Feature/physics and tilemap enhancement (#247)

* feat(behavior-tree,tilemap): 修复编辑器连线缩放问题并增强插件系统

* feat(node-editor,blueprint): 新增通用节点编辑器和蓝图可视化脚本系统

* feat(editor,tilemap): 优化编辑器UI样式和Tilemap编辑器功能

* fix: 修复CodeQL安全警告和CI类型检查错误

* fix: 修复CodeQL安全警告和CI类型检查错误

* fix: 修复CodeQL安全警告和CI类型检查错误
This commit is contained in:
YHH
2025-11-29 23:00:48 +08:00
committed by GitHub
parent f03b73b58e
commit 359886c72f
198 changed files with 33879 additions and 13121 deletions

View File

@@ -234,6 +234,7 @@ export class EngineService {
core: Core,
engineBridge: this.bridge,
renderSystem: this.renderSystem,
assetManager: this.assetManager,
isEditor: true
};
@@ -396,6 +397,9 @@ export class EngineService {
// 启用行为树系统用于预览
if (this.behaviorTreeSystem) {
this.behaviorTreeSystem.enabled = true;
// 启动所有自动启动的行为树(因为在编辑器模式下 onAdded 不会处理)
// Start all auto-start behavior trees (since onAdded doesn't handle them in editor mode)
this.behaviorTreeSystem.startAllAutoStartTrees();
}
// Enable physics system for preview
// 启用物理系统用于预览