新增entityprocessor管理实体解析器
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30
demo/libs/framework/framework.d.ts
vendored
30
demo/libs/framework/framework.d.ts
vendored
@@ -27,6 +27,7 @@ declare abstract class Component {
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update(): void;
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bind(displayRender: egret.DisplayObject): this;
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registerComponent(): void;
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deregisterComponent(): void;
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}
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declare class Entity {
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name: string;
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@@ -43,7 +44,7 @@ declare class Entity {
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setUpdateOrder(updateOrder: number): this;
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attachToScene(newScene: Scene): void;
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addComponent<T extends Component>(component: T): T;
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getComponent<T extends Component>(): T;
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getComponent<T extends Component>(type: any): T;
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update(): void;
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destory(): void;
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}
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@@ -53,7 +54,7 @@ declare class Scene extends egret.DisplayObjectContainer {
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private _projectionMatrix;
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private _transformMatrix;
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private _matrixTransformMatrix;
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readonly entityProcessors: EntitySystem[];
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readonly entityProcessors: EntityProcessorList;
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constructor(displayObject: egret.DisplayObject);
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createEntity(name: string): Entity;
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addEntity(entity: Entity): Entity;
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@@ -173,7 +174,7 @@ declare class BitSet {
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intersects(set: BitSet): boolean;
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isEmpty(): boolean;
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nextSetBit(from: number): number;
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set(pos: number): void;
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set(pos: number, value?: boolean): void;
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}
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declare class ComponentTypeManager {
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private static _componentTypesMask;
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@@ -196,6 +197,22 @@ declare class EntityList {
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removeAllEntities(): void;
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updateLists(): void;
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}
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declare class EntityProcessorList {
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private _processors;
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add(processor: EntitySystem): void;
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remove(processor: EntitySystem): void;
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onComponentAdded(entity: Entity): void;
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onComponentRemoved(entity: Entity): void;
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onEntityAdded(entity: Entity): void;
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onEntityRemoved(entity: Entity): void;
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protected notifyEntityChanged(entity: Entity): void;
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protected removeFromProcessors(entity: Entity): void;
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begin(): void;
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update(): void;
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lateUpdate(): void;
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end(): void;
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getProcessor<T extends EntitySystem>(): T;
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}
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declare class Matcher {
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protected allSet: BitSet;
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protected exclusionSet: BitSet;
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@@ -203,6 +220,13 @@ declare class Matcher {
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static empty(): Matcher;
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IsIntersted(e: Entity): boolean;
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}
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declare class Time {
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static unscaledDeltaTime: any;
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static deltaTime: number;
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static timeScale: number;
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private static _lastTime;
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static update(currentTime: number): void;
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}
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declare class MathHelper {
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static toDegrees(radians: number): number;
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static toRadians(degrees: number): number;
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@@ -76,7 +76,7 @@ Array.prototype.findAll = function (predicate) {
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Array.prototype.contains = function (value) {
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function contains(array, value) {
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for (var i = 0, len = array.length; i < len; i++) {
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if (JSON.stringify(array[i]) == JSON.stringify(value)) {
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if (array[i] == value) {
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return true;
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}
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}
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@@ -265,9 +265,12 @@ var Component = (function () {
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return this;
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};
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Component.prototype.registerComponent = function () {
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var _this = this;
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this.entity.componentBits.set(ComponentTypeManager.getIndexFor(this), false);
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this.entity.scene.entityProcessors.onComponentAdded(this.entity);
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};
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Component.prototype.deregisterComponent = function () {
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this.entity.componentBits.set(ComponentTypeManager.getIndexFor(this));
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this.entity.scene.entityProcessors.forEach(function (processor) { return processor.onChanged(_this.entity); });
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this.entity.scene.entityProcessors.onComponentRemoved(this.entity);
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};
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return Component;
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}());
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@@ -328,8 +331,8 @@ var Entity = (function () {
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component.initialize();
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return component;
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};
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Entity.prototype.getComponent = function () {
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return this.components.firstOrDefault(function (component) { return component instanceof Component; });
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Entity.prototype.getComponent = function (type) {
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return this.components.firstOrDefault(function (component) { return component instanceof type; });
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};
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Entity.prototype.update = function () {
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this.components.forEach(function (component) { return component.update(); });
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@@ -351,7 +354,7 @@ var Scene = (function (_super) {
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var _this = _super.call(this) || this;
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displayObject.stage.addChild(_this);
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_this._projectionMatrix = new Matrix2D(0, 0, 0, 0, 0, 0);
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_this.entityProcessors = [];
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_this.entityProcessors = new EntityProcessorList();
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_this.entities = new EntityList(_this);
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_this.addEventListener(egret.Event.ACTIVATE, _this.onActive, _this);
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_this.addEventListener(egret.Event.DEACTIVATE, _this.onDeactive, _this);
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@@ -380,14 +383,14 @@ var Scene = (function (_super) {
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};
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Scene.prototype.addEntityProcessor = function (processor) {
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processor.scene = this;
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this.entityProcessors.push(processor);
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this.entityProcessors.add(processor);
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return processor;
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};
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Scene.prototype.removeEntityProcessor = function (processor) {
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this.entityProcessors.remove(processor);
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};
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Scene.prototype.getEntityProcessor = function () {
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return this.entityProcessors.firstOrDefault(function (processor) { return processor instanceof EntitySystem; });
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return this.entityProcessors.getProcessor();
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};
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Scene.prototype.setActive = function () {
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SceneManager.setActiveScene(this);
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@@ -395,17 +398,21 @@ var Scene = (function (_super) {
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};
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Scene.prototype.initialize = function () {
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this.camera = this.createEntity("camera").addComponent(new Camera());
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this.entityProcessors.forEach(function (processor) { return processor.initialize(); });
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if (this.entityProcessors)
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this.entityProcessors.begin();
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};
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Scene.prototype.onActive = function () {
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};
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Scene.prototype.onDeactive = function () {
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};
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Scene.prototype.update = function () {
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Time.update(egret.getTimer());
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this.entities.updateLists();
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this.entityProcessors.forEach(function (processor) { return processor.update(); });
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if (this.entityProcessors)
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this.entityProcessors.update();
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this.entities.update();
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this.entityProcessors.forEach(function (processor) { return processor.lateUpdate(); });
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if (this.entityProcessors)
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this.entityProcessors.lateUpdate();
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};
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Scene.prototype.prepRenderState = function () {
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this._projectionMatrix.m11 = 2 / this.stage.width;
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@@ -784,7 +791,7 @@ var BitSet = (function () {
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};
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BitSet.prototype.isEmpty = function () {
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for (var i = this._bits.length - 1; i >= 0; i--) {
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if (this._bits[i] != 0)
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if (this._bits[i])
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return false;
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}
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return true;
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@@ -805,10 +812,16 @@ var BitSet = (function () {
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}
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return -1;
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};
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BitSet.prototype.set = function (pos) {
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var offset = pos >> 6;
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this.ensure(offset);
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this._bits[offset] |= 1 << pos;
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BitSet.prototype.set = function (pos, value) {
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if (value === void 0) { value = true; }
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if (value) {
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var offset = pos >> 6;
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this.ensure(offset);
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this._bits[offset] |= 1 << pos;
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}
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else {
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this.clear(pos);
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}
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};
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BitSet.LONG_MASK = 0x3f;
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return BitSet;
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@@ -895,7 +908,7 @@ var EntityList = (function () {
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this._tempEntityList.forEach(function (entity) {
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_this._entities.remove(entity);
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entity.scene = null;
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_this.scene.entityProcessors.forEach(function (processor) { return processor.remove(entity); });
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_this.scene.entityProcessors.onEntityRemoved(entity);
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});
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this._tempEntityList.length = 0;
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}
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@@ -906,13 +919,69 @@ var EntityList = (function () {
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this._tempEntityList.forEach(function (entity) {
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_this._entities.push(entity);
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entity.scene = _this.scene;
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_this.scene.entityProcessors.forEach(function (processor) { return processor.onChanged(entity); });
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_this.scene.entityProcessors.onEntityAdded(entity);
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});
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this._tempEntityList.length = 0;
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}
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};
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return EntityList;
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}());
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var EntityProcessorList = (function () {
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function EntityProcessorList() {
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this._processors = [];
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}
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EntityProcessorList.prototype.add = function (processor) {
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this._processors.push(processor);
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};
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EntityProcessorList.prototype.remove = function (processor) {
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this._processors.remove(processor);
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};
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EntityProcessorList.prototype.onComponentAdded = function (entity) {
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this.notifyEntityChanged(entity);
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};
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EntityProcessorList.prototype.onComponentRemoved = function (entity) {
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this.notifyEntityChanged(entity);
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};
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EntityProcessorList.prototype.onEntityAdded = function (entity) {
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this.notifyEntityChanged(entity);
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};
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EntityProcessorList.prototype.onEntityRemoved = function (entity) {
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this.removeFromProcessors(entity);
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};
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EntityProcessorList.prototype.notifyEntityChanged = function (entity) {
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for (var i = 0; i < this._processors.length; i++) {
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this._processors[i].onChanged(entity);
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}
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};
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EntityProcessorList.prototype.removeFromProcessors = function (entity) {
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for (var i = 0; i < this._processors.length; i++) {
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this._processors[i].remove(entity);
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}
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};
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EntityProcessorList.prototype.begin = function () {
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};
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EntityProcessorList.prototype.update = function () {
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for (var i = 0; i < this._processors.length; i++) {
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this._processors[i].update();
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}
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};
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EntityProcessorList.prototype.lateUpdate = function () {
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for (var i = 0; i < this._processors.length; i++) {
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this._processors[i].lateUpdate();
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}
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};
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EntityProcessorList.prototype.end = function () {
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};
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EntityProcessorList.prototype.getProcessor = function () {
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for (var i = 0; i < this._processors.length; i++) {
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var processor = this._processors[i];
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if (processor instanceof EntitySystem)
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return processor;
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}
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return null;
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};
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return EntityProcessorList;
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}());
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var Matcher = (function () {
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function Matcher() {
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this.allSet = new BitSet();
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@@ -937,6 +1006,19 @@ var Matcher = (function () {
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};
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return Matcher;
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}());
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var Time = (function () {
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function Time() {
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}
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Time.update = function (currentTime) {
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var dt = (currentTime - this._lastTime) / 1000;
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this.deltaTime = dt * this.timeScale;
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this.unscaledDeltaTime = dt;
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this._lastTime = currentTime;
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};
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Time.timeScale = 1;
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Time._lastTime = 0;
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return Time;
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}());
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var MathHelper = (function () {
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function MathHelper() {
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}
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2
demo/libs/framework/framework.min.js
vendored
2
demo/libs/framework/framework.min.js
vendored
File diff suppressed because one or more lines are too long
@@ -4,7 +4,10 @@ class SpawnerSystem extends EntityProcessingSystem {
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}
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public processEntity(entity: Entity){
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let spawner = entity.getComponent<SpawnComponent>();
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let spawner = entity.getComponent<SpawnComponent>(SpawnComponent);
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if (!spawner)
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return;
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if (spawner.numAlive <= 0)
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spawner.enabled = true;
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@@ -13,11 +16,13 @@ class SpawnerSystem extends EntityProcessingSystem {
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console.log("cooldown", spawner.cooldown);
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if (spawner.cooldown == -1){
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spawner.cooldown = Math.random() * 60;
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spawner.cooldown /= 4;
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}
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spawner.cooldown -= 0.001;
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spawner.cooldown -= Time.deltaTime;
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if (spawner.cooldown <= 0){
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spawner.cooldown = Math.random() * 60;
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// CreateEnemy
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spawner.numSpawned ++;
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spawner.numAlive ++;
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