Feature/physics and tilemap enhancement (#247)

* feat(behavior-tree,tilemap): 修复编辑器连线缩放问题并增强插件系统

* feat(node-editor,blueprint): 新增通用节点编辑器和蓝图可视化脚本系统

* feat(editor,tilemap): 优化编辑器UI样式和Tilemap编辑器功能

* fix: 修复CodeQL安全警告和CI类型检查错误

* fix: 修复CodeQL安全警告和CI类型检查错误

* fix: 修复CodeQL安全警告和CI类型检查错误
This commit is contained in:
YHH
2025-11-29 23:00:48 +08:00
committed by GitHub
parent f03b73b58e
commit 359886c72f
198 changed files with 33879 additions and 13121 deletions

View File

@@ -54,7 +54,7 @@ export abstract class Collider2DBase extends Component {
* 使用位掩码,可以属于多个层
*/
@Serialize()
@Property({ type: 'integer', label: 'Collision Layer', min: 0 })
@Property({ type: 'collisionLayer', label: 'Collision Layer' })
public collisionLayer: number = CollisionLayer2D.Default;
/**
@@ -62,7 +62,7 @@ export abstract class Collider2DBase extends Component {
* 使用位掩码
*/
@Serialize()
@Property({ type: 'integer', label: 'Collision Mask', min: 0 })
@Property({ type: 'collisionMask', label: 'Collision Mask' })
public collisionMask: number = CollisionLayer2D.All;
// ==================== 偏移 ====================