267 lines
6.7 KiB
Rust
267 lines
6.7 KiB
Rust
|
|
//! Linear algebra primitives.
|
||
|
|
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
use js_sys::Float32Array;
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
use na::{Quaternion, Unit};
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
use rapier::math::Real;
|
||
|
|
use rapier::math::{Point, Rotation, Vector};
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
use rapier::parry::utils::SdpMatrix3;
|
||
|
|
use wasm_bindgen::prelude::*;
|
||
|
|
|
||
|
|
#[wasm_bindgen]
|
||
|
|
#[repr(transparent)]
|
||
|
|
#[derive(Copy, Clone)]
|
||
|
|
/// A rotation quaternion.
|
||
|
|
pub struct RawRotation(pub(crate) Rotation<f32>);
|
||
|
|
|
||
|
|
impl From<Rotation<f32>> for RawRotation {
|
||
|
|
fn from(v: Rotation<f32>) -> Self {
|
||
|
|
RawRotation(v)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
#[wasm_bindgen]
|
||
|
|
#[cfg(feature = "dim2")]
|
||
|
|
/// A unit complex number describing the orientation of a Rapier entity.
|
||
|
|
impl RawRotation {
|
||
|
|
/// The identity rotation.
|
||
|
|
pub fn identity() -> Self {
|
||
|
|
Self(Rotation::identity())
|
||
|
|
}
|
||
|
|
|
||
|
|
/// The rotation with thegiven angle.
|
||
|
|
pub fn fromAngle(angle: f32) -> Self {
|
||
|
|
Self(Rotation::new(angle))
|
||
|
|
}
|
||
|
|
|
||
|
|
/// The imaginary part of this complex number.
|
||
|
|
#[wasm_bindgen(getter)]
|
||
|
|
pub fn im(&self) -> f32 {
|
||
|
|
self.0.im
|
||
|
|
}
|
||
|
|
|
||
|
|
/// The real part of this complex number.
|
||
|
|
#[wasm_bindgen(getter)]
|
||
|
|
pub fn re(&self) -> f32 {
|
||
|
|
self.0.re
|
||
|
|
}
|
||
|
|
|
||
|
|
/// The rotation angle in radians.
|
||
|
|
#[wasm_bindgen(getter)]
|
||
|
|
pub fn angle(&self) -> f32 {
|
||
|
|
self.0.angle()
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
#[wasm_bindgen]
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
/// A unit quaternion describing the orientation of a Rapier entity.
|
||
|
|
impl RawRotation {
|
||
|
|
#[wasm_bindgen(constructor)]
|
||
|
|
pub fn new(x: f32, y: f32, z: f32, w: f32) -> Self {
|
||
|
|
RawRotation(Unit::new_unchecked(Quaternion::new(w, x, y, z)))
|
||
|
|
}
|
||
|
|
|
||
|
|
/// The identity quaternion.
|
||
|
|
pub fn identity() -> Self {
|
||
|
|
Self(Rotation::identity())
|
||
|
|
}
|
||
|
|
|
||
|
|
/// The `x` component of this quaternion.
|
||
|
|
#[wasm_bindgen(getter)]
|
||
|
|
pub fn x(&self) -> f32 {
|
||
|
|
self.0.i
|
||
|
|
}
|
||
|
|
|
||
|
|
/// The `y` component of this quaternion.
|
||
|
|
#[wasm_bindgen(getter)]
|
||
|
|
pub fn y(&self) -> f32 {
|
||
|
|
self.0.j
|
||
|
|
}
|
||
|
|
|
||
|
|
/// The `z` component of this quaternion.
|
||
|
|
#[wasm_bindgen(getter)]
|
||
|
|
pub fn z(&self) -> f32 {
|
||
|
|
self.0.k
|
||
|
|
}
|
||
|
|
|
||
|
|
/// The `w` component of this quaternion.
|
||
|
|
#[wasm_bindgen(getter)]
|
||
|
|
pub fn w(&self) -> f32 {
|
||
|
|
self.0.w
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
#[wasm_bindgen]
|
||
|
|
#[repr(transparent)]
|
||
|
|
#[derive(Copy, Clone)]
|
||
|
|
/// A vector.
|
||
|
|
pub struct RawVector(pub(crate) Vector<f32>);
|
||
|
|
|
||
|
|
impl From<Vector<f32>> for RawVector {
|
||
|
|
fn from(v: Vector<f32>) -> Self {
|
||
|
|
RawVector(v)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
impl From<Point<f32>> for RawVector {
|
||
|
|
fn from(pt: Point<f32>) -> Self {
|
||
|
|
pt.coords.into()
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
#[wasm_bindgen]
|
||
|
|
impl RawVector {
|
||
|
|
/// Creates a new vector filled with zeros.
|
||
|
|
pub fn zero() -> Self {
|
||
|
|
Self(Vector::zeros())
|
||
|
|
}
|
||
|
|
|
||
|
|
/// Creates a new 2D vector from its two components.
|
||
|
|
///
|
||
|
|
/// # Parameters
|
||
|
|
/// - `x`: the `x` component of this 2D vector.
|
||
|
|
/// - `y`: the `y` component of this 2D vector.
|
||
|
|
#[cfg(feature = "dim2")]
|
||
|
|
#[wasm_bindgen(constructor)]
|
||
|
|
pub fn new(x: f32, y: f32) -> Self {
|
||
|
|
Self(Vector::new(x, y))
|
||
|
|
}
|
||
|
|
|
||
|
|
/// Creates a new 3D vector from its two components.
|
||
|
|
///
|
||
|
|
/// # Parameters
|
||
|
|
/// - `x`: the `x` component of this 3D vector.
|
||
|
|
/// - `y`: the `y` component of this 3D vector.
|
||
|
|
/// - `z`: the `z` component of this 3D vector.
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
#[wasm_bindgen(constructor)]
|
||
|
|
pub fn new(x: f32, y: f32, z: f32) -> Self {
|
||
|
|
Self(Vector::new(x, y, z))
|
||
|
|
}
|
||
|
|
|
||
|
|
/// The `x` component of this vector.
|
||
|
|
#[wasm_bindgen(getter)]
|
||
|
|
pub fn x(&self) -> f32 {
|
||
|
|
self.0.x
|
||
|
|
}
|
||
|
|
|
||
|
|
/// Sets the `x` component of this vector.
|
||
|
|
#[wasm_bindgen(setter)]
|
||
|
|
pub fn set_x(&mut self, x: f32) {
|
||
|
|
self.0.x = x
|
||
|
|
}
|
||
|
|
|
||
|
|
/// The `y` component of this vector.
|
||
|
|
#[wasm_bindgen(getter)]
|
||
|
|
pub fn y(&self) -> f32 {
|
||
|
|
self.0.y
|
||
|
|
}
|
||
|
|
|
||
|
|
/// Sets the `y` component of this vector.
|
||
|
|
#[wasm_bindgen(setter)]
|
||
|
|
pub fn set_y(&mut self, y: f32) {
|
||
|
|
self.0.y = y
|
||
|
|
}
|
||
|
|
|
||
|
|
/// The `z` component of this vector.
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
#[wasm_bindgen(getter)]
|
||
|
|
pub fn z(&self) -> f32 {
|
||
|
|
self.0.z
|
||
|
|
}
|
||
|
|
|
||
|
|
/// Sets the `z` component of this vector.
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
#[wasm_bindgen(setter)]
|
||
|
|
pub fn set_z(&mut self, z: f32) {
|
||
|
|
self.0.z = z
|
||
|
|
}
|
||
|
|
|
||
|
|
/// Create a new 2D vector from this vector with its components rearranged as `{x, y}`.
|
||
|
|
#[cfg(feature = "dim2")]
|
||
|
|
pub fn xy(&self) -> Self {
|
||
|
|
Self(self.0.xy())
|
||
|
|
}
|
||
|
|
|
||
|
|
/// Create a new 2D vector from this vector with its components rearranged as `{y, x}`.
|
||
|
|
#[cfg(feature = "dim2")]
|
||
|
|
pub fn yx(&self) -> Self {
|
||
|
|
Self(self.0.yx())
|
||
|
|
}
|
||
|
|
|
||
|
|
/// Create a new 2D vector from this vector with its components rearranged as `{z, y}`.
|
||
|
|
#[cfg(feature = "dim2")]
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
pub fn zy(&self) -> Self {
|
||
|
|
Self(self.0.zy())
|
||
|
|
}
|
||
|
|
|
||
|
|
/// Create a new 3D vector from this vector with its components rearranged as `{x, y, z}`.
|
||
|
|
///
|
||
|
|
/// This will effectively return a copy of `this`. This method exist for completeness with the
|
||
|
|
/// other swizzling functions.
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
pub fn xyz(&self) -> Self {
|
||
|
|
Self(self.0.xyz())
|
||
|
|
}
|
||
|
|
|
||
|
|
/// Create a new 3D vector from this vector with its components rearranged as `{y, x, z}`.
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
pub fn yxz(&self) -> Self {
|
||
|
|
Self(self.0.yxz())
|
||
|
|
}
|
||
|
|
|
||
|
|
/// Create a new 3D vector from this vector with its components rearranged as `{z, x, y}`.
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
pub fn zxy(&self) -> Self {
|
||
|
|
Self(self.0.zxy())
|
||
|
|
}
|
||
|
|
|
||
|
|
/// Create a new 3D vector from this vector with its components rearranged as `{x, z, y}`.
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
pub fn xzy(&self) -> Self {
|
||
|
|
Self(self.0.xzy())
|
||
|
|
}
|
||
|
|
|
||
|
|
/// Create a new 3D vector from this vector with its components rearranged as `{y, z, x}`.
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
pub fn yzx(&self) -> Self {
|
||
|
|
Self(self.0.yzx())
|
||
|
|
}
|
||
|
|
|
||
|
|
/// Create a new 3D vector from this vector with its components rearranged as `{z, y, x}`.
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
pub fn zyx(&self) -> Self {
|
||
|
|
Self(self.0.zyx())
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
#[wasm_bindgen]
|
||
|
|
#[repr(transparent)]
|
||
|
|
#[derive(Copy, Clone)]
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
pub struct RawSdpMatrix3(pub(crate) SdpMatrix3<Real>);
|
||
|
|
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
impl From<SdpMatrix3<Real>> for RawSdpMatrix3 {
|
||
|
|
fn from(v: SdpMatrix3<Real>) -> Self {
|
||
|
|
RawSdpMatrix3(v)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
#[wasm_bindgen]
|
||
|
|
#[cfg(feature = "dim3")]
|
||
|
|
impl RawSdpMatrix3 {
|
||
|
|
/// Row major list of the upper-triangular part of the symmetric matrix.
|
||
|
|
pub fn elements(&self) -> Float32Array {
|
||
|
|
let m = self.0;
|
||
|
|
let output = Float32Array::new_with_length(6);
|
||
|
|
output.copy_from(&[m.m11, m.m12, m.m13, m.m22, m.m23, m.m33]);
|
||
|
|
output
|
||
|
|
}
|
||
|
|
}
|