refactor: reorganize package structure and decouple framework packages (#338)

* refactor: reorganize package structure and decouple framework packages

## Package Structure Reorganization
- Reorganized 55 packages into categorized subdirectories:
  - packages/framework/ - Generic framework (Laya/Cocos compatible)
  - packages/engine/ - ESEngine core modules
  - packages/rendering/ - Rendering modules (WASM dependent)
  - packages/physics/ - Physics modules
  - packages/streaming/ - World streaming
  - packages/network-ext/ - Network extensions
  - packages/editor/ - Editor framework and plugins
  - packages/rust/ - Rust WASM engine
  - packages/tools/ - Build tools and SDK

## Framework Package Decoupling
- Decoupled behavior-tree and blueprint packages from ESEngine dependencies
- Created abstracted interfaces (IBTAssetManager, IBehaviorTreeAssetContent)
- ESEngine-specific code moved to esengine/ subpath exports
- Framework packages now usable with Cocos/Laya without ESEngine

## CI Configuration
- Updated CI to only type-check and lint framework packages
- Added type-check:framework and lint:framework scripts

## Breaking Changes
- Package import paths changed due to directory reorganization
- ESEngine integrations now use subpath imports (e.g., '@esengine/behavior-tree/esengine')

* fix: update es-engine file path after directory reorganization

* docs: update README to focus on framework over engine

* ci: only build framework packages, remove Rust/WASM dependencies

* fix: remove esengine subpath from behavior-tree and blueprint builds

ESEngine integration code will only be available in full engine builds.
Framework packages are now purely engine-agnostic.

* fix: move network-protocols to framework, build both in CI

* fix: update workflow paths from packages/core to packages/framework/core

* fix: exclude esengine folder from type-check in behavior-tree and blueprint

* fix: update network tsconfig references to new paths

* fix: add test:ci:framework to only test framework packages in CI

* fix: only build core and math npm packages in CI

* fix: exclude test files from CodeQL and fix string escaping security issue
This commit is contained in:
YHH
2025-12-26 14:50:35 +08:00
committed by GitHub
parent a84ff902e4
commit 155411e743
1936 changed files with 4147 additions and 11578 deletions

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import { invoke, convertFileSrc } from '@tauri-apps/api/core';
/**
* 文件过滤器定义
*/
interface FileFilter {
name: string;
extensions: string[];
}
/**
* Tauri IPC 通信层
*/
export class TauriAPI {
static async openFolderDialog(title?: string): Promise<string | null> {
return await invoke<string | null>('open_folder_dialog', { title });
}
static async openFileDialog(
title?: string,
filters?: FileFilter[],
multiple?: boolean
): Promise<string[] | null> {
return await invoke<string[] | null>('open_file_dialog', {
title,
filters,
multiple
});
}
static async saveFileDialog(
title?: string,
defaultName?: string,
filters?: FileFilter[],
defaultPath?: string
): Promise<string | null> {
return await invoke<string | null>('save_file_dialog', {
title,
defaultName,
defaultPath,
filters
});
}
static async openProjectDialog(): Promise<string | null> {
return await this.openFolderDialog('Select Project Directory');
}
static async openProject(path: string): Promise<string> {
return await invoke<string>('open_project', { path });
}
/**
* 保存项目
*/
static async saveProject(path: string, data: string): Promise<void> {
return await invoke<void>('save_project', { path, data });
}
/**
* 导出二进制数据
*/
static async exportBinary(data: Uint8Array, outputPath: string): Promise<void> {
return await invoke<void>('export_binary', {
data: Array.from(data),
outputPath
});
}
/**
* 扫描目录查找匹配模式的文件
*/
static async scanDirectory(path: string, pattern: string): Promise<string[]> {
return await invoke<string[]>('scan_directory', { path, pattern });
}
/**
* 读取文件内容(文本)
*/
static async readFileContent(path: string): Promise<string> {
return await invoke<string>('read_file_content', { path });
}
/**
* 读取文件内容(二进制)
* Read file content as binary ArrayBuffer
*/
static async readFileBinary(path: string): Promise<ArrayBuffer> {
// Use Tauri read_file_as_base64 command which returns base64 encoded data
// 使用 Tauri 的 read_file_as_base64 命令,返回 base64 编码的数据
const base64: string = await invoke<string>('read_file_as_base64', { filePath: path });
// Decode base64 to ArrayBuffer
// 将 base64 解码为 ArrayBuffer
const binaryString = atob(base64);
const bytes = new Uint8Array(binaryString.length);
for (let i = 0; i < binaryString.length; i++) {
bytes[i] = binaryString.charCodeAt(i);
}
return bytes.buffer;
}
/**
* 列出目录内容
*/
static async listDirectory(path: string): Promise<DirectoryEntry[]> {
return await invoke<DirectoryEntry[]>('list_directory', { path });
}
/**
* 设置项目基础路径,用于 Custom Protocol
*/
static async setProjectBasePath(path: string): Promise<void> {
return await invoke<void>('set_project_base_path', { path });
}
/**
* 切换开发者工具仅在debug模式下可用
*/
static async toggleDevtools(): Promise<void> {
return await invoke<void>('toggle_devtools');
}
/**
* 打开保存场景对话框
* Open save scene dialog
*
* @param defaultName 默认文件名(可选)| Default file name (optional)
* @param scenesDir 场景目录路径(可选)| Scenes directory path (optional)
* @returns 用户选择的文件路径,取消则返回 null | Selected file path or null
*/
static async saveSceneDialog(defaultName?: string, scenesDir?: string): Promise<string | null> {
return await this.saveFileDialog(
'Save ECS Scene',
defaultName,
[{ name: 'ECS Scene Files', extensions: ['ecs'] }],
scenesDir
);
}
/**
* 打开场景文件选择对话框
* @returns 用户选择的文件路径,取消则返回 null
*/
static async openSceneDialog(): Promise<string | null> {
const result = await this.openFileDialog(
'Open ECS Scene',
[{ name: 'ECS Scene Files', extensions: ['ecs'] }],
false
);
return result && result[0] ? result[0] : null;
}
/**
* 创建目录
* @param path 目录路径
*/
static async createDirectory(path: string): Promise<void> {
return await invoke<void>('create_directory', { path });
}
/**
* 写入文件内容
* @param path 文件路径
* @param content 文件内容
*/
static async writeFileContent(path: string, content: string): Promise<void> {
return await invoke<void>('write_file_content', { path, content });
}
/**
* 检查路径是否存在
* @param path 文件或目录路径
* @returns 路径是否存在
*/
static async pathExists(path: string): Promise<boolean> {
return await invoke<boolean>('path_exists', { path });
}
/**
* 使用系统默认程序打开文件
* @param path 文件路径
*/
static async openFileWithSystemApp(path: string): Promise<void> {
await invoke('open_file_with_default_app', { filePath: path });
}
/**
* 在文件管理器中显示文件
* @param path 文件路径
*/
static async showInFolder(path: string): Promise<void> {
await invoke('show_in_folder', { filePath: path });
}
/**
* 使用指定编辑器打开项目
* Open project with specified editor
*
* @param projectPath 项目文件夹路径 | Project folder path
* @param editorCommand 编辑器命令(如 "code", "cursor"| Editor command
* @param filePath 可选的要打开的文件路径 | Optional file path to open
*/
static async openWithEditor(
projectPath: string,
editorCommand: string,
filePath?: string
): Promise<void> {
await invoke('open_with_editor', {
projectPath,
editorCommand,
filePath: filePath || null
});
}
/**
* 打开行为树文件选择对话框
* @returns 用户选择的文件路径,取消则返回 null
*/
static async openBehaviorTreeDialog(): Promise<string | null> {
const result = await this.openFileDialog(
'Select Behavior Tree',
[{ name: 'Behavior Tree Files', extensions: ['btree'] }],
false
);
return result && result[0] ? result[0] : null;
}
/**
* 扫描项目中的所有行为树文件
* @param projectPath 项目路径
* @returns 行为树资产ID列表相对于 .ecs/behaviors 的路 径,不含扩展名)
*/
static async scanBehaviorTrees(projectPath: string): Promise<string[]> {
return await invoke<string[]>('scan_behavior_trees', { projectPath });
}
/**
* 重命名文件或文件夹
* @param oldPath 原路径
* @param newPath 新路径
*/
static async renameFileOrFolder(oldPath: string, newPath: string): Promise<void> {
return await invoke<void>('rename_file_or_folder', { oldPath, newPath });
}
/**
* 删除文件
* @param path 文件路径
*/
static async deleteFile(path: string): Promise<void> {
return await invoke<void>('delete_file', { path });
}
/**
* 删除文件夹
* @param path 文件夹路径
*/
static async deleteFolder(path: string): Promise<void> {
return await invoke<void>('delete_folder', { path });
}
/**
* 创建文件
* @param path 文件路径
*/
static async createFile(path: string): Promise<void> {
return await invoke<void>('create_file', { path });
}
/**
* 读取文件并转换为base64
* @param path 文件路径
* @returns base64编码的文件内容
*/
static async readFileAsBase64(path: string): Promise<string> {
return await invoke<string>('read_file_as_base64', { filePath: path });
}
/**
* 复制文件
* @param src 源文件路径
* @param dst 目标文件路径
*/
static async copyFile(src: string, dst: string): Promise<void> {
return await invoke<void>('copy_file', { src, dst });
}
/**
* 获取文件修改时间
* Get file modification time
*
* @param path 文件路径 | File path
* @returns 文件修改时间(毫秒时间戳)| File modification time (milliseconds timestamp)
*/
static async getFileMtime(path: string): Promise<number> {
return await invoke<number>('get_file_mtime', { path });
}
/**
* 写入二进制文件
* @param filePath 文件路径
* @param content 二进制数据
*/
static async writeBinaryFile(filePath: string, content: Uint8Array): Promise<void> {
return await invoke<void>('write_binary_file', {
filePath,
content: Array.from(content)
});
}
/**
* 获取临时目录路径
* @returns 临时目录路径
*/
static async getTempDir(): Promise<string> {
return await invoke<string>('get_temp_dir');
}
/**
* 获取应用资源目录
* @returns 资源目录路径
*/
static async getAppResourceDir(): Promise<string> {
return await invoke<string>('get_app_resource_dir');
}
/**
* 获取当前工作目录
* @returns 当前工作目录路径
*/
static async getCurrentDir(): Promise<string> {
return await invoke<string>('get_current_dir');
}
/**
* 启动本地HTTP服务器
* @param rootPath 服务器根目录
* @param port 端口号
* @returns 服务器URL
*/
static async startLocalServer(rootPath: string, port: number): Promise<string> {
return await invoke<string>('start_local_server', { rootPath, port });
}
/**
* 停止本地HTTP服务器
*/
static async stopLocalServer(): Promise<void> {
return await invoke<void>('stop_local_server');
}
/**
* 获取本机局域网IP地址
* @returns 局域网IP地址
*/
static async getLocalIp(): Promise<string> {
return await invoke<string>('get_local_ip');
}
/**
* 生成二维码
* @param text 要编码的文本
* @returns base64编码的PNG图片
*/
static async generateQRCode(text: string): Promise<string> {
return await invoke<string>('generate_qrcode', { text });
}
/**
* 更新项目的 tsconfig.json添加引擎类型路径
* Update project tsconfig.json with engine type paths
*
* This updates the tsconfig to point directly to engine's .d.ts files
* instead of copying them to the project.
* 这会更新 tsconfig 直接指向引擎的 .d.ts 文件,而不是复制到项目。
*
* @param projectPath 项目路径 | Project path
*/
static async updateProjectTsconfig(projectPath: string): Promise<void> {
return await invoke<void>('update_project_tsconfig', { projectPath });
}
/**
* 将本地文件路径转换为 Tauri 可访问的 asset URL
* @param filePath 本地文件路径
* @param protocol 协议类型 (默认: 'asset')
* @returns 转换后的 URL可用于 img src、audio src 等
* @example
* const url = TauriAPI.convertFileSrc('C:\\Users\\...\\image.png');
* // 返回: 'https://asset.localhost/C:/Users/.../image.png'
*/
static convertFileSrc(filePath: string, protocol?: string): string {
return convertFileSrc(filePath, protocol);
}
/**
* 检测开发环境
* Check development environment
*
* Checks if all required tools (esbuild, etc.) are available.
* 检查所有必需的工具是否可用。
*
* @returns 环境检测结果 | Environment check result
*/
static async checkEnvironment(): Promise<EnvironmentCheckResult> {
return await invoke<EnvironmentCheckResult>('check_environment');
}
/**
* 安装 esbuild全局
* Install esbuild globally via npm
*
* This command installs esbuild globally using `npm install -g esbuild`.
* 使用 `npm install -g esbuild` 全局安装 esbuild。
*
* @returns Promise that resolves when installation completes
*/
static async installEsbuild(): Promise<void> {
return await invoke<void>('install_esbuild');
}
}
/**
* 工具可用性状态
* Tool availability status
*/
export interface ToolStatus {
/** 工具是否可用 | Whether the tool is available */
available: boolean;
/** 工具版本 | Tool version */
version?: string;
/** 工具路径 | Tool path */
path?: string;
/** 工具来源: "bundled", "local", "global" | Tool source */
source?: string;
/** 错误信息 | Error message */
error?: string;
}
/**
* 环境检测结果
* Environment check result
*/
export interface EnvironmentCheckResult {
/** 所有必需工具是否可用 | Whether all required tools are available */
ready: boolean;
/** esbuild 可用性状态 | esbuild availability status */
esbuild: ToolStatus;
}
export interface DirectoryEntry {
name: string;
path: string;
is_dir: boolean;
size?: number;
modified?: number;
}
/**
* 项目信息
*/
export interface ProjectInfo {
name: string;
path: string;
version: string;
}
/**
* 编辑器配置
*/
export interface EditorConfig {
theme: string;
autoSave: boolean;
recentProjects: string[];
}