chore: 更新仓库 URL (ecs-framework → esengine)

仓库已从 esengine/ecs-framework 重命名为 esengine/esengine
更新所有引用旧 URL 的文件
This commit is contained in:
yhh
2025-12-08 21:23:37 +08:00
parent c3b7250f85
commit 240b165970
350 changed files with 611 additions and 611 deletions

View File

@@ -18,7 +18,7 @@ In the ECS framework, entities have two lifecycle policies:
### Creating a Persistent Entity
```typescript
import { Scene } from '@esengine/ecs-framework';
import { Scene } from '@esengine/esengine';
class GameScene extends Scene {
protected initialize(): void {
@@ -38,7 +38,7 @@ class GameScene extends Scene {
### Behavior During Scene Transitions
```typescript
import { Core, Scene } from '@esengine/ecs-framework';
import { Core, Scene } from '@esengine/esengine';
// Initial scene
class Level1Scene extends Scene {
@@ -147,7 +147,7 @@ public get lifecyclePolicy(): EEntityLifecyclePolicy
**Example**:
```typescript
import { EEntityLifecyclePolicy } from '@esengine/ecs-framework';
import { EEntityLifecyclePolicy } from '@esengine/esengine';
if (entity.lifecyclePolicy === EEntityLifecyclePolicy.Persistent) {
console.log('Persistent entity');