManager implements IService, IUpdatable {
|
||||
|
||||
return {
|
||||
timestamp,
|
||||
version: "2.0",
|
||||
version: '2.0',
|
||||
summary: {
|
||||
totalEntities: entityData.totalEntities,
|
||||
totalMemoryUsage: baseMemoryInfo.usedMemory,
|
||||
@@ -716,7 +716,7 @@ export class DebugManager implements IService, IUpdatable {
|
||||
}
|
||||
|
||||
private calculateQuickSystemSize(system: unknown): number {
|
||||
if (!system || typeof system !== "object") return 64;
|
||||
if (!system || typeof system !== 'object') return 64;
|
||||
|
||||
let size = 128;
|
||||
|
||||
@@ -724,20 +724,20 @@ export class DebugManager implements IService, IUpdatable {
|
||||
const keys = Object.keys(system);
|
||||
for (let i = 0; i < Math.min(keys.length, 15); i++) {
|
||||
const key = keys[i];
|
||||
if (!key || key === "entities" || key === "scene" || key === "constructor") continue;
|
||||
if (!key || key === 'entities' || key === 'scene' || key === 'constructor') continue;
|
||||
|
||||
const value = (system as Record<string, unknown>)[key];
|
||||
size += key.length * 2;
|
||||
|
||||
if (typeof value === "string") {
|
||||
if (typeof value === 'string') {
|
||||
size += Math.min(value.length * 2, 100);
|
||||
} else if (typeof value === "number") {
|
||||
} else if (typeof value === 'number') {
|
||||
size += 8;
|
||||
} else if (typeof value === "boolean") {
|
||||
} else if (typeof value === 'boolean') {
|
||||
size += 4;
|
||||
} else if (Array.isArray(value)) {
|
||||
size += 40 + Math.min(value.length * 8, 200);
|
||||
} else if (typeof value === "object" && value !== null) {
|
||||
} else if (typeof value === 'object' && value !== null) {
|
||||
size += 64;
|
||||
}
|
||||
}
|
||||
@@ -844,7 +844,7 @@ export class DebugManager implements IService, IUpdatable {
|
||||
} {
|
||||
try {
|
||||
if (!this.performanceMonitor) {
|
||||
return {enabled: false};
|
||||
return { enabled: false };
|
||||
}
|
||||
|
||||
const stats = this.performanceMonitor.getAllSystemStats();
|
||||
@@ -865,7 +865,7 @@ export class DebugManager implements IService, IUpdatable {
|
||||
}).sort((a, b) => b.averageTime - a.averageTime).slice(0, 5)
|
||||
};
|
||||
} catch (error: unknown) {
|
||||
return {enabled: false, error: error instanceof Error ? error.message : String(error)};
|
||||
return { enabled: false, error: error instanceof Error ? error.message : String(error) };
|
||||
}
|
||||
}
|
||||
|
||||
@@ -879,10 +879,10 @@ export class DebugManager implements IService, IUpdatable {
|
||||
|
||||
const debugData: IECSDebugData = {
|
||||
timestamp: currentTime,
|
||||
frameworkVersion: "1.0.0", // 可以从package.json读取
|
||||
frameworkVersion: '1.0.0', // 可以从package.json读取
|
||||
isRunning: this.isRunning,
|
||||
frameworkLoaded: true,
|
||||
currentScene: scene?.name || "Unknown"
|
||||
currentScene: scene?.name || 'Unknown'
|
||||
};
|
||||
|
||||
// 根据配置收集各种数据
|
||||
@@ -933,7 +933,7 @@ export class DebugManager implements IService, IUpdatable {
|
||||
const debugData = this.getDebugData();
|
||||
// 包装成调试面板期望的消息格式
|
||||
const message = {
|
||||
type: "debug_data",
|
||||
type: 'debug_data',
|
||||
data: debugData
|
||||
};
|
||||
this.webSocketManager.send(message);
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
import {IEntityDebugData} from "../../Types";
|
||||
import {Entity} from "../../ECS/Entity";
|
||||
import {Component} from "../../ECS/Component";
|
||||
import {getComponentInstanceTypeName} from "../../ECS/Decorators";
|
||||
import {IScene} from "../../ECS/IScene";
|
||||
import { IEntityDebugData } from '../../Types';
|
||||
import { Entity } from '../../ECS/Entity';
|
||||
import { Component } from '../../ECS/Component';
|
||||
import { getComponentInstanceTypeName } from '../../ECS/Decorators';
|
||||
import { IScene } from '../../ECS/IScene';
|
||||
|
||||
/**
|
||||
* 实体数据收集器
|
||||
@@ -129,7 +129,7 @@ export class EntityDataCollector {
|
||||
} catch (error) {
|
||||
return {
|
||||
error: `获取实体详情失败: ${error instanceof Error ? error.message : String(error)}`,
|
||||
scene: "获取失败",
|
||||
scene: '获取失败',
|
||||
components: [],
|
||||
componentCount: 0,
|
||||
componentTypes: []
|
||||
@@ -138,29 +138,29 @@ export class EntityDataCollector {
|
||||
}
|
||||
|
||||
private getSceneInfo(scene: any): { name: string; type: string } {
|
||||
let sceneName = "当前场景";
|
||||
let sceneType = "Scene";
|
||||
let sceneName = '当前场景';
|
||||
let sceneType = 'Scene';
|
||||
|
||||
try {
|
||||
if (scene.name && typeof scene.name === "string" && scene.name.trim()) {
|
||||
if (scene.name && typeof scene.name === 'string' && scene.name.trim()) {
|
||||
sceneName = scene.name.trim();
|
||||
} else if (scene.constructor && scene.constructor.name) {
|
||||
sceneName = scene.constructor.name;
|
||||
sceneType = scene.constructor.name;
|
||||
} else if (scene._name && typeof scene._name === "string" && scene._name.trim()) {
|
||||
} else if (scene._name && typeof scene._name === 'string' && scene._name.trim()) {
|
||||
sceneName = scene._name.trim();
|
||||
} else {
|
||||
const sceneClassName = Object.getPrototypeOf(scene)?.constructor?.name;
|
||||
if (sceneClassName && sceneClassName !== "Object") {
|
||||
if (sceneClassName && sceneClassName !== 'Object') {
|
||||
sceneName = sceneClassName;
|
||||
sceneType = sceneClassName;
|
||||
}
|
||||
}
|
||||
} catch (error) {
|
||||
sceneName = "场景名获取失败";
|
||||
sceneName = '场景名获取失败';
|
||||
}
|
||||
|
||||
return {name: sceneName, type: sceneType};
|
||||
return { name: sceneName, type: sceneType };
|
||||
}
|
||||
|
||||
|
||||
@@ -213,11 +213,11 @@ export class EntityDataCollector {
|
||||
distribution: Array<{ signature: string; count: number; memory: number }>;
|
||||
topEntities: Array<{ id: string; name: string; componentCount: number; memory: number }>;
|
||||
} {
|
||||
if (scene && scene.archetypeSystem && typeof scene.archetypeSystem.getAllArchetypes === "function") {
|
||||
if (scene && scene.archetypeSystem && typeof scene.archetypeSystem.getAllArchetypes === 'function') {
|
||||
return this.extractArchetypeStatistics(scene.archetypeSystem);
|
||||
}
|
||||
|
||||
const entityContainer = {entities: scene.entities?.buffer || []};
|
||||
const entityContainer = { entities: scene.entities?.buffer || [] };
|
||||
return {
|
||||
distribution: this.getArchetypeDistributionFast(entityContainer),
|
||||
topEntities: this.getTopEntitiesByComponentsFast(entityContainer)
|
||||
@@ -230,13 +230,13 @@ export class EntityDataCollector {
|
||||
if (entityContainer && entityContainer.entities) {
|
||||
entityContainer.entities.forEach((entity: any) => {
|
||||
const componentTypes = entity.components?.map((comp: any) => getComponentInstanceTypeName(comp)) || [];
|
||||
const signature = componentTypes.length > 0 ? componentTypes.sort().join(", ") : "无组件";
|
||||
const signature = componentTypes.length > 0 ? componentTypes.sort().join(', ') : '无组件';
|
||||
|
||||
const existing = distribution.get(signature);
|
||||
if (existing) {
|
||||
existing.count++;
|
||||
} else {
|
||||
distribution.set(signature, {count: 1, componentTypes});
|
||||
distribution.set(signature, { count: 1, componentTypes });
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -271,11 +271,11 @@ export class EntityDataCollector {
|
||||
distribution: Array<{ signature: string; count: number; memory: number }>;
|
||||
topEntities: Array<{ id: string; name: string; componentCount: number; memory: number }>;
|
||||
} {
|
||||
if (scene && scene.archetypeSystem && typeof scene.archetypeSystem.getAllArchetypes === "function") {
|
||||
if (scene && scene.archetypeSystem && typeof scene.archetypeSystem.getAllArchetypes === 'function') {
|
||||
return this.extractArchetypeStatisticsWithMemory(scene.archetypeSystem);
|
||||
}
|
||||
|
||||
const entityContainer = {entities: scene.entities?.buffer || []};
|
||||
const entityContainer = { entities: scene.entities?.buffer || [] };
|
||||
return {
|
||||
distribution: this.getArchetypeDistributionWithMemory(entityContainer),
|
||||
topEntities: this.getTopEntitiesByComponentsWithMemory(entityContainer)
|
||||
@@ -292,7 +292,7 @@ export class EntityDataCollector {
|
||||
const topEntities: Array<{ id: string; name: string; componentCount: number; memory: number }> = [];
|
||||
|
||||
archetypes.forEach((archetype: any) => {
|
||||
const signature = archetype.componentTypes?.map((type: any) => type.name).join(",") || "Unknown";
|
||||
const signature = archetype.componentTypes?.map((type: any) => type.name).join(',') || 'Unknown';
|
||||
const entityCount = archetype.entities?.length || 0;
|
||||
|
||||
distribution.push({
|
||||
@@ -316,7 +316,7 @@ export class EntityDataCollector {
|
||||
distribution.sort((a, b) => b.count - a.count);
|
||||
topEntities.sort((a, b) => b.componentCount - a.componentCount);
|
||||
|
||||
return {distribution, topEntities};
|
||||
return { distribution, topEntities };
|
||||
}
|
||||
|
||||
|
||||
@@ -329,7 +329,7 @@ export class EntityDataCollector {
|
||||
const topEntities: Array<{ id: string; name: string; componentCount: number; memory: number }> = [];
|
||||
|
||||
archetypes.forEach((archetype: any) => {
|
||||
const signature = archetype.componentTypes?.map((type: any) => type.name).join(",") || "Unknown";
|
||||
const signature = archetype.componentTypes?.map((type: any) => type.name).join(',') || 'Unknown';
|
||||
const entityCount = archetype.entities?.length || 0;
|
||||
|
||||
let actualMemory = 0;
|
||||
@@ -365,7 +365,7 @@ export class EntityDataCollector {
|
||||
distribution.sort((a, b) => b.count - a.count);
|
||||
topEntities.sort((a, b) => b.componentCount - a.componentCount);
|
||||
|
||||
return {distribution, topEntities};
|
||||
return { distribution, topEntities };
|
||||
}
|
||||
|
||||
|
||||
@@ -375,7 +375,7 @@ export class EntityDataCollector {
|
||||
if (entityContainer && entityContainer.entities) {
|
||||
entityContainer.entities.forEach((entity: any) => {
|
||||
const componentTypes = entity.components?.map((comp: any) => getComponentInstanceTypeName(comp)) || [];
|
||||
const signature = componentTypes.length > 0 ? componentTypes.sort().join(", ") : "无组件";
|
||||
const signature = componentTypes.length > 0 ? componentTypes.sort().join(', ') : '无组件';
|
||||
|
||||
const existing = distribution.get(signature);
|
||||
let memory = this.estimateEntityMemoryUsage(entity);
|
||||
@@ -388,7 +388,7 @@ export class EntityDataCollector {
|
||||
existing.count++;
|
||||
existing.memory += memory;
|
||||
} else {
|
||||
distribution.set(signature, {count: 1, memory, componentTypes});
|
||||
distribution.set(signature, { count: 1, memory, componentTypes });
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -453,14 +453,14 @@ export class EntityDataCollector {
|
||||
try {
|
||||
let totalSize = 0;
|
||||
|
||||
const entitySize = this.calculateObjectSize(entity, ["components", "children", "parent"]);
|
||||
const entitySize = this.calculateObjectSize(entity, ['components', 'children', 'parent']);
|
||||
if (!isNaN(entitySize) && entitySize > 0) {
|
||||
totalSize += entitySize;
|
||||
}
|
||||
|
||||
if (entity.components && Array.isArray(entity.components)) {
|
||||
entity.components.forEach((component: any) => {
|
||||
const componentSize = this.calculateObjectSize(component, ["entity"]);
|
||||
const componentSize = this.calculateObjectSize(component, ['entity']);
|
||||
if (!isNaN(componentSize) && componentSize > 0) {
|
||||
totalSize += componentSize;
|
||||
}
|
||||
@@ -474,13 +474,13 @@ export class EntityDataCollector {
|
||||
}
|
||||
|
||||
public calculateObjectSize(obj: any, excludeKeys: string[] = []): number {
|
||||
if (!obj || typeof obj !== "object") return 0;
|
||||
if (!obj || typeof obj !== 'object') return 0;
|
||||
|
||||
const visited = new WeakSet();
|
||||
const maxDepth = 2;
|
||||
|
||||
const calculate = (item: any, depth: number = 0): number => {
|
||||
if (!item || typeof item !== "object" || depth >= maxDepth) {
|
||||
if (!item || typeof item !== 'object' || depth >= maxDepth) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -496,25 +496,25 @@ export class EntityDataCollector {
|
||||
for (let i = 0; i < maxKeys; i++) {
|
||||
const key = keys[i];
|
||||
if (!key || excludeKeys.includes(key) ||
|
||||
key === "constructor" ||
|
||||
key === "__proto__" ||
|
||||
key.startsWith("_cc_") ||
|
||||
key.startsWith("__")) {
|
||||
key === 'constructor' ||
|
||||
key === '__proto__' ||
|
||||
key.startsWith('_cc_') ||
|
||||
key.startsWith('__')) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const value = item[key];
|
||||
itemSize += key.length * 2;
|
||||
|
||||
if (typeof value === "string") {
|
||||
if (typeof value === 'string') {
|
||||
itemSize += Math.min(value.length * 2, 200);
|
||||
} else if (typeof value === "number") {
|
||||
} else if (typeof value === 'number') {
|
||||
itemSize += 8;
|
||||
} else if (typeof value === "boolean") {
|
||||
} else if (typeof value === 'boolean') {
|
||||
itemSize += 4;
|
||||
} else if (Array.isArray(value)) {
|
||||
itemSize += 40 + Math.min(value.length * 8, 160);
|
||||
} else if (typeof value === "object" && value !== null) {
|
||||
} else if (typeof value === 'object' && value !== null) {
|
||||
itemSize += calculate(value, depth + 1);
|
||||
}
|
||||
}
|
||||
@@ -595,7 +595,7 @@ export class EntityDataCollector {
|
||||
}
|
||||
|
||||
// 优先使用Entity的getDebugInfo方法
|
||||
if (typeof entity.getDebugInfo === "function") {
|
||||
if (typeof entity.getDebugInfo === 'function') {
|
||||
const debugInfo = entity.getDebugInfo();
|
||||
node = {
|
||||
...node,
|
||||
@@ -670,7 +670,7 @@ export class EntityDataCollector {
|
||||
sceneType: sceneInfo.type,
|
||||
componentCount: entity.components.length,
|
||||
componentTypes: entity.components.map((component: Component) => getComponentInstanceTypeName(component)),
|
||||
componentMask: entity.componentMask?.toString() || "0",
|
||||
componentMask: entity.componentMask?.toString() || '0',
|
||||
parentId: entity.parent?.id || null,
|
||||
childCount: entity.children?.length || 0,
|
||||
childIds: entity.children.map((child: Entity) => child.id) || [],
|
||||
@@ -694,7 +694,7 @@ export class EntityDataCollector {
|
||||
try {
|
||||
const propertyKeys = Object.keys(component);
|
||||
propertyKeys.forEach((propertyKey) => {
|
||||
if (!propertyKey.startsWith("_") && propertyKey !== "entity" && propertyKey !== "constructor") {
|
||||
if (!propertyKey.startsWith('_') && propertyKey !== 'entity' && propertyKey !== 'constructor') {
|
||||
const propertyValue = (component as any)[propertyKey];
|
||||
if (propertyValue !== undefined && propertyValue !== null) {
|
||||
properties[propertyKey] = this.formatPropertyValue(propertyValue);
|
||||
@@ -704,12 +704,12 @@ export class EntityDataCollector {
|
||||
|
||||
// 如果没有找到任何属性,添加一些调试信息
|
||||
if (Object.keys(properties).length === 0) {
|
||||
properties["_info"] = "该组件没有公开属性";
|
||||
properties["_componentId"] = getComponentInstanceTypeName(component);
|
||||
properties['_info'] = '该组件没有公开属性';
|
||||
properties['_componentId'] = getComponentInstanceTypeName(component);
|
||||
}
|
||||
} catch (error) {
|
||||
properties["_error"] = "属性提取失败";
|
||||
properties["_componentId"] = getComponentInstanceTypeName(component);
|
||||
properties['_error'] = '属性提取失败';
|
||||
properties['_componentId'] = getComponentInstanceTypeName(component);
|
||||
}
|
||||
|
||||
return {
|
||||
@@ -740,7 +740,7 @@ export class EntityDataCollector {
|
||||
|
||||
const propertyKeys = Object.keys(component);
|
||||
propertyKeys.forEach((propertyKey) => {
|
||||
if (!propertyKey.startsWith("_") && propertyKey !== "entity") {
|
||||
if (!propertyKey.startsWith('_') && propertyKey !== 'entity') {
|
||||
const propertyValue = (component as any)[propertyKey];
|
||||
if (propertyValue !== undefined && propertyValue !== null) {
|
||||
properties[propertyKey] = this.formatPropertyValue(propertyValue);
|
||||
@@ -750,7 +750,7 @@ export class EntityDataCollector {
|
||||
|
||||
return properties;
|
||||
} catch (error) {
|
||||
return {_error: "属性提取失败"};
|
||||
return { _error: '属性提取失败' };
|
||||
}
|
||||
}
|
||||
|
||||
@@ -762,8 +762,8 @@ export class EntityDataCollector {
|
||||
return value;
|
||||
}
|
||||
|
||||
if (typeof value !== "object") {
|
||||
if (typeof value === "string" && value.length > 200) {
|
||||
if (typeof value !== 'object') {
|
||||
if (typeof value === 'string' && value.length > 200) {
|
||||
return `[长字符串: ${value.length}字符] ${value.substring(0, 100)}...`;
|
||||
}
|
||||
return value;
|
||||
@@ -812,7 +812,7 @@ export class EntityDataCollector {
|
||||
break;
|
||||
}
|
||||
|
||||
if (key.startsWith("_") || key.startsWith("$") || typeof obj[key] === "function") {
|
||||
if (key.startsWith('_') || key.startsWith('$') || typeof obj[key] === 'function') {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -839,7 +839,7 @@ export class EntityDataCollector {
|
||||
*/
|
||||
private createLazyLoadPlaceholder(obj: any): any {
|
||||
try {
|
||||
const typeName = obj.constructor?.name || "Object";
|
||||
const typeName = obj.constructor?.name || 'Object';
|
||||
const summary = this.getObjectSummary(obj, typeName);
|
||||
|
||||
return {
|
||||
@@ -851,7 +851,7 @@ export class EntityDataCollector {
|
||||
} catch (error) {
|
||||
return {
|
||||
_isLazyObject: true,
|
||||
_typeName: "Unknown",
|
||||
_typeName: 'Unknown',
|
||||
_summary: `无法分析的对象: ${error instanceof Error ? error.message : String(error)}`,
|
||||
_objectId: Math.random().toString(36).substr(2, 9)
|
||||
};
|
||||
@@ -863,28 +863,28 @@ export class EntityDataCollector {
|
||||
*/
|
||||
private getObjectSummary(obj: any, typeName: string): string {
|
||||
try {
|
||||
if (typeName.toLowerCase().includes("vec") || typeName.toLowerCase().includes("vector")) {
|
||||
if (typeName.toLowerCase().includes('vec') || typeName.toLowerCase().includes('vector')) {
|
||||
if (obj.x !== undefined && obj.y !== undefined) {
|
||||
const z = obj.z !== undefined ? obj.z : "";
|
||||
return `${typeName}(${obj.x}, ${obj.y}${z ? ", " + z : ""})`;
|
||||
const z = obj.z !== undefined ? obj.z : '';
|
||||
return `${typeName}(${obj.x}, ${obj.y}${z ? ', ' + z : ''})`;
|
||||
}
|
||||
}
|
||||
|
||||
if (typeName.toLowerCase().includes("color")) {
|
||||
if (typeName.toLowerCase().includes('color')) {
|
||||
if (obj.r !== undefined && obj.g !== undefined && obj.b !== undefined) {
|
||||
const a = obj.a !== undefined ? obj.a : 1;
|
||||
return `${typeName}(${obj.r}, ${obj.g}, ${obj.b}, ${a})`;
|
||||
}
|
||||
}
|
||||
|
||||
if (typeName.toLowerCase().includes("node")) {
|
||||
const name = obj.name || obj._name || "未命名";
|
||||
if (typeName.toLowerCase().includes('node')) {
|
||||
const name = obj.name || obj._name || '未命名';
|
||||
return `${typeName}: ${name}`;
|
||||
}
|
||||
|
||||
if (typeName.toLowerCase().includes("component")) {
|
||||
const nodeName = obj.node?.name || obj.node?._name || "";
|
||||
return `${typeName}${nodeName ? ` on ${nodeName}` : ""}`;
|
||||
if (typeName.toLowerCase().includes('component')) {
|
||||
const nodeName = obj.node?.name || obj.node?._name || '';
|
||||
return `${typeName}${nodeName ? ` on ${nodeName}` : ''}`;
|
||||
}
|
||||
|
||||
const keys = Object.keys(obj);
|
||||
@@ -955,16 +955,16 @@ export class EntityDataCollector {
|
||||
private getObjectByPath(root: any, path: string): any {
|
||||
if (!path) return root;
|
||||
|
||||
const parts = path.split(".");
|
||||
const parts = path.split('.');
|
||||
let current = root;
|
||||
|
||||
for (const part of parts) {
|
||||
if (current === null || current === undefined) return null;
|
||||
|
||||
// 处理数组索引
|
||||
if (part.includes("[") && part.includes("]")) {
|
||||
const arrayName = part.substring(0, part.indexOf("["));
|
||||
const index = parseInt(part.substring(part.indexOf("[") + 1, part.indexOf("]")));
|
||||
if (part.includes('[') && part.includes(']')) {
|
||||
const arrayName = part.substring(0, part.indexOf('['));
|
||||
const index = parseInt(part.substring(part.indexOf('[') + 1, part.indexOf(']')));
|
||||
|
||||
if (arrayName) {
|
||||
current = current[arrayName];
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import {IPerformanceDebugData} from "../../Types";
|
||||
import {Time} from "../Time";
|
||||
import { IPerformanceDebugData } from '../../Types';
|
||||
import { Time } from '../Time';
|
||||
|
||||
/**
|
||||
* 性能数据收集器
|
||||
@@ -61,7 +61,7 @@ export class PerformanceDataCollector {
|
||||
private getECSPerformanceData(performanceMonitor: any): { totalExecutionTime: number; systemBreakdown: Array<any> } {
|
||||
// 检查性能监视器是否存在
|
||||
if (!performanceMonitor) {
|
||||
return {totalExecutionTime: 0, systemBreakdown: []};
|
||||
return { totalExecutionTime: 0, systemBreakdown: [] };
|
||||
}
|
||||
|
||||
if (!performanceMonitor.enabled) {
|
||||
@@ -71,7 +71,7 @@ export class PerformanceDataCollector {
|
||||
} catch (error) {
|
||||
// 如果无法启用,返回默认值
|
||||
}
|
||||
return {totalExecutionTime: 0, systemBreakdown: []};
|
||||
return { totalExecutionTime: 0, systemBreakdown: [] };
|
||||
}
|
||||
|
||||
try {
|
||||
@@ -81,7 +81,7 @@ export class PerformanceDataCollector {
|
||||
const stats = performanceMonitor.getAllSystemStats();
|
||||
|
||||
if (stats.size === 0) {
|
||||
return {totalExecutionTime: 0, systemBreakdown: []};
|
||||
return { totalExecutionTime: 0, systemBreakdown: [] };
|
||||
}
|
||||
|
||||
// 计算各系统的执行时间
|
||||
@@ -112,7 +112,7 @@ export class PerformanceDataCollector {
|
||||
systemBreakdown: systemBreakdown
|
||||
};
|
||||
} catch (error) {
|
||||
return {totalExecutionTime: 0, systemBreakdown: []};
|
||||
return { totalExecutionTime: 0, systemBreakdown: [] };
|
||||
}
|
||||
}
|
||||
|
||||
@@ -202,7 +202,7 @@ export class PerformanceDataCollector {
|
||||
private updateGCCount(): number {
|
||||
try {
|
||||
// 尝试使用PerformanceObserver来检测GC
|
||||
if (typeof PerformanceObserver !== "undefined") {
|
||||
if (typeof PerformanceObserver !== 'undefined') {
|
||||
// 这是一个简化的GC检测方法
|
||||
// 实际的GC检测需要更复杂的逻辑
|
||||
return this.gcCollections;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import {ISceneDebugData} from "../../Types";
|
||||
import {IScene} from "../../ECS/IScene";
|
||||
import { ISceneDebugData } from '../../Types';
|
||||
import { IScene } from '../../ECS/IScene';
|
||||
|
||||
/**
|
||||
* 场景数据收集器
|
||||
@@ -14,7 +14,7 @@ export class SceneDataCollector {
|
||||
public collectSceneData(scene?: IScene | null): ISceneDebugData {
|
||||
if (!scene) {
|
||||
return {
|
||||
currentSceneName: "No Scene",
|
||||
currentSceneName: 'No Scene',
|
||||
isInitialized: false,
|
||||
sceneRunTime: 0,
|
||||
sceneEntityCount: 0,
|
||||
@@ -31,7 +31,7 @@ export class SceneDataCollector {
|
||||
const entityProcessors = (scene as any).entityProcessors;
|
||||
|
||||
return {
|
||||
currentSceneName: (scene as any).name || "Unnamed Scene",
|
||||
currentSceneName: (scene as any).name || 'Unnamed Scene',
|
||||
isInitialized: (scene as any)._didSceneBegin || false,
|
||||
sceneRunTime: runTime,
|
||||
sceneEntityCount: entityList?.buffer?.length || 0,
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import {ISystemDebugData} from "../../Types";
|
||||
import {getSystemInstanceTypeName} from "../../ECS/Decorators";
|
||||
import {IScene} from "../../ECS/IScene";
|
||||
import { ISystemDebugData } from '../../Types';
|
||||
import { getSystemInstanceTypeName } from '../../ECS/Decorators';
|
||||
import { IScene } from '../../ECS/IScene';
|
||||
|
||||
/**
|
||||
* 系统数据收集器
|
||||
|
||||
@@ -80,9 +80,10 @@ export class WebSocketManager {
|
||||
}
|
||||
|
||||
try {
|
||||
const message = typeof data === "string" ? data : JSON.stringify(data);
|
||||
const message = typeof data === 'string' ? data : JSON.stringify(data);
|
||||
this.ws.send(message);
|
||||
} catch (error) {
|
||||
} catch (_error) {
|
||||
// 发送失败时静默忽略,WebSocket 断开会触发 error 事件
|
||||
}
|
||||
}
|
||||
|
||||
@@ -130,7 +131,8 @@ export class WebSocketManager {
|
||||
if (this.messageHandler) {
|
||||
this.messageHandler(message);
|
||||
}
|
||||
} catch (error) {
|
||||
} catch (_error) {
|
||||
// 解析失败时静默忽略,避免非 JSON 消息导致错误
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
export {EntityDataCollector} from "./EntityDataCollector";
|
||||
export {SystemDataCollector} from "./SystemDataCollector";
|
||||
export {PerformanceDataCollector} from "./PerformanceDataCollector";
|
||||
export {ComponentDataCollector} from "./ComponentDataCollector";
|
||||
export {SceneDataCollector} from "./SceneDataCollector";
|
||||
export {WebSocketManager} from "./WebSocketManager";
|
||||
export {DebugManager} from "./DebugManager";
|
||||
export {DebugConfigService} from "./DebugConfigService";
|
||||
export { EntityDataCollector } from './EntityDataCollector';
|
||||
export { SystemDataCollector } from './SystemDataCollector';
|
||||
export { PerformanceDataCollector } from './PerformanceDataCollector';
|
||||
export { ComponentDataCollector } from './ComponentDataCollector';
|
||||
export { SceneDataCollector } from './SceneDataCollector';
|
||||
export { WebSocketManager } from './WebSocketManager';
|
||||
export { DebugManager } from './DebugManager';
|
||||
export { DebugConfigService } from './DebugConfigService';
|
||||
|
||||
@@ -31,7 +31,7 @@ export class Emitter<T, TContext = unknown> {
|
||||
* @param handler 监听函数
|
||||
* @param context 监听上下文
|
||||
*/
|
||||
public addObserver(eventType: T, handler: Function, context: TContext) {
|
||||
public addObserver(eventType: T, handler: EventHandler, context: TContext) {
|
||||
let list = this._messageTable.get(eventType);
|
||||
if (!list) {
|
||||
list = [];
|
||||
@@ -48,7 +48,7 @@ export class Emitter<T, TContext = unknown> {
|
||||
* @param eventType 事件类型
|
||||
* @param handler 事件函数
|
||||
*/
|
||||
public removeObserver(eventType: T, handler: Function) {
|
||||
public removeObserver(eventType: T, handler: EventHandler) {
|
||||
const messageData = this._messageTable.get(eventType);
|
||||
if (messageData) {
|
||||
const index = messageData.findIndex((data) => data.func == handler);
|
||||
@@ -76,7 +76,7 @@ export class Emitter<T, TContext = unknown> {
|
||||
* @param eventType 事件类型
|
||||
* @param handler 事件函数
|
||||
*/
|
||||
public hasObserver(eventType: T, handler: Function): boolean {
|
||||
public hasObserver(eventType: T, handler: EventHandler): boolean {
|
||||
const list = this._messageTable.get(eventType);
|
||||
return list ? list.some((observer) => observer.func === handler) : false;
|
||||
}
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
// 扩展工具类导出
|
||||
export {TypeUtils} from "./TypeUtils";
|
||||
export {NumberExtension} from "./NumberExtension";
|
||||
export { TypeUtils } from './TypeUtils';
|
||||
export { NumberExtension } from './NumberExtension';
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import {Colors, LogLevel} from "./Constants";
|
||||
import {ILogger, LoggerColorConfig, LoggerConfig} from "./Types";
|
||||
import { Colors, LogLevel } from './Constants';
|
||||
import { ILogger, LoggerColorConfig, LoggerConfig } from './Types';
|
||||
|
||||
|
||||
/**
|
||||
@@ -12,7 +12,7 @@ export class ConsoleLogger implements ILogger {
|
||||
this._config = {
|
||||
level: LogLevel.Info,
|
||||
enableTimestamp: true,
|
||||
enableColors: typeof window === "undefined",
|
||||
enableColors: typeof window === 'undefined',
|
||||
...config
|
||||
};
|
||||
}
|
||||
|
||||
@@ -15,27 +15,27 @@ export enum LogLevel {
|
||||
*/
|
||||
export const Colors = {
|
||||
// 基础颜色
|
||||
BLACK: "\x1b[30m",
|
||||
RED: "\x1b[31m",
|
||||
GREEN: "\x1b[32m",
|
||||
YELLOW: "\x1b[33m",
|
||||
BLUE: "\x1b[34m",
|
||||
MAGENTA: "\x1b[35m",
|
||||
CYAN: "\x1b[36m",
|
||||
WHITE: "\x1b[37m",
|
||||
BLACK: '\x1b[30m',
|
||||
RED: '\x1b[31m',
|
||||
GREEN: '\x1b[32m',
|
||||
YELLOW: '\x1b[33m',
|
||||
BLUE: '\x1b[34m',
|
||||
MAGENTA: '\x1b[35m',
|
||||
CYAN: '\x1b[36m',
|
||||
WHITE: '\x1b[37m',
|
||||
|
||||
// 亮色版本
|
||||
BRIGHT_BLACK: "\x1b[90m",
|
||||
BRIGHT_RED: "\x1b[91m",
|
||||
BRIGHT_GREEN: "\x1b[92m",
|
||||
BRIGHT_YELLOW: "\x1b[93m",
|
||||
BRIGHT_BLUE: "\x1b[94m",
|
||||
BRIGHT_MAGENTA: "\x1b[95m",
|
||||
BRIGHT_CYAN: "\x1b[96m",
|
||||
BRIGHT_WHITE: "\x1b[97m",
|
||||
BRIGHT_BLACK: '\x1b[90m',
|
||||
BRIGHT_RED: '\x1b[91m',
|
||||
BRIGHT_GREEN: '\x1b[92m',
|
||||
BRIGHT_YELLOW: '\x1b[93m',
|
||||
BRIGHT_BLUE: '\x1b[94m',
|
||||
BRIGHT_MAGENTA: '\x1b[95m',
|
||||
BRIGHT_CYAN: '\x1b[96m',
|
||||
BRIGHT_WHITE: '\x1b[97m',
|
||||
|
||||
// 特殊
|
||||
RESET: "\x1b[0m",
|
||||
BOLD: "\x1b[1m",
|
||||
UNDERLINE: "\x1b[4m"
|
||||
RESET: '\x1b[0m',
|
||||
BOLD: '\x1b[1m',
|
||||
UNDERLINE: '\x1b[4m'
|
||||
} as const;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import {ConsoleLogger} from "./ConsoleLogger";
|
||||
import {LogLevel} from "./Constants";
|
||||
import {ILogger, LoggerColorConfig} from "./Types";
|
||||
import { ConsoleLogger } from './ConsoleLogger';
|
||||
import { LogLevel } from './Constants';
|
||||
import { ILogger, LoggerColorConfig } from './Types';
|
||||
|
||||
/**
|
||||
* 日志管理器
|
||||
@@ -26,7 +26,7 @@ export class LoggerManager {
|
||||
if (this._loggerFactory) {
|
||||
return this._loggerFactory();
|
||||
}
|
||||
return new ConsoleLogger({level: this._defaultLevel});
|
||||
return new ConsoleLogger({ level: this._defaultLevel });
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -53,7 +53,7 @@ export class LoggerManager {
|
||||
if (!this._loggers.has(name)) {
|
||||
const logger = this._loggerFactory
|
||||
? this._loggerFactory(name)
|
||||
: new ConsoleLogger({prefix: name, level: this._defaultLevel});
|
||||
: new ConsoleLogger({ prefix: name, level: this._defaultLevel });
|
||||
this._loggers.set(name, logger);
|
||||
}
|
||||
|
||||
@@ -136,8 +136,8 @@ export class LoggerManager {
|
||||
public setLoggerFactory(factory: (name?: string) => ILogger): void {
|
||||
if (this._defaultLogger || this._loggers.size > 0) {
|
||||
console.warn(
|
||||
"[LoggerManager] setLoggerFactory 应该在导入 ECS 模块之前调用。" +
|
||||
"已创建的 logger 引用不会被更新。"
|
||||
'[LoggerManager] setLoggerFactory 应该在导入 ECS 模块之前调用。' +
|
||||
'已创建的 logger 引用不会被更新。'
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import type {LogLevel} from "./Constants";
|
||||
import type { LogLevel } from './Constants';
|
||||
|
||||
/**
|
||||
* 日志接口
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
export * from "./ConsoleLogger";
|
||||
export * from "./Constants";
|
||||
export * from "./LoggerManager";
|
||||
export * from "./Types";
|
||||
export * from './ConsoleLogger';
|
||||
export * from './Constants';
|
||||
export * from './LoggerManager';
|
||||
export * from './Types';
|
||||
|
||||
@@ -46,12 +46,12 @@ export interface PerformanceStats {
|
||||
* 性能警告类型
|
||||
*/
|
||||
export enum PerformanceWarningType {
|
||||
HIGH_EXECUTION_TIME = "high_execution_time",
|
||||
HIGH_MEMORY_USAGE = "high_memory_usage",
|
||||
HIGH_CPU_USAGE = "high_cpu_usage",
|
||||
FREQUENT_GC = "frequent_gc",
|
||||
LOW_FPS = "low_fps",
|
||||
HIGH_ENTITY_COUNT = "high_entity_count"
|
||||
HIGH_EXECUTION_TIME = 'high_execution_time',
|
||||
HIGH_MEMORY_USAGE = 'high_memory_usage',
|
||||
HIGH_CPU_USAGE = 'high_cpu_usage',
|
||||
FREQUENT_GC = 'frequent_gc',
|
||||
LOW_FPS = 'low_fps',
|
||||
HIGH_ENTITY_COUNT = 'high_entity_count'
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -61,7 +61,7 @@ export interface PerformanceWarning {
|
||||
type: PerformanceWarningType;
|
||||
systemName: string;
|
||||
message: string;
|
||||
severity: "low" | "medium" | "high" | "critical";
|
||||
severity: 'low' | 'medium' | 'high' | 'critical';
|
||||
timestamp: number;
|
||||
value: number;
|
||||
threshold: number;
|
||||
@@ -99,7 +99,7 @@ export interface PerformanceThresholds {
|
||||
};
|
||||
}
|
||||
|
||||
import type {IService} from "../Core/ServiceContainer";
|
||||
import type { IService } from '../Core/ServiceContainer';
|
||||
|
||||
/**
|
||||
* 高性能监控器
|
||||
@@ -276,12 +276,12 @@ export class PerformanceMonitor implements IService {
|
||||
*/
|
||||
public getPerformanceReport(): string {
|
||||
if (!this._isEnabled) {
|
||||
return "Performance monitoring is disabled.";
|
||||
return 'Performance monitoring is disabled.';
|
||||
}
|
||||
|
||||
const lines: string[] = [];
|
||||
lines.push("=== ECS Performance Report ===");
|
||||
lines.push("");
|
||||
lines.push('=== ECS Performance Report ===');
|
||||
lines.push('');
|
||||
|
||||
// 按平均执行时间排序
|
||||
const sortedSystems = Array.from(this._systemStats.entries())
|
||||
@@ -300,7 +300,7 @@ export class PerformanceMonitor implements IService {
|
||||
lines.push(` Per Entity: ${data.averageTimePerEntity.toFixed(4)}ms`);
|
||||
}
|
||||
|
||||
lines.push("");
|
||||
lines.push('');
|
||||
}
|
||||
|
||||
// 总体统计
|
||||
@@ -310,7 +310,7 @@ export class PerformanceMonitor implements IService {
|
||||
lines.push(`Total Frame Time: ${totalCurrentTime.toFixed(2)}ms`);
|
||||
lines.push(`Systems Count: ${this._systemData.size}`);
|
||||
|
||||
return lines.join("\n");
|
||||
return lines.join('\n');
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import {IPoolable, PoolStats} from "./IPoolable";
|
||||
import { IPoolable, PoolStats } from './IPoolable';
|
||||
|
||||
type Constructor<T = unknown> = new (...args: unknown[]) => T;
|
||||
|
||||
@@ -48,11 +48,11 @@ export class Pool<T extends IPoolable> {
|
||||
maxSize: number = 100,
|
||||
estimatedObjectSize: number = 1024
|
||||
): Pool<T> {
|
||||
let pool = this._pools.get(type);
|
||||
let pool = this._pools.get(type) as Pool<T> | undefined;
|
||||
|
||||
if (!pool) {
|
||||
pool = new Pool<T>(() => new type(), maxSize, estimatedObjectSize);
|
||||
this._pools.set(type, pool);
|
||||
this._pools.set(type, pool as Pool<IPoolable>);
|
||||
}
|
||||
|
||||
return pool;
|
||||
@@ -104,7 +104,7 @@ export class Pool<T extends IPoolable> {
|
||||
* @returns 统计信息对象
|
||||
*/
|
||||
public getStats(): Readonly<PoolStats> {
|
||||
return {...this._stats};
|
||||
return { ...this._stats };
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -243,11 +243,11 @@ export class Pool<T extends IPoolable> {
|
||||
*/
|
||||
public static getGlobalStatsString(): string {
|
||||
const stats = this.getAllPoolStats();
|
||||
const lines: string[] = ["=== Object Pool Global Statistics ===", ""];
|
||||
const lines: string[] = ['=== Object Pool Global Statistics ===', ''];
|
||||
|
||||
if (Object.keys(stats).length === 0) {
|
||||
lines.push("No pools registered");
|
||||
return lines.join("\n");
|
||||
lines.push('No pools registered');
|
||||
return lines.join('\n');
|
||||
}
|
||||
|
||||
for (const [typeName, stat] of Object.entries(stats)) {
|
||||
@@ -257,10 +257,10 @@ export class Pool<T extends IPoolable> {
|
||||
lines.push(` Total Created: ${stat.totalCreated}`);
|
||||
lines.push(` Total Obtained: ${stat.totalObtained}`);
|
||||
lines.push(` Memory: ${(stat.estimatedMemoryUsage / 1024).toFixed(1)} KB`);
|
||||
lines.push("");
|
||||
lines.push('');
|
||||
}
|
||||
|
||||
return lines.join("\n");
|
||||
return lines.join('\n');
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
import {IPoolable, PoolStats} from "./IPoolable";
|
||||
import {Pool} from "./Pool";
|
||||
import type {IService} from "../../Core/ServiceContainer";
|
||||
import { IPoolable, PoolStats } from './IPoolable';
|
||||
import { Pool } from './Pool';
|
||||
import type { IService } from '../../Core/ServiceContainer';
|
||||
|
||||
/**
|
||||
* 池管理器
|
||||
* 统一管理所有对象池
|
||||
*/
|
||||
export class PoolManager implements IService {
|
||||
private pools = new Map<string, Pool<any>>();
|
||||
private pools = new Map<string, Pool<IPoolable>>();
|
||||
private autoCompactInterval = 60000; // 60秒
|
||||
private lastCompactTime = 0;
|
||||
|
||||
@@ -30,7 +30,7 @@ export class PoolManager implements IService {
|
||||
* @returns 池实例
|
||||
*/
|
||||
public getPool<T extends IPoolable>(name: string): Pool<T> | null {
|
||||
return this.pools.get(name) || null;
|
||||
return (this.pools.get(name) as Pool<T> | undefined) || null;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -173,18 +173,18 @@ export class PoolManager implements IService {
|
||||
* @returns 格式化字符串
|
||||
*/
|
||||
public getStatsString(): string {
|
||||
const lines: string[] = ["=== Pool Manager Statistics ===", ""];
|
||||
const lines: string[] = ['=== Pool Manager Statistics ===', ''];
|
||||
|
||||
if (this.pools.size === 0) {
|
||||
lines.push("No pools registered");
|
||||
return lines.join("\n");
|
||||
lines.push('No pools registered');
|
||||
return lines.join('\n');
|
||||
}
|
||||
|
||||
const globalStats = this.getGlobalStats();
|
||||
lines.push(`Total Pools: ${this.pools.size}`);
|
||||
lines.push(`Global Hit Rate: ${(globalStats.hitRate * 100).toFixed(1)}%`);
|
||||
lines.push(`Global Memory Usage: ${(globalStats.estimatedMemoryUsage / 1024).toFixed(1)} KB`);
|
||||
lines.push("");
|
||||
lines.push('');
|
||||
|
||||
for (const [name, pool] of this.pools) {
|
||||
const stats = pool.getStats();
|
||||
@@ -192,10 +192,10 @@ export class PoolManager implements IService {
|
||||
lines.push(` Size: ${stats.size}/${stats.maxSize}`);
|
||||
lines.push(` Hit Rate: ${(stats.hitRate * 100).toFixed(1)}%`);
|
||||
lines.push(` Memory: ${(stats.estimatedMemoryUsage / 1024).toFixed(1)} KB`);
|
||||
lines.push("");
|
||||
lines.push('');
|
||||
}
|
||||
|
||||
return lines.join("\n");
|
||||
return lines.join('\n');
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
export * from "./IPoolable";
|
||||
export * from "./Pool";
|
||||
export * from "./PoolManager";
|
||||
export * from './IPoolable';
|
||||
export * from './Pool';
|
||||
export * from './PoolManager';
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import {ITimer} from "./ITimer";
|
||||
import {Time} from "../Time";
|
||||
import { ITimer } from './ITimer';
|
||||
import { Time } from '../Time';
|
||||
|
||||
/**
|
||||
* 私有类隐藏ITimer的实现
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
import {Timer} from "./Timer";
|
||||
import {ITimer} from "./ITimer";
|
||||
import type {IService} from "../../Core/ServiceContainer";
|
||||
import type {IUpdatable} from "../../Types/IUpdatable";
|
||||
import {Updatable} from "../../Core/DI";
|
||||
import { Timer } from './Timer';
|
||||
import { ITimer } from './ITimer';
|
||||
import type { IService } from '../../Core/ServiceContainer';
|
||||
import type { IUpdatable } from '../../Types/IUpdatable';
|
||||
import { Updatable } from '../../Core/DI';
|
||||
|
||||
/**
|
||||
* 定时器管理器
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
export * from "./Extensions";
|
||||
export * from "./Pool";
|
||||
export * from "./Emitter";
|
||||
export * from "./GlobalManager";
|
||||
export * from "./PerformanceMonitor";
|
||||
export {Time} from "./Time";
|
||||
export * from "./Debug";
|
||||
export * from "./Logger";
|
||||
export * from "./BinarySerializer";
|
||||
export * from './Extensions';
|
||||
export * from './Pool';
|
||||
export * from './Emitter';
|
||||
export * from './GlobalManager';
|
||||
export * from './PerformanceMonitor';
|
||||
export { Time } from './Time';
|
||||
export * from './Debug';
|
||||
export * from './Logger';
|
||||
export * from './BinarySerializer';
|
||||
|
||||
@@ -4,17 +4,17 @@
|
||||
*/
|
||||
|
||||
// 核心模块
|
||||
export {Core} from "./Core";
|
||||
export {ServiceContainer, ServiceLifetime} from "./Core/ServiceContainer";
|
||||
export type {IService, ServiceType} from "./Core/ServiceContainer";
|
||||
export { Core } from './Core';
|
||||
export { ServiceContainer, ServiceLifetime } from './Core/ServiceContainer';
|
||||
export type { IService, ServiceType } from './Core/ServiceContainer';
|
||||
|
||||
// 插件系统
|
||||
export {PluginManager} from "./Core/PluginManager";
|
||||
export {PluginState} from "./Core/Plugin";
|
||||
export type {IPlugin, IPluginMetadata} from "./Core/Plugin";
|
||||
export { PluginManager } from './Core/PluginManager';
|
||||
export { PluginState } from './Core/Plugin';
|
||||
export type { IPlugin, IPluginMetadata } from './Core/Plugin';
|
||||
|
||||
// 内置插件
|
||||
export * from "./Plugins";
|
||||
export * from './Plugins';
|
||||
|
||||
// 依赖注入
|
||||
export {
|
||||
@@ -25,15 +25,15 @@ export {
|
||||
createInstance,
|
||||
isUpdatable,
|
||||
getUpdatableMetadata
|
||||
} from "./Core/DI";
|
||||
export type {InjectableMetadata, UpdatableMetadata} from "./Core/DI";
|
||||
} from './Core/DI';
|
||||
export type { InjectableMetadata, UpdatableMetadata } from './Core/DI';
|
||||
|
||||
// 核心管理器
|
||||
export {Emitter, FuncPack} from "./Utils/Emitter";
|
||||
export {GlobalManager} from "./Utils/GlobalManager";
|
||||
export {TimerManager} from "./Utils/Timers/TimerManager";
|
||||
export {ITimer} from "./Utils/Timers/ITimer";
|
||||
export {Timer} from "./Utils/Timers/Timer";
|
||||
export { Emitter, FuncPack } from './Utils/Emitter';
|
||||
export { GlobalManager } from './Utils/GlobalManager';
|
||||
export { TimerManager } from './Utils/Timers/TimerManager';
|
||||
export { ITimer } from './Utils/Timers/ITimer';
|
||||
export { Timer } from './Utils/Timers/Timer';
|
||||
|
||||
// 日志系统
|
||||
export {
|
||||
@@ -43,25 +43,25 @@ export {
|
||||
createLogger,
|
||||
setGlobalLogLevel,
|
||||
LogLevel
|
||||
} from "./Utils/Logger";
|
||||
export type {ILogger, LoggerConfig} from "./Utils/Logger";
|
||||
} from './Utils/Logger';
|
||||
export type { ILogger, LoggerConfig } from './Utils/Logger';
|
||||
|
||||
// ECS核心组件
|
||||
export * from "./ECS";
|
||||
export * from './ECS';
|
||||
|
||||
// TypeScript类型增强API
|
||||
export * from "./ECS/TypedEntity";
|
||||
export * from "./ECS/Core/Query/TypedQuery";
|
||||
export * from './ECS/TypedEntity';
|
||||
export * from './ECS/Core/Query/TypedQuery';
|
||||
|
||||
// 事件系统
|
||||
export {ECSEventType, EventPriority, EVENT_TYPES, EventTypeValidator} from "./ECS/CoreEvents";
|
||||
export { ECSEventType, EventPriority, EVENT_TYPES, EventTypeValidator } from './ECS/CoreEvents';
|
||||
|
||||
// 工具类和类型定义
|
||||
export * from "./Utils";
|
||||
export * from "./Types";
|
||||
export * from './Utils';
|
||||
export * from './Types';
|
||||
|
||||
// 显式导出ComponentPool类(解决与Types中ComponentPool接口的命名冲突)
|
||||
export {ComponentPool, ComponentPoolManager} from "./ECS/Core/Storage";
|
||||
export { ComponentPool, ComponentPoolManager } from './ECS/Core/Storage';
|
||||
|
||||
// 平台适配
|
||||
export * from "./Platform";
|
||||
export * from './Platform';
|
||||
|
||||
Reference in New Issue
Block a user