refactor: reorganize package structure and decouple framework packages (#338)

* refactor: reorganize package structure and decouple framework packages

## Package Structure Reorganization
- Reorganized 55 packages into categorized subdirectories:
  - packages/framework/ - Generic framework (Laya/Cocos compatible)
  - packages/engine/ - ESEngine core modules
  - packages/rendering/ - Rendering modules (WASM dependent)
  - packages/physics/ - Physics modules
  - packages/streaming/ - World streaming
  - packages/network-ext/ - Network extensions
  - packages/editor/ - Editor framework and plugins
  - packages/rust/ - Rust WASM engine
  - packages/tools/ - Build tools and SDK

## Framework Package Decoupling
- Decoupled behavior-tree and blueprint packages from ESEngine dependencies
- Created abstracted interfaces (IBTAssetManager, IBehaviorTreeAssetContent)
- ESEngine-specific code moved to esengine/ subpath exports
- Framework packages now usable with Cocos/Laya without ESEngine

## CI Configuration
- Updated CI to only type-check and lint framework packages
- Added type-check:framework and lint:framework scripts

## Breaking Changes
- Package import paths changed due to directory reorganization
- ESEngine integrations now use subpath imports (e.g., '@esengine/behavior-tree/esengine')

* fix: update es-engine file path after directory reorganization

* docs: update README to focus on framework over engine

* ci: only build framework packages, remove Rust/WASM dependencies

* fix: remove esengine subpath from behavior-tree and blueprint builds

ESEngine integration code will only be available in full engine builds.
Framework packages are now purely engine-agnostic.

* fix: move network-protocols to framework, build both in CI

* fix: update workflow paths from packages/core to packages/framework/core

* fix: exclude esengine folder from type-check in behavior-tree and blueprint

* fix: update network tsconfig references to new paths

* fix: add test:ci:framework to only test framework packages in CI

* fix: only build core and math npm packages in CI

* fix: exclude test files from CodeQL and fix string escaping security issue
This commit is contained in:
YHH
2025-12-26 14:50:35 +08:00
committed by GitHub
parent a84ff902e4
commit 155411e743
1936 changed files with 4147 additions and 11578 deletions

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/**
* @zh 插件生命周期状态
* @en Plugin Lifecycle State
*
* @zh 提供统一的插件状态定义,确保运行时和编辑器使用一致的状态机。
* @en Provides unified plugin state definition, ensuring runtime and editor use consistent state machine.
*
* @zh 状态转换图 | State Transition Diagram:
* ```
* ┌──────────────────────────────────────────┐
* │ │
* ▼ │
* ┌──────────┐ load ┌─────────┐ init ┌────────────┐ │
* │ Unloaded │ ──────► │ Loading │ ──────► │Initializing│ │
* └──────────┘ └─────────┘ └────────────┘ │
* ▲ │ │ │
* │ │ fail │ success │
* │ ▼ ▼ │
* │ ┌─────────┐ ┌─────────┐ │
* │ │ Error │◄────────│ Active │ │
* │ └─────────┘ error └─────────┘ │
* │ │ │ │
* │ │ retry │ disable │
* │ ▼ ▼ │
* │ ┌─────────┐ ┌──────────┐ │
* └──────────────│ Loading │◄────────│ Disabled │─────┘
* unload └─────────┘ enable └──────────┘
* ```
*/
// ============================================================================
// 插件状态 | Plugin State
// ============================================================================
/**
* @zh 插件生命周期状态
* @en Plugin lifecycle state
*
* @zh 统一定义,供 runtime-core 和 editor-core 共用
* @en Unified definition for both runtime-core and editor-core
*/
export enum PluginLifecycleState {
/**
* @zh 未加载 - 初始状态
* @en Unloaded - initial state
*/
Unloaded = 'unloaded',
/**
* @zh 加载中 - 正在加载插件代码
* @en Loading - loading plugin code
*/
Loading = 'loading',
/**
* @zh 初始化中 - 正在执行初始化逻辑
* @en Initializing - executing initialization logic
*/
Initializing = 'initializing',
/**
* @zh 活动中 - 插件正常运行
* @en Active - plugin running normally
*/
Active = 'active',
/**
* @zh 错误 - 加载或运行时出错
* @en Error - error during loading or runtime
*/
Error = 'error',
/**
* @zh 已禁用 - 用户主动禁用
* @en Disabled - user disabled
*/
Disabled = 'disabled'
}
/**
* @zh 插件状态(简化别名,向后兼容)
* @en Plugin state (simplified alias for backward compatibility)
*/
export type PluginState =
| 'unloaded'
| 'loading'
| 'initializing'
| 'active'
| 'error'
| 'disabled';
// ============================================================================
// 状态转换 | State Transitions
// ============================================================================
/**
* @zh 有效的状态转换
* @en Valid state transitions
*/
export const VALID_STATE_TRANSITIONS: Record<PluginState, PluginState[]> = {
unloaded: ['loading'],
loading: ['initializing', 'error', 'unloaded'],
initializing: ['active', 'error'],
active: ['disabled', 'error', 'unloaded'],
error: ['loading', 'unloaded'],
disabled: ['loading', 'unloaded']
};
/**
* @zh 检查状态转换是否有效
* @en Check if state transition is valid
*
* @param from - @zh 当前状态 @en Current state
* @param to - @zh 目标状态 @en Target state
* @returns @zh 是否允许转换 @en Whether transition is allowed
*/
export function isValidStateTransition(from: PluginState, to: PluginState): boolean {
return VALID_STATE_TRANSITIONS[from]?.includes(to) ?? false;
}
/**
* @zh 检查插件是否可操作
* @en Check if plugin is operable
*/
export function isPluginOperable(state: PluginState): boolean {
return state === 'active' || state === 'disabled';
}
/**
* @zh 检查插件是否正在加载
* @en Check if plugin is loading
*/
export function isPluginLoading(state: PluginState): boolean {
return state === 'loading' || state === 'initializing';
}
/**
* @zh 检查插件是否可用
* @en Check if plugin is available
*/
export function isPluginAvailable(state: PluginState): boolean {
return state === 'active';
}
// ============================================================================
// 状态转换事件 | State Transition Events
// ============================================================================
/**
* @zh 状态转换事件
* @en State transition event
*/
export interface PluginStateChangeEvent {
/**
* @zh 插件 ID
* @en Plugin ID
*/
pluginId: string;
/**
* @zh 之前的状态
* @en Previous state
*/
previousState: PluginState;
/**
* @zh 当前状态
* @en Current state
*/
currentState: PluginState;
/**
* @zh 错误信息(如果有)
* @en Error message (if any)
*/
error?: Error;
/**
* @zh 时间戳
* @en Timestamp
*/
timestamp: number;
}
/**
* @zh 状态变更监听器
* @en State change listener
*/
export type PluginStateChangeListener = (event: PluginStateChangeEvent) => void;