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esengine/packages/network/package.json

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{
"name": "@esengine/network",
"version": "1.0.0",
"description": "Network synchronization for multiplayer games based on TSRPC",
"esengine": {
"plugin": true,
"pluginExport": "NetworkPlugin",
"category": "network",
"isEnginePlugin": true
},
"main": "dist/index.js",
"module": "dist/index.js",
"types": "dist/index.d.ts",
"type": "module",
"exports": {
".": {
"types": "./dist/index.d.ts",
"import": "./dist/index.js"
}
},
"files": [
"dist"
],
"scripts": {
"build": "tsup && tsc --project tsconfig.build.json --declaration --emitDeclarationOnly --outDir dist",
"build:watch": "tsup --watch",
"type-check": "tsc --noEmit",
"clean": "rimraf dist"
},
"dependencies": {
"@esengine/network-protocols": "workspace:*",
"tsrpc-browser": "^3.4.16"
},
"devDependencies": {
"@esengine/ecs-framework": "workspace:*",
"@esengine/build-config": "workspace:*",
"rimraf": "^5.0.5",
"tsup": "^8.0.0",
"typescript": "^5.3.3"
},
"keywords": [
"ecs",
"network",
"multiplayer",
"websocket",
"sync"
],
"author": "yhh",
"license": "MIT"
}