Feature/runtime cdn and plugin loader (#240)

* feat(ui): 完善 UI 布局系统和编辑器可视化工具

* refactor: 移除 ModuleRegistry,统一使用 PluginManager 插件系统

* fix: 修复 CodeQL 警告并提升测试覆盖率

* refactor: 分离运行时入口点,解决 runtime bundle 包含 React 的问题

* fix(ci): 添加 editor-core 和 editor-runtime 到 CI 依赖构建步骤

* docs: 完善 ServiceContainer 文档,新增 Symbol.for 模式和 @InjectProperty 说明

* fix(ci): 修复 type-check 失败问题

* fix(ci): 修复类型检查失败问题

* fix(ci): 修复类型检查失败问题

* fix(ci): behavior-tree 构建添加 @tauri-apps 外部依赖

* fix(ci): behavior-tree 添加 @tauri-apps/plugin-fs 类型依赖

* fix(ci): platform-web 添加缺失的 behavior-tree 依赖

* fix(lint): 移除正则表达式中不必要的转义字符
This commit is contained in:
YHH
2025-11-27 20:42:46 +08:00
committed by GitHub
parent 71869b1a58
commit 107439d70c
367 changed files with 10661 additions and 12473 deletions

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packages/ui/plugin.json Normal file
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{
"id": "@esengine/ui",
"name": "UI System",
"version": "1.0.0",
"description": "游戏 UI 系统,支持布局、交互、动画等 | Game UI system with layout, interaction, animation support",
"author": "ESEngine Team",
"license": "MIT",
"category": "ui",
"tags": ["ui", "layout", "widgets", "interaction"],
"icon": "LayoutGrid",
"enabledByDefault": true,
"canContainContent": false,
"isEnginePlugin": true,
"isCore": false,
"modules": [
{
"name": "UIRuntime",
"type": "runtime",
"loadingPhase": "default",
"entry": "./src/index.ts",
"components": [
"UITransformComponent",
"UIRenderComponent",
"UIInteractableComponent",
"UITextComponent",
"UILayoutComponent",
"UIButtonComponent",
"UIProgressBarComponent",
"UISliderComponent",
"UIScrollViewComponent"
],
"systems": ["UIRenderingSystem", "UILayoutSystem", "UIInteractionSystem"]
},
{
"name": "UIEditor",
"type": "editor",
"loadingPhase": "default",
"entry": "./src/editor/index.ts",
"inspectors": ["UITransformInspector"],
"gizmoProviders": ["UITransformGizmoProvider"]
}
],
"dependencies": [
{
"id": "@esengine/core",
"version": "^1.0.0"
}
],
"platforms": ["web", "desktop"]
}