refactor: reorganize package structure and decouple framework packages (#338)
* refactor: reorganize package structure and decouple framework packages ## Package Structure Reorganization - Reorganized 55 packages into categorized subdirectories: - packages/framework/ - Generic framework (Laya/Cocos compatible) - packages/engine/ - ESEngine core modules - packages/rendering/ - Rendering modules (WASM dependent) - packages/physics/ - Physics modules - packages/streaming/ - World streaming - packages/network-ext/ - Network extensions - packages/editor/ - Editor framework and plugins - packages/rust/ - Rust WASM engine - packages/tools/ - Build tools and SDK ## Framework Package Decoupling - Decoupled behavior-tree and blueprint packages from ESEngine dependencies - Created abstracted interfaces (IBTAssetManager, IBehaviorTreeAssetContent) - ESEngine-specific code moved to esengine/ subpath exports - Framework packages now usable with Cocos/Laya without ESEngine ## CI Configuration - Updated CI to only type-check and lint framework packages - Added type-check:framework and lint:framework scripts ## Breaking Changes - Package import paths changed due to directory reorganization - ESEngine integrations now use subpath imports (e.g., '@esengine/behavior-tree/esengine') * fix: update es-engine file path after directory reorganization * docs: update README to focus on framework over engine * ci: only build framework packages, remove Rust/WASM dependencies * fix: remove esengine subpath from behavior-tree and blueprint builds ESEngine integration code will only be available in full engine builds. Framework packages are now purely engine-agnostic. * fix: move network-protocols to framework, build both in CI * fix: update workflow paths from packages/core to packages/framework/core * fix: exclude esengine folder from type-check in behavior-tree and blueprint * fix: update network tsconfig references to new paths * fix: add test:ci:framework to only test framework packages in CI * fix: only build core and math npm packages in CI * fix: exclude test files from CodeQL and fix string escaping security issue
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packages/framework/core/src/index.ts
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packages/framework/core/src/index.ts
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/**
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* ECS Framework - 轻量级实体组件系统框架
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* 适用于Laya、Cocos Creator等JavaScript游戏引擎和H5小游戏开发
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*/
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// 核心模块
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export { Core } from './Core';
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export { ServiceContainer, ServiceLifetime } from './Core/ServiceContainer';
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export type { IService, ServiceType, ServiceIdentifier } from './Core/ServiceContainer';
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// 插件服务注册表(基于 ServiceToken 的类型安全服务管理)
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// Plugin Service Registry (type-safe service management based on ServiceToken)
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export { PluginServiceRegistry, createServiceToken } from './Core/PluginServiceRegistry';
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export type { ServiceToken } from './Core/PluginServiceRegistry';
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// 插件系统
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export { PluginManager } from './Core/PluginManager';
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export { PluginState } from './Core/Plugin';
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export type { IPlugin, IPluginMetadata } from './Core/Plugin';
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// 运行时模式服务 | Runtime Mode Service
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export {
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RuntimeModeService,
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RuntimeModeToken,
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createEditorModeService,
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createStandaloneModeService
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} from './Core/RuntimeModeService';
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export type { IRuntimeMode, RuntimeModeConfig } from './Core/RuntimeModeService';
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// 内置插件
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export * from './Plugins';
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// 依赖注入
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export {
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Injectable,
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InjectProperty,
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Updatable,
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registerInjectable,
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createInstance,
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injectProperties,
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isUpdatable,
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getUpdatableMetadata,
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getPropertyInjectMetadata
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} from './Core/DI';
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export type { InjectableMetadata, UpdatableMetadata } from './Core/DI';
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// 核心管理器
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export { Emitter, FuncPack } from './Utils/Emitter';
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export { GlobalManager } from './Utils/GlobalManager';
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export { TimerManager } from './Utils/Timers/TimerManager';
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export type { ITimer } from './Utils/Timers/ITimer';
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export { Timer } from './Utils/Timers/Timer';
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// 日志系统
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export {
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LoggerManager,
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ConsoleLogger,
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Logger,
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createLogger,
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setGlobalLogLevel,
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LogLevel
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} from './Utils/Logger';
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export type { ILogger, LoggerConfig } from './Utils/Logger';
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// ECS核心组件
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export * from './ECS';
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// TypeScript类型增强API
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export * from './ECS/TypedEntity';
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export * from './ECS/Core/Query/TypedQuery';
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// 事件系统
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export { ECSEventType, EventPriority, EVENT_TYPES, EventTypeValidator } from './ECS/CoreEvents';
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// 工具类和类型定义
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export * from './Utils';
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export * from './Types';
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// 显式导出ComponentPool类(解决与Types中ComponentPool接口的命名冲突)
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export { ComponentPoolManager } from './ECS/Core/Storage';
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export type { ComponentPool } from './ECS/Core/Storage';
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// 平台适配
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export * from './Platform';
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