refactor: reorganize package structure and decouple framework packages (#338)
* refactor: reorganize package structure and decouple framework packages ## Package Structure Reorganization - Reorganized 55 packages into categorized subdirectories: - packages/framework/ - Generic framework (Laya/Cocos compatible) - packages/engine/ - ESEngine core modules - packages/rendering/ - Rendering modules (WASM dependent) - packages/physics/ - Physics modules - packages/streaming/ - World streaming - packages/network-ext/ - Network extensions - packages/editor/ - Editor framework and plugins - packages/rust/ - Rust WASM engine - packages/tools/ - Build tools and SDK ## Framework Package Decoupling - Decoupled behavior-tree and blueprint packages from ESEngine dependencies - Created abstracted interfaces (IBTAssetManager, IBehaviorTreeAssetContent) - ESEngine-specific code moved to esengine/ subpath exports - Framework packages now usable with Cocos/Laya without ESEngine ## CI Configuration - Updated CI to only type-check and lint framework packages - Added type-check:framework and lint:framework scripts ## Breaking Changes - Package import paths changed due to directory reorganization - ESEngine integrations now use subpath imports (e.g., '@esengine/behavior-tree/esengine') * fix: update es-engine file path after directory reorganization * docs: update README to focus on framework over engine * ci: only build framework packages, remove Rust/WASM dependencies * fix: remove esengine subpath from behavior-tree and blueprint builds ESEngine integration code will only be available in full engine builds. Framework packages are now purely engine-agnostic. * fix: move network-protocols to framework, build both in CI * fix: update workflow paths from packages/core to packages/framework/core * fix: exclude esengine folder from type-check in behavior-tree and blueprint * fix: update network tsconfig references to new paths * fix: add test:ci:framework to only test framework packages in CI * fix: only build core and math npm packages in CI * fix: exclude test files from CodeQL and fix string escaping security issue
This commit is contained in:
184
packages/rendering/fairygui/src/layout/Relations.ts
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184
packages/rendering/fairygui/src/layout/Relations.ts
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import { ERelationType } from '../core/FieldTypes';
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import type { GObject } from '../core/GObject';
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import type { GComponent } from '../core/GComponent';
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import type { ByteBuffer } from '../utils/ByteBuffer';
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import { RelationItem } from './RelationItem';
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/**
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* Relations
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*
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* Manages constraint-based layout relationships between UI objects.
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*
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* 管理 UI 对象之间的约束布局关系
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*/
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export class Relations {
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/** Owner object | 所有者对象 */
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public readonly owner: GObject;
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/** Size dirty flag | 尺寸脏标记 */
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public sizeDirty: boolean = false;
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private _items: RelationItem[] = [];
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constructor(owner: GObject) {
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this.owner = owner;
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}
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/**
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* Add a relation
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* 添加关联
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*/
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public add(target: GObject, relationType: ERelationType, bUsePercent: boolean = false): void {
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let item: RelationItem | null = null;
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for (const existing of this._items) {
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if (existing.target === target) {
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item = existing;
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break;
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}
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}
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if (!item) {
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item = new RelationItem(this.owner);
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item.target = target;
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this._items.push(item);
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}
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item.add(relationType, bUsePercent);
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}
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/**
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* Remove a relation
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* 移除关联
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*/
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public remove(target: GObject, relationType: ERelationType = ERelationType.Size): void {
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for (let i = this._items.length - 1; i >= 0; i--) {
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const item = this._items[i];
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if (item.target === target) {
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item.remove(relationType);
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if (item.isEmpty()) {
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this._items.splice(i, 1);
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}
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break;
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}
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}
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}
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/**
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* Check if target has any relations
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* 检查目标是否有任何关联
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*/
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public contains(target: GObject): boolean {
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return this._items.some(item => item.target === target);
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}
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/**
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* Clear relations with a target
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* 清除与目标的所有关联
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*/
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public clearFor(target: GObject): void {
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for (let i = this._items.length - 1; i >= 0; i--) {
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if (this._items[i].target === target) {
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this._items.splice(i, 1);
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}
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}
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}
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/**
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* Clear all relations
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* 清除所有关联
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*/
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public clearAll(): void {
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for (const item of this._items) {
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item.dispose();
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}
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this._items.length = 0;
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}
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/**
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* Copy relations from another object
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* 从另一个对象复制关联
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*/
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public copyFrom(source: Relations): void {
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this.clearAll();
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for (const item of source._items) {
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const newItem = new RelationItem(this.owner);
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newItem.copyFrom(item);
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this._items.push(newItem);
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}
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}
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/**
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* Called when owner size changed
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* 当所有者尺寸改变时调用
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*/
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public onOwnerSizeChanged(dWidth: number, dHeight: number, bApplyPivot: boolean): void {
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for (const item of this._items) {
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item.applyOnSelfResized(dWidth, dHeight, bApplyPivot);
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}
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}
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/**
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* Ensure relations size is correct
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* 确保关联尺寸正确
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*/
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public ensureRelationsSizeCorrect(): void {
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if (!this.sizeDirty) return;
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this.sizeDirty = false;
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for (const item of this._items) {
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item.target?.ensureSizeCorrect();
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}
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}
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/**
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* Get items count
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* 获取项目数量
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*/
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public get count(): number {
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return this._items.length;
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}
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/**
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* Setup relations from buffer
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* 从缓冲区设置关联
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*/
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public setup(buffer: ByteBuffer, bParentToChild: boolean): void {
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const cnt = buffer.readByte();
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for (let i = 0; i < cnt; i++) {
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const targetIndex = buffer.getInt16();
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let target: GObject | null = null;
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if (targetIndex === -1) {
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target = this.owner.parent;
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} else if (bParentToChild) {
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target = (this.owner as GComponent).getChildAt(targetIndex);
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} else if (this.owner.parent) {
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target = this.owner.parent.getChildAt(targetIndex);
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}
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if (!target) continue;
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const newItem = new RelationItem(this.owner);
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newItem.target = target;
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this._items.push(newItem);
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const cnt2 = buffer.readByte();
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for (let j = 0; j < cnt2; j++) {
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const rt = buffer.readByte() as ERelationType;
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const bUsePercent = buffer.readBool();
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newItem.internalAdd(rt, bUsePercent);
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}
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}
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}
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/**
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* Dispose
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* 销毁
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*/
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public dispose(): void {
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this.clearAll();
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}
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}
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