chore: release packages (#436)

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github-actions[bot]
2026-01-04 16:25:34 +08:00
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parent c2acd14fce
commit 2d537dc10c
20 changed files with 89 additions and 35 deletions

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---
"@esengine/blueprint": minor
---
feat(blueprint): 添加 Add Component 节点支持 + 变量节点 + ECS 模式重构
新功能:
- 为每个 @BlueprintExpose 组件自动生成 Add_ComponentName 节点
- Add 节点支持设置初始属性值
- 添加通用 ECS_AddComponent 节点用于动态添加组件
- @BlueprintExpose 装饰的组件自动注册,无需手动调用 registerComponentClass()
- 添加变量节点GetVariable, SetVariable, GetBoolVariable, GetFloatVariable, GetIntVariable, GetStringVariable
重构:
- BlueprintComponent 使用 @ECSComponent 装饰器注册
- BlueprintSystem 继承标准 System 基类
- 简化组件 API优化 VM 生命周期管理
- ExecutionContext.getComponentClass() 自动查找 @BlueprintExpose 注册的组件

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---
"@esengine/node-editor": patch
---
fix(node-editor): 修复节点收缩后连线不显示的问题
- 节点收缩时,连线会连接到节点头部(输入引脚在左侧,输出引脚在右侧)
- 展开后连线会自动恢复到正确位置

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# @esengine/node-editor # @esengine/node-editor
## 1.2.2
### Patch Changes
- [#435](https://github.com/esengine/esengine/pull/435) [`c2acd14`](https://github.com/esengine/esengine/commit/c2acd14fce83af6cd116b3f2e40607229ccc3d6e) Thanks [@esengine](https://github.com/esengine)! - fix(node-editor): 修复节点收缩后连线不显示的问题
- 节点收缩时,连线会连接到节点头部(输入引脚在左侧,输出引脚在右侧)
- 展开后连线会自动恢复到正确位置
## 1.2.1 ## 1.2.1
### Patch Changes ### Patch Changes

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{ {
"name": "@esengine/node-editor", "name": "@esengine/node-editor",
"version": "1.2.1", "version": "1.2.2",
"description": "Universal node-based visual editor for blueprint, shader graph, and state machine", "description": "Universal node-based visual editor for blueprint, shader graph, and state machine",
"main": "dist/index.js", "main": "dist/index.js",
"module": "dist/index.js", "module": "dist/index.js",

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# @esengine/blueprint # @esengine/blueprint
## 4.3.0
### Minor Changes
- [#435](https://github.com/esengine/esengine/pull/435) [`c2acd14`](https://github.com/esengine/esengine/commit/c2acd14fce83af6cd116b3f2e40607229ccc3d6e) Thanks [@esengine](https://github.com/esengine)! - feat(blueprint): 添加 Add Component 节点支持 + 变量节点 + ECS 模式重构
新功能:
- 为每个 @BlueprintExpose 组件自动生成 Add_ComponentName 节点
- Add 节点支持设置初始属性值
- 添加通用 ECS_AddComponent 节点用于动态添加组件
- @BlueprintExpose 装饰的组件自动注册,无需手动调用 registerComponentClass()
- 添加变量节点GetVariable, SetVariable, GetBoolVariable, GetFloatVariable, GetIntVariable, GetStringVariable
重构:
- BlueprintComponent 使用 @ECSComponent 装饰器注册
- BlueprintSystem 继承标准 System 基类
- 简化组件 API优化 VM 生命周期管理
- ExecutionContext.getComponentClass() 自动查找 @BlueprintExpose 注册的组件
## 4.2.0 ## 4.2.0
### Minor Changes ### Minor Changes

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@@ -1,6 +1,6 @@
{ {
"name": "@esengine/blueprint", "name": "@esengine/blueprint",
"version": "4.2.0", "version": "4.3.0",
"description": "Visual scripting system - works with any ECS framework (ESEngine, Cocos, Laya, etc.)", "description": "Visual scripting system - works with any ECS framework (ESEngine, Cocos, Laya, etc.)",
"main": "dist/index.js", "main": "dist/index.js",
"module": "dist/index.js", "module": "dist/index.js",

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# @esengine/fsm # @esengine/fsm
## 7.0.0
### Patch Changes
- Updated dependencies [[`c2acd14`](https://github.com/esengine/esengine/commit/c2acd14fce83af6cd116b3f2e40607229ccc3d6e)]:
- @esengine/blueprint@4.3.0
## 6.0.0 ## 6.0.0
### Patch Changes ### Patch Changes

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{ {
"name": "@esengine/fsm", "name": "@esengine/fsm",
"version": "6.0.0", "version": "7.0.0",
"description": "Finite State Machine for ECS Framework / ECS 框架的有限状态机", "description": "Finite State Machine for ECS Framework / ECS 框架的有限状态机",
"type": "module", "type": "module",
"main": "./dist/index.js", "main": "./dist/index.js",

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# @esengine/network # @esengine/network
## 8.0.0
### Patch Changes
- Updated dependencies [[`c2acd14`](https://github.com/esengine/esengine/commit/c2acd14fce83af6cd116b3f2e40607229ccc3d6e)]:
- @esengine/blueprint@4.3.0
## 7.0.0 ## 7.0.0
### Patch Changes ### Patch Changes

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{ {
"name": "@esengine/network", "name": "@esengine/network",
"version": "7.0.0", "version": "8.0.0",
"description": "Network synchronization for multiplayer games", "description": "Network synchronization for multiplayer games",
"esengine": { "esengine": {
"plugin": true, "plugin": true,

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# @esengine/pathfinding # @esengine/pathfinding
## 7.0.0
### Patch Changes
- Updated dependencies [[`c2acd14`](https://github.com/esengine/esengine/commit/c2acd14fce83af6cd116b3f2e40607229ccc3d6e)]:
- @esengine/blueprint@4.3.0
## 6.0.0 ## 6.0.0
### Patch Changes ### Patch Changes

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{ {
"name": "@esengine/pathfinding", "name": "@esengine/pathfinding",
"version": "6.0.0", "version": "7.0.0",
"description": "寻路系统 | Pathfinding System - A*, Grid, NavMesh", "description": "寻路系统 | Pathfinding System - A*, Grid, NavMesh",
"type": "module", "type": "module",
"main": "./dist/index.js", "main": "./dist/index.js",

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# @esengine/procgen # @esengine/procgen
## 7.0.0
### Patch Changes
- Updated dependencies [[`c2acd14`](https://github.com/esengine/esengine/commit/c2acd14fce83af6cd116b3f2e40607229ccc3d6e)]:
- @esengine/blueprint@4.3.0
## 6.0.0 ## 6.0.0
### Patch Changes ### Patch Changes

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{ {
"name": "@esengine/procgen", "name": "@esengine/procgen",
"version": "6.0.0", "version": "7.0.0",
"description": "Procedural generation tools for ECS Framework / ECS 框架的程序化生成工具", "description": "Procedural generation tools for ECS Framework / ECS 框架的程序化生成工具",
"type": "module", "type": "module",
"main": "./dist/index.js", "main": "./dist/index.js",

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# @esengine/spatial # @esengine/spatial
## 7.0.0
### Patch Changes
- Updated dependencies [[`c2acd14`](https://github.com/esengine/esengine/commit/c2acd14fce83af6cd116b3f2e40607229ccc3d6e)]:
- @esengine/blueprint@4.3.0
## 6.0.0 ## 6.0.0
### Patch Changes ### Patch Changes

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{ {
"name": "@esengine/spatial", "name": "@esengine/spatial",
"version": "6.0.0", "version": "7.0.0",
"description": "Spatial query and indexing system for ECS Framework / ECS 框架的空间查询和索引系统", "description": "Spatial query and indexing system for ECS Framework / ECS 框架的空间查询和索引系统",
"type": "module", "type": "module",
"main": "./dist/index.js", "main": "./dist/index.js",

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# @esengine/timer # @esengine/timer
## 7.0.0
### Patch Changes
- Updated dependencies [[`c2acd14`](https://github.com/esengine/esengine/commit/c2acd14fce83af6cd116b3f2e40607229ccc3d6e)]:
- @esengine/blueprint@4.3.0
## 6.0.0 ## 6.0.0
### Patch Changes ### Patch Changes

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{ {
"name": "@esengine/timer", "name": "@esengine/timer",
"version": "6.0.0", "version": "7.0.0",
"description": "Timer and cooldown system for ECS Framework / ECS 框架的定时器和冷却系统", "description": "Timer and cooldown system for ECS Framework / ECS 框架的定时器和冷却系统",
"type": "module", "type": "module",
"main": "./dist/index.js", "main": "./dist/index.js",

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# @esengine/demos # @esengine/demos
## 1.0.13
### Patch Changes
- Updated dependencies []:
- @esengine/fsm@7.0.0
- @esengine/pathfinding@7.0.0
- @esengine/procgen@7.0.0
- @esengine/spatial@7.0.0
- @esengine/timer@7.0.0
## 1.0.12 ## 1.0.12
### Patch Changes ### Patch Changes

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{ {
"name": "@esengine/demos", "name": "@esengine/demos",
"version": "1.0.12", "version": "1.0.13",
"private": true, "private": true,
"description": "Demo tests for ESEngine modules documentation", "description": "Demo tests for ESEngine modules documentation",
"type": "module", "type": "module",