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esengine/packages/framework/server/CHANGELOG.md

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# @esengine/server
## 1.1.0
### Minor Changes
- [#366](https://github.com/esengine/esengine/pull/366) [`b6f1235`](https://github.com/esengine/esengine/commit/b6f1235239c049abc62b6827554eb941e73dae65) Thanks [@esengine](https://github.com/esengine)! - feat(server): 添加游戏服务器框架与房间系统 | add game server framework with Room system
**@esengine/server** - 游戏服务器框架 | Game server framework
- 文件路由系统 | File-based routing
- Room 生命周期管理 (onCreate, onJoin, onLeave, onTick, onDispose) | Room lifecycle management
- `@onMessage` 装饰器处理消息 | Message handler decorator
- 玩家管理与断线处理 | Player management with auto-disconnect
- 内置 JoinRoom/LeaveRoom API | Built-in room APIs
- defineApi/defineMsg 类型安全辅助函数 | Type-safe helper functions
**create-esengine-server** - CLI 脚手架工具 | CLI scaffolding tool
- 生成 shared/server/client 项目结构 | Creates project structure
- 类型安全的协议定义 | Type-safe protocol definitions
- 包含 GameRoom 示例实现 | Includes example implementation