refactor(modules): 适配新的组件注册接口
更新各模块 RuntimeModule 使用 IComponentRegistry 接口: - audio, behavior-tree, camera - sprite, tilemap, world-streaming
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@@ -1,11 +1,11 @@
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import type { ComponentRegistry as ComponentRegistryType, IScene } from '@esengine/ecs-framework';
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import type { IComponentRegistry, IScene } from '@esengine/ecs-framework';
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import type { IRuntimeModule, IRuntimePlugin, ModuleManifest, SystemContext } from '@esengine/engine-core';
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import { EngineBridgeToken } from '@esengine/engine-core';
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import { CameraComponent } from './CameraComponent';
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import { CameraSystem } from './CameraSystem';
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class CameraRuntimeModule implements IRuntimeModule {
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registerComponents(registry: typeof ComponentRegistryType): void {
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registerComponents(registry: IComponentRegistry): void {
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registry.register(CameraComponent);
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}
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