chore: release packages (#403)
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# @esengine/ecs-framework
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## 2.7.1
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### Patch Changes
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- [#402](https://github.com/esengine/esengine/pull/402) [`3e5b778`](https://github.com/esengine/esengine/commit/3e5b7783beec08e247f7525184935401923ecde8) Thanks [@esengine](https://github.com/esengine)! - fix(ecs): 修复 ESM 环境下 require 不存在的问题
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- 新增 `RuntimeConfig` 模块,作为运行时环境配置的独立存储
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- `Core.runtimeEnvironment` 和 `Scene.runtimeEnvironment` 现在都从 `RuntimeConfig` 读取
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- 移除 `Scene.ts` 中的 `require()` 调用,解决 Node.js ESM 环境下的兼容性问题
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此修复解决了在 Node.js ESM 环境(如游戏服务端)中使用 `scene.isServer` 时报错 `ReferenceError: require is not defined` 的问题。
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## 2.7.0
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### Minor Changes
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{
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"name": "@esengine/ecs-framework",
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"version": "2.7.0",
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"version": "2.7.1",
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"description": "用于Laya、Cocos Creator等JavaScript游戏引擎的高性能ECS框架",
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"main": "dist/index.cjs",
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"module": "dist/index.mjs",
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