chore: 更新仓库 URL (ecs-framework → esengine)
仓库已从 esengine/ecs-framework 重命名为 esengine/esengine 更新所有引用旧 URL 的文件
This commit is contained in:
@@ -28,7 +28,7 @@ SceneManager 适合以下场景:
|
||||
这是最简单和推荐的方式,适合大多数应用:
|
||||
|
||||
```typescript
|
||||
import { Core, Scene } from '@esengine/ecs-framework';
|
||||
import { Core, Scene } from '@esengine/esengine';
|
||||
|
||||
// 1. 初始化 Core
|
||||
Core.create({ debug: true });
|
||||
@@ -78,7 +78,7 @@ update(deltaTime: number) {
|
||||
如果需要更多控制,可以直接使用 SceneManager:
|
||||
|
||||
```typescript
|
||||
import { Core, SceneManager, Scene } from '@esengine/ecs-framework';
|
||||
import { Core, SceneManager, Scene } from '@esengine/esengine';
|
||||
|
||||
// 初始化 Core
|
||||
Core.create({ debug: true });
|
||||
@@ -146,7 +146,7 @@ class GameOverSystem extends EntitySystem {
|
||||
### 完整的场景切换示例
|
||||
|
||||
```typescript
|
||||
import { Core, Scene } from '@esengine/ecs-framework';
|
||||
import { Core, Scene } from '@esengine/esengine';
|
||||
|
||||
// 初始化
|
||||
Core.create({ debug: true });
|
||||
@@ -564,7 +564,7 @@ Core (全局服务)
|
||||
## 完整示例
|
||||
|
||||
```typescript
|
||||
import { Core, Scene, EntitySystem, Entity, Matcher } from '@esengine/ecs-framework';
|
||||
import { Core, Scene, EntitySystem, Entity, Matcher } from '@esengine/esengine';
|
||||
|
||||
// 定义组件
|
||||
class Transform {
|
||||
|
||||
Reference in New Issue
Block a user