chore: 更新仓库 URL (ecs-framework → esengine)

仓库已从 esengine/ecs-framework 重命名为 esengine/esengine
更新所有引用旧 URL 的文件
This commit is contained in:
yhh
2025-12-08 21:23:37 +08:00
parent c3b7250f85
commit 240b165970
350 changed files with 611 additions and 611 deletions

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@@ -28,7 +28,7 @@
"clean": "rimraf dist"
},
"dependencies": {
"@esengine/ecs-framework": "workspace:*",
"@esengine/esengine": "workspace:*",
"@esengine/platform-common": "workspace:*",
"@esengine/plugin-types": "workspace:*"
},

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@@ -11,7 +11,7 @@
* @see docs/architecture/plugin-system-design.md
*/
import type { ComponentRegistry as ComponentRegistryType, IScene, ServiceContainer } from '@esengine/ecs-framework';
import type { ComponentRegistry as ComponentRegistryType, IScene, ServiceContainer } from '@esengine/esengine';
import { TransformComponent } from './TransformComponent';
import type { ModuleManifest } from './ModuleManifest';

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@@ -1,2 +1,2 @@
// Re-export from ecs-framework
export { HierarchyComponent } from '@esengine/ecs-framework';
export { HierarchyComponent } from '@esengine/esengine';

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@@ -1,2 +1,2 @@
// Re-export from ecs-framework
export { HierarchySystem } from '@esengine/ecs-framework';
export { HierarchySystem } from '@esengine/esengine';

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@@ -11,8 +11,8 @@
* 2. Clear temporary state at frame end (justPressed, justReleased, etc.)
*/
import { EntitySystem, Matcher, ECSSystem } from '@esengine/ecs-framework';
import type { Entity } from '@esengine/ecs-framework';
import { EntitySystem, Matcher, ECSSystem } from '@esengine/esengine';
import type { Entity } from '@esengine/esengine';
import type {
IPlatformInputSubsystem,
KeyboardEventInfo,

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@@ -1,4 +1,4 @@
import { Component, ECSComponent, Serializable, Serialize, Property } from '@esengine/ecs-framework';
import { Component, ECSComponent, Serializable, Serialize, Property } from '@esengine/esengine';
export interface Vector3 {
x: number;

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@@ -1,4 +1,4 @@
import { EntitySystem, Matcher, Entity, ECSSystem, HierarchyComponent } from '@esengine/ecs-framework';
import { EntitySystem, Matcher, Entity, ECSSystem, HierarchyComponent } from '@esengine/esengine';
import { TransformComponent, Matrix2D } from './TransformComponent';
const DEG_TO_RAD = Math.PI / 180;