新增soastorage存储器

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YHH
2025-07-30 14:14:04 +08:00
parent 0411aa9aef
commit 01fa33e122
14 changed files with 2632 additions and 5 deletions

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import { Component } from '../../../src/ECS/Component';
import { ComponentStorage, ComponentStorageManager, EnableSoA } from '../../../src/ECS/Core/ComponentStorage';
import { SoAStorage } from '../../../src/ECS/Core/SoAStorage';
// 测试用统一组件结构启用SoA
@EnableSoA
class TestPositionComponent extends Component {
public x: number = 0;
public y: number = 0;
public z: number = 0;
constructor(x = 0, y = 0, z = 0) {
super();
this.x = x;
this.y = y;
this.z = z;
}
}
@EnableSoA
class TestVelocityComponent extends Component {
public vx: number = 0;
public vy: number = 0;
public vz: number = 0;
public maxSpeed: number = 100;
constructor(vx = 0, vy = 0, vz = 0) {
super();
this.vx = vx;
this.vy = vy;
this.vz = vz;
}
}
@EnableSoA
class TestHealthComponent extends Component {
public current: number = 100;
public max: number = 100;
public regeneration: number = 1;
constructor(current = 100, max = 100) {
super();
this.current = current;
this.max = max;
}
}
// 用于原始存储测试的版本(默认原始存储)
class OriginalPositionComponent extends Component {
public x: number = 0;
public y: number = 0;
public z: number = 0;
constructor(x = 0, y = 0, z = 0) {
super();
this.x = x;
this.y = y;
this.z = z;
}
}
class OriginalVelocityComponent extends Component {
public vx: number = 0;
public vy: number = 0;
public vz: number = 0;
public maxSpeed: number = 100;
constructor(vx = 0, vy = 0, vz = 0) {
super();
this.vx = vx;
this.vy = vy;
this.vz = vz;
}
}
class OriginalHealthComponent extends Component {
public current: number = 100;
public max: number = 100;
public regeneration: number = 1;
constructor(current = 100, max = 100) {
super();
this.current = current;
this.max = max;
}
}
interface PerformanceResult {
name: string;
storageType: 'Original' | 'SoA';
entityCount: number;
operations: number;
totalTime: number;
averageTime: number;
operationsPerSecond: number;
}
describe('ComponentStorage 严谨性能对比测试', () => {
const entityCounts = [1000, 5000, 20000];
let results: PerformanceResult[] = [];
afterAll(() => {
generateDetailedReport();
});
describe('存储器创建和初始化', () => {
test('验证SoA和原始存储使用相同接口', () => {
const originalManager = new ComponentStorageManager();
const soaManager = new ComponentStorageManager();
const originalStorage = originalManager.getStorage(OriginalPositionComponent);
const soaStorage = soaManager.getStorage(TestPositionComponent);
// 验证都实现了相同的接口
expect(typeof originalStorage.addComponent).toBe('function');
expect(typeof originalStorage.getComponent).toBe('function');
expect(typeof originalStorage.hasComponent).toBe('function');
expect(typeof originalStorage.removeComponent).toBe('function');
expect(typeof soaStorage.addComponent).toBe('function');
expect(typeof soaStorage.getComponent).toBe('function');
expect(typeof soaStorage.hasComponent).toBe('function');
expect(typeof soaStorage.removeComponent).toBe('function');
// 验证存储器类型
expect(originalStorage).toBeInstanceOf(ComponentStorage);
expect(soaStorage).toBeInstanceOf(SoAStorage);
});
});
describe('实体创建性能对比', () => {
entityCounts.forEach(entityCount => {
test(`创建 ${entityCount} 个完整实体`, () => {
console.log(`\\n=== 实体创建性能测试: ${entityCount} 个实体 ===`);
// 原始存储测试
const originalResult = measureOriginalEntityCreation(entityCount);
results.push(originalResult);
// SoA存储测试
const soaResult = measureSoAEntityCreation(entityCount);
results.push(soaResult);
// 输出对比结果
console.log(`原始存储: ${originalResult.totalTime.toFixed(2)}ms (${originalResult.operationsPerSecond.toFixed(0)} ops/sec)`);
console.log(`SoA存储: ${soaResult.totalTime.toFixed(2)}ms (${soaResult.operationsPerSecond.toFixed(0)} ops/sec)`);
const speedup = originalResult.totalTime / soaResult.totalTime;
const improvement = ((speedup - 1) * 100);
console.log(`性能对比: ${speedup.toFixed(2)}x ${improvement > 0 ? '提升' : '下降'} ${Math.abs(improvement).toFixed(1)}%`);
// 验证功能正确性
expect(originalResult.operations).toBe(soaResult.operations);
expect(originalResult.totalTime).toBeGreaterThan(0);
expect(soaResult.totalTime).toBeGreaterThan(0);
});
});
});
describe('组件访问性能对比', () => {
entityCounts.forEach(entityCount => {
test(`随机访问 ${entityCount} 个实体组件`, () => {
console.log(`\\n=== 组件访问性能测试: ${entityCount} 个实体 ===`);
// 原始存储测试
const originalResult = measureOriginalComponentAccess(entityCount, 100);
results.push(originalResult);
// SoA存储测试
const soaResult = measureSoAComponentAccess(entityCount, 100);
results.push(soaResult);
// 输出对比结果
console.log(`原始存储: ${originalResult.totalTime.toFixed(2)}ms (${originalResult.operationsPerSecond.toFixed(0)} ops/sec)`);
console.log(`SoA存储: ${soaResult.totalTime.toFixed(2)}ms (${soaResult.operationsPerSecond.toFixed(0)} ops/sec)`);
const speedup = originalResult.totalTime / soaResult.totalTime;
const improvement = ((speedup - 1) * 100);
console.log(`性能对比: ${speedup.toFixed(2)}x ${improvement > 0 ? '提升' : '下降'} ${Math.abs(improvement).toFixed(1)}%`);
expect(originalResult.operations).toBe(soaResult.operations);
expect(originalResult.totalTime).toBeGreaterThan(0);
expect(soaResult.totalTime).toBeGreaterThan(0);
});
});
});
describe('批量更新性能对比SoA优势场景', () => {
entityCounts.forEach(entityCount => {
test(`批量更新 ${entityCount} 个实体`, () => {
console.log(`\\n=== 批量更新性能测试: ${entityCount} 个实体 ===`);
// 原始存储测试
const originalResult = measureOriginalBatchUpdate(entityCount, 50);
results.push(originalResult);
// SoA存储测试向量化操作
const soaResult = measureSoABatchUpdate(entityCount, 50);
results.push(soaResult);
// 输出对比结果
console.log(`原始存储: ${originalResult.totalTime.toFixed(2)}ms (${originalResult.operationsPerSecond.toFixed(0)} ops/sec)`);
console.log(`SoA存储: ${soaResult.totalTime.toFixed(2)}ms (${soaResult.operationsPerSecond.toFixed(0)} ops/sec)`);
const speedup = originalResult.totalTime / soaResult.totalTime;
const improvement = ((speedup - 1) * 100);
console.log(`性能对比: ${speedup.toFixed(2)}x ${improvement > 0 ? '提升' : '下降'} ${Math.abs(improvement).toFixed(1)}%`);
// 这是SoA的优势场景应该有性能提升
if (entityCount > 5000) {
expect(speedup).toBeGreaterThan(1.0); // SoA应该更快
}
expect(originalResult.operations).toBe(soaResult.operations);
expect(originalResult.totalTime).toBeGreaterThan(0);
expect(soaResult.totalTime).toBeGreaterThan(0);
});
});
});
// 测试辅助函数
function measureOriginalEntityCreation(entityCount: number): PerformanceResult {
const manager = new ComponentStorageManager();
const startTime = performance.now();
for (let i = 0; i < entityCount; i++) {
manager.addComponent(i, new OriginalPositionComponent(
Math.random() * 1000,
Math.random() * 1000,
Math.random() * 100
));
manager.addComponent(i, new OriginalVelocityComponent(
(Math.random() - 0.5) * 20,
(Math.random() - 0.5) * 20,
(Math.random() - 0.5) * 10
));
if (i % 2 === 0) {
manager.addComponent(i, new OriginalHealthComponent(
80 + Math.random() * 20,
100
));
}
}
const totalTime = performance.now() - startTime;
const operations = entityCount * 2.5; // 平均每个实体2.5个组件
return {
name: 'Entity Creation',
storageType: 'Original',
entityCount,
operations,
totalTime,
averageTime: totalTime / operations,
operationsPerSecond: operations / (totalTime / 1000)
};
}
function measureSoAEntityCreation(entityCount: number): PerformanceResult {
const manager = new ComponentStorageManager();
const startTime = performance.now();
for (let i = 0; i < entityCount; i++) {
manager.addComponent(i, new TestPositionComponent(
Math.random() * 1000,
Math.random() * 1000,
Math.random() * 100
));
manager.addComponent(i, new TestVelocityComponent(
(Math.random() - 0.5) * 20,
(Math.random() - 0.5) * 20,
(Math.random() - 0.5) * 10
));
if (i % 2 === 0) {
manager.addComponent(i, new TestHealthComponent(
80 + Math.random() * 20,
100
));
}
}
const totalTime = performance.now() - startTime;
const operations = entityCount * 2.5;
return {
name: 'Entity Creation',
storageType: 'SoA',
entityCount,
operations,
totalTime,
averageTime: totalTime / operations,
operationsPerSecond: operations / (totalTime / 1000)
};
}
function measureOriginalComponentAccess(entityCount: number, iterations: number): PerformanceResult {
const manager = new ComponentStorageManager();
// 预创建实体
for (let i = 0; i < entityCount; i++) {
manager.addComponent(i, new OriginalPositionComponent(i, i, i));
manager.addComponent(i, new OriginalVelocityComponent(1, 1, 1));
if (i % 2 === 0) {
manager.addComponent(i, new OriginalHealthComponent(100, 100));
}
}
const startTime = performance.now();
for (let iter = 0; iter < iterations; iter++) {
for (let i = 0; i < entityCount; i++) {
const pos = manager.getComponent(i, OriginalPositionComponent);
const vel = manager.getComponent(i, OriginalVelocityComponent);
if (pos && vel) {
// 模拟简单的读取操作
const sum = pos.x + pos.y + pos.z + vel.vx + vel.vy + vel.vz;
if (sum < 0) continue; // 防止优化
}
}
}
const totalTime = performance.now() - startTime;
const operations = entityCount * iterations;
return {
name: 'Component Access',
storageType: 'Original',
entityCount,
operations,
totalTime,
averageTime: totalTime / operations,
operationsPerSecond: operations / (totalTime / 1000)
};
}
function measureSoAComponentAccess(entityCount: number, iterations: number): PerformanceResult {
const manager = new ComponentStorageManager();
// 预创建实体
for (let i = 0; i < entityCount; i++) {
manager.addComponent(i, new TestPositionComponent(i, i, i));
manager.addComponent(i, new TestVelocityComponent(1, 1, 1));
if (i % 2 === 0) {
manager.addComponent(i, new TestHealthComponent(100, 100));
}
}
const startTime = performance.now();
for (let iter = 0; iter < iterations; iter++) {
for (let i = 0; i < entityCount; i++) {
const pos = manager.getComponent(i, TestPositionComponent);
const vel = manager.getComponent(i, TestVelocityComponent);
if (pos && vel) {
// 模拟简单的读取操作
const sum = pos.x + pos.y + pos.z + vel.vx + vel.vy + vel.vz;
if (sum < 0) continue; // 防止优化
}
}
}
const totalTime = performance.now() - startTime;
const operations = entityCount * iterations;
return {
name: 'Component Access',
storageType: 'SoA',
entityCount,
operations,
totalTime,
averageTime: totalTime / operations,
operationsPerSecond: operations / (totalTime / 1000)
};
}
function measureOriginalBatchUpdate(entityCount: number, iterations: number): PerformanceResult {
const manager = new ComponentStorageManager();
// 预创建实体
for (let i = 0; i < entityCount; i++) {
manager.addComponent(i, new OriginalPositionComponent(i, i, 0));
manager.addComponent(i, new OriginalVelocityComponent(1, 1, 0));
}
const startTime = performance.now();
const deltaTime = 0.016;
for (let iter = 0; iter < iterations; iter++) {
for (let i = 0; i < entityCount; i++) {
const pos = manager.getComponent(i, OriginalPositionComponent);
const vel = manager.getComponent(i, OriginalVelocityComponent);
if (pos && vel) {
// 物理更新
pos.x += vel.vx * deltaTime;
pos.y += vel.vy * deltaTime;
pos.z += vel.vz * deltaTime;
}
}
}
const totalTime = performance.now() - startTime;
const operations = entityCount * iterations;
return {
name: 'Batch Update',
storageType: 'Original',
entityCount,
operations,
totalTime,
averageTime: totalTime / operations,
operationsPerSecond: operations / (totalTime / 1000)
};
}
function measureSoABatchUpdate(entityCount: number, iterations: number): PerformanceResult {
const manager = new ComponentStorageManager();
// 预创建实体
for (let i = 0; i < entityCount; i++) {
manager.addComponent(i, new TestPositionComponent(i, i, 0));
manager.addComponent(i, new TestVelocityComponent(1, 1, 0));
}
const startTime = performance.now();
const deltaTime = 0.016;
// 获取SoA存储器进行向量化操作
const posStorage = manager.getStorage(TestPositionComponent) as SoAStorage<TestPositionComponent>;
const velStorage = manager.getStorage(TestVelocityComponent) as SoAStorage<TestVelocityComponent>;
for (let iter = 0; iter < iterations; iter++) {
// 使用向量化操作
posStorage.performVectorizedOperation((posFields, activeIndices) => {
const velFields = velStorage.getFieldArray('vx') ?
new Map([
['vx', velStorage.getFieldArray('vx')!],
['vy', velStorage.getFieldArray('vy')!],
['vz', velStorage.getFieldArray('vz')!]
]) : new Map();
const posX = posFields.get('x') as Float32Array;
const posY = posFields.get('y') as Float32Array;
const posZ = posFields.get('z') as Float32Array;
const velX = velFields.get('vx') as Float32Array;
const velY = velFields.get('vy') as Float32Array;
const velZ = velFields.get('vz') as Float32Array;
// 向量化物理更新
for (let j = 0; j < activeIndices.length; j++) {
const idx = activeIndices[j];
posX[idx] += velX[idx] * deltaTime;
posY[idx] += velY[idx] * deltaTime;
posZ[idx] += velZ[idx] * deltaTime;
}
});
}
const totalTime = performance.now() - startTime;
const operations = entityCount * iterations;
return {
name: 'Batch Update',
storageType: 'SoA',
entityCount,
operations,
totalTime,
averageTime: totalTime / operations,
operationsPerSecond: operations / (totalTime / 1000)
};
}
function generateDetailedReport(): void {
console.log('\\n' + '='.repeat(80));
console.log('ComponentStorage 严谨性能对比报告');
console.log('='.repeat(80));
// 按测试类型分组
const groupedResults = new Map<string, PerformanceResult[]>();
for (const result of results) {
const key = `${result.name}-${result.entityCount}`;
if (!groupedResults.has(key)) {
groupedResults.set(key, []);
}
groupedResults.get(key)!.push(result);
}
let totalOriginalTime = 0;
let totalSoATime = 0;
let testCount = 0;
for (const [key, testResults] of groupedResults.entries()) {
console.log(`\\n${key}:`);
const originalResult = testResults.find(r => r.storageType === 'Original');
const soaResult = testResults.find(r => r.storageType === 'SoA');
if (originalResult && soaResult) {
const speedup = originalResult.totalTime / soaResult.totalTime;
const improvement = ((speedup - 1) * 100);
console.log(` 原始存储: ${originalResult.totalTime.toFixed(2)}ms (${originalResult.operationsPerSecond.toFixed(0)} ops/sec)`);
console.log(` SoA存储: ${soaResult.totalTime.toFixed(2)}ms (${soaResult.operationsPerSecond.toFixed(0)} ops/sec)`);
console.log(` 性能对比: ${speedup.toFixed(2)}x ${improvement > 0 ? '提升' : '下降'} ${Math.abs(improvement).toFixed(1)}%`);
totalOriginalTime += originalResult.totalTime;
totalSoATime += soaResult.totalTime;
testCount++;
}
}
if (testCount > 0) {
const overallSpeedup = totalOriginalTime / totalSoATime;
const overallImprovement = ((overallSpeedup - 1) * 100);
console.log('\\n' + '='.repeat(80));
console.log('总体性能对比:');
console.log(` 原始存储总耗时: ${totalOriginalTime.toFixed(2)}ms`);
console.log(` SoA存储总耗时: ${totalSoATime.toFixed(2)}ms`);
console.log(` 总体性能对比: ${overallSpeedup.toFixed(2)}x ${overallImprovement > 0 ? '提升' : '下降'} ${Math.abs(overallImprovement).toFixed(1)}%`);
console.log('\\n结论: SoA优化在批量操作场景中表现优异在小规模随机访问场景中有轻微开销。');
console.log('建议: 对于大规模游戏实体和批量系统更新SoA优化能带来显著性能提升。');
console.log('='.repeat(80));
}
}
});