Feature/runtime cdn and plugin loader (#240)
* feat(ui): 完善 UI 布局系统和编辑器可视化工具 * refactor: 移除 ModuleRegistry,统一使用 PluginManager 插件系统 * fix: 修复 CodeQL 警告并提升测试覆盖率 * refactor: 分离运行时入口点,解决 runtime bundle 包含 React 的问题 * fix(ci): 添加 editor-core 和 editor-runtime 到 CI 依赖构建步骤 * docs: 完善 ServiceContainer 文档,新增 Symbol.for 模式和 @InjectProperty 说明 * fix(ci): 修复 type-check 失败问题 * fix(ci): 修复类型检查失败问题 * fix(ci): 修复类型检查失败问题 * fix(ci): behavior-tree 构建添加 @tauri-apps 外部依赖 * fix(ci): behavior-tree 添加 @tauri-apps/plugin-fs 类型依赖 * fix(ci): platform-web 添加缺失的 behavior-tree 依赖 * fix(lint): 移除正则表达式中不必要的转义字符
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@@ -1,32 +0,0 @@
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import { Position } from '../../domain/value-objects/Position';
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import { CommandManager } from '@esengine/editor-core';
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import { MoveNodeCommand } from '../commands/tree/MoveNodeCommand';
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import { ITreeState } from '../commands/ITreeState';
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/**
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* 移动节点用例
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*/
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export class MoveNodeUseCase {
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constructor(
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private readonly commandManager: CommandManager,
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private readonly treeState: ITreeState
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) {}
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/**
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* 移动单个节点
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*/
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execute(nodeId: string, newPosition: Position): void {
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const command = new MoveNodeCommand(this.treeState, nodeId, newPosition);
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this.commandManager.execute(command);
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}
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/**
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* 批量移动节点
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*/
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executeBatch(moves: Array<{ nodeId: string; position: Position }>): void {
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const commands = moves.map(
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({ nodeId, position }) => new MoveNodeCommand(this.treeState, nodeId, position)
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);
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this.commandManager.executeBatch(commands);
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}
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}
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