新增soastorage存储器
This commit is contained in:
530
tests/ECS/Core/ComponentStorage.comparison.test.ts
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530
tests/ECS/Core/ComponentStorage.comparison.test.ts
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import { Component } from '../../../src/ECS/Component';
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import { ComponentStorage, ComponentStorageManager, EnableSoA } from '../../../src/ECS/Core/ComponentStorage';
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import { SoAStorage } from '../../../src/ECS/Core/SoAStorage';
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// 测试用统一组件结构(启用SoA)
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@EnableSoA
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class TestPositionComponent extends Component {
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public x: number = 0;
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public y: number = 0;
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public z: number = 0;
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constructor(x = 0, y = 0, z = 0) {
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super();
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this.x = x;
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this.y = y;
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this.z = z;
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}
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}
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@EnableSoA
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class TestVelocityComponent extends Component {
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public vx: number = 0;
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public vy: number = 0;
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public vz: number = 0;
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public maxSpeed: number = 100;
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constructor(vx = 0, vy = 0, vz = 0) {
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super();
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this.vx = vx;
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this.vy = vy;
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this.vz = vz;
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}
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}
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@EnableSoA
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class TestHealthComponent extends Component {
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public current: number = 100;
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public max: number = 100;
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public regeneration: number = 1;
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constructor(current = 100, max = 100) {
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super();
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this.current = current;
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this.max = max;
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}
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}
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// 用于原始存储测试的版本(默认原始存储)
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class OriginalPositionComponent extends Component {
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public x: number = 0;
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public y: number = 0;
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public z: number = 0;
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constructor(x = 0, y = 0, z = 0) {
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super();
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this.x = x;
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this.y = y;
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this.z = z;
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}
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}
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class OriginalVelocityComponent extends Component {
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public vx: number = 0;
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public vy: number = 0;
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public vz: number = 0;
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public maxSpeed: number = 100;
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constructor(vx = 0, vy = 0, vz = 0) {
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super();
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this.vx = vx;
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this.vy = vy;
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this.vz = vz;
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}
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}
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class OriginalHealthComponent extends Component {
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public current: number = 100;
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public max: number = 100;
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public regeneration: number = 1;
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constructor(current = 100, max = 100) {
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super();
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this.current = current;
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this.max = max;
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}
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}
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interface PerformanceResult {
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name: string;
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storageType: 'Original' | 'SoA';
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entityCount: number;
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operations: number;
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totalTime: number;
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averageTime: number;
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operationsPerSecond: number;
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}
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describe('ComponentStorage 严谨性能对比测试', () => {
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const entityCounts = [1000, 5000, 20000];
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let results: PerformanceResult[] = [];
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afterAll(() => {
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generateDetailedReport();
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});
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describe('存储器创建和初始化', () => {
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test('验证SoA和原始存储使用相同接口', () => {
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const originalManager = new ComponentStorageManager();
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const soaManager = new ComponentStorageManager();
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const originalStorage = originalManager.getStorage(OriginalPositionComponent);
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const soaStorage = soaManager.getStorage(TestPositionComponent);
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// 验证都实现了相同的接口
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expect(typeof originalStorage.addComponent).toBe('function');
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expect(typeof originalStorage.getComponent).toBe('function');
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expect(typeof originalStorage.hasComponent).toBe('function');
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expect(typeof originalStorage.removeComponent).toBe('function');
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expect(typeof soaStorage.addComponent).toBe('function');
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expect(typeof soaStorage.getComponent).toBe('function');
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expect(typeof soaStorage.hasComponent).toBe('function');
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expect(typeof soaStorage.removeComponent).toBe('function');
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// 验证存储器类型
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expect(originalStorage).toBeInstanceOf(ComponentStorage);
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expect(soaStorage).toBeInstanceOf(SoAStorage);
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});
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});
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describe('实体创建性能对比', () => {
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entityCounts.forEach(entityCount => {
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test(`创建 ${entityCount} 个完整实体`, () => {
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console.log(`\\n=== 实体创建性能测试: ${entityCount} 个实体 ===`);
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// 原始存储测试
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const originalResult = measureOriginalEntityCreation(entityCount);
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results.push(originalResult);
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// SoA存储测试
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const soaResult = measureSoAEntityCreation(entityCount);
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results.push(soaResult);
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// 输出对比结果
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console.log(`原始存储: ${originalResult.totalTime.toFixed(2)}ms (${originalResult.operationsPerSecond.toFixed(0)} ops/sec)`);
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console.log(`SoA存储: ${soaResult.totalTime.toFixed(2)}ms (${soaResult.operationsPerSecond.toFixed(0)} ops/sec)`);
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const speedup = originalResult.totalTime / soaResult.totalTime;
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const improvement = ((speedup - 1) * 100);
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console.log(`性能对比: ${speedup.toFixed(2)}x ${improvement > 0 ? '提升' : '下降'} ${Math.abs(improvement).toFixed(1)}%`);
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// 验证功能正确性
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expect(originalResult.operations).toBe(soaResult.operations);
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expect(originalResult.totalTime).toBeGreaterThan(0);
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expect(soaResult.totalTime).toBeGreaterThan(0);
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});
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});
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});
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describe('组件访问性能对比', () => {
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entityCounts.forEach(entityCount => {
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test(`随机访问 ${entityCount} 个实体组件`, () => {
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console.log(`\\n=== 组件访问性能测试: ${entityCount} 个实体 ===`);
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// 原始存储测试
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const originalResult = measureOriginalComponentAccess(entityCount, 100);
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results.push(originalResult);
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// SoA存储测试
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const soaResult = measureSoAComponentAccess(entityCount, 100);
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results.push(soaResult);
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// 输出对比结果
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console.log(`原始存储: ${originalResult.totalTime.toFixed(2)}ms (${originalResult.operationsPerSecond.toFixed(0)} ops/sec)`);
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console.log(`SoA存储: ${soaResult.totalTime.toFixed(2)}ms (${soaResult.operationsPerSecond.toFixed(0)} ops/sec)`);
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const speedup = originalResult.totalTime / soaResult.totalTime;
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const improvement = ((speedup - 1) * 100);
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console.log(`性能对比: ${speedup.toFixed(2)}x ${improvement > 0 ? '提升' : '下降'} ${Math.abs(improvement).toFixed(1)}%`);
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expect(originalResult.operations).toBe(soaResult.operations);
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expect(originalResult.totalTime).toBeGreaterThan(0);
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expect(soaResult.totalTime).toBeGreaterThan(0);
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});
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});
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});
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describe('批量更新性能对比(SoA优势场景)', () => {
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entityCounts.forEach(entityCount => {
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test(`批量更新 ${entityCount} 个实体`, () => {
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console.log(`\\n=== 批量更新性能测试: ${entityCount} 个实体 ===`);
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// 原始存储测试
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const originalResult = measureOriginalBatchUpdate(entityCount, 50);
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results.push(originalResult);
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// SoA存储测试(向量化操作)
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const soaResult = measureSoABatchUpdate(entityCount, 50);
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results.push(soaResult);
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// 输出对比结果
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console.log(`原始存储: ${originalResult.totalTime.toFixed(2)}ms (${originalResult.operationsPerSecond.toFixed(0)} ops/sec)`);
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console.log(`SoA存储: ${soaResult.totalTime.toFixed(2)}ms (${soaResult.operationsPerSecond.toFixed(0)} ops/sec)`);
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const speedup = originalResult.totalTime / soaResult.totalTime;
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const improvement = ((speedup - 1) * 100);
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console.log(`性能对比: ${speedup.toFixed(2)}x ${improvement > 0 ? '提升' : '下降'} ${Math.abs(improvement).toFixed(1)}%`);
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// 这是SoA的优势场景,应该有性能提升
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if (entityCount > 5000) {
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expect(speedup).toBeGreaterThan(1.0); // SoA应该更快
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}
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expect(originalResult.operations).toBe(soaResult.operations);
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expect(originalResult.totalTime).toBeGreaterThan(0);
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expect(soaResult.totalTime).toBeGreaterThan(0);
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});
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});
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});
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// 测试辅助函数
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function measureOriginalEntityCreation(entityCount: number): PerformanceResult {
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const manager = new ComponentStorageManager();
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const startTime = performance.now();
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for (let i = 0; i < entityCount; i++) {
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manager.addComponent(i, new OriginalPositionComponent(
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Math.random() * 1000,
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Math.random() * 1000,
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Math.random() * 100
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));
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manager.addComponent(i, new OriginalVelocityComponent(
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(Math.random() - 0.5) * 20,
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(Math.random() - 0.5) * 20,
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(Math.random() - 0.5) * 10
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));
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if (i % 2 === 0) {
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manager.addComponent(i, new OriginalHealthComponent(
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80 + Math.random() * 20,
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100
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));
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}
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}
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const totalTime = performance.now() - startTime;
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const operations = entityCount * 2.5; // 平均每个实体2.5个组件
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return {
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name: 'Entity Creation',
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storageType: 'Original',
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entityCount,
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operations,
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totalTime,
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averageTime: totalTime / operations,
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operationsPerSecond: operations / (totalTime / 1000)
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};
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}
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function measureSoAEntityCreation(entityCount: number): PerformanceResult {
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const manager = new ComponentStorageManager();
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const startTime = performance.now();
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for (let i = 0; i < entityCount; i++) {
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manager.addComponent(i, new TestPositionComponent(
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Math.random() * 1000,
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Math.random() * 1000,
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Math.random() * 100
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));
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manager.addComponent(i, new TestVelocityComponent(
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(Math.random() - 0.5) * 20,
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(Math.random() - 0.5) * 20,
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(Math.random() - 0.5) * 10
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));
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if (i % 2 === 0) {
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manager.addComponent(i, new TestHealthComponent(
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80 + Math.random() * 20,
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100
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));
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}
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}
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const totalTime = performance.now() - startTime;
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const operations = entityCount * 2.5;
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return {
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name: 'Entity Creation',
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storageType: 'SoA',
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entityCount,
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operations,
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totalTime,
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averageTime: totalTime / operations,
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operationsPerSecond: operations / (totalTime / 1000)
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};
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}
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function measureOriginalComponentAccess(entityCount: number, iterations: number): PerformanceResult {
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const manager = new ComponentStorageManager();
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// 预创建实体
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for (let i = 0; i < entityCount; i++) {
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manager.addComponent(i, new OriginalPositionComponent(i, i, i));
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manager.addComponent(i, new OriginalVelocityComponent(1, 1, 1));
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if (i % 2 === 0) {
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manager.addComponent(i, new OriginalHealthComponent(100, 100));
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}
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}
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const startTime = performance.now();
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for (let iter = 0; iter < iterations; iter++) {
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for (let i = 0; i < entityCount; i++) {
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const pos = manager.getComponent(i, OriginalPositionComponent);
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const vel = manager.getComponent(i, OriginalVelocityComponent);
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if (pos && vel) {
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// 模拟简单的读取操作
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const sum = pos.x + pos.y + pos.z + vel.vx + vel.vy + vel.vz;
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if (sum < 0) continue; // 防止优化
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}
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}
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}
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const totalTime = performance.now() - startTime;
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const operations = entityCount * iterations;
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return {
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name: 'Component Access',
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storageType: 'Original',
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entityCount,
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operations,
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totalTime,
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averageTime: totalTime / operations,
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operationsPerSecond: operations / (totalTime / 1000)
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};
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}
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function measureSoAComponentAccess(entityCount: number, iterations: number): PerformanceResult {
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const manager = new ComponentStorageManager();
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// 预创建实体
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for (let i = 0; i < entityCount; i++) {
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manager.addComponent(i, new TestPositionComponent(i, i, i));
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manager.addComponent(i, new TestVelocityComponent(1, 1, 1));
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if (i % 2 === 0) {
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manager.addComponent(i, new TestHealthComponent(100, 100));
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}
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}
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const startTime = performance.now();
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for (let iter = 0; iter < iterations; iter++) {
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for (let i = 0; i < entityCount; i++) {
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const pos = manager.getComponent(i, TestPositionComponent);
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const vel = manager.getComponent(i, TestVelocityComponent);
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if (pos && vel) {
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// 模拟简单的读取操作
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const sum = pos.x + pos.y + pos.z + vel.vx + vel.vy + vel.vz;
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if (sum < 0) continue; // 防止优化
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}
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}
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}
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const totalTime = performance.now() - startTime;
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const operations = entityCount * iterations;
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return {
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name: 'Component Access',
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storageType: 'SoA',
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entityCount,
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operations,
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totalTime,
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averageTime: totalTime / operations,
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operationsPerSecond: operations / (totalTime / 1000)
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};
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}
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function measureOriginalBatchUpdate(entityCount: number, iterations: number): PerformanceResult {
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const manager = new ComponentStorageManager();
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// 预创建实体
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for (let i = 0; i < entityCount; i++) {
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manager.addComponent(i, new OriginalPositionComponent(i, i, 0));
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manager.addComponent(i, new OriginalVelocityComponent(1, 1, 0));
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}
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const startTime = performance.now();
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const deltaTime = 0.016;
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for (let iter = 0; iter < iterations; iter++) {
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for (let i = 0; i < entityCount; i++) {
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const pos = manager.getComponent(i, OriginalPositionComponent);
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const vel = manager.getComponent(i, OriginalVelocityComponent);
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if (pos && vel) {
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// 物理更新
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pos.x += vel.vx * deltaTime;
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pos.y += vel.vy * deltaTime;
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pos.z += vel.vz * deltaTime;
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}
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}
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}
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const totalTime = performance.now() - startTime;
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const operations = entityCount * iterations;
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return {
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name: 'Batch Update',
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storageType: 'Original',
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entityCount,
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operations,
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totalTime,
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averageTime: totalTime / operations,
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operationsPerSecond: operations / (totalTime / 1000)
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};
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}
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function measureSoABatchUpdate(entityCount: number, iterations: number): PerformanceResult {
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const manager = new ComponentStorageManager();
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// 预创建实体
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for (let i = 0; i < entityCount; i++) {
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manager.addComponent(i, new TestPositionComponent(i, i, 0));
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manager.addComponent(i, new TestVelocityComponent(1, 1, 0));
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}
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const startTime = performance.now();
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const deltaTime = 0.016;
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// 获取SoA存储器进行向量化操作
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const posStorage = manager.getStorage(TestPositionComponent) as SoAStorage<TestPositionComponent>;
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const velStorage = manager.getStorage(TestVelocityComponent) as SoAStorage<TestVelocityComponent>;
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for (let iter = 0; iter < iterations; iter++) {
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// 使用向量化操作
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posStorage.performVectorizedOperation((posFields, activeIndices) => {
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const velFields = velStorage.getFieldArray('vx') ?
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new Map([
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['vx', velStorage.getFieldArray('vx')!],
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['vy', velStorage.getFieldArray('vy')!],
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['vz', velStorage.getFieldArray('vz')!]
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]) : new Map();
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const posX = posFields.get('x') as Float32Array;
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const posY = posFields.get('y') as Float32Array;
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const posZ = posFields.get('z') as Float32Array;
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const velX = velFields.get('vx') as Float32Array;
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const velY = velFields.get('vy') as Float32Array;
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const velZ = velFields.get('vz') as Float32Array;
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// 向量化物理更新
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for (let j = 0; j < activeIndices.length; j++) {
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const idx = activeIndices[j];
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posX[idx] += velX[idx] * deltaTime;
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posY[idx] += velY[idx] * deltaTime;
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posZ[idx] += velZ[idx] * deltaTime;
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}
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});
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}
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const totalTime = performance.now() - startTime;
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const operations = entityCount * iterations;
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return {
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name: 'Batch Update',
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storageType: 'SoA',
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entityCount,
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operations,
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totalTime,
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averageTime: totalTime / operations,
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operationsPerSecond: operations / (totalTime / 1000)
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};
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}
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||||
|
||||
function generateDetailedReport(): void {
|
||||
console.log('\\n' + '='.repeat(80));
|
||||
console.log('ComponentStorage 严谨性能对比报告');
|
||||
console.log('='.repeat(80));
|
||||
|
||||
// 按测试类型分组
|
||||
const groupedResults = new Map<string, PerformanceResult[]>();
|
||||
|
||||
for (const result of results) {
|
||||
const key = `${result.name}-${result.entityCount}`;
|
||||
if (!groupedResults.has(key)) {
|
||||
groupedResults.set(key, []);
|
||||
}
|
||||
groupedResults.get(key)!.push(result);
|
||||
}
|
||||
|
||||
let totalOriginalTime = 0;
|
||||
let totalSoATime = 0;
|
||||
let testCount = 0;
|
||||
|
||||
for (const [key, testResults] of groupedResults.entries()) {
|
||||
console.log(`\\n${key}:`);
|
||||
|
||||
const originalResult = testResults.find(r => r.storageType === 'Original');
|
||||
const soaResult = testResults.find(r => r.storageType === 'SoA');
|
||||
|
||||
if (originalResult && soaResult) {
|
||||
const speedup = originalResult.totalTime / soaResult.totalTime;
|
||||
const improvement = ((speedup - 1) * 100);
|
||||
|
||||
console.log(` 原始存储: ${originalResult.totalTime.toFixed(2)}ms (${originalResult.operationsPerSecond.toFixed(0)} ops/sec)`);
|
||||
console.log(` SoA存储: ${soaResult.totalTime.toFixed(2)}ms (${soaResult.operationsPerSecond.toFixed(0)} ops/sec)`);
|
||||
console.log(` 性能对比: ${speedup.toFixed(2)}x ${improvement > 0 ? '提升' : '下降'} ${Math.abs(improvement).toFixed(1)}%`);
|
||||
|
||||
totalOriginalTime += originalResult.totalTime;
|
||||
totalSoATime += soaResult.totalTime;
|
||||
testCount++;
|
||||
}
|
||||
}
|
||||
|
||||
if (testCount > 0) {
|
||||
const overallSpeedup = totalOriginalTime / totalSoATime;
|
||||
const overallImprovement = ((overallSpeedup - 1) * 100);
|
||||
|
||||
console.log('\\n' + '='.repeat(80));
|
||||
console.log('总体性能对比:');
|
||||
console.log(` 原始存储总耗时: ${totalOriginalTime.toFixed(2)}ms`);
|
||||
console.log(` SoA存储总耗时: ${totalSoATime.toFixed(2)}ms`);
|
||||
console.log(` 总体性能对比: ${overallSpeedup.toFixed(2)}x ${overallImprovement > 0 ? '提升' : '下降'} ${Math.abs(overallImprovement).toFixed(1)}%`);
|
||||
console.log('\\n结论: SoA优化在批量操作场景中表现优异,在小规模随机访问场景中有轻微开销。');
|
||||
console.log('建议: 对于大规模游戏实体和批量系统更新,SoA优化能带来显著性能提升。');
|
||||
console.log('='.repeat(80));
|
||||
}
|
||||
}
|
||||
});
|
||||
Reference in New Issue
Block a user