refactor: reorganize package structure and decouple framework packages (#338)
* refactor: reorganize package structure and decouple framework packages ## Package Structure Reorganization - Reorganized 55 packages into categorized subdirectories: - packages/framework/ - Generic framework (Laya/Cocos compatible) - packages/engine/ - ESEngine core modules - packages/rendering/ - Rendering modules (WASM dependent) - packages/physics/ - Physics modules - packages/streaming/ - World streaming - packages/network-ext/ - Network extensions - packages/editor/ - Editor framework and plugins - packages/rust/ - Rust WASM engine - packages/tools/ - Build tools and SDK ## Framework Package Decoupling - Decoupled behavior-tree and blueprint packages from ESEngine dependencies - Created abstracted interfaces (IBTAssetManager, IBehaviorTreeAssetContent) - ESEngine-specific code moved to esengine/ subpath exports - Framework packages now usable with Cocos/Laya without ESEngine ## CI Configuration - Updated CI to only type-check and lint framework packages - Added type-check:framework and lint:framework scripts ## Breaking Changes - Package import paths changed due to directory reorganization - ESEngine integrations now use subpath imports (e.g., '@esengine/behavior-tree/esengine') * fix: update es-engine file path after directory reorganization * docs: update README to focus on framework over engine * ci: only build framework packages, remove Rust/WASM dependencies * fix: remove esengine subpath from behavior-tree and blueprint builds ESEngine integration code will only be available in full engine builds. Framework packages are now purely engine-agnostic. * fix: move network-protocols to framework, build both in CI * fix: update workflow paths from packages/core to packages/framework/core * fix: exclude esengine folder from type-check in behavior-tree and blueprint * fix: update network tsconfig references to new paths * fix: add test:ci:framework to only test framework packages in CI * fix: only build core and math npm packages in CI * fix: exclude test files from CodeQL and fix string escaping security issue
This commit is contained in:
38
packages/tools/sdk/module.json
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38
packages/tools/sdk/module.json
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{
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"id": "sdk",
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"name": "@esengine/sdk",
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"globalKey": "sdk",
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"displayName": "Unified SDK",
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"outputPath": "dist/index.js",
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"description": "Unified SDK entry point - import everything from a single package | 统一 SDK 入口 - 从单个包导入所有内容",
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"version": "1.0.0",
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"category": "Core",
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"icon": "Package",
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"tags": ["sdk", "unified", "entry"],
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"isCore": true,
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"defaultEnabled": true,
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"isEngineModule": true,
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"canContainContent": false,
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"platforms": ["web", "desktop", "mobile"],
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"hasRuntime": true,
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"dependencies": [
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"@esengine/ecs-framework",
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"@esengine/ecs-framework-math",
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"@esengine/engine-core",
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"@esengine/sprite",
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"@esengine/fairygui",
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"@esengine/audio",
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"@esengine/camera",
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"@esengine/particle",
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"@esengine/physics-rapier2d",
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"@esengine/tilemap",
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"@esengine/behavior-tree",
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"@esengine/asset-system"
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],
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"exports": {
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"components": [],
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"systems": [],
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"other": ["*"]
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},
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"requiresWasm": false
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}
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53
packages/tools/sdk/package.json
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53
packages/tools/sdk/package.json
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{
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"name": "@esengine/sdk",
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"version": "1.0.0",
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"description": "Unified SDK entry point for ESEngine - single import for all engine modules",
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"main": "dist/index.js",
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"module": "dist/index.js",
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"types": "dist/index.d.ts",
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"type": "module",
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"exports": {
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".": {
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"types": "./dist/index.d.ts",
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"import": "./dist/index.js"
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}
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},
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"files": [
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"dist"
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],
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"scripts": {
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"build": "tsup",
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"build:watch": "tsup --watch",
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"type-check": "tsc --noEmit",
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"clean": "rimraf dist"
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},
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"dependencies": {
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"@esengine/ecs-framework": "workspace:*",
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"@esengine/engine-core": "workspace:*",
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"@esengine/ecs-framework-math": "workspace:*",
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"@esengine/sprite": "workspace:*",
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"@esengine/fairygui": "workspace:*",
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"@esengine/audio": "workspace:*",
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"@esengine/camera": "workspace:*",
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"@esengine/particle": "workspace:*",
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"@esengine/physics-rapier2d": "workspace:*",
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"@esengine/tilemap": "workspace:*",
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"@esengine/behavior-tree": "workspace:*",
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"@esengine/asset-system": "workspace:*"
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},
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"devDependencies": {
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"@esengine/build-config": "workspace:*",
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"rimraf": "^5.0.5",
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"tsup": "^8.0.0",
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"typescript": "^5.3.3"
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},
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"keywords": [
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"esengine",
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"sdk",
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"ecs",
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"game-engine",
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"unified-api"
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],
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"author": "yhh",
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"license": "MIT"
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}
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200
packages/tools/sdk/src/index.ts
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packages/tools/sdk/src/index.ts
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/**
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* @esengine/sdk - 统一 SDK 入口
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*
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* Unified SDK entry point for user scripts.
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* 用户脚本的统一 SDK 入口。
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*
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* @example
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* ```typescript
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* // 统一导入所有引擎 API
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* // Unified import for all engine APIs
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* import { Component, Entity, Vector2, SpriteComponent } from '@esengine/sdk';
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* ```
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*
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* @packageDocumentation
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*/
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// ============================================================================
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// Core ECS Framework (@esengine/ecs-framework)
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// 核心 ECS 框架
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// ============================================================================
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export * from '@esengine/ecs-framework';
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// ============================================================================
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// Math Library (@esengine/ecs-framework-math)
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// 数学库
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// ============================================================================
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export * from '@esengine/ecs-framework-math';
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// ============================================================================
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// Engine Core (@esengine/engine-core)
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// 引擎核心
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// ============================================================================
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export * from '@esengine/engine-core';
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// ============================================================================
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// Sprite System (@esengine/sprite)
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// 精灵系统
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// ============================================================================
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export * from '@esengine/sprite';
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// ============================================================================
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// FairyGUI System (@esengine/fairygui)
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// FairyGUI 系统
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// Note: Selective exports to avoid conflicts with ecs-framework and math
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// ============================================================================
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export {
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// ECS Integration
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FGUIComponent,
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FGUIRenderSystem,
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getFGUIRenderSystem,
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setFGUIRenderSystem,
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FGUIRuntimeModule,
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FGUIPlugin,
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// Core
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GObject,
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GComponent,
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GRoot,
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GGroup,
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Controller,
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Transition,
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UIConfig,
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getUIConfig,
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setUIConfig,
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UIObjectFactory,
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GObjectPool,
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DragDropManager,
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EScaleMode,
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EAlignMode,
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// Widgets
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GImage,
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GTextField,
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GGraph,
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GButton,
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GProgressBar,
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GSlider,
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GLoader,
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GList,
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GTextInput,
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EKeyboardType,
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PopupMenu,
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Window,
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// Package
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UIPackage,
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PackageItem,
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// Events
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EventDispatcher,
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FGUIEvents,
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// Render
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RenderCollector,
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RenderBridge,
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Canvas2DBackend,
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FGUIRenderDataProvider,
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createFGUIRenderDataProvider,
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// Tween
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GTween,
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GTweener,
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TweenManager,
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TweenValue,
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evaluateEase,
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// Asset
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FUIAssetLoader,
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fuiAssetLoader,
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// Field Types
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EButtonMode,
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EAutoSizeType,
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EAlignType,
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EVertAlignType,
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ELoaderFillType,
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EListLayoutType,
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EListSelectionMode,
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EOverflowType,
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EPackageItemType,
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EObjectType,
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EProgressTitleType,
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EScrollBarDisplayType,
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EScrollType,
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EFlipType,
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EChildrenRenderOrder,
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EGroupLayoutType,
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EPopupDirection,
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ERelationType,
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EFillMethod,
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EFillOrigin,
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EObjectPropID,
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EGearType,
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EEaseType,
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EBlendMode,
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ETransitionActionType,
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EGraphType,
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} from '@esengine/fairygui';
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// Re-export conflicting types with FGUI prefix
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export {
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Timer as FGUITimer,
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Stage as FGUIStage,
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ServiceContainer as FGUIServiceContainer,
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Point as FGUIPoint,
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Rectangle as FGUIRectangle,
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} from '@esengine/fairygui';
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export type {
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// FairyGUI types
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IFGUIComponentData,
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RenderSubmitCallback,
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ItemRenderer,
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ItemProvider,
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IUISource,
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TypedEventListener,
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EventListener,
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FGUIEventType,
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IEventContext,
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IInputEventData,
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IFUIAsset,
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IEngineRenderData,
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IFGUIRenderDataProvider,
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TextureResolverFn,
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TweenCallback,
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} from '@esengine/fairygui';
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// ============================================================================
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// Audio System (@esengine/audio)
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// 音频系统
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// ============================================================================
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export * from '@esengine/audio';
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// ============================================================================
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// Camera System (@esengine/camera)
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// 摄像机系统
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// ============================================================================
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export * from '@esengine/camera';
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// ============================================================================
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// Particle System (@esengine/particle)
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// 粒子系统
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// ============================================================================
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export * from '@esengine/particle';
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// ============================================================================
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// Physics 2D System (@esengine/physics-rapier2d)
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// 2D 物理系统
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// ============================================================================
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export * from '@esengine/physics-rapier2d';
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// ============================================================================
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// Tilemap System (@esengine/tilemap)
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// 瓦片地图系统
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// ============================================================================
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export * from '@esengine/tilemap';
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// ============================================================================
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// Behavior Tree System (@esengine/behavior-tree)
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// 行为树系统
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// ============================================================================
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export * from '@esengine/behavior-tree';
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// ============================================================================
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// Asset System (@esengine/asset-system)
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// 资产系统
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// ============================================================================
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export * from '@esengine/asset-system';
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10
packages/tools/sdk/tsconfig.build.json
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10
packages/tools/sdk/tsconfig.build.json
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{
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"extends": "./tsconfig.json",
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"compilerOptions": {
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"composite": false,
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"declaration": true,
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"declarationMap": true,
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"emitDeclarationOnly": false
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},
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"exclude": ["node_modules", "dist", "**/*.test.ts", "**/*.spec.ts"]
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}
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53
packages/tools/sdk/tsconfig.json
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53
packages/tools/sdk/tsconfig.json
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{
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"extends": "../../../tsconfig.base.json",
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"compilerOptions": {
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"composite": true,
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"outDir": "./dist",
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"rootDir": "./src"
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},
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"include": [
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"src/**/*"
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],
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"exclude": [
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"node_modules",
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"dist"
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],
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"references": [
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{
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"path": "../../framework/core"
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},
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{
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"path": "../../engine/engine-core"
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},
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{
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"path": "../../framework/math"
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},
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{
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"path": "../../rendering/sprite"
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},
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{
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"path": "../../rendering/fairygui"
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},
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{
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"path": "../../rendering/audio"
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},
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{
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"path": "../../rendering/camera"
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},
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{
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"path": "../../rendering/particle"
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},
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{
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"path": "../../physics/physics-rapier2d"
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},
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{
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"path": "../../rendering/tilemap"
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},
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{
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"path": "../../framework/behavior-tree"
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},
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{
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"path": "../../engine/asset-system"
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}
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]
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}
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7
packages/tools/sdk/tsup.config.ts
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7
packages/tools/sdk/tsup.config.ts
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import { defineConfig } from 'tsup';
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import { runtimeOnlyPreset } from '../../tools/build-config/src/presets/plugin-tsup';
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export default defineConfig({
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...runtimeOnlyPreset(),
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tsconfig: 'tsconfig.build.json'
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});
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