Feature/ecs behavior tree (#188)
* feat(behavior-tree): 完全 ECS 化的行为树系统 * feat(editor-app): 添加行为树可视化编辑器 * chore: 移除 Cocos Creator 扩展目录 * feat(editor-app): 行为树编辑器功能增强 * fix(editor-app): 修复 TypeScript 类型错误 * feat(editor-app): 使用 FlexLayout 重构面板系统并优化资产浏览器 * feat(editor-app): 改进编辑器UI样式并修复行为树执行顺序 * feat(behavior-tree,editor-app): 添加装饰器系统并优化编辑器性能 * feat(behavior-tree,editor-app): 添加属性绑定系统 * feat(editor-app,behavior-tree): 优化编辑器UI并改进行为树功能 * feat(editor-app,behavior-tree): 添加全局黑板系统并增强资产浏览器功能 * feat(behavior-tree,editor-app): 添加运行时资产导出系统 * feat(behavior-tree,editor-app): 添加SubTree系统和资产选择器 * feat(behavior-tree,editor-app): 优化系统架构并改进编辑器文件管理 * fix(behavior-tree,editor-app): 修复SubTree节点错误显示空节点警告 * fix(editor-app): 修复局部黑板类型定义文件扩展名错误
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packages/behavior-tree/src/index.ts
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packages/behavior-tree/src/index.ts
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/**
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* @esengine/behavior-tree
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*
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* 完全ECS化的行为树系统
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*
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* @packageDocumentation
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*/
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// 注册所有内置节点
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import './RegisterAllNodes';
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// 类型定义
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export * from './Types/TaskStatus';
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// 基础组件
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export * from './Components/BehaviorTreeNode';
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export * from './Components/BlackboardComponent';
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export * from './Components/CompositeNodeComponent';
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export * from './Components/DecoratorNodeComponent';
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export * from './Components/ActiveNode';
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export * from './Components/PropertyBindings';
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export * from './Components/LogOutput';
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export * from './Components/AssetMetadata';
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// 动作组件
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export * from './Components/Actions/WaitAction';
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export * from './Components/Actions/LogAction';
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export * from './Components/Actions/SetBlackboardValueAction';
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export * from './Components/Actions/ModifyBlackboardValueAction';
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export * from './Components/Actions/ExecuteAction';
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// 条件组件
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export * from './Components/Conditions/BlackboardCompareCondition';
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export * from './Components/Conditions/BlackboardExistsCondition';
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export * from './Components/Conditions/RandomProbabilityCondition';
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export * from './Components/Conditions/ExecuteCondition';
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// 组合节点
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export * from './Components/Composites/RootNode';
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export * from './Components/Composites/SequenceNode';
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export * from './Components/Composites/SelectorNode';
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export * from './Components/Composites/ParallelNode';
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export * from './Components/Composites/ParallelSelectorNode';
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export * from './Components/Composites/RandomSequenceNode';
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export * from './Components/Composites/RandomSelectorNode';
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export * from './Components/Composites/SubTreeNode';
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// 装饰器节点
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export * from './Components/Decorators/InverterNode';
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export * from './Components/Decorators/RepeaterNode';
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export * from './Components/Decorators/UntilSuccessNode';
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export * from './Components/Decorators/UntilFailNode';
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export * from './Components/Decorators/AlwaysSucceedNode';
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export * from './Components/Decorators/AlwaysFailNode';
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export * from './Components/Decorators/ConditionalNode';
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export * from './Components/Decorators/CooldownNode';
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export * from './Components/Decorators/TimeoutNode';
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// 系统
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export * from './Systems/RootExecutionSystem';
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export * from './Systems/LeafExecutionSystem';
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export * from './Systems/DecoratorExecutionSystem';
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export * from './Systems/CompositeExecutionSystem';
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export * from './Systems/SubTreeExecutionSystem';
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// 服务
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export * from './Services/GlobalBlackboardService';
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export * from './Services/WorkspaceService';
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export * from './Services/IAssetLoader';
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export * from './Services/FileSystemAssetLoader';
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export * from './Services/AssetLoadingManager';
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export * from './Services/AssetLoadingTypes';
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// 插件
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export * from './BehaviorTreePlugin';
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// 辅助工具
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export * from './BehaviorTreeStarter';
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export * from './BehaviorTreeBuilder';
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// 序列化(编辑器支持)
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export * from './Serialization/BehaviorTreePersistence';
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export * from './Serialization/NodeTemplates';
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// 资产系统(运行时)
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export * from './Serialization/BehaviorTreeAsset';
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export * from './Serialization/BehaviorTreeAssetSerializer';
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export * from './Serialization/BehaviorTreeAssetLoader';
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export * from './Serialization/EditorFormatConverter';
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// 装饰器(扩展支持)
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export * from './Decorators/BehaviorNodeDecorator';
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