Feature/physics and tilemap enhancement (#247)

* feat(behavior-tree,tilemap): 修复编辑器连线缩放问题并增强插件系统

* feat(node-editor,blueprint): 新增通用节点编辑器和蓝图可视化脚本系统

* feat(editor,tilemap): 优化编辑器UI样式和Tilemap编辑器功能

* fix: 修复CodeQL安全警告和CI类型检查错误

* fix: 修复CodeQL安全警告和CI类型检查错误

* fix: 修复CodeQL安全警告和CI类型检查错误
This commit is contained in:
YHH
2025-11-29 23:00:48 +08:00
committed by GitHub
parent f03b73b58e
commit 359886c72f
198 changed files with 33879 additions and 13121 deletions

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{
"id": "@esengine/blueprint",
"name": "Blueprint System",
"version": "1.0.0",
"description": "Visual scripting system for creating game logic without code",
"category": "scripting",
"loadingPhase": "default",
"enabledByDefault": true,
"canContainContent": true,
"isEnginePlugin": false,
"modules": [
{
"name": "BlueprintRuntime",
"type": "runtime",
"entry": "./src/runtime.ts"
},
{
"name": "BlueprintEditor",
"type": "editor",
"entry": "./src/editor/index.ts"
}
],
"dependencies": [
{
"id": "@esengine/core",
"version": ">=1.0.0"
}
],
"icon": "Workflow"
}