chore: release packages (#385)
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"@esengine/transaction": major
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---
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## Breaking Changes
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### Storage API Simplification
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RedisStorage and MongoStorage now use **factory pattern only** for connection management. The direct client injection option has been removed.
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**Before (removed):**
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```typescript
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// Direct client injection - NO LONGER SUPPORTED
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const storage = new RedisStorage({ client: redisClient });
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const storage = new MongoStorage({ client: mongoClient, database: 'game' });
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```
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**After (factory pattern only):**
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```typescript
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// RedisStorage
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const storage = new RedisStorage({
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factory: () => new Redis('redis://localhost:6379'),
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prefix: 'tx:',
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transactionTTL: 86400,
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});
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// MongoStorage
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const storage = new MongoStorage({
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factory: async () => {
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const client = new MongoClient('mongodb://localhost:27017');
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await client.connect();
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return client;
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},
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database: 'game',
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});
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```
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### New Features
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- **Lazy Connection**: Connection is established on first operation, not at construction time
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- **Automatic Cleanup**: Support `await using` syntax (TypeScript 5.2+) for automatic resource cleanup
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- **Explicit Close**: Call `storage.close()` when done, or use `await using` for automatic disposal
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### Migration Guide
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1. Replace `client` option with `factory` function
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2. Add `storage.close()` call when done, or use `await using`
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3. For MongoStorage, ensure factory returns a connected client
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@@ -1,5 +1,54 @@
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# @esengine/transaction
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## 2.0.0
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### Major Changes
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- [#384](https://github.com/esengine/esengine/pull/384) [`3b97838`](https://github.com/esengine/esengine/commit/3b978384c7d4570f9af9d139e3bfea04c6875543) Thanks [@esengine](https://github.com/esengine)! - ## Breaking Changes
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### Storage API Simplification
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RedisStorage and MongoStorage now use **factory pattern only** for connection management. The direct client injection option has been removed.
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**Before (removed):**
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```typescript
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// Direct client injection - NO LONGER SUPPORTED
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const storage = new RedisStorage({ client: redisClient });
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const storage = new MongoStorage({ client: mongoClient, database: 'game' });
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```
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**After (factory pattern only):**
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```typescript
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// RedisStorage
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const storage = new RedisStorage({
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factory: () => new Redis('redis://localhost:6379'),
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prefix: 'tx:',
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transactionTTL: 86400
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});
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// MongoStorage
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const storage = new MongoStorage({
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factory: async () => {
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const client = new MongoClient('mongodb://localhost:27017');
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await client.connect();
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return client;
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},
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database: 'game'
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});
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```
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### New Features
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- **Lazy Connection**: Connection is established on first operation, not at construction time
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- **Automatic Cleanup**: Support `await using` syntax (TypeScript 5.2+) for automatic resource cleanup
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- **Explicit Close**: Call `storage.close()` when done, or use `await using` for automatic disposal
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### Migration Guide
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1. Replace `client` option with `factory` function
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2. Add `storage.close()` call when done, or use `await using`
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3. For MongoStorage, ensure factory returns a connected client
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## 1.1.0
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### Minor Changes
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@@ -1,6 +1,6 @@
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{
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"name": "@esengine/transaction",
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"version": "1.1.0",
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"version": "2.0.0",
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"description": "Game transaction system with distributed support | 游戏事务系统,支持分布式事务",
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"type": "module",
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"main": "./dist/index.js",
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