feat(modules): 添加module.json配置
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@@ -1,36 +1,29 @@
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/**
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* Behavior Tree Plugin Descriptor
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* 行为树插件描述符
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* Behavior Tree Plugin Manifest
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* 行为树插件清单
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*/
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import type { PluginDescriptor } from '@esengine/editor-runtime';
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import type { ModuleManifest } from '@esengine/editor-runtime';
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/**
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* 插件描述符
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* 插件清单
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*/
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export const descriptor: PluginDescriptor = {
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export const manifest: ModuleManifest = {
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id: '@esengine/behavior-tree',
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name: 'Behavior Tree System',
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name: '@esengine/behavior-tree',
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displayName: 'Behavior Tree System',
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version: '1.0.0',
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description: 'AI 行为树系统,支持可视化编辑和运行时执行',
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category: 'ai',
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enabledByDefault: true,
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category: 'AI',
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icon: 'GitBranch',
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isCore: false,
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defaultEnabled: true,
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isEngineModule: false,
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canContainContent: false,
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isEnginePlugin: false,
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modules: [
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{
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name: 'BehaviorTreeRuntime',
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type: 'runtime',
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loadingPhase: 'default'
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},
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{
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name: 'BehaviorTreeEditor',
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type: 'editor',
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loadingPhase: 'default'
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}
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],
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dependencies: [
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{ id: '@esengine/engine-core', version: '>=1.0.0', optional: true }
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],
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icon: 'GitBranch'
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dependencies: ['engine-core'],
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exports: {
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components: ['BehaviorTreeRuntimeComponent'],
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systems: ['BehaviorTreeExecutionSystem'],
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loaders: ['BehaviorTreeLoader']
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}
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};
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@@ -42,8 +42,8 @@ import { useBehaviorTreeDataStore } from './stores';
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import { createRootNode } from './domain/constants/RootNode';
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import { PluginContext } from './PluginContext';
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// Import descriptor from local file
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import { descriptor } from './BehaviorTreePlugin';
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// Import manifest from local file
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import { manifest } from './BehaviorTreePlugin';
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// 导入编辑器 CSS 样式(会被 vite 自动处理并注入到 DOM)
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// Import editor CSS styles (automatically handled and injected by vite)
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@@ -340,7 +340,7 @@ export class BehaviorTreeEditorModule implements IEditorModuleLoader {
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// Create the complete plugin with editor module
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export const BehaviorTreePlugin: IPluginLoader = {
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descriptor,
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manifest,
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runtimeModule: new BehaviorTreeRuntimeModule(),
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editorModule: new BehaviorTreeEditorModule(),
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};
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