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esengine/demo/src/game/MainScene.ts

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class MainScene extends Scene {
constructor(displayContent: egret.DisplayObject){
super(displayContent);
this.addEntityProcessor(new SpawnerSystem(new Matcher()));
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this.astarTest();
}
public astarTest(){
let graph = new AstarGridGraph(20, 20);
graph.weightedNodes.push(new Point(3, 3));
graph.weightedNodes.push(new Point(3, 4));
graph.weightedNodes.push(new Point(4, 3));
graph.weightedNodes.push(new Point(4, 4));
let path = graph.search(new Point(3, 4), new Point(15, 17));
console.log(path);
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}
}