feat(network): 基于 TSRPC 的网络同步模块 (#318)

- network-protocols: 共享协议包,使用 TSRPC CLI 生成完整类型验证
- network: 浏览器客户端,提供 NetworkPlugin、NetworkService 和同步系统
- network-server: Node.js 服务端,提供 GameServer 和房间管理
This commit is contained in:
YHH
2025-12-24 22:49:29 +08:00
committed by GitHub
parent dbc6793dc4
commit 235c432edb
35 changed files with 2727 additions and 88 deletions

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{
"name": "@esengine/network",
"displayName": "Network",
"description": "TSRPC-based network synchronization for multiplayer games",
"version": "1.0.0",
"category": "network",
"dependencies": [],
"components": [
{
"name": "NetworkIdentity",
"displayName": "Network Identity",
"description": "Identifies an entity on the network"
},
{
"name": "NetworkTransform",
"displayName": "Network Transform",
"description": "Syncs entity position and rotation"
}
],
"systems": [
{
"name": "NetworkSyncSystem",
"description": "Handles state synchronization"
},
{
"name": "NetworkSpawnSystem",
"description": "Handles entity spawning/despawning"
},
{
"name": "NetworkInputSystem",
"description": "Handles input collection and sending"
}
]
}