新增componentlist管理组件列表
This commit is contained in:
38
source/bin/framework.d.ts
vendored
38
source/bin/framework.d.ts
vendored
@@ -24,6 +24,11 @@ declare abstract class Component {
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enabled: boolean;
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setEnabled(isEnabled: boolean): this;
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abstract initialize(): any;
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onAddedToEntity(): void;
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onRemovedFromEntity(): void;
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onEnabled(): void;
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onDisabled(): void;
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onEntityTransformChanged(comp: ComponentTransform): void;
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update(): void;
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bind(displayRender: egret.DisplayObject): this;
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registerComponent(): void;
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@@ -33,19 +38,25 @@ declare class Entity {
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name: string;
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scene: Scene;
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readonly transform: Transform;
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readonly components: Component[];
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readonly components: ComponentList;
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private _updateOrder;
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private _enabled;
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private _isDestoryed;
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componentBits: BitSet;
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readonly isDestoryed: boolean;
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enabled: boolean;
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setEnabled(isEnabled: boolean): this;
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constructor(name: string);
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updateOrder: number;
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setUpdateOrder(updateOrder: number): this;
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attachToScene(newScene: Scene): void;
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detachFromScene(): void;
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addComponent<T extends Component>(component: T): T;
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getComponent<T extends Component>(type: any): T;
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update(): void;
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onAddedToScene(): void;
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onRemovedFromScene(): void;
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onTransformChanged(comp: ComponentTransform): void;
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destory(): void;
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}
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declare class Scene extends egret.DisplayObjectContainer {
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@@ -85,6 +96,11 @@ declare enum DirtyType {
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scaleDirty = 2,
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rotationDirty = 3
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}
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declare enum ComponentTransform {
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position = 0,
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scale = 1,
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rotation = 2
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}
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declare class Transform {
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readonly entity: Entity;
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private _children;
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@@ -119,6 +135,7 @@ declare class Transform {
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localPosition: Vector2;
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setLocalPosition(localPosition: Vector2): this;
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setPosition(position: Vector2): this;
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setDirty(dirtyFlagType: DirtyType): void;
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updateTransform(): void;
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}
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declare class Camera extends Component {
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@@ -176,6 +193,25 @@ declare class BitSet {
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nextSetBit(from: number): number;
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set(pos: number, value?: boolean): void;
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}
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declare class ComponentList {
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private _entity;
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private _components;
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private _componentsToAdd;
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private _componentsToRemove;
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private _tempBufferList;
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constructor(entity: Entity);
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readonly buffer: Component[];
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add(component: Component): void;
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remove(component: Component): void;
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removeAllComponents(): void;
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deregisterAllComponents(): void;
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registerAllComponents(): void;
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updateLists(): void;
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private handleRemove;
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getComponent<T extends Component>(type: any, onlyReturnInitializedComponents: boolean): T;
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update(): void;
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onEntityTransformChanged(comp: any): void;
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}
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declare class ComponentTypeManager {
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private static _componentTypesMask;
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static add(type: any): void;
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